/* SPDX-License-Identifier: GPL-2.0 */ /* * linux/include/linux/sunrpc/svc.h * * RPC server declarations. * * Copyright (C) 1995, 1996 Olaf Kirch <[email protected]> */ #ifndef SUNRPC_SVC_H #define SUNRPC_SVC_H #include <linux/in.h> #include <linux/in6.h> #include <linux/sunrpc/types.h> #include <linux/sunrpc/xdr.h> #include <linux/sunrpc/auth.h> #include <linux/sunrpc/svcauth.h> #include <linux/lwq.h> #include <linux/wait.h> #include <linux/mm.h> #include <linux/pagevec.h> #include <linux/kthread.h> /* * * RPC service thread pool. * * Pool of threads and temporary sockets. Generally there is only * a single one of these per RPC service, but on NUMA machines those * services that can benefit from it (i.e. nfs but not lockd) will * have one pool per NUMA node. This optimisation reduces cross- * node traffic on multi-node NUMA NFS servers. */ struct svc_pool { … } ____cacheline_aligned_in_smp; /* bits for sp_flags */ enum { … }; /* * RPC service. * * An RPC service is a ``daemon,'' possibly multithreaded, which * receives and processes incoming RPC messages. * It has one or more transport sockets associated with it, and maintains * a list of idle threads waiting for input. * * We currently do not support more than one RPC program per daemon. */ struct svc_serv { … }; /* This is used by pool_stats to find and lock an svc */ struct svc_info { … }; void svc_destroy(struct svc_serv **svcp); /* * Maximum payload size supported by a kernel RPC server. * This is use to determine the max number of pages nfsd is * willing to return in a single READ operation. * * These happen to all be powers of 2, which is not strictly * necessary but helps enforce the real limitation, which is * that they should be multiples of PAGE_SIZE. * * For UDP transports, a block plus NFS,RPC, and UDP headers * has to fit into the IP datagram limit of 64K. The largest * feasible number for all known page sizes is probably 48K, * but we choose 32K here. This is the same as the historical * Linux limit; someone who cares more about NFS/UDP performance * can test a larger number. * * For TCP transports we have more freedom. A size of 1MB is * chosen to match the client limit. Other OSes are known to * have larger limits, but those numbers are probably beyond * the point of diminishing returns. */ #define RPCSVC_MAXPAYLOAD … #define RPCSVC_MAXPAYLOAD_TCP … #define RPCSVC_MAXPAYLOAD_UDP … extern u32 svc_max_payload(const struct svc_rqst *rqstp); /* * RPC Requests and replies are stored in one or more pages. * We maintain an array of pages for each server thread. * Requests are copied into these pages as they arrive. Remaining * pages are available to write the reply into. * * Pages are sent using ->sendmsg with MSG_SPLICE_PAGES so each server thread * needs to allocate more to replace those used in sending. To help keep track * of these pages we have a receive list where all pages initialy live, and a * send list where pages are moved to when there are to be part of a reply. * * We use xdr_buf for holding responses as it fits well with NFS * read responses (that have a header, and some data pages, and possibly * a tail) and means we can share some client side routines. * * The xdr_buf.head kvec always points to the first page in the rq_*pages * list. The xdr_buf.pages pointer points to the second page on that * list. xdr_buf.tail points to the end of the first page. * This assumes that the non-page part of an rpc reply will fit * in a page - NFSd ensures this. lockd also has no trouble. * * Each request/reply pair can have at most one "payload", plus two pages, * one for the request, and one for the reply. * We using ->sendfile to return read data, we might need one extra page * if the request is not page-aligned. So add another '1'. */ #define RPCSVC_MAXPAGES … /* * The context of a single thread, including the request currently being * processed. */ struct svc_rqst { … }; /* bits for rq_flags */ enum { … }; #define SVC_NET(rqst) … /* * Rigorous type checking on sockaddr type conversions */ static inline struct sockaddr_in *svc_addr_in(const struct svc_rqst *rqst) { … } static inline struct sockaddr_in6 *svc_addr_in6(const struct svc_rqst *rqst) { … } static inline struct sockaddr *svc_addr(const struct svc_rqst *rqst) { … } static inline struct sockaddr_in *svc_daddr_in(const struct svc_rqst *rqst) { … } static inline struct sockaddr_in6 *svc_daddr_in6(const struct svc_rqst *rqst) { … } static inline struct sockaddr *svc_daddr(const struct svc_rqst *rqst) { … } /** * svc_thread_should_stop - check if this thread should stop * @rqstp: the thread that might need to stop * * To stop an svc thread, the pool flags SP_NEED_VICTIM and SP_VICTIM_REMAINS * are set. The first thread which sees SP_NEED_VICTIM clears it, becoming * the victim using this function. It should then promptly call * svc_exit_thread() to complete the process, clearing SP_VICTIM_REMAINS * so the task waiting for a thread to exit can wake and continue. * * Return values: * %true: caller should invoke svc_exit_thread() * %false: caller should do nothing */ static inline bool svc_thread_should_stop(struct svc_rqst *rqstp) { … } /** * svc_thread_init_status - report whether thread has initialised successfully * @rqstp: the thread in question * @err: errno code * * After performing any initialisation that could fail, and before starting * normal work, each sunrpc svc_thread must call svc_thread_init_status() * with an appropriate error, or zero. * * If zero is passed, the thread is ready and must continue until * svc_thread_should_stop() returns true. If a non-zero error is passed * the call will not return - the thread will exit. */ static inline void svc_thread_init_status(struct svc_rqst *rqstp, int err) { … } struct svc_deferred_req { … }; struct svc_process_info { … }; /* * RPC program - an array of these can use the same transport endpoint */ struct svc_program { … }; /* * RPC program version */ struct svc_version { … }; /* * RPC procedure info */ struct svc_procedure { … }; /* * Function prototypes. */ int sunrpc_set_pool_mode(const char *val); int sunrpc_get_pool_mode(char *val, size_t size); void svc_rpcb_cleanup(struct svc_serv *serv, struct net *net); int svc_bind(struct svc_serv *serv, struct net *net); struct svc_serv *svc_create(struct svc_program *, unsigned int, int (*threadfn)(void *data)); bool svc_rqst_replace_page(struct svc_rqst *rqstp, struct page *page); void svc_rqst_release_pages(struct svc_rqst *rqstp); void svc_exit_thread(struct svc_rqst *); struct svc_serv * svc_create_pooled(struct svc_program *prog, unsigned int nprog, struct svc_stat *stats, unsigned int bufsize, int (*threadfn)(void *data)); int svc_set_num_threads(struct svc_serv *, struct svc_pool *, int); int svc_pool_stats_open(struct svc_info *si, struct file *file); void svc_process(struct svc_rqst *rqstp); void svc_process_bc(struct rpc_rqst *req, struct svc_rqst *rqstp); int svc_register(const struct svc_serv *, struct net *, const int, const unsigned short, const unsigned short); void svc_wake_up(struct svc_serv *); void svc_reserve(struct svc_rqst *rqstp, int space); void svc_pool_wake_idle_thread(struct svc_pool *pool); struct svc_pool *svc_pool_for_cpu(struct svc_serv *serv); char * svc_print_addr(struct svc_rqst *, char *, size_t); const char * svc_proc_name(const struct svc_rqst *rqstp); int svc_encode_result_payload(struct svc_rqst *rqstp, unsigned int offset, unsigned int length); unsigned int svc_fill_write_vector(struct svc_rqst *rqstp, struct xdr_buf *payload); char *svc_fill_symlink_pathname(struct svc_rqst *rqstp, struct kvec *first, void *p, size_t total); __be32 svc_generic_init_request(struct svc_rqst *rqstp, const struct svc_program *progp, struct svc_process_info *procinfo); int svc_generic_rpcbind_set(struct net *net, const struct svc_program *progp, u32 version, int family, unsigned short proto, unsigned short port); #define RPC_MAX_ADDRBUFLEN … /* * When we want to reduce the size of the reserved space in the response * buffer, we need to take into account the size of any checksum data that * may be at the end of the packet. This is difficult to determine exactly * for all cases without actually generating the checksum, so we just use a * static value. */ static inline void svc_reserve_auth(struct svc_rqst *rqstp, int space) { … } /** * svcxdr_init_decode - Prepare an xdr_stream for Call decoding * @rqstp: controlling server RPC transaction context * */ static inline void svcxdr_init_decode(struct svc_rqst *rqstp) { … } /** * svcxdr_init_encode - Prepare an xdr_stream for svc Reply encoding * @rqstp: controlling server RPC transaction context * */ static inline void svcxdr_init_encode(struct svc_rqst *rqstp) { … } /** * svcxdr_encode_opaque_pages - Insert pages into an xdr_stream * @xdr: xdr_stream to be updated * @pages: array of pages to insert * @base: starting offset of first data byte in @pages * @len: number of data bytes in @pages to insert * * After the @pages are added, the tail iovec is instantiated pointing * to end of the head buffer, and the stream is set up to encode * subsequent items into the tail. */ static inline void svcxdr_encode_opaque_pages(struct svc_rqst *rqstp, struct xdr_stream *xdr, struct page **pages, unsigned int base, unsigned int len) { … } /** * svcxdr_set_auth_slack - * @rqstp: RPC transaction * @slack: buffer space to reserve for the transaction's security flavor * * Set the request's slack space requirement, and set aside that much * space in the rqstp's rq_res.head for use when the auth wraps the Reply. */ static inline void svcxdr_set_auth_slack(struct svc_rqst *rqstp, int slack) { … } /** * svcxdr_set_accept_stat - Reserve space for the accept_stat field * @rqstp: RPC transaction context * * Return values: * %true: Success * %false: No response buffer space was available */ static inline bool svcxdr_set_accept_stat(struct svc_rqst *rqstp) { … } #endif /* SUNRPC_SVC_H */