/**************************************************************************/ /* openxr_eye_gaze_interaction.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "openxr_eye_gaze_interaction.h" #include "core/config/project_settings.h" #include "core/os/os.h" #include "../action_map/openxr_interaction_profile_metadata.h" #include "../openxr_api.h" OpenXREyeGazeInteractionExtension *OpenXREyeGazeInteractionExtension::singleton = …; OpenXREyeGazeInteractionExtension *OpenXREyeGazeInteractionExtension::get_singleton() { … } OpenXREyeGazeInteractionExtension::OpenXREyeGazeInteractionExtension() { … } OpenXREyeGazeInteractionExtension::~OpenXREyeGazeInteractionExtension() { … } HashMap<String, bool *> OpenXREyeGazeInteractionExtension::get_requested_extensions() { … } void *OpenXREyeGazeInteractionExtension::set_system_properties_and_get_next_pointer(void *p_next_pointer) { … } PackedStringArray OpenXREyeGazeInteractionExtension::get_suggested_tracker_names() { … } bool OpenXREyeGazeInteractionExtension::is_available() { … } bool OpenXREyeGazeInteractionExtension::supports_eye_gaze_interaction() { … } void OpenXREyeGazeInteractionExtension::on_register_metadata() { … } bool OpenXREyeGazeInteractionExtension::get_eye_gaze_pose(double p_dist, Vector3 &r_eye_pose) { … }