godot/servers/xr/xr_positional_tracker.cpp

/**************************************************************************/
/*  xr_positional_tracker.cpp                                             */
/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "xr_positional_tracker.h"

#include "core/input/input.h"
#include "xr_controller_tracker.h"

void XRPositionalTracker::_bind_methods() {
	BIND_ENUM_CONSTANT(TRACKER_HAND_UNKNOWN);
	BIND_ENUM_CONSTANT(TRACKER_HAND_LEFT);
	BIND_ENUM_CONSTANT(TRACKER_HAND_RIGHT);
	BIND_ENUM_CONSTANT(TRACKER_HAND_MAX);

	ClassDB::bind_method(D_METHOD("get_tracker_profile"), &XRPositionalTracker::get_tracker_profile);
	ClassDB::bind_method(D_METHOD("set_tracker_profile", "profile"), &XRPositionalTracker::set_tracker_profile);
	ADD_PROPERTY(PropertyInfo(Variant::STRING, "profile"), "set_tracker_profile", "get_tracker_profile");

	ClassDB::bind_method(D_METHOD("get_tracker_hand"), &XRPositionalTracker::get_tracker_hand);
	ClassDB::bind_method(D_METHOD("set_tracker_hand", "hand"), &XRPositionalTracker::set_tracker_hand);
	ADD_PROPERTY(PropertyInfo(Variant::INT, "hand", PROPERTY_HINT_ENUM, "Unknown,Left,Right"), "set_tracker_hand", "get_tracker_hand");

	ClassDB::bind_method(D_METHOD("has_pose", "name"), &XRPositionalTracker::has_pose);
	ClassDB::bind_method(D_METHOD("get_pose", "name"), &XRPositionalTracker::get_pose);
	ClassDB::bind_method(D_METHOD("invalidate_pose", "name"), &XRPositionalTracker::invalidate_pose);
	ClassDB::bind_method(D_METHOD("set_pose", "name", "transform", "linear_velocity", "angular_velocity", "tracking_confidence"), &XRPositionalTracker::set_pose);
	ADD_SIGNAL(MethodInfo("pose_changed", PropertyInfo(Variant::OBJECT, "pose", PROPERTY_HINT_RESOURCE_TYPE, "XRPose")));
	ADD_SIGNAL(MethodInfo("pose_lost_tracking", PropertyInfo(Variant::OBJECT, "pose", PROPERTY_HINT_RESOURCE_TYPE, "XRPose")));

	ClassDB::bind_method(D_METHOD("get_input", "name"), &XRPositionalTracker::get_input);
	ClassDB::bind_method(D_METHOD("set_input", "name", "value"), &XRPositionalTracker::set_input);
	ADD_SIGNAL(MethodInfo("button_pressed", PropertyInfo(Variant::STRING, "name")));
	ADD_SIGNAL(MethodInfo("button_released", PropertyInfo(Variant::STRING, "name")));
	ADD_SIGNAL(MethodInfo("input_float_changed", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::FLOAT, "value")));
	ADD_SIGNAL(MethodInfo("input_vector2_changed", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::VECTOR2, "vector")));
	ADD_SIGNAL(MethodInfo("profile_changed", PropertyInfo(Variant::STRING, "role")));
};

void XRPositionalTracker::set_tracker_profile(const String &p_profile) {}

String XRPositionalTracker::get_tracker_profile() const {}

XRPositionalTracker::TrackerHand XRPositionalTracker::get_tracker_hand() const {
	return tracker_hand;
};

void XRPositionalTracker::set_tracker_hand(const XRPositionalTracker::TrackerHand p_hand) {
	ERR_FAIL_INDEX(p_hand, TRACKER_HAND_MAX);
	tracker_hand = p_hand;
};

bool XRPositionalTracker::has_pose(const StringName &p_action_name) const {}

Ref<XRPose> XRPositionalTracker::get_pose(const StringName &p_action_name) const {}

void XRPositionalTracker::invalidate_pose(const StringName &p_action_name) {}

void XRPositionalTracker::set_pose(const StringName &p_action_name, const Transform3D &p_transform, const Vector3 &p_linear_velocity, const Vector3 &p_angular_velocity, const XRPose::TrackingConfidence p_tracking_confidence) {}

Variant XRPositionalTracker::get_input(const StringName &p_action_name) const {}

void XRPositionalTracker::set_input(const StringName &p_action_name, const Variant &p_value) {}