godot/thirdparty/embree/kernels/bvh/bvh_intersector1.h

// Copyright 2009-2021 Intel Corporation
// SPDX-License-Identifier: Apache-2.0

#pragma once

#include "bvh.h"
#include "../common/ray.h"
#include "../common/point_query.h"

namespace embree
{
  namespace isa
  {
    /*! BVH single ray intersector. */
    template<int N, int types, bool robust, typename PrimitiveIntersector1>
    class BVHNIntersector1
    {};
  }
}