/**************************************************************************/ /* style_box.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "style_box.h" #include "scene/main/canvas_item.h" Size2 StyleBox::get_minimum_size() const { … } void StyleBox::set_content_margin(Side p_side, float p_value) { … } void StyleBox::set_content_margin_all(float p_value) { … } void StyleBox::set_content_margin_individual(float p_left, float p_top, float p_right, float p_bottom) { … } float StyleBox::get_content_margin(Side p_side) const { … } float StyleBox::get_margin(Side p_side) const { … } Point2 StyleBox::get_offset() const { … } void StyleBox::draw(RID p_canvas_item, const Rect2 &p_rect) const { … } Rect2 StyleBox::get_draw_rect(const Rect2 &p_rect) const { … } CanvasItem *StyleBox::get_current_item_drawn() const { … } bool StyleBox::test_mask(const Point2 &p_point, const Rect2 &p_rect) const { … } void StyleBox::_bind_methods() { … } StyleBox::StyleBox() { … }