godot/core/math/bvh_cull.inc

public
// cull parameters is a convenient way of passing a bunch
// of arguments through the culling functions without
// writing loads of code. Not all members are used for some cull checks
struct CullParams {};

private:
void _cull_translate_hits(CullParams &p) {}}

public:
int cull_convex(CullParams &r_params, bool p_translate_hits =