godot/thirdparty/astcenc/astcenc_mathlib.cpp

// SPDX-License-Identifier: Apache-2.0
// ----------------------------------------------------------------------------
// Copyright 2011-2021 Arm Limited
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy
// of the License at:
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations
// under the License.
// ----------------------------------------------------------------------------

#include "astcenc_mathlib.h"

/**
 * @brief 64-bit rotate left.
 *
 * @param val   The value to rotate.
 * @param count The rotation, in bits.
 */
static inline uint64_t rotl(uint64_t val, int count)
{}

/* See header for documentation. */
void astc::rand_init(uint64_t state[2])
{}

/* See header for documentation. */
uint64_t astc::rand(uint64_t state[2])
{}