#ifndef __INTEL_VRR_REGS_H__
#define __INTEL_VRR_REGS_H__
#include "intel_display_reg_defs.h"
#define _TRANS_VRR_CTL_A …
#define _TRANS_VRR_CTL_B …
#define _TRANS_VRR_CTL_C …
#define _TRANS_VRR_CTL_D …
#define TRANS_VRR_CTL(dev_priv, trans) …
#define VRR_CTL_VRR_ENABLE …
#define VRR_CTL_IGN_MAX_SHIFT …
#define VRR_CTL_FLIP_LINE_EN …
#define VRR_CTL_PIPELINE_FULL_MASK …
#define VRR_CTL_PIPELINE_FULL(x) …
#define VRR_CTL_PIPELINE_FULL_OVERRIDE …
#define XELPD_VRR_CTL_VRR_GUARDBAND_MASK …
#define XELPD_VRR_CTL_VRR_GUARDBAND(x) …
#define _TRANS_VRR_VMAX_A …
#define _TRANS_VRR_VMAX_B …
#define _TRANS_VRR_VMAX_C …
#define _TRANS_VRR_VMAX_D …
#define TRANS_VRR_VMAX(dev_priv, trans) …
#define VRR_VMAX_MASK …
#define _TRANS_VRR_VMIN_A …
#define _TRANS_VRR_VMIN_B …
#define _TRANS_VRR_VMIN_C …
#define _TRANS_VRR_VMIN_D …
#define TRANS_VRR_VMIN(dev_priv, trans) …
#define VRR_VMIN_MASK …
#define _TRANS_VRR_VMAXSHIFT_A …
#define _TRANS_VRR_VMAXSHIFT_B …
#define _TRANS_VRR_VMAXSHIFT_C …
#define _TRANS_VRR_VMAXSHIFT_D …
#define TRANS_VRR_VMAXSHIFT(dev_priv, trans) …
#define VRR_VMAXSHIFT_DEC_MASK …
#define VRR_VMAXSHIFT_DEC …
#define VRR_VMAXSHIFT_INC_MASK …
#define _TRANS_VRR_STATUS_A …
#define _TRANS_VRR_STATUS_B …
#define _TRANS_VRR_STATUS_C …
#define _TRANS_VRR_STATUS_D …
#define TRANS_VRR_STATUS(dev_priv, trans) …
#define VRR_STATUS_VMAX_REACHED …
#define VRR_STATUS_NOFLIP_TILL_BNDR …
#define VRR_STATUS_FLIP_BEF_BNDR …
#define VRR_STATUS_NO_FLIP_FRAME …
#define VRR_STATUS_VRR_EN_LIVE …
#define VRR_STATUS_FLIPS_SERVICED …
#define VRR_STATUS_VBLANK_MASK …
#define STATUS_FSM_IDLE …
#define STATUS_FSM_WAIT_TILL_FDB …
#define STATUS_FSM_WAIT_TILL_FS …
#define STATUS_FSM_WAIT_TILL_FLIP …
#define STATUS_FSM_PIPELINE_FILL …
#define STATUS_FSM_ACTIVE …
#define STATUS_FSM_LEGACY_VBLANK …
#define _TRANS_VRR_VTOTAL_PREV_A …
#define _TRANS_VRR_VTOTAL_PREV_B …
#define _TRANS_VRR_VTOTAL_PREV_C …
#define _TRANS_VRR_VTOTAL_PREV_D …
#define TRANS_VRR_VTOTAL_PREV(dev_priv, trans) …
#define VRR_VTOTAL_FLIP_BEFR_BNDR …
#define VRR_VTOTAL_FLIP_AFTER_BNDR …
#define VRR_VTOTAL_FLIP_AFTER_DBLBUF …
#define VRR_VTOTAL_PREV_FRAME_MASK …
#define _TRANS_VRR_FLIPLINE_A …
#define _TRANS_VRR_FLIPLINE_B …
#define _TRANS_VRR_FLIPLINE_C …
#define _TRANS_VRR_FLIPLINE_D …
#define TRANS_VRR_FLIPLINE(dev_priv, trans) …
#define VRR_FLIPLINE_MASK …
#define _TRANS_VRR_STATUS2_A …
#define _TRANS_VRR_STATUS2_B …
#define _TRANS_VRR_STATUS2_C …
#define _TRANS_VRR_STATUS2_D …
#define TRANS_VRR_STATUS2(dev_priv, trans) …
#define VRR_STATUS2_VERT_LN_CNT_MASK …
#define _TRANS_PUSH_A …
#define _TRANS_PUSH_B …
#define _TRANS_PUSH_C …
#define _TRANS_PUSH_D …
#define TRANS_PUSH(dev_priv, trans) …
#define TRANS_PUSH_EN …
#define TRANS_PUSH_SEND …
#define _TRANS_VRR_VSYNC_A …
#define TRANS_VRR_VSYNC(dev_priv, trans) …
#define VRR_VSYNC_END_MASK …
#define VRR_VSYNC_END(vsync_end) …
#define VRR_VSYNC_START_MASK …
#define VRR_VSYNC_START(vsync_start) …
#define _TRANS_CMRR_M_LO_A …
#define TRANS_CMRR_M_LO(dev_priv, trans) …
#define _TRANS_CMRR_M_HI_A …
#define TRANS_CMRR_M_HI(dev_priv, trans) …
#define _TRANS_CMRR_N_LO_A …
#define TRANS_CMRR_N_LO(dev_priv, trans) …
#define _TRANS_CMRR_N_HI_A …
#define TRANS_CMRR_N_HI(dev_priv, trans) …
#define VRR_CTL_CMRR_ENABLE …
#endif