linux/drivers/gpu/drm/i915/i915_vma.h

/*
 * Copyright © 2016 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 *
 */

#ifndef __I915_VMA_H__
#define __I915_VMA_H__

#include <linux/io-mapping.h>
#include <linux/rbtree.h>

#include <drm/drm_mm.h>

#include "gt/intel_ggtt_fencing.h"
#include "gem/i915_gem_object.h"

#include "i915_gem_gtt.h"

#include "i915_active.h"
#include "i915_request.h"
#include "i915_vma_resource.h"
#include "i915_vma_types.h"

struct i915_vma *
i915_vma_instance(struct drm_i915_gem_object *obj,
		  struct i915_address_space *vm,
		  const struct i915_gtt_view *view);

void i915_vma_unpin_and_release(struct i915_vma **p_vma, unsigned int flags);
#define I915_VMA_RELEASE_MAP

static inline bool i915_vma_is_active(const struct i915_vma *vma)
{}

/* do not reserve memory to prevent deadlocks */
#define __EXEC_OBJECT_NO_RESERVE
#define __EXEC_OBJECT_NO_REQUEST_AWAIT

int __must_check _i915_vma_move_to_active(struct i915_vma *vma,
					  struct i915_request *rq,
					  struct dma_fence *fence,
					  unsigned int flags);
static inline int __must_check
i915_vma_move_to_active(struct i915_vma *vma, struct i915_request *rq,
			unsigned int flags)
{}

#define __i915_vma_flags(v)

static inline bool i915_vma_is_ggtt(const struct i915_vma *vma)
{}

static inline bool i915_vma_is_dpt(const struct i915_vma *vma)
{}

static inline bool i915_vma_has_ggtt_write(const struct i915_vma *vma)
{}

static inline void i915_vma_set_ggtt_write(struct i915_vma *vma)
{}

static inline bool i915_vma_unset_ggtt_write(struct i915_vma *vma)
{}

void i915_vma_flush_writes(struct i915_vma *vma);

static inline bool i915_vma_is_map_and_fenceable(const struct i915_vma *vma)
{}

static inline bool i915_vma_set_userfault(struct i915_vma *vma)
{}

static inline void i915_vma_unset_userfault(struct i915_vma *vma)
{}

static inline bool i915_vma_has_userfault(const struct i915_vma *vma)
{}

static inline bool i915_vma_is_closed(const struct i915_vma *vma)
{}

/* Internal use only. */
static inline u64 __i915_vma_size(const struct i915_vma *vma)
{}

/**
 * i915_vma_size - Obtain the va range size of the vma
 * @vma: The vma
 *
 * GPU virtual address space may be allocated with padding. This
 * function returns the effective virtual address range size
 * with padding subtracted.
 *
 * Return: The effective virtual address range size.
 */
static inline u64 i915_vma_size(const struct i915_vma *vma)
{}

/* Internal use only. */
static inline u64 __i915_vma_offset(const struct i915_vma *vma)
{}

/**
 * i915_vma_offset - Obtain the va offset of the vma
 * @vma: The vma
 *
 * GPU virtual address space may be allocated with padding. This
 * function returns the effective virtual address offset the gpu
 * should use to access the bound data.
 *
 * Return: The effective virtual address offset.
 */
static inline u64 i915_vma_offset(const struct i915_vma *vma)
{}

static inline u32 i915_ggtt_offset(const struct i915_vma *vma)
{}

static inline u32 i915_ggtt_pin_bias(struct i915_vma *vma)
{}

static inline struct i915_vma *i915_vma_get(struct i915_vma *vma)
{}

static inline struct i915_vma *i915_vma_tryget(struct i915_vma *vma)
{}

static inline void i915_vma_put(struct i915_vma *vma)
{}

static inline long
i915_vma_compare(struct i915_vma *vma,
		 struct i915_address_space *vm,
		 const struct i915_gtt_view *view)
{}

struct i915_vma_work *i915_vma_work(void);
int i915_vma_bind(struct i915_vma *vma,
		  unsigned int pat_index,
		  u32 flags,
		  struct i915_vma_work *work,
		  struct i915_vma_resource *vma_res);

bool i915_gem_valid_gtt_space(struct i915_vma *vma, unsigned long color);
bool i915_vma_misplaced(const struct i915_vma *vma,
			u64 size, u64 alignment, u64 flags);
void __i915_vma_set_map_and_fenceable(struct i915_vma *vma);
void i915_vma_revoke_mmap(struct i915_vma *vma);
void vma_invalidate_tlb(struct i915_address_space *vm, u32 *tlb);
struct dma_fence *__i915_vma_evict(struct i915_vma *vma, bool async);
int __i915_vma_unbind(struct i915_vma *vma);
int __must_check i915_vma_unbind(struct i915_vma *vma);
int __must_check i915_vma_unbind_async(struct i915_vma *vma, bool trylock_vm);
int __must_check i915_vma_unbind_unlocked(struct i915_vma *vma);
void i915_vma_unlink_ctx(struct i915_vma *vma);
void i915_vma_close(struct i915_vma *vma);
void i915_vma_reopen(struct i915_vma *vma);

void i915_vma_destroy_locked(struct i915_vma *vma);
void i915_vma_destroy(struct i915_vma *vma);

#define assert_vma_held(vma)

static inline void i915_vma_lock(struct i915_vma *vma)
{}

static inline void i915_vma_unlock(struct i915_vma *vma)
{}

int __must_check
i915_vma_pin_ww(struct i915_vma *vma, struct i915_gem_ww_ctx *ww,
		u64 size, u64 alignment, u64 flags);

static inline int __must_check
i915_vma_pin(struct i915_vma *vma, u64 size, u64 alignment, u64 flags)
{}

int i915_ggtt_pin(struct i915_vma *vma, struct i915_gem_ww_ctx *ww,
		  u32 align, unsigned int flags);

static inline int i915_vma_pin_count(const struct i915_vma *vma)
{}

static inline bool i915_vma_is_pinned(const struct i915_vma *vma)
{}

static inline void __i915_vma_pin(struct i915_vma *vma)
{}

static inline void __i915_vma_unpin(struct i915_vma *vma)
{}

static inline void i915_vma_unpin(struct i915_vma *vma)
{}

static inline bool i915_vma_is_bound(const struct i915_vma *vma,
				     unsigned int where)
{}

static inline bool i915_node_color_differs(const struct drm_mm_node *node,
					   unsigned long color)
{}

/**
 * i915_vma_pin_iomap - calls ioremap_wc to map the GGTT VMA via the aperture
 * @vma: VMA to iomap
 *
 * The passed in VMA has to be pinned in the global GTT mappable region.
 * An extra pinning of the VMA is acquired for the return iomapping,
 * the caller must call i915_vma_unpin_iomap to relinquish the pinning
 * after the iomapping is no longer required.
 *
 * Returns a valid iomapped pointer or ERR_PTR.
 */
void __iomem *i915_vma_pin_iomap(struct i915_vma *vma);

/**
 * i915_vma_unpin_iomap - unpins the mapping returned from i915_vma_iomap
 * @vma: VMA to unpin
 *
 * Unpins the previously iomapped VMA from i915_vma_pin_iomap().
 *
 * This function is only valid to be called on a VMA previously
 * iomapped by the caller with i915_vma_pin_iomap().
 */
void i915_vma_unpin_iomap(struct i915_vma *vma);

/**
 * i915_vma_pin_fence - pin fencing state
 * @vma: vma to pin fencing for
 *
 * This pins the fencing state (whether tiled or untiled) to make sure the
 * vma (and its object) is ready to be used as a scanout target. Fencing
 * status must be synchronize first by calling i915_vma_get_fence():
 *
 * The resulting fence pin reference must be released again with
 * i915_vma_unpin_fence().
 *
 * Returns:
 * True if the vma has a fence, false otherwise.
 */
int __must_check i915_vma_pin_fence(struct i915_vma *vma);
void i915_vma_revoke_fence(struct i915_vma *vma);

int __i915_vma_pin_fence(struct i915_vma *vma);

static inline void __i915_vma_unpin_fence(struct i915_vma *vma)
{}

/**
 * i915_vma_unpin_fence - unpin fencing state
 * @vma: vma to unpin fencing for
 *
 * This releases the fence pin reference acquired through
 * i915_vma_pin_fence. It will handle both objects with and without an
 * attached fence correctly, callers do not need to distinguish this.
 */
static inline void
i915_vma_unpin_fence(struct i915_vma *vma)
{}

static inline int i915_vma_fence_id(const struct i915_vma *vma)
{}

void i915_vma_parked(struct intel_gt *gt);

static inline bool i915_vma_is_scanout(const struct i915_vma *vma)
{}

static inline void i915_vma_mark_scanout(struct i915_vma *vma)
{}

static inline void i915_vma_clear_scanout(struct i915_vma *vma)
{}

void i915_ggtt_clear_scanout(struct drm_i915_gem_object *obj);

#define for_each_until(cond)

/**
 * for_each_ggtt_vma - Iterate over the GGTT VMA belonging to an object.
 * @V: the #i915_vma iterator
 * @OBJ: the #drm_i915_gem_object
 *
 * GGTT VMA are placed at the being of the object's vma_list, see
 * vma_create(), so we can stop our walk as soon as we see a ppgtt VMA,
 * or the list is empty ofc.
 */
#define for_each_ggtt_vma(V, OBJ)

struct i915_vma *i915_vma_make_unshrinkable(struct i915_vma *vma);
void i915_vma_make_shrinkable(struct i915_vma *vma);
void i915_vma_make_purgeable(struct i915_vma *vma);

int i915_vma_wait_for_bind(struct i915_vma *vma);

static inline int i915_vma_sync(struct i915_vma *vma)
{}

/**
 * i915_vma_get_current_resource - Get the current resource of the vma
 * @vma: The vma to get the current resource from.
 *
 * It's illegal to call this function if the vma is not bound.
 *
 * Return: A refcounted pointer to the current vma resource
 * of the vma, assuming the vma is bound.
 */
static inline struct i915_vma_resource *
i915_vma_get_current_resource(struct i915_vma *vma)
{}

#if IS_ENABLED(CONFIG_DRM_I915_SELFTEST)
void i915_vma_resource_init_from_vma(struct i915_vma_resource *vma_res,
				     struct i915_vma *vma);
#endif

void i915_vma_module_exit(void);
int i915_vma_module_init(void);

I915_SELFTEST_DECLARE();
I915_SELFTEST_DECLARE();

#endif