godot/thirdparty/freetype/src/psaux/psblues.c

/****************************************************************************
 *
 * psblues.c
 *
 *   Adobe's code for handling Blue Zones (body).
 *
 * Copyright 2009-2014 Adobe Systems Incorporated.
 *
 * This software, and all works of authorship, whether in source or
 * object code form as indicated by the copyright notice(s) included
 * herein (collectively, the "Work") is made available, and may only be
 * used, modified, and distributed under the FreeType Project License,
 * LICENSE.TXT.  Additionally, subject to the terms and conditions of the
 * FreeType Project License, each contributor to the Work hereby grants
 * to any individual or legal entity exercising permissions granted by
 * the FreeType Project License and this section (hereafter, "You" or
 * "Your") a perpetual, worldwide, non-exclusive, no-charge,
 * royalty-free, irrevocable (except as stated in this section) patent
 * license to make, have made, use, offer to sell, sell, import, and
 * otherwise transfer the Work, where such license applies only to those
 * patent claims licensable by such contributor that are necessarily
 * infringed by their contribution(s) alone or by combination of their
 * contribution(s) with the Work to which such contribution(s) was
 * submitted.  If You institute patent litigation against any entity
 * (including a cross-claim or counterclaim in a lawsuit) alleging that
 * the Work or a contribution incorporated within the Work constitutes
 * direct or contributory patent infringement, then any patent licenses
 * granted to You under this License for that Work shall terminate as of
 * the date such litigation is filed.
 *
 * By using, modifying, or distributing the Work you indicate that you
 * have read and understood the terms and conditions of the
 * FreeType Project License as well as those provided in this section,
 * and you accept them fully.
 *
 */


#include "psft.h"
#include <freetype/internal/ftdebug.h>

#include "psblues.h"
#include "pshints.h"
#include "psfont.h"


  /**************************************************************************
   *
   * The macro FT_COMPONENT is used in trace mode.  It is an implicit
   * parameter of the FT_TRACE() and FT_ERROR() macros, used to print/log
   * messages during execution.
   */
#undef  FT_COMPONENT
#define FT_COMPONENT


  /*
   * For blue values, the FreeType parser produces an array of integers,
   * while the Adobe CFF engine produces an array of fixed.
   * Define a macro to convert FreeType to fixed.
   */
#define cf2_blueToFixed( x )


  FT_LOCAL_DEF( void )
  cf2_blues_init( CF2_Blues  blues,
                  CF2_Font   font )
  {}


  /*
   * Check whether `stemHint' is captured by one of the blue zones.
   *
   * Zero, one or both edges may be valid; only valid edges can be
   * captured.  For compatibility with CoolType, search top and bottom
   * zones in the same pass (see `BlueLock').  If a hint is captured,
   * return true and position the edge(s) in one of 3 ways:
   *
   * 1) If `BlueScale' suppresses overshoot, position the captured edge
   *    at the flat edge of the zone.
   * 2) If overshoot is not suppressed and `BlueShift' requires
   *    overshoot, position the captured edge a minimum of 1 device pixel
   *    from the flat edge.
   * 3) If overshoot is not suppressed or required, position the captured
   *    edge at the nearest device pixel.
   *
   */
  FT_LOCAL_DEF( FT_Bool )
  cf2_blues_capture( const CF2_Blues  blues,
                     CF2_Hint         bottomHintEdge,
                     CF2_Hint         topHintEdge )
  {}


/* END */