#include "gdscript_parser.h"
#include "gdscript.h"
#include "gdscript_tokenizer_buffer.h"
#include "core/config/project_settings.h"
#include "core/io/file_access.h"
#include "core/io/resource_loader.h"
#include "core/math/math_defs.h"
#include "scene/main/multiplayer_api.h"
#ifdef DEBUG_ENABLED
#include "core/os/os.h"
#include "core/string/string_builder.h"
#include "servers/text_server.h"
#endif
#ifdef TOOLS_ENABLED
#include "editor/editor_settings.h"
#endif
static HashMap<StringName, Variant::Type> builtin_types;
Variant::Type GDScriptParser::get_builtin_type(const StringName &p_type) { … }
#ifdef TOOLS_ENABLED
HashMap<String, String> GDScriptParser::theme_color_names;
#endif
HashMap<StringName, GDScriptParser::AnnotationInfo> GDScriptParser::valid_annotations;
void GDScriptParser::cleanup() { … }
void GDScriptParser::get_annotation_list(List<MethodInfo> *r_annotations) const { … }
bool GDScriptParser::annotation_exists(const String &p_annotation_name) const { … }
GDScriptParser::GDScriptParser() { … }
GDScriptParser::~GDScriptParser() { … }
void GDScriptParser::clear() { … }
void GDScriptParser::push_error(const String &p_message, const Node *p_origin) { … }
#ifdef DEBUG_ENABLED
void GDScriptParser::push_warning(const Node *p_source, GDScriptWarning::Code p_code, const Vector<String> &p_symbols) { … }
void GDScriptParser::apply_pending_warnings() { … }
#endif
void GDScriptParser::override_completion_context(const Node *p_for_node, CompletionType p_type, Node *p_node, int p_argument) { … }
void GDScriptParser::make_completion_context(CompletionType p_type, Node *p_node, int p_argument) { … }
void GDScriptParser::make_completion_context(CompletionType p_type, Variant::Type p_builtin_type) { … }
void GDScriptParser::push_completion_call(Node *p_call) { … }
void GDScriptParser::pop_completion_call() { … }
void GDScriptParser::set_last_completion_call_arg(int p_argument) { … }
Error GDScriptParser::parse(const String &p_source_code, const String &p_script_path, bool p_for_completion, bool p_parse_body) { … }
Error GDScriptParser::parse_binary(const Vector<uint8_t> &p_binary, const String &p_script_path) { … }
GDScriptTokenizer::Token GDScriptParser::advance() { … }
bool GDScriptParser::match(GDScriptTokenizer::Token::Type p_token_type) { … }
bool GDScriptParser::check(GDScriptTokenizer::Token::Type p_token_type) const { … }
bool GDScriptParser::consume(GDScriptTokenizer::Token::Type p_token_type, const String &p_error_message) { … }
bool GDScriptParser::is_at_end() const { … }
void GDScriptParser::synchronize() { … }
void GDScriptParser::push_multiline(bool p_state) { … }
void GDScriptParser::pop_multiline() { … }
bool GDScriptParser::is_statement_end_token() const { … }
bool GDScriptParser::is_statement_end() const { … }
void GDScriptParser::end_statement(const String &p_context) { … }
void GDScriptParser::parse_program() { … }
Ref<GDScriptParserRef> GDScriptParser::get_depended_parser_for(const String &p_path) { … }
const HashMap<String, Ref<GDScriptParserRef>> &GDScriptParser::get_depended_parsers() { … }
GDScriptParser::ClassNode *GDScriptParser::find_class(const String &p_qualified_name) const { … }
bool GDScriptParser::has_class(const GDScriptParser::ClassNode *p_class) const { … }
GDScriptParser::ClassNode *GDScriptParser::parse_class(bool p_is_static) { … }
void GDScriptParser::parse_class_name() { … }
void GDScriptParser::parse_extends() { … }
template <typename T>
void GDScriptParser::parse_class_member(T *(GDScriptParser::*p_parse_function)(bool), AnnotationInfo::TargetKind p_target, const String &p_member_kind, bool p_is_static) { … }
void GDScriptParser::parse_class_body(bool p_is_multiline) { … }
GDScriptParser::VariableNode *GDScriptParser::parse_variable(bool p_is_static) { … }
GDScriptParser::VariableNode *GDScriptParser::parse_variable(bool p_is_static, bool p_allow_property) { … }
GDScriptParser::VariableNode *GDScriptParser::parse_property(VariableNode *p_variable, bool p_need_indent) { … }
void GDScriptParser::parse_property_setter(VariableNode *p_variable) { … }
void GDScriptParser::parse_property_getter(VariableNode *p_variable) { … }
GDScriptParser::ConstantNode *GDScriptParser::parse_constant(bool p_is_static) { … }
GDScriptParser::ParameterNode *GDScriptParser::parse_parameter() { … }
GDScriptParser::SignalNode *GDScriptParser::parse_signal(bool p_is_static) { … }
GDScriptParser::EnumNode *GDScriptParser::parse_enum(bool p_is_static) { … }
void GDScriptParser::parse_function_signature(FunctionNode *p_function, SuiteNode *p_body, const String &p_type) { … }
GDScriptParser::FunctionNode *GDScriptParser::parse_function(bool p_is_static) { … }
GDScriptParser::AnnotationNode *GDScriptParser::parse_annotation(uint32_t p_valid_targets) { … }
void GDScriptParser::clear_unused_annotations() { … }
bool GDScriptParser::register_annotation(const MethodInfo &p_info, uint32_t p_target_kinds, AnnotationAction p_apply, const Vector<Variant> &p_default_arguments, bool p_is_vararg) { … }
GDScriptParser::SuiteNode *GDScriptParser::parse_suite(const String &p_context, SuiteNode *p_suite, bool p_for_lambda) { … }
GDScriptParser::Node *GDScriptParser::parse_statement() { … }
GDScriptParser::AssertNode *GDScriptParser::parse_assert() { … }
GDScriptParser::BreakNode *GDScriptParser::parse_break() { … }
GDScriptParser::ContinueNode *GDScriptParser::parse_continue() { … }
GDScriptParser::ForNode *GDScriptParser::parse_for() { … }
GDScriptParser::IfNode *GDScriptParser::parse_if(const String &p_token) { … }
GDScriptParser::MatchNode *GDScriptParser::parse_match() { … }
GDScriptParser::MatchBranchNode *GDScriptParser::parse_match_branch() { … }
GDScriptParser::PatternNode *GDScriptParser::parse_match_pattern(PatternNode *p_root_pattern) { … }
bool GDScriptParser::PatternNode::has_bind(const StringName &p_name) { … }
GDScriptParser::IdentifierNode *GDScriptParser::PatternNode::get_bind(const StringName &p_name) { … }
GDScriptParser::WhileNode *GDScriptParser::parse_while() { … }
GDScriptParser::ExpressionNode *GDScriptParser::parse_precedence(Precedence p_precedence, bool p_can_assign, bool p_stop_on_assign) { … }
GDScriptParser::ExpressionNode *GDScriptParser::parse_expression(bool p_can_assign, bool p_stop_on_assign) { … }
GDScriptParser::IdentifierNode *GDScriptParser::parse_identifier() { … }
GDScriptParser::ExpressionNode *GDScriptParser::parse_identifier(ExpressionNode *p_previous_operand, bool p_can_assign) { … }
GDScriptParser::LiteralNode *GDScriptParser::parse_literal() { … }
GDScriptParser::ExpressionNode *GDScriptParser::parse_literal(ExpressionNode *p_previous_operand, bool p_can_assign) { … }
GDScriptParser::ExpressionNode *GDScriptParser::parse_self(ExpressionNode *p_previous_operand, bool p_can_assign) { … }
GDScriptParser::ExpressionNode *GDScriptParser::parse_builtin_constant(ExpressionNode *p_previous_operand, bool p_can_assign) { … }
GDScriptParser::ExpressionNode *GDScriptParser::parse_unary_operator(ExpressionNode *p_previous_operand, bool p_can_assign) { … }
GDScriptParser::ExpressionNode *GDScriptParser::parse_binary_not_in_operator(ExpressionNode *p_previous_operand, bool p_can_assign) { … }
GDScriptParser::ExpressionNode *GDScriptParser::parse_binary_operator(ExpressionNode *p_previous_operand, bool p_can_assign) { … }
GDScriptParser::ExpressionNode *GDScriptParser::parse_ternary_operator(ExpressionNode *p_previous_operand, bool p_can_assign) { … }
GDScriptParser::ExpressionNode *GDScriptParser::parse_assignment(ExpressionNode *p_previous_operand, bool p_can_assign) { … }
GDScriptParser::ExpressionNode *GDScriptParser::parse_await(ExpressionNode *p_previous_operand, bool p_can_assign) { … }
GDScriptParser::ExpressionNode *GDScriptParser::parse_array(ExpressionNode *p_previous_operand, bool p_can_assign) { … }
GDScriptParser::ExpressionNode *GDScriptParser::parse_dictionary(ExpressionNode *p_previous_operand, bool p_can_assign) { … }
GDScriptParser::ExpressionNode *GDScriptParser::parse_grouping(ExpressionNode *p_previous_operand, bool p_can_assign) { … }
GDScriptParser::ExpressionNode *GDScriptParser::parse_attribute(ExpressionNode *p_previous_operand, bool p_can_assign) { … }
GDScriptParser::ExpressionNode *GDScriptParser::parse_subscript(ExpressionNode *p_previous_operand, bool p_can_assign) { … }
GDScriptParser::ExpressionNode *GDScriptParser::parse_cast(ExpressionNode *p_previous_operand, bool p_can_assign) { … }
GDScriptParser::ExpressionNode *GDScriptParser::parse_call(ExpressionNode *p_previous_operand, bool p_can_assign) { … }
GDScriptParser::ExpressionNode *GDScriptParser::parse_get_node(ExpressionNode *p_previous_operand, bool p_can_assign) { … }
GDScriptParser::ExpressionNode *GDScriptParser::parse_preload(ExpressionNode *p_previous_operand, bool p_can_assign) { … }
GDScriptParser::ExpressionNode *GDScriptParser::parse_lambda(ExpressionNode *p_previous_operand, bool p_can_assign) { … }
GDScriptParser::ExpressionNode *GDScriptParser::parse_type_test(ExpressionNode *p_previous_operand, bool p_can_assign) { … }
GDScriptParser::ExpressionNode *GDScriptParser::parse_yield(ExpressionNode *p_previous_operand, bool p_can_assign) { … }
GDScriptParser::ExpressionNode *GDScriptParser::parse_invalid_token(ExpressionNode *p_previous_operand, bool p_can_assign) { … }
GDScriptParser::TypeNode *GDScriptParser::parse_type(bool p_allow_void) { … }
#ifdef TOOLS_ENABLED
enum DocLineState { … };
static String _process_doc_line(const String &p_line, const String &p_text, const String &p_space_prefix, DocLineState &r_state) { … }
bool GDScriptParser::has_comment(int p_line, bool p_must_be_doc) { … }
GDScriptParser::MemberDocData GDScriptParser::parse_doc_comment(int p_line, bool p_single_line) { … }
GDScriptParser::ClassDocData GDScriptParser::parse_class_doc_comment(int p_line, bool p_single_line) { … }
#endif
GDScriptParser::ParseRule *GDScriptParser::get_rule(GDScriptTokenizer::Token::Type p_token_type) { … }
bool GDScriptParser::SuiteNode::has_local(const StringName &p_name) const { … }
const GDScriptParser::SuiteNode::Local &GDScriptParser::SuiteNode::get_local(const StringName &p_name) const { … }
bool GDScriptParser::AnnotationNode::apply(GDScriptParser *p_this, Node *p_target, ClassNode *p_class) { … }
bool GDScriptParser::AnnotationNode::applies_to(uint32_t p_target_kinds) const { … }
bool GDScriptParser::validate_annotation_arguments(AnnotationNode *p_annotation) { … }
bool GDScriptParser::tool_annotation(AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class) { … }
bool GDScriptParser::icon_annotation(AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class) { … }
bool GDScriptParser::onready_annotation(AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class) { … }
static String _get_annotation_error_string(const StringName &p_annotation_name, const Vector<Variant::Type> &p_expected_types, const GDScriptParser::DataType &p_provided_type) { … }
static StringName _find_narrowest_native_or_global_class(const GDScriptParser::DataType &p_type) { … }
template <PropertyHint t_hint, Variant::Type t_type>
bool GDScriptParser::export_annotations(AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class) { … }
bool GDScriptParser::export_storage_annotation(AnnotationNode *p_annotation, Node *p_node, ClassNode *p_class) { … }
bool GDScriptParser::export_custom_annotation(AnnotationNode *p_annotation, Node *p_node, ClassNode *p_class) { … }
template <PropertyUsageFlags t_usage>
bool GDScriptParser::export_group_annotations(AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class) { … }
bool GDScriptParser::warning_annotations(AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class) { … }
bool GDScriptParser::rpc_annotation(AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class) { … }
bool GDScriptParser::static_unload_annotation(AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class) { … }
GDScriptParser::DataType GDScriptParser::SuiteNode::Local::get_datatype() const { … }
String GDScriptParser::SuiteNode::Local::get_name() const { … }
String GDScriptParser::DataType::to_string() const { … }
PropertyInfo GDScriptParser::DataType::to_property_info(const String &p_name) const { … }
static Variant::Type _variant_type_to_typed_array_element_type(Variant::Type p_type) { … }
bool GDScriptParser::DataType::is_typed_container_type() const { … }
GDScriptParser::DataType GDScriptParser::DataType::get_typed_container_type() const { … }
void GDScriptParser::complete_extents(Node *p_node) { … }
void GDScriptParser::update_extents(Node *p_node) { … }
void GDScriptParser::reset_extents(Node *p_node, GDScriptTokenizer::Token p_token) { … }
void GDScriptParser::reset_extents(Node *p_node, Node *p_from) { … }
#ifdef DEBUG_ENABLED
void GDScriptParser::TreePrinter::increase_indent() { … }
void GDScriptParser::TreePrinter::decrease_indent() { … }
void GDScriptParser::TreePrinter::push_line(const String &p_line) { … }
void GDScriptParser::TreePrinter::push_text(const String &p_text) { … }
void GDScriptParser::TreePrinter::print_annotation(const AnnotationNode *p_annotation) { … }
void GDScriptParser::TreePrinter::print_array(ArrayNode *p_array) { … }
void GDScriptParser::TreePrinter::print_assert(AssertNode *p_assert) { … }
void GDScriptParser::TreePrinter::print_assignment(AssignmentNode *p_assignment) { … }
void GDScriptParser::TreePrinter::print_await(AwaitNode *p_await) { … }
void GDScriptParser::TreePrinter::print_binary_op(BinaryOpNode *p_binary_op) { … }
void GDScriptParser::TreePrinter::print_call(CallNode *p_call) { … }
void GDScriptParser::TreePrinter::print_cast(CastNode *p_cast) { … }
void GDScriptParser::TreePrinter::print_class(ClassNode *p_class) { … }
void GDScriptParser::TreePrinter::print_constant(ConstantNode *p_constant) { … }
void GDScriptParser::TreePrinter::print_dictionary(DictionaryNode *p_dictionary) { … }
void GDScriptParser::TreePrinter::print_expression(ExpressionNode *p_expression) { … }
void GDScriptParser::TreePrinter::print_enum(EnumNode *p_enum) { … }
void GDScriptParser::TreePrinter::print_for(ForNode *p_for) { … }
void GDScriptParser::TreePrinter::print_function(FunctionNode *p_function, const String &p_context) { … }
void GDScriptParser::TreePrinter::print_get_node(GetNodeNode *p_get_node) { … }
void GDScriptParser::TreePrinter::print_identifier(IdentifierNode *p_identifier) { … }
void GDScriptParser::TreePrinter::print_if(IfNode *p_if, bool p_is_elif) { … }
void GDScriptParser::TreePrinter::print_lambda(LambdaNode *p_lambda) { … }
void GDScriptParser::TreePrinter::print_literal(LiteralNode *p_literal) { … }
void GDScriptParser::TreePrinter::print_match(MatchNode *p_match) { … }
void GDScriptParser::TreePrinter::print_match_branch(MatchBranchNode *p_match_branch) { … }
void GDScriptParser::TreePrinter::print_match_pattern(PatternNode *p_match_pattern) { … }
void GDScriptParser::TreePrinter::print_parameter(ParameterNode *p_parameter) { … }
void GDScriptParser::TreePrinter::print_preload(PreloadNode *p_preload) { … }
void GDScriptParser::TreePrinter::print_return(ReturnNode *p_return) { … }
void GDScriptParser::TreePrinter::print_self(SelfNode *p_self) { … }
void GDScriptParser::TreePrinter::print_signal(SignalNode *p_signal) { … }
void GDScriptParser::TreePrinter::print_subscript(SubscriptNode *p_subscript) { … }
void GDScriptParser::TreePrinter::print_statement(Node *p_statement) { … }
void GDScriptParser::TreePrinter::print_suite(SuiteNode *p_suite) { … }
void GDScriptParser::TreePrinter::print_ternary_op(TernaryOpNode *p_ternary_op) { … }
void GDScriptParser::TreePrinter::print_type(TypeNode *p_type) { … }
void GDScriptParser::TreePrinter::print_type_test(TypeTestNode *p_test) { … }
void GDScriptParser::TreePrinter::print_unary_op(UnaryOpNode *p_unary_op) { … }
void GDScriptParser::TreePrinter::print_variable(VariableNode *p_variable) { … }
void GDScriptParser::TreePrinter::print_while(WhileNode *p_while) { … }
void GDScriptParser::TreePrinter::print_tree(const GDScriptParser &p_parser) { … }
#endif