godot/thirdparty/msdfgen/core/equation-solver.h


#pragma once

#include "base.h"

namespace msdfgen {

// ax^2 + bx + c = 0
int solveQuadratic(double x[2], double a, double b, double c);

// ax^3 + bx^2 + cx + d = 0
int solveCubic(double x[3], double a, double b, double c, double d);

}