linux/drivers/gpu/drm/i915/i915_vma_types.h

/* SPDX-License-Identifier: MIT */
/*
 * Copyright © 2016 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 *
 */

#ifndef __I915_VMA_TYPES_H__
#define __I915_VMA_TYPES_H__

#include <linux/rbtree.h>

#include <drm/drm_mm.h>

#include "gem/i915_gem_object_types.h"

/**
 * DOC: Global GTT views
 *
 * Background and previous state
 *
 * Historically objects could exists (be bound) in global GTT space only as
 * singular instances with a view representing all of the object's backing pages
 * in a linear fashion. This view will be called a normal view.
 *
 * To support multiple views of the same object, where the number of mapped
 * pages is not equal to the backing store, or where the layout of the pages
 * is not linear, concept of a GGTT view was added.
 *
 * One example of an alternative view is a stereo display driven by a single
 * image. In this case we would have a framebuffer looking like this
 * (2x2 pages):
 *
 *    12
 *    34
 *
 * Above would represent a normal GGTT view as normally mapped for GPU or CPU
 * rendering. In contrast, fed to the display engine would be an alternative
 * view which could look something like this:
 *
 *   1212
 *   3434
 *
 * In this example both the size and layout of pages in the alternative view is
 * different from the normal view.
 *
 * Implementation and usage
 *
 * GGTT views are implemented using VMAs and are distinguished via enum
 * i915_gtt_view_type and struct i915_gtt_view.
 *
 * A new flavour of core GEM functions which work with GGTT bound objects were
 * added with the _ggtt_ infix, and sometimes with _view postfix to avoid
 * renaming  in large amounts of code. They take the struct i915_gtt_view
 * parameter encapsulating all metadata required to implement a view.
 *
 * As a helper for callers which are only interested in the normal view,
 * globally const i915_gtt_view_normal singleton instance exists. All old core
 * GEM API functions, the ones not taking the view parameter, are operating on,
 * or with the normal GGTT view.
 *
 * Code wanting to add or use a new GGTT view needs to:
 *
 * 1. Add a new enum with a suitable name.
 * 2. Extend the metadata in the i915_gtt_view structure if required.
 * 3. Add support to i915_get_vma_pages().
 *
 * New views are required to build a scatter-gather table from within the
 * i915_get_vma_pages function. This table is stored in the vma.gtt_view and
 * exists for the lifetime of an VMA.
 *
 * Core API is designed to have copy semantics which means that passed in
 * struct i915_gtt_view does not need to be persistent (left around after
 * calling the core API functions).
 *
 */

struct i915_vma_resource;

struct intel_remapped_plane_info {} __packed;

struct intel_remapped_info {} __packed;

struct intel_rotation_info {} __packed;

struct intel_partial_info {} __packed;

enum i915_gtt_view_type {};

static inline void assert_i915_gem_gtt_types(void)
{}

struct i915_gtt_view {};

/**
 * DOC: Virtual Memory Address
 *
 * A VMA represents a GEM BO that is bound into an address space. Therefore, a
 * VMA's presence cannot be guaranteed before binding, or after unbinding the
 * object into/from the address space.
 *
 * To make things as simple as possible (ie. no refcounting), a VMA's lifetime
 * will always be <= an objects lifetime. So object refcounting should cover us.
 */
struct i915_vma {};

#endif