godot/scene/gui/range.cpp

/**************************************************************************/
/*  range.cpp                                                             */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "range.h"

PackedStringArray Range::get_configuration_warnings() const {}

void Range::_value_changed(double p_value) {}
void Range::_value_changed_notify() {}

void Range::Shared::emit_value_changed() {}

void Range::_changed_notify(const char *p_what) {}

void Range::Shared::emit_changed(const char *p_what) {}

void Range::Shared::redraw_owners() {}

void Range::set_value(double p_val) {}

void Range::_set_value_no_signal(double p_val) {}

void Range::set_value_no_signal(double p_val) {}

void Range::set_min(double p_min) {}

void Range::set_max(double p_max) {}

void Range::set_step(double p_step) {}

void Range::set_page(double p_page) {}

double Range::get_value() const {}

double Range::get_min() const {}

double Range::get_max() const {}

double Range::get_step() const {}

double Range::get_page() const {}

void Range::set_as_ratio(double p_value) {}

double Range::get_as_ratio() const {}

void Range::_share(Node *p_range) {}

void Range::share(Range *p_range) {}

void Range::unshare() {}

void Range::_ref_shared(Shared *p_shared) {}

void Range::_unref_shared() {}

void Range::_bind_methods() {}

void Range::set_use_rounded_values(bool p_enable) {}

bool Range::is_using_rounded_values() const {}

void Range::set_exp_ratio(bool p_enable) {}

bool Range::is_ratio_exp() const {}

void Range::set_allow_greater(bool p_allow) {}

bool Range::is_greater_allowed() const {}

void Range::set_allow_lesser(bool p_allow) {}

bool Range::is_lesser_allowed() const {}

Range::Range() {}

Range::~Range() {}