godot/modules/gltf/extensions/gltf_spec_gloss.h

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/*  gltf_spec_gloss.h                                                     */
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#ifndef GLTF_SPEC_GLOSS_H
#define GLTF_SPEC_GLOSS_H

#include "core/io/resource.h"

class Image;

// KHR_materials_pbrSpecularGlossiness is an archived GLTF extension.
// This means that it is deprecated and not recommended for new files.
// However, it is still supported for loading old files.
// https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Archived/KHR_materials_pbrSpecularGlossiness

class GLTFSpecGloss : public Resource {};

#endif // GLTF_SPEC_GLOSS_H