godot/modules/openxr/scene/openxr_composition_layer.cpp

/**************************************************************************/
/*  openxr_composition_layer.cpp                                          */
/**************************************************************************/
/*                         This file is part of:                          */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "openxr_composition_layer.h"

#include "../extensions/openxr_composition_layer_extension.h"
#include "../openxr_api.h"
#include "../openxr_interface.h"

#include "scene/3d/mesh_instance_3d.h"
#include "scene/3d/xr_nodes.h"
#include "scene/main/viewport.h"

Vector<OpenXRCompositionLayer *> OpenXRCompositionLayer::composition_layer_nodes;

static const char *HOLE_PUNCH_SHADER_CODE =;

OpenXRCompositionLayer::OpenXRCompositionLayer() {}

OpenXRCompositionLayer::~OpenXRCompositionLayer() {}

void OpenXRCompositionLayer::_bind_methods() {}

bool OpenXRCompositionLayer::_should_use_fallback_node() {}

void OpenXRCompositionLayer::_create_fallback_node() {}

void OpenXRCompositionLayer::_remove_fallback_node() {}

void OpenXRCompositionLayer::_on_openxr_session_begun() {}

void OpenXRCompositionLayer::_on_openxr_session_stopping() {}

void OpenXRCompositionLayer::update_fallback_mesh() {}

XrPosef OpenXRCompositionLayer::get_openxr_pose() {}

bool OpenXRCompositionLayer::is_viewport_in_use(SubViewport *p_viewport) {}

void OpenXRCompositionLayer::set_layer_viewport(SubViewport *p_viewport) {}

SubViewport *OpenXRCompositionLayer::get_layer_viewport() const {}

void OpenXRCompositionLayer::set_enable_hole_punch(bool p_enable) {}

bool OpenXRCompositionLayer::get_enable_hole_punch() const {}

void OpenXRCompositionLayer::set_sort_order(int p_order) {}

int OpenXRCompositionLayer::get_sort_order() const {}

void OpenXRCompositionLayer::set_alpha_blend(bool p_alpha_blend) {}

bool OpenXRCompositionLayer::get_alpha_blend() const {}

bool OpenXRCompositionLayer::is_natively_supported() const {}

Vector2 OpenXRCompositionLayer::intersects_ray(const Vector3 &p_origin, const Vector3 &p_direction) const {}

void OpenXRCompositionLayer::_reset_fallback_material() {}

void OpenXRCompositionLayer::_notification(int p_what) {}

void OpenXRCompositionLayer::_get_property_list(List<PropertyInfo> *p_property_list) const {}

bool OpenXRCompositionLayer::_get(const StringName &p_property, Variant &r_value) const {}

bool OpenXRCompositionLayer::_set(const StringName &p_property, const Variant &p_value) {}

PackedStringArray OpenXRCompositionLayer::get_configuration_warnings() const {}