godot/thirdparty/zstd/compress/clevels.h

/*
 * Copyright (c) Meta Platforms, Inc. and affiliates.
 * All rights reserved.
 *
 * This source code is licensed under both the BSD-style license (found in the
 * LICENSE file in the root directory of this source tree) and the GPLv2 (found
 * in the COPYING file in the root directory of this source tree).
 * You may select, at your option, one of the above-listed licenses.
 */

#ifndef ZSTD_CLEVELS_H
#define ZSTD_CLEVELS_H

#define ZSTD_STATIC_LINKING_ONLY
#include "../zstd.h"

/*-=====  Pre-defined compression levels  =====-*/

#define ZSTD_MAX_CLEVEL

#ifdef __GNUC__
__attribute__((__unused__))
#endif

static const ZSTD_compressionParameters ZSTD_defaultCParameters[4][ZSTD_MAX_CLEVEL+1] =;



#endif  /* ZSTD_CLEVELS_H */