/* * Copyright(c) 2011-2016 Intel Corporation. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Kevin Tian <[email protected]> * * Contributors: * Bing Niu <[email protected]> * Xu Han <[email protected]> * Ping Gao <[email protected]> * Xiaoguang Chen <[email protected]> * Yang Liu <[email protected]> * Tina Zhang <[email protected]> * */ #include <uapi/drm/drm_fourcc.h> #include "gvt.h" #include "i915_drv.h" #include "i915_pvinfo.h" #include "i915_reg.h" #include "display/i9xx_plane_regs.h" #include "display/intel_cursor_regs.h" #include "display/intel_sprite_regs.h" #include "display/skl_universal_plane_regs.h" #define PRIMARY_FORMAT_NUM … struct pixel_format { … }; static const struct pixel_format bdw_pixel_formats[] = …; static const struct pixel_format skl_pixel_formats[] = …; static int bdw_format_to_drm(int format) { … } static int skl_format_to_drm(int format, bool rgb_order, bool alpha, int yuv_order) { … } static u32 intel_vgpu_get_stride(struct intel_vgpu *vgpu, int pipe, u32 tiled, int stride_mask, int bpp) { … } static int get_active_pipe(struct intel_vgpu *vgpu) { … } /** * intel_vgpu_decode_primary_plane - Decode primary plane * @vgpu: input vgpu * @plane: primary plane to save decoded info * This function is called for decoding plane * * Returns: * 0 on success, non-zero if failed. */ int intel_vgpu_decode_primary_plane(struct intel_vgpu *vgpu, struct intel_vgpu_primary_plane_format *plane) { … } #define CURSOR_FORMAT_NUM … struct cursor_mode_format { … }; static const struct cursor_mode_format cursor_pixel_formats[] = …; static int cursor_mode_to_drm(int mode) { … } /** * intel_vgpu_decode_cursor_plane - Decode sprite plane * @vgpu: input vgpu * @plane: cursor plane to save decoded info * This function is called for decoding plane * * Returns: * 0 on success, non-zero if failed. */ int intel_vgpu_decode_cursor_plane(struct intel_vgpu *vgpu, struct intel_vgpu_cursor_plane_format *plane) { … } #define SPRITE_FORMAT_NUM … static const struct pixel_format sprite_pixel_formats[SPRITE_FORMAT_NUM] = …; /** * intel_vgpu_decode_sprite_plane - Decode sprite plane * @vgpu: input vgpu * @plane: sprite plane to save decoded info * This function is called for decoding plane * * Returns: * 0 on success, non-zero if failed. */ int intel_vgpu_decode_sprite_plane(struct intel_vgpu *vgpu, struct intel_vgpu_sprite_plane_format *plane) { … }