godot/core/object/message_queue.cpp

/**************************************************************************/
/*  message_queue.cpp                                                     */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
/*                        https://godotengine.org                         */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
/*                                                                        */
/* Permission is hereby granted, free of charge, to any person obtaining  */
/* a copy of this software and associated documentation files (the        */
/* "Software"), to deal in the Software without restriction, including    */
/* without limitation the rights to use, copy, modify, merge, publish,    */
/* distribute, sublicense, and/or sell copies of the Software, and to     */
/* permit persons to whom the Software is furnished to do so, subject to  */
/* the following conditions:                                              */
/*                                                                        */
/* The above copyright notice and this permission notice shall be         */
/* included in all copies or substantial portions of the Software.        */
/*                                                                        */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
/**************************************************************************/

#include "message_queue.h"

#include "core/config/project_settings.h"
#include "core/object/class_db.h"
#include "core/object/script_language.h"

#include <stdio.h>

#ifdef DEV_ENABLED
// Includes safety checks to ensure that a queue set as a thread singleton override
// is only ever called from the thread it was set for.
#define LOCK_MUTEX
#else
#define LOCK_MUTEX
#endif

#define UNLOCK_MUTEX

void CallQueue::_add_page() {}

Error CallQueue::push_callp(ObjectID p_id, const StringName &p_method, const Variant **p_args, int p_argcount, bool p_show_error) {}

Error CallQueue::push_callp(Object *p_object, const StringName &p_method, const Variant **p_args, int p_argcount, bool p_show_error) {}

Error CallQueue::push_notification(Object *p_object, int p_notification) {}

Error CallQueue::push_set(Object *p_object, const StringName &p_prop, const Variant &p_value) {}

Error CallQueue::push_callablep(const Callable &p_callable, const Variant **p_args, int p_argcount, bool p_show_error) {}

Error CallQueue::push_set(ObjectID p_id, const StringName &p_prop, const Variant &p_value) {}

Error CallQueue::push_notification(ObjectID p_id, int p_notification) {}

void CallQueue::_call_function(const Callable &p_callable, const Variant *p_args, int p_argcount, bool p_show_error) {}

Error CallQueue::flush() {}

void CallQueue::clear() {}

void CallQueue::statistics() {}

bool CallQueue::is_flushing() const {}

bool CallQueue::has_messages() const {}

int CallQueue::get_max_buffer_usage() const {}

CallQueue::CallQueue(Allocator *p_custom_allocator, uint32_t p_max_pages, const String &p_error_text) {}

CallQueue::~CallQueue() {}

//////////////////////

CallQueue *MessageQueue::main_singleton =;
thread_local CallQueue *MessageQueue::thread_singleton =;

void MessageQueue::set_thread_singleton_override(CallQueue *p_thread_singleton) {}

MessageQueue::MessageQueue() :{}

MessageQueue::~MessageQueue() {}