/**************************************************************************/ /* xr_pose.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "xr_pose.h" #include "servers/xr_server.h" void XRPose::_bind_methods() { … } void XRPose::set_has_tracking_data(const bool p_has_tracking_data) { … } bool XRPose::get_has_tracking_data() const { … } void XRPose::set_name(const StringName &p_name) { … } StringName XRPose::get_name() const { … } void XRPose::set_transform(const Transform3D p_transform) { … } Transform3D XRPose::get_transform() const { … } Transform3D XRPose::get_adjusted_transform() const { … } void XRPose::set_linear_velocity(const Vector3 p_velocity) { … } Vector3 XRPose::get_linear_velocity() const { … } void XRPose::set_angular_velocity(const Vector3 p_velocity) { … } Vector3 XRPose::get_angular_velocity() const { … } void XRPose::set_tracking_confidence(const XRPose::TrackingConfidence p_tracking_confidence) { … } XRPose::TrackingConfidence XRPose::get_tracking_confidence() const { … }