#ifndef TYPE_INFO_H
#define TYPE_INFO_H
#include "core/typedefs.h"
#include <type_traits>
namespace GodotTypeInfo {
enum Metadata { … };
}
template <typename T, typename = void>
struct GetTypeInfo;
#define MAKE_TYPE_INFO(m_type, m_var_type) …
#define MAKE_TYPE_INFO_WITH_META(m_type, m_var_type, m_metadata) …
MAKE_TYPE_INFO(bool, Variant::BOOL)
MAKE_TYPE_INFO_WITH_META(…)
MAKE_TYPE_INFO_WITH_META(…)
MAKE_TYPE_INFO_WITH_META(…)
MAKE_TYPE_INFO_WITH_META(…)
MAKE_TYPE_INFO_WITH_META(…)
MAKE_TYPE_INFO_WITH_META(…)
MAKE_TYPE_INFO_WITH_META(…)
MAKE_TYPE_INFO_WITH_META(…)
MAKE_TYPE_INFO(char16_t, Variant::INT)
MAKE_TYPE_INFO(char32_t, Variant::INT)
MAKE_TYPE_INFO_WITH_META(float, Variant::FLOAT, GodotTypeInfo::METADATA_REAL_IS_FLOAT)
MAKE_TYPE_INFO_WITH_META(double, Variant::FLOAT, GodotTypeInfo::METADATA_REAL_IS_DOUBLE)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
MAKE_TYPE_INFO(…)
template <>
struct GetTypeInfo<ObjectID> { … };
template <>
struct GetTypeInfo<Variant> { … };
template <>
struct GetTypeInfo<const Variant &> { … };
#define MAKE_TEMPLATE_TYPE_INFO(m_template, m_type, m_var_type) …
MAKE_TEMPLATE_TYPE_INFO(…)
MAKE_TEMPLATE_TYPE_INFO(…)
MAKE_TEMPLATE_TYPE_INFO(…)
MAKE_TEMPLATE_TYPE_INFO(…)
MAKE_TEMPLATE_TYPE_INFO(…)
GetTypeInfo<T *, std::enable_if_t<std::is_base_of_v<Object, T>>>;
namespace godot {
namespace details {
inline String enum_qualified_name_to_class_info_name(const String &p_qualified_name) { … }
}
}
#define TEMPL_MAKE_ENUM_TYPE_INFO(m_enum, m_impl) …
#define MAKE_ENUM_TYPE_INFO(m_enum) …
template <typename T>
inline StringName __constant_get_enum_name(T param, const String &p_constant) { … }
template <typename T>
class BitField { … };
#define TEMPL_MAKE_BITFIELD_TYPE_INFO(m_enum, m_impl) …
#define MAKE_BITFIELD_TYPE_INFO(m_enum) …
template <typename T>
inline StringName __constant_get_bitfield_name(T param, const String &p_constant) { … }
#define CLASS_INFO(m_type) …
template <typename T>
struct ZeroInitializer { … };
template <>
struct ZeroInitializer<bool> { … };
ZeroInitializer<T *>;
#define ZERO_INITIALIZER_NUMBER(m_type) …
ZERO_INITIALIZER_NUMBER(uint8_t)
ZERO_INITIALIZER_NUMBER(int8_t)
ZERO_INITIALIZER_NUMBER(uint16_t)
ZERO_INITIALIZER_NUMBER(int16_t)
ZERO_INITIALIZER_NUMBER(uint32_t)
ZERO_INITIALIZER_NUMBER(int32_t)
ZERO_INITIALIZER_NUMBER(uint64_t)
ZERO_INITIALIZER_NUMBER(int64_t)
ZERO_INITIALIZER_NUMBER(char16_t)
ZERO_INITIALIZER_NUMBER(char32_t)
ZERO_INITIALIZER_NUMBER(float)
ZERO_INITIALIZER_NUMBER(double)
#endif