/**************************************************************************/ /* gdscript_language_protocol.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef GDSCRIPT_LANGUAGE_PROTOCOL_H #define GDSCRIPT_LANGUAGE_PROTOCOL_H #include "gdscript_text_document.h" #include "gdscript_workspace.h" #include "godot_lsp.h" #include "core/io/stream_peer.h" #include "core/io/stream_peer_tcp.h" #include "core/io/tcp_server.h" #include "modules/modules_enabled.gen.h" // For jsonrpc. #ifdef MODULE_JSONRPC_ENABLED #include "modules/jsonrpc/jsonrpc.h" #else #error "Can't build GDScript LSP without JSONRPC module." #endif #define LSP_MAX_BUFFER_SIZE … #define LSP_MAX_CLIENTS … class GDScriptLanguageProtocol : public JSONRPC { … }; #endif // GDSCRIPT_LANGUAGE_PROTOCOL_H