/**************************************************************************/ /* openxr_action.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "openxr_action.h" #include "openxr_action_set.h" void OpenXRAction::_bind_methods() { … } Ref<OpenXRAction> OpenXRAction::new_action(const char *p_name, const char *p_localized_name, const ActionType p_action_type, const char *p_toplevel_paths) { … } String OpenXRAction::get_name_with_set() const { … } void OpenXRAction::set_localized_name(const String p_localized_name) { … } String OpenXRAction::get_localized_name() const { … } void OpenXRAction::set_action_type(const OpenXRAction::ActionType p_action_type) { … } OpenXRAction::ActionType OpenXRAction::get_action_type() const { … } void OpenXRAction::set_toplevel_paths(const PackedStringArray p_toplevel_paths) { … } PackedStringArray OpenXRAction::get_toplevel_paths() const { … } void OpenXRAction::add_toplevel_path(const String p_toplevel_path) { … } void OpenXRAction::rem_toplevel_path(const String p_toplevel_path) { … } void OpenXRAction::parse_toplevel_paths(const String p_toplevel_paths) { … }