/**************************************************************************/ /* translation.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "translation.h" #include "translation.compat.inc" #include "core/os/os.h" #include "core/os/thread.h" #include "core/string/translation_server.h" Dictionary Translation::_get_messages() const { … } Vector<String> Translation::_get_message_list() const { … } Vector<String> Translation::get_translated_message_list() const { … } void Translation::_set_messages(const Dictionary &p_messages) { … } void Translation::set_locale(const String &p_locale) { … } void Translation::_notify_translation_changed_if_applies() { … } void Translation::add_message(const StringName &p_src_text, const StringName &p_xlated_text, const StringName &p_context) { … } void Translation::add_plural_message(const StringName &p_src_text, const Vector<String> &p_plural_xlated_texts, const StringName &p_context) { … } StringName Translation::get_message(const StringName &p_src_text, const StringName &p_context) const { … } StringName Translation::get_plural_message(const StringName &p_src_text, const StringName &p_plural_text, int p_n, const StringName &p_context) const { … } void Translation::erase_message(const StringName &p_src_text, const StringName &p_context) { … } void Translation::get_message_list(List<StringName> *r_messages) const { … } int Translation::get_message_count() const { … } void Translation::_bind_methods() { … }