#include "script_language.h"
#include "core/config/project_settings.h"
#include "core/debugger/engine_debugger.h"
#include "core/debugger/script_debugger.h"
#include "core/io/resource_loader.h"
#include <stdint.h>
ScriptLanguage *ScriptServer::_languages[MAX_LANGUAGES];
int ScriptServer::_language_count = …;
bool ScriptServer::languages_ready = …;
Mutex ScriptServer::languages_mutex;
bool ScriptServer::scripting_enabled = …;
bool ScriptServer::reload_scripts_on_save = …;
ScriptEditRequestFunction ScriptServer::edit_request_func = …;
void Script::_notification(int p_what) { … }
Variant Script::_get_property_default_value(const StringName &p_property) { … }
TypedArray<Dictionary> Script::_get_script_property_list() { … }
TypedArray<Dictionary> Script::_get_script_method_list() { … }
TypedArray<Dictionary> Script::_get_script_signal_list() { … }
Dictionary Script::_get_script_constant_map() { … }
void Script::_set_debugger_break_language() { … }
int Script::get_script_method_argument_count(const StringName &p_method, bool *r_is_valid) const { … }
#ifdef TOOLS_ENABLED
PropertyInfo Script::get_class_category() const { … }
#endif
void Script::_bind_methods() { … }
void Script::reload_from_file() { … }
void ScriptServer::set_scripting_enabled(bool p_enabled) { … }
bool ScriptServer::is_scripting_enabled() { … }
ScriptLanguage *ScriptServer::get_language(int p_idx) { … }
ScriptLanguage *ScriptServer::get_language_for_extension(const String &p_extension) { … }
Error ScriptServer::register_language(ScriptLanguage *p_language) { … }
Error ScriptServer::unregister_language(const ScriptLanguage *p_language) { … }
void ScriptServer::init_languages() { … }
void ScriptServer::finish_languages() { … }
bool ScriptServer::are_languages_initialized() { … }
void ScriptServer::set_reload_scripts_on_save(bool p_enable) { … }
bool ScriptServer::is_reload_scripts_on_save_enabled() { … }
void ScriptServer::thread_enter() { … }
void ScriptServer::thread_exit() { … }
HashMap<StringName, ScriptServer::GlobalScriptClass> ScriptServer::global_classes;
HashMap<StringName, Vector<StringName>> ScriptServer::inheriters_cache;
bool ScriptServer::inheriters_cache_dirty = …;
void ScriptServer::global_classes_clear() { … }
void ScriptServer::add_global_class(const StringName &p_class, const StringName &p_base, const StringName &p_language, const String &p_path) { … }
void ScriptServer::remove_global_class(const StringName &p_class) { … }
void ScriptServer::get_inheriters_list(const StringName &p_base_type, List<StringName> *r_classes) { … }
void ScriptServer::remove_global_class_by_path(const String &p_path) { … }
bool ScriptServer::is_global_class(const StringName &p_class) { … }
StringName ScriptServer::get_global_class_language(const StringName &p_class) { … }
String ScriptServer::get_global_class_path(const String &p_class) { … }
StringName ScriptServer::get_global_class_base(const String &p_class) { … }
StringName ScriptServer::get_global_class_native_base(const String &p_class) { … }
void ScriptServer::get_global_class_list(List<StringName> *r_global_classes) { … }
void ScriptServer::save_global_classes() { … }
ScriptCodeCompletionCache *ScriptCodeCompletionCache::singleton = …;
ScriptCodeCompletionCache::ScriptCodeCompletionCache() { … }
void ScriptLanguage::get_core_type_words(List<String> *p_core_type_words) const { … }
void ScriptLanguage::frame() { … }
TypedArray<int> ScriptLanguage::CodeCompletionOption::get_option_characteristics(const String &p_base) { … }
void ScriptLanguage::CodeCompletionOption::clear_characteristics() { … }
TypedArray<int> ScriptLanguage::CodeCompletionOption::get_option_cached_characteristics() const { … }
void ScriptLanguage::_bind_methods() { … }
bool PlaceHolderScriptInstance::set(const StringName &p_name, const Variant &p_value) { … }
bool PlaceHolderScriptInstance::get(const StringName &p_name, Variant &r_ret) const { … }
void PlaceHolderScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const { … }
Variant::Type PlaceHolderScriptInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const { … }
void PlaceHolderScriptInstance::get_method_list(List<MethodInfo> *p_list) const { … }
bool PlaceHolderScriptInstance::has_method(const StringName &p_method) const { … }
Variant PlaceHolderScriptInstance::callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { … }
void PlaceHolderScriptInstance::update(const List<PropertyInfo> &p_properties, const HashMap<StringName, Variant> &p_values) { … }
void PlaceHolderScriptInstance::property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid) { … }
Variant PlaceHolderScriptInstance::property_get_fallback(const StringName &p_name, bool *r_valid) { … }
PlaceHolderScriptInstance::PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script, Object *p_owner) : … { … }
PlaceHolderScriptInstance::~PlaceHolderScriptInstance() { … }