godot/scene/resources/placeholder_textures.cpp

/**************************************************************************/
/*  placeholder_textures.cpp                                              */
/**************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "placeholder_textures.h"

void PlaceholderTexture2D::set_size(Size2 p_size) {}

int PlaceholderTexture2D::get_width() const {}

int PlaceholderTexture2D::get_height() const {}

bool PlaceholderTexture2D::has_alpha() const {}

Ref<Image> PlaceholderTexture2D::get_image() const {}

RID PlaceholderTexture2D::get_rid() const {}

void PlaceholderTexture2D::_bind_methods() {}

PlaceholderTexture2D::PlaceholderTexture2D() {}

PlaceholderTexture2D::~PlaceholderTexture2D() {}

///////////////////////////////////////////////

void PlaceholderTexture3D::set_size(const Vector3i &p_size) {}

Vector3i PlaceholderTexture3D::get_size() const {}

Image::Format PlaceholderTexture3D::get_format() const {}

int PlaceholderTexture3D::get_width() const {}

int PlaceholderTexture3D::get_height() const {}

int PlaceholderTexture3D::get_depth() const {}

bool PlaceholderTexture3D::has_mipmaps() const {}

Vector<Ref<Image>> PlaceholderTexture3D::get_data() const {}

RID PlaceholderTexture3D::get_rid() const {}

void PlaceholderTexture3D::_bind_methods() {}

PlaceholderTexture3D::PlaceholderTexture3D() {}
PlaceholderTexture3D::~PlaceholderTexture3D() {}

/////////////////////////////////////////////////

void PlaceholderTextureLayered::set_size(const Size2i &p_size) {}

Size2i PlaceholderTextureLayered::get_size() const {}

void PlaceholderTextureLayered::set_layers(int p_layers) {}

Image::Format PlaceholderTextureLayered::get_format() const {}

TextureLayered::LayeredType PlaceholderTextureLayered::get_layered_type() const {}

int PlaceholderTextureLayered::get_width() const {}

int PlaceholderTextureLayered::get_height() const {}

int PlaceholderTextureLayered::get_layers() const {}

bool PlaceholderTextureLayered::has_mipmaps() const {}

Ref<Image> PlaceholderTextureLayered::get_layer_data(int p_layer) const {}

RID PlaceholderTextureLayered::get_rid() const {}

void PlaceholderTextureLayered::_bind_methods() {}

PlaceholderTextureLayered::PlaceholderTextureLayered(LayeredType p_type) {}
PlaceholderTextureLayered::~PlaceholderTextureLayered() {}