linux/drivers/gpu/drm/amd/display/dc/dc_hw_types.h

/*
 * Copyright 2016 Advanced Micro Devices, Inc.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 *
 * Authors: AMD
 *
 */

#ifndef DC_HW_TYPES_H
#define DC_HW_TYPES_H

#include "os_types.h"
#include "fixed31_32.h"
#include "signal_types.h"

/******************************************************************************
 * Data types for Virtual HW Layer of DAL3.
 * (see DAL3 design documents for HW Layer definition)
 *
 * The intended uses are:
 * 1. Generation pseudocode sequences for HW programming.
 * 2. Implementation of real HW programming by HW Sequencer of DAL3.
 *
 * Note: do *not* add any types which are *not* used for HW programming - this
 * will ensure separation of Logic layer from HW layer.
 ******************************************************************************/

union large_integer {
	struct {
		uint32_t low_part;
		int32_t high_part;
	};

	struct {
		uint32_t low_part;
		int32_t high_part;
	} u;

	int64_t quad_part;
};

#define PHYSICAL_ADDRESS_LOC union large_integer

enum dc_plane_addr_type {
	PLN_ADDR_TYPE_GRAPHICS = 0,
	PLN_ADDR_TYPE_3DLUT,
	PLN_ADDR_TYPE_GRPH_STEREO,
	PLN_ADDR_TYPE_VIDEO_PROGRESSIVE,
	PLN_ADDR_TYPE_RGBEA
};

struct dc_plane_address {
	enum dc_plane_addr_type type;
	bool tmz_surface;
	union {
		struct{
			PHYSICAL_ADDRESS_LOC addr;
			PHYSICAL_ADDRESS_LOC cursor_cache_addr;
			PHYSICAL_ADDRESS_LOC meta_addr;
			union large_integer dcc_const_color;
		} grph;

		struct {
			PHYSICAL_ADDRESS_LOC addr;
		} lut3d;

		/*stereo*/
		struct {
			PHYSICAL_ADDRESS_LOC left_addr;
			PHYSICAL_ADDRESS_LOC left_meta_addr;
			union large_integer left_dcc_const_color;

			PHYSICAL_ADDRESS_LOC right_addr;
			PHYSICAL_ADDRESS_LOC right_meta_addr;
			union large_integer right_dcc_const_color;

			PHYSICAL_ADDRESS_LOC left_alpha_addr;
			PHYSICAL_ADDRESS_LOC left_alpha_meta_addr;
			union large_integer left_alpha_dcc_const_color;

			PHYSICAL_ADDRESS_LOC right_alpha_addr;
			PHYSICAL_ADDRESS_LOC right_alpha_meta_addr;
			union large_integer right_alpha_dcc_const_color;
		} grph_stereo;

		/*video  progressive*/
		struct {
			PHYSICAL_ADDRESS_LOC luma_addr;
			PHYSICAL_ADDRESS_LOC luma_meta_addr;
			union large_integer luma_dcc_const_color;

			PHYSICAL_ADDRESS_LOC chroma_addr;
			PHYSICAL_ADDRESS_LOC chroma_meta_addr;
			union large_integer chroma_dcc_const_color;
		} video_progressive;

		struct {
			PHYSICAL_ADDRESS_LOC addr;
			PHYSICAL_ADDRESS_LOC meta_addr;
			union large_integer dcc_const_color;

			PHYSICAL_ADDRESS_LOC alpha_addr;
			PHYSICAL_ADDRESS_LOC alpha_meta_addr;
			union large_integer alpha_dcc_const_color;
		} rgbea;
	};

	union large_integer page_table_base;

	uint8_t vmid;
};

struct dc_size {
	int width;
	int height;
};

struct rect {
	int x;
	int y;
	int width;
	int height;
};

struct plane_size {
	/* Graphic surface pitch in pixels.
	 * In LINEAR_GENERAL mode, pitch
	 * is 32 pixel aligned.
	 */
	int surface_pitch;
	int chroma_pitch;
	struct rect surface_size;
	struct rect chroma_size;
};

struct dc_plane_dcc_param {
	bool enable;

	int meta_pitch;
	bool independent_64b_blks;
	uint8_t dcc_ind_blk;

	int meta_pitch_c;
	bool independent_64b_blks_c;
	uint8_t dcc_ind_blk_c;
};

/*Displayable pixel format in fb*/
enum surface_pixel_format {
	SURFACE_PIXEL_FORMAT_GRPH_BEGIN = 0,
	/*TOBE REMOVED paletta 256 colors*/
	SURFACE_PIXEL_FORMAT_GRPH_PALETA_256_COLORS =
		SURFACE_PIXEL_FORMAT_GRPH_BEGIN,
	/*16 bpp*/
	SURFACE_PIXEL_FORMAT_GRPH_ARGB1555,
	/*16 bpp*/
	SURFACE_PIXEL_FORMAT_GRPH_RGB565,
	/*32 bpp*/
	SURFACE_PIXEL_FORMAT_GRPH_ARGB8888,
	/*32 bpp swaped*/
	SURFACE_PIXEL_FORMAT_GRPH_ABGR8888,

	SURFACE_PIXEL_FORMAT_GRPH_ARGB2101010,
	/*swaped*/
	SURFACE_PIXEL_FORMAT_GRPH_ABGR2101010,
	/*TOBE REMOVED swaped, XR_BIAS has no differance
	 * for pixel layout than previous and we can
	 * delete this after discusion*/
	SURFACE_PIXEL_FORMAT_GRPH_ABGR2101010_XR_BIAS,
	/*64 bpp */
	SURFACE_PIXEL_FORMAT_GRPH_ARGB16161616,
	/*swapped*/
	SURFACE_PIXEL_FORMAT_GRPH_ABGR16161616,
	/*float*/
	SURFACE_PIXEL_FORMAT_GRPH_ARGB16161616F,
	/*swaped & float*/
	SURFACE_PIXEL_FORMAT_GRPH_ABGR16161616F,
	/*grow graphics here if necessary */
	SURFACE_PIXEL_FORMAT_GRPH_RGB111110_FIX,
	SURFACE_PIXEL_FORMAT_GRPH_BGR101111_FIX,
	SURFACE_PIXEL_FORMAT_GRPH_RGB111110_FLOAT,
	SURFACE_PIXEL_FORMAT_GRPH_BGR101111_FLOAT,
	SURFACE_PIXEL_FORMAT_GRPH_RGBE,
	SURFACE_PIXEL_FORMAT_GRPH_RGBE_ALPHA,
	SURFACE_PIXEL_FORMAT_VIDEO_BEGIN,
	SURFACE_PIXEL_FORMAT_VIDEO_420_YCbCr =
		SURFACE_PIXEL_FORMAT_VIDEO_BEGIN,
	SURFACE_PIXEL_FORMAT_VIDEO_420_YCrCb,
	SURFACE_PIXEL_FORMAT_VIDEO_420_10bpc_YCbCr,
	SURFACE_PIXEL_FORMAT_VIDEO_420_10bpc_YCrCb,
	SURFACE_PIXEL_FORMAT_SUBSAMPLE_END,
	SURFACE_PIXEL_FORMAT_VIDEO_ACrYCb2101010 =
		SURFACE_PIXEL_FORMAT_SUBSAMPLE_END,
	SURFACE_PIXEL_FORMAT_VIDEO_CrYCbA1010102,
	SURFACE_PIXEL_FORMAT_VIDEO_AYCrCb8888,
	SURFACE_PIXEL_FORMAT_INVALID

	/*grow 444 video here if necessary */
};



/* Pixel format */
enum pixel_format {
	/*graph*/
	PIXEL_FORMAT_UNINITIALIZED,
	PIXEL_FORMAT_INDEX8,
	PIXEL_FORMAT_RGB565,
	PIXEL_FORMAT_ARGB8888,
	PIXEL_FORMAT_ARGB2101010,
	PIXEL_FORMAT_ARGB2101010_XRBIAS,
	PIXEL_FORMAT_FP16,
	/*video*/
	PIXEL_FORMAT_420BPP8,
	PIXEL_FORMAT_420BPP10,
	/*end of pixel format definition*/
	PIXEL_FORMAT_INVALID,

	PIXEL_FORMAT_GRPH_BEGIN = PIXEL_FORMAT_INDEX8,
	PIXEL_FORMAT_GRPH_END = PIXEL_FORMAT_FP16,
	PIXEL_FORMAT_VIDEO_BEGIN = PIXEL_FORMAT_420BPP8,
	PIXEL_FORMAT_VIDEO_END = PIXEL_FORMAT_420BPP10,
	PIXEL_FORMAT_UNKNOWN
};

/*
 * This structure holds a surface address.  There could be multiple addresses
 * in cases such as Stereo 3D, Planar YUV, etc.  Other per-flip attributes such
 * as frame durations and DCC format can also be set.
 */
#define DC_MAX_DIRTY_RECTS 3
struct dc_flip_addrs {
	struct dc_plane_address address;
	unsigned long long flip_timestamp_in_us;
	bool flip_immediate;
	/* TODO: add flip duration for FreeSync */
	bool triplebuffer_flips;
	unsigned int dirty_rect_count;
	struct rect dirty_rects[DC_MAX_DIRTY_RECTS];
};

enum tile_split_values {
	DC_DISPLAY_MICRO_TILING = 0x0,
	DC_THIN_MICRO_TILING = 0x1,
	DC_DEPTH_MICRO_TILING = 0x2,
	DC_ROTATED_MICRO_TILING = 0x3,
};

enum tripleBuffer_enable {
	DC_TRIPLEBUFFER_DISABLE = 0x0,
	DC_TRIPLEBUFFER_ENABLE = 0x1,
};
enum tile_split_values_new {
	DC_SURF_TILE_SPLIT_1KB = 0x4,
};

/* TODO: These values come from hardware spec. We need to readdress this
 * if they ever change.
 */
enum array_mode_values {
	DC_ARRAY_LINEAR_GENERAL = 0,
	DC_ARRAY_LINEAR_ALLIGNED,
	DC_ARRAY_1D_TILED_THIN1,
	DC_ARRAY_1D_TILED_THICK,
	DC_ARRAY_2D_TILED_THIN1,
	DC_ARRAY_PRT_TILED_THIN1,
	DC_ARRAY_PRT_2D_TILED_THIN1,
	DC_ARRAY_2D_TILED_THICK,
	DC_ARRAY_2D_TILED_X_THICK,
	DC_ARRAY_PRT_TILED_THICK,
	DC_ARRAY_PRT_2D_TILED_THICK,
	DC_ARRAY_PRT_3D_TILED_THIN1,
	DC_ARRAY_3D_TILED_THIN1,
	DC_ARRAY_3D_TILED_THICK,
	DC_ARRAY_3D_TILED_X_THICK,
	DC_ARRAY_PRT_3D_TILED_THICK,
};

enum tile_mode_values {
	DC_ADDR_SURF_MICRO_TILING_DISPLAY = 0x0,
	DC_ADDR_SURF_MICRO_TILING_NON_DISPLAY = 0x1,
};

enum swizzle_mode_values {
	DC_SW_LINEAR = 0,
	DC_SW_256B_S = 1,
	DC_SW_256_D = 2,
	DC_SW_256_R = 3,
	DC_SW_4KB_S = 5,
	DC_SW_4KB_D = 6,
	DC_SW_4KB_R = 7,
	DC_SW_64KB_S = 9,
	DC_SW_64KB_D = 10,
	DC_SW_64KB_R = 11,
	DC_SW_VAR_S = 13,
	DC_SW_VAR_D = 14,
	DC_SW_VAR_R = 15,
	DC_SW_64KB_S_T = 17,
	DC_SW_64KB_D_T = 18,
	DC_SW_4KB_S_X = 21,
	DC_SW_4KB_D_X = 22,
	DC_SW_4KB_R_X = 23,
	DC_SW_64KB_S_X = 25,
	DC_SW_64KB_D_X = 26,
	DC_SW_64KB_R_X = 27,
	DC_SW_VAR_S_X = 29,
	DC_SW_VAR_D_X = 30,
	DC_SW_VAR_R_X = 31,
	DC_SW_MAX = 32,
	DC_SW_UNKNOWN = DC_SW_MAX
};

// Definition of swizzle modes with addr3 ASICs
enum swizzle_mode_addr3_values {
	DC_ADDR3_SW_LINEAR = 0,
	DC_ADDR3_SW_256B_2D = 1,
	DC_ADDR3_SW_4KB_2D = 2,
	DC_ADDR3_SW_64KB_2D = 3,
	DC_ADDR3_SW_256KB_2D = 4,
	DC_ADDR3_SW_4KB_3D = 5,
	DC_ADDR3_SW_64KB_3D = 6,
	DC_ADDR3_SW_256KB_3D = 7,
	DC_ADDR3_SW_MAX = 8,
	DC_ADDR3_SW_UNKNOWN = DC_ADDR3_SW_MAX
};

union dc_tiling_info {

	struct {
		/* Specifies the number of memory banks for tiling
		 *	purposes.
		 * Only applies to 2D and 3D tiling modes.
		 *	POSSIBLE VALUES: 2,4,8,16
		 */
		unsigned int num_banks;
		/* Specifies the number of tiles in the x direction
		 *	to be incorporated into the same bank.
		 * Only applies to 2D and 3D tiling modes.
		 *	POSSIBLE VALUES: 1,2,4,8
		 */
		unsigned int bank_width;
		unsigned int bank_width_c;
		/* Specifies the number of tiles in the y direction to
		 *	be incorporated into the same bank.
		 * Only applies to 2D and 3D tiling modes.
		 *	POSSIBLE VALUES: 1,2,4,8
		 */
		unsigned int bank_height;
		unsigned int bank_height_c;
		/* Specifies the macro tile aspect ratio. Only applies
		 * to 2D and 3D tiling modes.
		 */
		unsigned int tile_aspect;
		unsigned int tile_aspect_c;
		/* Specifies the number of bytes that will be stored
		 *	contiguously for each tile.
		 * If the tile data requires more storage than this
		 *	amount, it is split into multiple slices.
		 * This field must not be larger than
		 *	GB_ADDR_CONFIG.DRAM_ROW_SIZE.
		 * Only applies to 2D and 3D tiling modes.
		 * For color render targets, TILE_SPLIT >= 256B.
		 */
		enum tile_split_values tile_split;
		enum tile_split_values tile_split_c;
		/* Specifies the addressing within a tile.
		 *	0x0 - DISPLAY_MICRO_TILING
		 *	0x1 - THIN_MICRO_TILING
		 *	0x2 - DEPTH_MICRO_TILING
		 *	0x3 - ROTATED_MICRO_TILING
		 */
		enum tile_mode_values tile_mode;
		enum tile_mode_values tile_mode_c;
		/* Specifies the number of pipes and how they are
		 *	interleaved in the surface.
		 * Refer to memory addressing document for complete
		 *	details and constraints.
		 */
		unsigned int pipe_config;
		/* Specifies the tiling mode of the surface.
		 * THIN tiles use an 8x8x1 tile size.
		 * THICK tiles use an 8x8x4 tile size.
		 * 2D tiling modes rotate banks for successive Z slices
		 * 3D tiling modes rotate pipes and banks for Z slices
		 * Refer to memory addressing document for complete
		 *	details and constraints.
		 */
		enum array_mode_values array_mode;
	} gfx8;

	struct {
		enum swizzle_mode_values swizzle;
		unsigned int num_pipes;
		unsigned int max_compressed_frags;
		unsigned int pipe_interleave;

		unsigned int num_banks;
		unsigned int num_shader_engines;
		unsigned int num_rb_per_se;
		bool shaderEnable;

		bool meta_linear;
		bool rb_aligned;
		bool pipe_aligned;
		unsigned int num_pkrs;
	} gfx9;/*gfx9, gfx10 and above*/
	struct {
		enum swizzle_mode_addr3_values swizzle;
	} gfx_addr3;/*gfx with addr3 and above*/
};

/* Rotation angle */
enum dc_rotation_angle {
	ROTATION_ANGLE_0 = 0,
	ROTATION_ANGLE_90,
	ROTATION_ANGLE_180,
	ROTATION_ANGLE_270,
	ROTATION_ANGLE_COUNT
};

enum dc_scan_direction {
	SCAN_DIRECTION_UNKNOWN = 0,
	SCAN_DIRECTION_HORIZONTAL = 1,  /* 0, 180 rotation */
	SCAN_DIRECTION_VERTICAL = 2,    /* 90, 270 rotation */
};

/**
 * struct dc_cursor_position: Hardware cursor data.
 *
 * This struct keeps the action information related to the cursor that will be
 * sent and received from our DC core.
 */
struct dc_cursor_position {
	/**
	 * @x: It represents the top left abscissa coordinate of the cursor.
	 */
	uint32_t x;

	/**
	 * @y: It is the top ordinate of the cursor coordinate.
	 */
	uint32_t y;

	/**
	 * @x_hotspot: Define the abscissa point where mouse click happens.
	 */
	uint32_t x_hotspot;

	/**
	 * @y_hotspot: Define the ordinate point where mouse click happens.
	 */
	uint32_t y_hotspot;

	/**
	 * @enable: This parameter indicates whether hardware cursor should be
	 * enabled.
	 */
	bool enable;

	/**
	 * @translate_by_source: Translate cursor x/y by the source rectangle
	 * for each plane.
	 */
	bool translate_by_source;
};

struct dc_cursor_mi_param {
	unsigned int pixel_clk_khz;
	unsigned int ref_clk_khz;
	struct rect viewport;
	struct rect recout;
	struct fixed31_32 h_scale_ratio;
	struct fixed31_32 v_scale_ratio;
	enum dc_rotation_angle rotation;
	bool mirror;
	struct dc_stream_state *stream;
};

/* IPP related types */

enum {
	GAMMA_RGB_256_ENTRIES = 256,
	GAMMA_RGB_FLOAT_1024_ENTRIES = 1024,
	GAMMA_CS_TFM_1D_ENTRIES = 4096,
	GAMMA_CUSTOM_ENTRIES = 4096,
	GAMMA_MAX_ENTRIES = 4096
};

enum dc_gamma_type {
	GAMMA_RGB_256 = 1,
	GAMMA_RGB_FLOAT_1024 = 2,
	GAMMA_CS_TFM_1D = 3,
	GAMMA_CUSTOM = 4,
};

struct dc_csc_transform {
	uint16_t matrix[12];
	bool enable_adjustment;
};

struct dc_rgb_fixed {
	struct fixed31_32 red;
	struct fixed31_32 green;
	struct fixed31_32 blue;
};

struct dc_gamma {
	struct kref refcount;
	enum dc_gamma_type type;
	unsigned int num_entries;

	struct dc_gamma_entries {
		struct fixed31_32 red[GAMMA_MAX_ENTRIES];
		struct fixed31_32 green[GAMMA_MAX_ENTRIES];
		struct fixed31_32 blue[GAMMA_MAX_ENTRIES];
	} entries;

	/* private to DC core */
	struct dc_context *ctx;

	/* is_identity is used for RGB256 gamma identity which can also be programmed in INPUT_LUT.
	 * is_logical_identity indicates the given gamma ramp regardless of type is identity.
	 */
	bool is_identity;
};

/* Used by both ipp amd opp functions*/
/* TODO: to be consolidated with enum color_space */

/**
 * enum dc_cursor_color_format - DC cursor programming mode
 *
 * This enum is for programming CURSOR_MODE register field. What this register
 * should be programmed to depends on OS requested cursor shape flags and what
 * we stored in the cursor surface.
 */
enum dc_cursor_color_format {
	CURSOR_MODE_MONO,
	CURSOR_MODE_COLOR_1BIT_AND,
	CURSOR_MODE_COLOR_PRE_MULTIPLIED_ALPHA,
	CURSOR_MODE_COLOR_UN_PRE_MULTIPLIED_ALPHA,
	CURSOR_MODE_COLOR_64BIT_FP_PRE_MULTIPLIED,
	CURSOR_MODE_COLOR_64BIT_FP_UN_PRE_MULTIPLIED
};

/*
 * This is all the parameters required by DAL in order to update the cursor
 * attributes, including the new cursor image surface address, size, hotspot
 * location, color format, etc.
 */

union dc_cursor_attribute_flags {
	struct {
		uint32_t ENABLE_MAGNIFICATION:1;
		uint32_t INVERSE_TRANSPARENT_CLAMPING:1;
		uint32_t HORIZONTAL_MIRROR:1;
		uint32_t VERTICAL_MIRROR:1;
		uint32_t INVERT_PIXEL_DATA:1;
		uint32_t ZERO_EXPANSION:1;
		uint32_t MIN_MAX_INVERT:1;
		uint32_t ENABLE_CURSOR_DEGAMMA:1;
		uint32_t RESERVED:24;
	} bits;
	uint32_t value;
};

struct dc_cursor_attributes {
	/**
	 * @address: This field represents the framebuffer address associated
	 * with the cursor. It is important to highlight that this address is
	 * divided into a high and low parts.
	 */
	PHYSICAL_ADDRESS_LOC address;

	/**
	 * @pitch: Cursor line stride.
	 */
	uint32_t pitch;

	/**
	 * @width: Width should correspond to cursor surface width.
	 */
	uint32_t width;
	/**
	 * @heigh: Height should correspond to cursor surface heigh.
	 */
	uint32_t height;

	/**
	 * @color_format: DC cursor programming mode.
	 */
	enum dc_cursor_color_format color_format;
	/**
	 * @sdr_white_level: Boosting (SDR) cursor in HDR mode.
	 */
	uint32_t sdr_white_level;

	/**
	 * @rotation_angle: In case we support HW Cursor rotation in the future
	 */
	enum dc_rotation_angle rotation_angle;

	union dc_cursor_attribute_flags attribute_flags;
};

struct dpp_cursor_attributes {
	int bias;
	int scale;
};

/* OPP */

enum dc_color_space {
	COLOR_SPACE_UNKNOWN,
	COLOR_SPACE_SRGB,
	COLOR_SPACE_XR_RGB,
	COLOR_SPACE_SRGB_LIMITED,
	COLOR_SPACE_MSREF_SCRGB,
	COLOR_SPACE_YCBCR601,
	COLOR_SPACE_YCBCR709,
	COLOR_SPACE_XV_YCC_709,
	COLOR_SPACE_XV_YCC_601,
	COLOR_SPACE_YCBCR601_LIMITED,
	COLOR_SPACE_YCBCR709_LIMITED,
	COLOR_SPACE_2020_RGB_FULLRANGE,
	COLOR_SPACE_2020_RGB_LIMITEDRANGE,
	COLOR_SPACE_2020_YCBCR,
	COLOR_SPACE_ADOBERGB,
	COLOR_SPACE_DCIP3,
	COLOR_SPACE_DISPLAYNATIVE,
	COLOR_SPACE_DOLBYVISION,
	COLOR_SPACE_APPCTRL,
	COLOR_SPACE_CUSTOMPOINTS,
	COLOR_SPACE_YCBCR709_BLACK,
};

enum dc_dither_option {
	DITHER_OPTION_DEFAULT,
	DITHER_OPTION_DISABLE,
	DITHER_OPTION_FM6,
	DITHER_OPTION_FM8,
	DITHER_OPTION_FM10,
	DITHER_OPTION_SPATIAL6_FRAME_RANDOM,
	DITHER_OPTION_SPATIAL8_FRAME_RANDOM,
	DITHER_OPTION_SPATIAL10_FRAME_RANDOM,
	DITHER_OPTION_SPATIAL6,
	DITHER_OPTION_SPATIAL8,
	DITHER_OPTION_SPATIAL10,
	DITHER_OPTION_TRUN6,
	DITHER_OPTION_TRUN8,
	DITHER_OPTION_TRUN10,
	DITHER_OPTION_TRUN10_SPATIAL8,
	DITHER_OPTION_TRUN10_SPATIAL6,
	DITHER_OPTION_TRUN10_FM8,
	DITHER_OPTION_TRUN10_FM6,
	DITHER_OPTION_TRUN10_SPATIAL8_FM6,
	DITHER_OPTION_SPATIAL10_FM8,
	DITHER_OPTION_SPATIAL10_FM6,
	DITHER_OPTION_TRUN8_SPATIAL6,
	DITHER_OPTION_TRUN8_FM6,
	DITHER_OPTION_SPATIAL8_FM6,
	DITHER_OPTION_MAX = DITHER_OPTION_SPATIAL8_FM6,
	DITHER_OPTION_INVALID
};

enum dc_quantization_range {
	QUANTIZATION_RANGE_UNKNOWN,
	QUANTIZATION_RANGE_FULL,
	QUANTIZATION_RANGE_LIMITED
};

enum dc_dynamic_expansion {
	DYN_EXPANSION_AUTO,
	DYN_EXPANSION_DISABLE
};

/* XFM */

/* used in  struct dc_plane_state */
struct scaling_taps {
	uint32_t v_taps;
	uint32_t h_taps;
	uint32_t v_taps_c;
	uint32_t h_taps_c;
	bool integer_scaling;
};

enum dc_timing_standard {
	DC_TIMING_STANDARD_UNDEFINED,
	DC_TIMING_STANDARD_DMT,
	DC_TIMING_STANDARD_GTF,
	DC_TIMING_STANDARD_CVT,
	DC_TIMING_STANDARD_CVT_RB,
	DC_TIMING_STANDARD_CEA770,
	DC_TIMING_STANDARD_CEA861,
	DC_TIMING_STANDARD_HDMI,
	DC_TIMING_STANDARD_TV_NTSC,
	DC_TIMING_STANDARD_TV_NTSC_J,
	DC_TIMING_STANDARD_TV_PAL,
	DC_TIMING_STANDARD_TV_PAL_M,
	DC_TIMING_STANDARD_TV_PAL_CN,
	DC_TIMING_STANDARD_TV_SECAM,
	DC_TIMING_STANDARD_EXPLICIT,
	/*!< For explicit timings from EDID, VBIOS, etc.*/
	DC_TIMING_STANDARD_USER_OVERRIDE,
	/*!< For mode timing override by user*/
	DC_TIMING_STANDARD_MAX
};

enum dc_color_depth {
	COLOR_DEPTH_UNDEFINED,
	COLOR_DEPTH_666,
	COLOR_DEPTH_888,
	COLOR_DEPTH_101010,
	COLOR_DEPTH_121212,
	COLOR_DEPTH_141414,
	COLOR_DEPTH_161616,
	COLOR_DEPTH_999,
	COLOR_DEPTH_111111,
	COLOR_DEPTH_COUNT
};

enum dc_pixel_encoding {
	PIXEL_ENCODING_UNDEFINED,
	PIXEL_ENCODING_RGB,
	PIXEL_ENCODING_YCBCR422,
	PIXEL_ENCODING_YCBCR444,
	PIXEL_ENCODING_YCBCR420,
	PIXEL_ENCODING_COUNT
};

enum dc_aspect_ratio {
	ASPECT_RATIO_NO_DATA,
	ASPECT_RATIO_4_3,
	ASPECT_RATIO_16_9,
	ASPECT_RATIO_64_27,
	ASPECT_RATIO_256_135,
	ASPECT_RATIO_FUTURE
};

enum scanning_type {
	SCANNING_TYPE_NODATA = 0,
	SCANNING_TYPE_OVERSCAN,
	SCANNING_TYPE_UNDERSCAN,
	SCANNING_TYPE_FUTURE,
	SCANNING_TYPE_UNDEFINED
};

struct dc_crtc_timing_flags {
	uint32_t INTERLACE :1;
	uint32_t HSYNC_POSITIVE_POLARITY :1; /* when set to 1,
	 it is positive polarity --reversed with dal1 or video bios define*/
	uint32_t VSYNC_POSITIVE_POLARITY :1; /* when set to 1,
	 it is positive polarity --reversed with dal1 or video bios define*/

	uint32_t HORZ_COUNT_BY_TWO:1;

	uint32_t EXCLUSIVE_3D :1; /* if this bit set,
	 timing can be driven in 3D format only
	 and there is no corresponding 2D timing*/
	uint32_t RIGHT_EYE_3D_POLARITY :1; /* 1 - means right eye polarity
	 (right eye = '1', left eye = '0') */
	uint32_t SUB_SAMPLE_3D :1; /* 1 - means left/right  images subsampled
	 when mixed into 3D image. 0 - means summation (3D timing is doubled)*/
	uint32_t USE_IN_3D_VIEW_ONLY :1; /* Do not use this timing in 2D View,
	 because corresponding 2D timing also present in the list*/
	uint32_t STEREO_3D_PREFERENCE :1; /* Means this is 2D timing
	 and we want to match priority of corresponding 3D timing*/
	uint32_t Y_ONLY :1;

	uint32_t YCBCR420 :1; /* TODO: shouldn't need this flag, should be a separate pixel format */
	uint32_t DTD_COUNTER :5; /* values 1 to 16 */

	uint32_t FORCE_HDR :1;

	/* HDMI 2.0 - Support scrambling for TMDS character
	 * rates less than or equal to 340Mcsc */
	uint32_t LTE_340MCSC_SCRAMBLE:1;

	uint32_t DSC : 1; /* Use DSC with this timing */
	uint32_t VBLANK_SYNCHRONIZABLE: 1;
};

enum dc_timing_3d_format {
	TIMING_3D_FORMAT_NONE,
	TIMING_3D_FORMAT_FRAME_ALTERNATE, /* No stereosync at all*/
	TIMING_3D_FORMAT_INBAND_FA, /* Inband Frame Alternate (DVI/DP)*/
	TIMING_3D_FORMAT_DP_HDMI_INBAND_FA, /* Inband FA to HDMI Frame Pack*/
	/* for active DP-HDMI dongle*/
	TIMING_3D_FORMAT_SIDEBAND_FA, /* Sideband Frame Alternate (eDP)*/
	TIMING_3D_FORMAT_HW_FRAME_PACKING,
	TIMING_3D_FORMAT_SW_FRAME_PACKING,
	TIMING_3D_FORMAT_ROW_INTERLEAVE,
	TIMING_3D_FORMAT_COLUMN_INTERLEAVE,
	TIMING_3D_FORMAT_PIXEL_INTERLEAVE,
	TIMING_3D_FORMAT_SIDE_BY_SIDE,
	TIMING_3D_FORMAT_TOP_AND_BOTTOM,
	TIMING_3D_FORMAT_SBS_SW_PACKED,
	/* Side-by-side, packed by application/driver into 2D frame*/
	TIMING_3D_FORMAT_TB_SW_PACKED,
	/* Top-and-bottom, packed by application/driver into 2D frame*/

	TIMING_3D_FORMAT_MAX,
};

#define DC_DSC_QP_SET_SIZE 15
#define DC_DSC_RC_BUF_THRESH_SIZE 14
struct dc_dsc_rc_params_override {
	int32_t rc_model_size;
	int32_t rc_buf_thresh[DC_DSC_RC_BUF_THRESH_SIZE];
	int32_t rc_minqp[DC_DSC_QP_SET_SIZE];
	int32_t rc_maxqp[DC_DSC_QP_SET_SIZE];
	int32_t rc_offset[DC_DSC_QP_SET_SIZE];

	int32_t rc_tgt_offset_hi;
	int32_t rc_tgt_offset_lo;
	int32_t rc_edge_factor;
	int32_t rc_quant_incr_limit0;
	int32_t rc_quant_incr_limit1;

	int32_t initial_fullness_offset;
	int32_t initial_delay;

	int32_t flatness_min_qp;
	int32_t flatness_max_qp;
	int32_t flatness_det_thresh;
};

struct dc_dsc_config {
	uint32_t num_slices_h; /* Number of DSC slices - horizontal */
	uint32_t num_slices_v; /* Number of DSC slices - vertical */
	uint32_t bits_per_pixel; /* DSC target bitrate in 1/16 of bpp (e.g. 128 -> 8bpp) */
	bool block_pred_enable; /* DSC block prediction enable */
	uint32_t linebuf_depth; /* DSC line buffer depth */
	uint32_t version_minor; /* DSC minor version. Full version is formed as 1.version_minor. */
	bool ycbcr422_simple; /* Tell DSC engine to convert YCbCr 4:2:2 to 'YCbCr 4:2:2 simple'. */
	int32_t rc_buffer_size; /* DSC RC buffer block size in bytes */
	bool is_frl; /* indicate if DSC is applied based on HDMI FRL sink's capability */
	bool is_dp; /* indicate if DSC is applied based on DP's capability */
	uint32_t mst_pbn; /* pbn of display on dsc mst hub */
	const struct dc_dsc_rc_params_override *rc_params_ovrd; /* DM owned memory. If not NULL, apply custom dsc rc params */
};

/**
 * struct dc_crtc_timing - Timing parameters used to configure DCN blocks
 *
 * DCN provides multiple signals and parameters that can be used to adjust
 * timing parameters, this struct aggregate multiple of these values for easy
 * access. In this struct, fields prefixed with h_* are related to horizontal
 * timing, and v_* to vertical timing. Keep in mind that when we talk about
 * vertical timings, the values, in general, are described in the number of
 * lines; on the other hand, the horizontal values are in pixels.
 */
struct dc_crtc_timing {
	/**
	 * @h_total: The total number of pixels from the rising edge of HSync
	 * until the rising edge of the current HSync.
	 */
	uint32_t h_total;

	/**
	 * @h_border_left: The black pixels related to the left border
	 */
	uint32_t h_border_left;

	/**
	 * @h_addressable: It is the range of pixels displayed horizontally.
	 * For example, if the display resolution is 3840@2160, the horizontal
	 * addressable area is 3840.
	 */
	uint32_t h_addressable;

	/**
	 * @h_border_right: The black pixels related to the right border
	 */
	uint32_t h_border_right;

	/**
	 * @h_front_porch: Period (in pixels) between HBlank start and the
	 * rising edge of HSync.
	 */
	uint32_t h_front_porch;

	/**
	 * @h_sync_width: HSync duration in pixels.
	 */
	uint32_t h_sync_width;

	/**
	 * @v_total: It is the total number of lines from the rising edge of
	 * the previous VSync until the rising edge of the current VSync.
	 *
	 *          |--------------------------|
	 *          +-+        V_TOTAL         +-+
	 *          | |                        | |
	 * VSync ---+ +--------- // -----------+ +---
	 */
	uint32_t v_total;

	/**
	 * @v_border_top: The black border on the top.
	 */
	uint32_t v_border_top;

	/**
	 * @v_addressable: It is the range of the scanout at which the
	 * framebuffer is displayed. For example, if the display resolution is
	 * 3840@2160, the addressable area is 2160 lines, or if the resolution
	 * is 1920x1080, the addressable area is 1080 lines.
	 */
	uint32_t v_addressable;

	/**
	 * @v_border_bottom: The black border on the bottom.
	 */
	uint32_t v_border_bottom;

	/**
	 * @v_front_porch: Period (in lines) between VBlank start and rising
	 * edge of VSync.
	 *                  +-+
	 * VSync            | |
	 *        ----------+ +--------...
	 *          +------------------...
	 * VBlank   |
	 *        --+
	 *          |-------|
	 *        v_front_porch
	 */
	uint32_t v_front_porch;

	/**
	 * @v_sync_width: VSync signal width in lines.
	 */
	uint32_t v_sync_width;

	/**
	 * @pix_clk_100hz: Pipe pixel precision
	 *
	 * This field is used to communicate pixel clocks with 100 Hz accuracy
	 * from dc_crtc_timing to BIOS command table.
	 */
	uint32_t pix_clk_100hz;

	uint32_t min_refresh_in_uhz;

	uint32_t vic;
	uint32_t hdmi_vic;
	uint32_t rid;
	uint32_t fr_index;
	uint32_t frl_uncompressed_video_bandwidth_in_kbps;
	enum dc_timing_3d_format timing_3d_format;
	enum dc_color_depth display_color_depth;
	enum dc_pixel_encoding pixel_encoding;
	enum dc_aspect_ratio aspect_ratio;
	enum scanning_type scan_type;

	struct dc_crtc_timing_flags flags;
	uint32_t dsc_fixed_bits_per_pixel_x16; /* DSC target bitrate in 1/16 of bpp (e.g. 128 -> 8bpp) */
	struct dc_dsc_config dsc_cfg;
};

enum trigger_delay {
	TRIGGER_DELAY_NEXT_PIXEL = 0,
	TRIGGER_DELAY_NEXT_LINE,
};

enum crtc_event {
	CRTC_EVENT_VSYNC_RISING = 0,
	CRTC_EVENT_VSYNC_FALLING
};

struct crtc_trigger_info {
	bool enabled;
	struct dc_stream_state *event_source;
	enum crtc_event event;
	enum trigger_delay delay;
};

struct dc_crtc_timing_adjust {
	uint32_t v_total_min;
	uint32_t v_total_max;
	uint32_t v_total_mid;
	uint32_t v_total_mid_frame_num;
	uint32_t allow_otg_v_count_halt;
};


/* Passed on init */
enum vram_type {
	VIDEO_MEMORY_TYPE_GDDR5  = 2,
	VIDEO_MEMORY_TYPE_DDR3   = 3,
	VIDEO_MEMORY_TYPE_DDR4   = 4,
	VIDEO_MEMORY_TYPE_HBM    = 5,
	VIDEO_MEMORY_TYPE_GDDR6  = 6,
};

enum dwb_cnv_out_bpc {
	DWB_CNV_OUT_BPC_8BPC  = 0,
	DWB_CNV_OUT_BPC_10BPC = 1,
};

enum dwb_output_depth {
	DWB_OUTPUT_PIXEL_DEPTH_8BPC = 0,
	DWB_OUTPUT_PIXEL_DEPTH_10BPC = 1,
};

enum dwb_capture_rate {
	dwb_capture_rate_0 = 0,	/* Every frame is captured. */
	dwb_capture_rate_1 = 1,	/* Every other frame is captured. */
	dwb_capture_rate_2 = 2,	/* Every 3rd frame is captured. */
	dwb_capture_rate_3 = 3,	/* Every 4th frame is captured. */
};

enum dwb_scaler_mode {
	dwb_scaler_mode_bypass444 = 0,
	dwb_scaler_mode_rgb444 = 1,
	dwb_scaler_mode_yuv444 = 2,
	dwb_scaler_mode_yuv420 = 3
};

enum dwb_subsample_position {
	DWB_INTERSTITIAL_SUBSAMPLING = 0,
	DWB_COSITED_SUBSAMPLING      = 1
};

enum dwb_stereo_eye_select {
	DWB_STEREO_EYE_LEFT  = 1,		/* Capture left eye only */
	DWB_STEREO_EYE_RIGHT = 2,		/* Capture right eye only */
};

enum dwb_stereo_type {
	DWB_STEREO_TYPE_FRAME_PACKING = 0,		/* Frame packing */
	DWB_STEREO_TYPE_FRAME_SEQUENTIAL = 3,	/* Frame sequential */
};

enum dwb_out_format {
	DWB_OUT_FORMAT_32BPP_ARGB = 0,
	DWB_OUT_FORMAT_32BPP_RGBA = 1,
	DWB_OUT_FORMAT_64BPP_ARGB = 2,
	DWB_OUT_FORMAT_64BPP_RGBA = 3
};

enum dwb_out_denorm {
	DWB_OUT_DENORM_10BPC = 0,
	DWB_OUT_DENORM_8BPC = 1,
	DWB_OUT_DENORM_BYPASS = 2
};

enum cm_gamut_remap_select {
	CM_GAMUT_REMAP_MODE_BYPASS = 0,
	CM_GAMUT_REMAP_MODE_RAMA_COEFF,
	CM_GAMUT_REMAP_MODE_RAMB_COEFF,
	CM_GAMUT_REMAP_MODE_RESERVED
};

enum cm_gamut_coef_format {
	CM_GAMUT_REMAP_COEF_FORMAT_S2_13 = 0,
	CM_GAMUT_REMAP_COEF_FORMAT_S3_12 = 1
};

enum mpcc_gamut_remap_mode_select {
	MPCC_GAMUT_REMAP_MODE_SELECT_0 = 0,
	MPCC_GAMUT_REMAP_MODE_SELECT_1,
	MPCC_GAMUT_REMAP_MODE_SELECT_2
};

enum mpcc_gamut_remap_id {
	MPCC_OGAM_GAMUT_REMAP,
	MPCC_MCM_FIRST_GAMUT_REMAP,
	MPCC_MCM_SECOND_GAMUT_REMAP
};

enum cursor_matrix_mode {
	CUR_MATRIX_BYPASS = 0,
	CUR_MATRIX_SET_A,
	CUR_MATRIX_SET_B
};

struct mcif_warmup_params {
	union large_integer	start_address;
	unsigned int		address_increment;
	unsigned int		region_size;
	unsigned int		p_vmid;
};

#define MCIF_BUF_COUNT	4

struct mcif_buf_params {
	unsigned long long	luma_address[MCIF_BUF_COUNT];
	unsigned long long	chroma_address[MCIF_BUF_COUNT];
	unsigned int		luma_pitch;
	unsigned int		chroma_pitch;
	unsigned int		warmup_pitch;
	unsigned int		swlock;
	unsigned int		p_vmid;
};


#define MAX_TG_COLOR_VALUE 0x3FF
struct tg_color {
	/* Maximum 10 bits color value */
	uint16_t color_r_cr;
	uint16_t color_g_y;
	uint16_t color_b_cb;
};

enum symclk_state {
	SYMCLK_OFF_TX_OFF,
	SYMCLK_ON_TX_ON,
	SYMCLK_ON_TX_OFF,
};

struct phy_state {
	struct {
		uint8_t otg		: 1;
		uint8_t reserved	: 7;
	} symclk_ref_cnts;
	enum symclk_state symclk_state;
};

#endif /* DC_HW_TYPES_H */