godot/thirdparty/glslang/glslang/MachineIndependent/Scan.cpp

//
// Copyright (C) 2002-2005  3Dlabs Inc. Ltd.
// Copyright (C) 2013 LunarG, Inc.
// Copyright (C) 2017 ARM Limited.
// Copyright (C) 2020 Google, Inc.
// Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved.
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
//    Redistributions of source code must retain the above copyright
//    notice, this list of conditions and the following disclaimer.
//
//    Redistributions in binary form must reproduce the above
//    copyright notice, this list of conditions and the following
//    disclaimer in the documentation and/or other materials provided
//    with the distribution.
//
//    Neither the name of 3Dlabs Inc. Ltd. nor the names of its
//    contributors may be used to endorse or promote products derived
//    from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//

//
// GLSL scanning, leveraging the scanning done by the preprocessor.
//

#include <cstring>
#include <unordered_map>
#include <unordered_set>

#include "../Include/Types.h"
#include "SymbolTable.h"
#include "ParseHelper.h"
#include "attribute.h"
#include "glslang_tab.cpp.h"
#include "ScanContext.h"
#include "Scan.h"

// preprocessor includes
#include "preprocessor/PpContext.h"
#include "preprocessor/PpTokens.h"

// Required to avoid missing prototype warnings for some compilers
int yylex(YYSTYPE*, glslang::TParseContext&);

namespace glslang {

// read past any white space
void TInputScanner::consumeWhiteSpace(bool& foundNonSpaceTab)
{}

// return true if a comment was actually consumed
bool TInputScanner::consumeComment()
{}

// skip whitespace, then skip a comment, rinse, repeat
void TInputScanner::consumeWhitespaceComment(bool& foundNonSpaceTab)
{}

// Returns true if there was non-white space (e.g., a comment, newline) before the #version
// or no #version was found; otherwise, returns false.  There is no error case, it always
// succeeds, but will leave version == 0 if no #version was found.
//
// Sets notFirstToken based on whether tokens (beyond white space and comments)
// appeared before the #version.
//
// N.B. does not attempt to leave input in any particular known state.  The assumption
// is that scanning will start anew, following the rules for the chosen version/profile,
// and with a corresponding parsing context.
//
bool TInputScanner::scanVersion(int& version, EProfile& profile, bool& notFirstToken)
{}

// Fill this in when doing glslang-level scanning, to hand back to the parser.
class TParserToken {};

} // end namespace glslang

// This is the function the glslang parser (i.e., bison) calls to get its next token
int yylex(YYSTYPE* glslangTokenDesc, glslang::TParseContext& parseContext)
{}

namespace {

struct str_eq
{};

struct str_hash
{};

// A single global usable by all threads, by all versions, by all languages.
// After a single process-level initialization, this is read only and thread safe
std::unordered_map<const char*, int, str_hash, str_eq>* KeywordMap =;
std::unordered_set<const char*, str_hash, str_eq>* ReservedSet =;

}

namespace glslang {

void TScanContext::fillInKeywordMap()
{}

void TScanContext::deleteKeywordMap()
{}

// Called by yylex to get the next token.
// Returning 0 implies end of input.
int TScanContext::tokenize(TPpContext* pp, TParserToken& token)
{}

int TScanContext::tokenizeIdentifier()
{}

int TScanContext::identifierOrType()
{}

// Give an error for use of a reserved symbol.
// However, allow built-in declarations to use reserved words, to allow
// extension support before the extension is enabled.
int TScanContext::reservedWord()
{}

int TScanContext::identifierOrReserved(bool reserved)
{}

// For keywords that suddenly showed up on non-ES (not previously reserved)
// but then got reserved by ES 3.0.
int TScanContext::es30ReservedFromGLSL(int version)
{}

// For a keyword that was never reserved, until it suddenly
// showed up, both in an es version and a non-ES version.
int TScanContext::nonreservedKeyword(int esVersion, int nonEsVersion)
{}

int TScanContext::precisionKeyword()
{}

int TScanContext::matNxM()
{}

int TScanContext::dMat()
{}

int TScanContext::firstGenerationImage(bool inEs310)
{}

int TScanContext::secondGenerationImage()
{}

} // end namespace glslang