godot/thirdparty/embree/kernels/geometry/instance_array.h

// Copyright 2009-2021 Intel Corporation
// SPDX-License-Identifier: Apache-2.0

#pragma once

#include "primitive.h"
#include "../common/scene_instance_array.h"

namespace embree
{
  //template<int M>
  struct InstanceArrayPrimitive
  {};
}