/**************************************************************************/ /* marshalls.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef MARSHALLS_H #define MARSHALLS_H #include "core/math/math_defs.h" #include "core/object/ref_counted.h" #include "core/typedefs.h" #include "core/variant/variant.h" // uintr_t is only for pairing with real_t, and we only need it in here. #ifdef REAL_T_IS_DOUBLE typedef uint64_t uintr_t; #else uintr_t; #endif /** * Miscellaneous helpers for marshaling data types, and encoding * in an endian independent way */ MarshallFloat; MarshallDouble; // Behaves like one of the above, depending on compilation setting. MarshallReal; static inline unsigned int encode_uint16(uint16_t p_uint, uint8_t *p_arr) { … } static inline unsigned int encode_uint32(uint32_t p_uint, uint8_t *p_arr) { … } static inline unsigned int encode_float(float p_float, uint8_t *p_arr) { … } static inline unsigned int encode_uint64(uint64_t p_uint, uint8_t *p_arr) { … } static inline unsigned int encode_double(double p_double, uint8_t *p_arr) { … } static inline unsigned int encode_uintr(uintr_t p_uint, uint8_t *p_arr) { … } static inline unsigned int encode_real(real_t p_real, uint8_t *p_arr) { … } static inline int encode_cstring(const char *p_string, uint8_t *p_data) { … } static inline uint16_t decode_uint16(const uint8_t *p_arr) { … } static inline uint32_t decode_uint32(const uint8_t *p_arr) { … } static inline float decode_float(const uint8_t *p_arr) { … } static inline uint64_t decode_uint64(const uint8_t *p_arr) { … } static inline double decode_double(const uint8_t *p_arr) { … } class EncodedObjectAsID : public RefCounted { … }; Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int *r_len = nullptr, bool p_allow_objects = false, int p_depth = 0); Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bool p_full_objects = false, int p_depth = 0); Vector<float> vector3_to_float32_array(const Vector3 *vecs, size_t count); #endif // MARSHALLS_H