#ifndef _XE_GPU_COMMANDS_H_
#define _XE_GPU_COMMANDS_H_
#include "regs/xe_reg_defs.h"
#define XY_CTRL_SURF_COPY_BLT …
#define SRC_ACCESS_TYPE_SHIFT …
#define DST_ACCESS_TYPE_SHIFT …
#define CCS_SIZE_MASK …
#define XE2_CCS_SIZE_MASK …
#define XY_CTRL_SURF_MOCS_MASK …
#define XE2_XY_CTRL_SURF_MOCS_INDEX_MASK …
#define NUM_CCS_BYTES_PER_BLOCK …
#define NUM_BYTES_PER_CCS_BYTE(_xe) …
#define XY_FAST_COLOR_BLT_CMD …
#define XY_FAST_COLOR_BLT_DEPTH_32 …
#define XY_FAST_COLOR_BLT_DW …
#define XY_FAST_COLOR_BLT_MOCS_MASK …
#define XE2_XY_FAST_COLOR_BLT_MOCS_INDEX_MASK …
#define XY_FAST_COLOR_BLT_MEM_TYPE_SHIFT …
#define XY_FAST_COPY_BLT_CMD …
#define XY_FAST_COPY_BLT_DEPTH_32 …
#define XY_FAST_COPY_BLT_D1_SRC_TILE4 …
#define XY_FAST_COPY_BLT_D1_DST_TILE4 …
#define XE2_XY_FAST_COPY_BLT_MOCS_INDEX_MASK …
#define PVC_MEM_SET_CMD …
#define PVC_MEM_SET_CMD_LEN_DW …
#define PVC_MEM_SET_MATRIX …
#define PVC_MEM_SET_DATA_FIELD …
#define PVC_MEM_SET_MOCS_INDEX_MASK …
#define XE2_MEM_SET_MOCS_INDEX_MASK …
#define GFX_OP_PIPE_CONTROL(len) …
#define PIPE_CONTROL0_HDC_PIPELINE_FLUSH …
#define PIPE_CONTROL_COMMAND_CACHE_INVALIDATE …
#define PIPE_CONTROL_TILE_CACHE_FLUSH …
#define PIPE_CONTROL_AMFS_FLUSH …
#define PIPE_CONTROL_GLOBAL_GTT_IVB …
#define PIPE_CONTROL_LRI_POST_SYNC …
#define PIPE_CONTROL_STORE_DATA_INDEX …
#define PIPE_CONTROL_CS_STALL …
#define PIPE_CONTROL_GLOBAL_SNAPSHOT_RESET …
#define PIPE_CONTROL_TLB_INVALIDATE …
#define PIPE_CONTROL_PSD_SYNC …
#define PIPE_CONTROL_QW_WRITE …
#define PIPE_CONTROL_DEPTH_STALL …
#define PIPE_CONTROL_RENDER_TARGET_CACHE_FLUSH …
#define PIPE_CONTROL_INSTRUCTION_CACHE_INVALIDATE …
#define PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE …
#define PIPE_CONTROL_INDIRECT_STATE_DISABLE …
#define PIPE_CONTROL_FLUSH_ENABLE …
#define PIPE_CONTROL_DC_FLUSH_ENABLE …
#define PIPE_CONTROL_VF_CACHE_INVALIDATE …
#define PIPE_CONTROL_CONST_CACHE_INVALIDATE …
#define PIPE_CONTROL_STATE_CACHE_INVALIDATE …
#define PIPE_CONTROL_STALL_AT_SCOREBOARD …
#define PIPE_CONTROL_DEPTH_CACHE_FLUSH …
#endif