godot/scene/3d/fog_volume.cpp

/**************************************************************************/
/*  fog_volume.cpp                                                        */
/**************************************************************************/
/*                         This file is part of:                          */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "fog_volume.h"
#include "scene/resources/environment.h"

///////////////////////////

void FogVolume::_bind_methods() {}

void FogVolume::_validate_property(PropertyInfo &p_property) const {}

#ifndef DISABLE_DEPRECATED
bool FogVolume::_set(const StringName &p_name, const Variant &p_value) {}

bool FogVolume::_get(const StringName &p_name, Variant &r_property) const {}
#endif // DISABLE_DEPRECATED

void FogVolume::set_size(const Vector3 &p_size) {}

Vector3 FogVolume::get_size() const {}

void FogVolume::set_shape(RS::FogVolumeShape p_type) {}

RS::FogVolumeShape FogVolume::get_shape() const {}

void FogVolume::set_material(const Ref<Material> &p_material) {}

Ref<Material> FogVolume::get_material() const {}

AABB FogVolume::get_aabb() const {}

PackedStringArray FogVolume::get_configuration_warnings() const {}

FogVolume::FogVolume() {}

FogVolume::~FogVolume() {}