#include "audio_stream_generator.h"
void AudioStreamGenerator::set_mix_rate(float p_mix_rate) { … }
float AudioStreamGenerator::get_mix_rate() const { … }
void AudioStreamGenerator::set_buffer_length(float p_seconds) { … }
float AudioStreamGenerator::get_buffer_length() const { … }
Ref<AudioStreamPlayback> AudioStreamGenerator::instantiate_playback() { … }
String AudioStreamGenerator::get_stream_name() const { … }
double AudioStreamGenerator::get_length() const { … }
bool AudioStreamGenerator::is_monophonic() const { … }
void AudioStreamGenerator::_bind_methods() { … }
AudioStreamGenerator::AudioStreamGenerator() { … }
bool AudioStreamGeneratorPlayback::push_frame(const Vector2 &p_frame) { … }
bool AudioStreamGeneratorPlayback::can_push_buffer(int p_frames) const { … }
bool AudioStreamGeneratorPlayback::push_buffer(const PackedVector2Array &p_frames) { … }
int AudioStreamGeneratorPlayback::get_frames_available() const { … }
int AudioStreamGeneratorPlayback::get_skips() const { … }
void AudioStreamGeneratorPlayback::clear_buffer() { … }
int AudioStreamGeneratorPlayback::_mix_internal(AudioFrame *p_buffer, int p_frames) { … }
float AudioStreamGeneratorPlayback::get_stream_sampling_rate() { … }
void AudioStreamGeneratorPlayback::start(double p_from_pos) { … }
void AudioStreamGeneratorPlayback::stop() { … }
bool AudioStreamGeneratorPlayback::is_playing() const { … }
int AudioStreamGeneratorPlayback::get_loop_count() const { … }
double AudioStreamGeneratorPlayback::get_playback_position() const { … }
void AudioStreamGeneratorPlayback::seek(double p_time) { … }
void AudioStreamGeneratorPlayback::tag_used_streams() { … }
void AudioStreamGeneratorPlayback::_bind_methods() { … }
AudioStreamGeneratorPlayback::AudioStreamGeneratorPlayback() { … }