linux/drivers/gpu/vga/vga_switcheroo.c

/*
 * vga_switcheroo.c - Support for laptop with dual GPU using one set of outputs
 *
 * Copyright (c) 2010 Red Hat Inc.
 * Author : Dave Airlie <[email protected]>
 *
 * Copyright (c) 2015 Lukas Wunner <[email protected]>
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS
 * IN THE SOFTWARE.
 *
 */

#define pr_fmt(fmt)

#include <linux/apple-gmux.h>
#include <linux/console.h>
#include <linux/debugfs.h>
#include <linux/fb.h>
#include <linux/fs.h>
#include <linux/fbcon.h>
#include <linux/module.h>
#include <linux/pci.h>
#include <linux/pm_domain.h>
#include <linux/pm_runtime.h>
#include <linux/seq_file.h>
#include <linux/uaccess.h>
#include <linux/vgaarb.h>
#include <linux/vga_switcheroo.h>

/**
 * DOC: Overview
 *
 * vga_switcheroo is the Linux subsystem for laptop hybrid graphics.
 * These come in two flavors:
 *
 * * muxed: Dual GPUs with a multiplexer chip to switch outputs between GPUs.
 * * muxless: Dual GPUs but only one of them is connected to outputs.
 *   The other one is merely used to offload rendering, its results
 *   are copied over PCIe into the framebuffer. On Linux this is
 *   supported with DRI PRIME.
 *
 * Hybrid graphics started to appear in the late Naughties and were initially
 * all muxed. Newer laptops moved to a muxless architecture for cost reasons.
 * A notable exception is the MacBook Pro which continues to use a mux.
 * Muxes come with varying capabilities: Some switch only the panel, others
 * can also switch external displays. Some switch all display pins at once
 * while others can switch just the DDC lines. (To allow EDID probing
 * for the inactive GPU.) Also, muxes are often used to cut power to the
 * discrete GPU while it is not used.
 *
 * DRM drivers register GPUs with vga_switcheroo, these are henceforth called
 * clients. The mux is called the handler. Muxless machines also register a
 * handler to control the power state of the discrete GPU, its ->switchto
 * callback is a no-op for obvious reasons. The discrete GPU is often equipped
 * with an HDA controller for the HDMI/DP audio signal, this will also
 * register as a client so that vga_switcheroo can take care of the correct
 * suspend/resume order when changing the discrete GPU's power state. In total
 * there can thus be up to three clients: Two vga clients (GPUs) and one audio
 * client (on the discrete GPU). The code is mostly prepared to support
 * machines with more than two GPUs should they become available.
 *
 * The GPU to which the outputs are currently switched is called the
 * active client in vga_switcheroo parlance. The GPU not in use is the
 * inactive client. When the inactive client's DRM driver is loaded,
 * it will be unable to probe the panel's EDID and hence depends on
 * VBIOS to provide its display modes. If the VBIOS modes are bogus or
 * if there is no VBIOS at all (which is common on the MacBook Pro),
 * a client may alternatively request that the DDC lines are temporarily
 * switched to it, provided that the handler supports this. Switching
 * only the DDC lines and not the entire output avoids unnecessary
 * flickering.
 */

/**
 * struct vga_switcheroo_client - registered client
 * @pdev: client pci device
 * @fb_info: framebuffer to which console is remapped on switching
 * @pwr_state: current power state if manual power control is used.
 *	For driver power control, call vga_switcheroo_pwr_state().
 * @ops: client callbacks
 * @id: client identifier. Determining the id requires the handler,
 *	so gpus are initially assigned VGA_SWITCHEROO_UNKNOWN_ID
 *	and later given their true id in vga_switcheroo_enable()
 * @active: whether the outputs are currently switched to this client
 * @driver_power_control: whether power state is controlled by the driver's
 *	runtime pm. If true, writing ON and OFF to the vga_switcheroo debugfs
 *	interface is a no-op so as not to interfere with runtime pm
 * @list: client list
 * @vga_dev: pci device, indicate which GPU is bound to current audio client
 *
 * Registered client. A client can be either a GPU or an audio device on a GPU.
 * For audio clients, the @fb_info and @active members are bogus. For GPU
 * clients, the @vga_dev is bogus.
 */
struct vga_switcheroo_client {};

/*
 * protects access to struct vgasr_priv
 */
static DEFINE_MUTEX(vgasr_mutex);

/**
 * struct vgasr_priv - vga_switcheroo private data
 * @active: whether vga_switcheroo is enabled.
 *	Prerequisite is the registration of two GPUs and a handler
 * @delayed_switch_active: whether a delayed switch is pending
 * @delayed_client_id: client to which a delayed switch is pending
 * @debugfs_root: directory for vga_switcheroo debugfs interface
 * @registered_clients: number of registered GPUs
 *	(counting only vga clients, not audio clients)
 * @clients: list of registered clients
 * @handler: registered handler
 * @handler_flags: flags of registered handler
 * @mux_hw_lock: protects mux state
 *	(in particular while DDC lines are temporarily switched)
 * @old_ddc_owner: client to which DDC lines will be switched back on unlock
 *
 * vga_switcheroo private data. Currently only one vga_switcheroo instance
 * per system is supported.
 */
struct vgasr_priv {};

#define ID_BIT_AUDIO
#define client_is_audio(c)
#define client_is_vga(c)
#define client_id(c)

static void vga_switcheroo_debugfs_init(struct vgasr_priv *priv);
static void vga_switcheroo_debugfs_fini(struct vgasr_priv *priv);

/* only one switcheroo per system */
static struct vgasr_priv vgasr_priv =;

static bool vga_switcheroo_ready(void)
{}

static void vga_switcheroo_enable(void)
{}

/**
 * vga_switcheroo_register_handler() - register handler
 * @handler: handler callbacks
 * @handler_flags: handler flags
 *
 * Register handler. Enable vga_switcheroo if two vga clients have already
 * registered.
 *
 * Return: 0 on success, -EINVAL if a handler was already registered.
 */
int vga_switcheroo_register_handler(
			  const struct vga_switcheroo_handler *handler,
			  enum vga_switcheroo_handler_flags_t handler_flags)
{}
EXPORT_SYMBOL();

/**
 * vga_switcheroo_unregister_handler() - unregister handler
 *
 * Unregister handler. Disable vga_switcheroo.
 */
void vga_switcheroo_unregister_handler(void)
{}
EXPORT_SYMBOL();

/**
 * vga_switcheroo_handler_flags() - obtain handler flags
 *
 * Helper for clients to obtain the handler flags bitmask.
 *
 * Return: Handler flags. A value of 0 means that no handler is registered
 * or that the handler has no special capabilities.
 */
enum vga_switcheroo_handler_flags_t vga_switcheroo_handler_flags(void)
{}
EXPORT_SYMBOL();

static int register_client(struct pci_dev *pdev,
			   const struct vga_switcheroo_client_ops *ops,
			   enum vga_switcheroo_client_id id,
			   struct pci_dev *vga_dev,
			   bool active,
			   bool driver_power_control)
{}

/**
 * vga_switcheroo_register_client - register vga client
 * @pdev: client pci device
 * @ops: client callbacks
 * @driver_power_control: whether power state is controlled by the driver's
 *	runtime pm
 *
 * Register vga client (GPU). Enable vga_switcheroo if another GPU and a
 * handler have already registered. The power state of the client is assumed
 * to be ON. Beforehand, vga_switcheroo_client_probe_defer() shall be called
 * to ensure that all prerequisites are met.
 *
 * Return: 0 on success, -ENOMEM on memory allocation error.
 */
int vga_switcheroo_register_client(struct pci_dev *pdev,
				   const struct vga_switcheroo_client_ops *ops,
				   bool driver_power_control)
{}
EXPORT_SYMBOL();

/**
 * vga_switcheroo_register_audio_client - register audio client
 * @pdev: client pci device
 * @ops: client callbacks
 * @vga_dev:  pci device which is bound to current audio client
 *
 * Register audio client (audio device on a GPU). The client is assumed
 * to use runtime PM. Beforehand, vga_switcheroo_client_probe_defer()
 * shall be called to ensure that all prerequisites are met.
 *
 * Return: 0 on success, -ENOMEM on memory allocation error, -EINVAL on getting
 * client id error.
 */
int vga_switcheroo_register_audio_client(struct pci_dev *pdev,
			const struct vga_switcheroo_client_ops *ops,
			struct pci_dev *vga_dev)
{}
EXPORT_SYMBOL();

static struct vga_switcheroo_client *
find_client_from_pci(struct list_head *head, struct pci_dev *pdev)
{}

static struct vga_switcheroo_client *
find_client_from_id(struct list_head *head,
		    enum vga_switcheroo_client_id client_id)
{}

static struct vga_switcheroo_client *
find_active_client(struct list_head *head)
{}

/**
 * vga_switcheroo_client_probe_defer() - whether to defer probing a given client
 * @pdev: client pci device
 *
 * Determine whether any prerequisites are not fulfilled to probe a given
 * client. Drivers shall invoke this early on in their ->probe callback
 * and return %-EPROBE_DEFER if it evaluates to %true. Thou shalt not
 * register the client ere thou hast called this.
 *
 * Return: %true if probing should be deferred, otherwise %false.
 */
bool vga_switcheroo_client_probe_defer(struct pci_dev *pdev)
{}
EXPORT_SYMBOL();

static enum vga_switcheroo_state
vga_switcheroo_pwr_state(struct vga_switcheroo_client *client)
{}

/**
 * vga_switcheroo_get_client_state() - obtain power state of a given client
 * @pdev: client pci device
 *
 * Obtain power state of a given client as seen from vga_switcheroo.
 * The function is only called from hda_intel.c.
 *
 * Return: Power state.
 */
enum vga_switcheroo_state vga_switcheroo_get_client_state(struct pci_dev *pdev)
{}
EXPORT_SYMBOL();

/**
 * vga_switcheroo_unregister_client() - unregister client
 * @pdev: client pci device
 *
 * Unregister client. Disable vga_switcheroo if this is a vga client (GPU).
 */
void vga_switcheroo_unregister_client(struct pci_dev *pdev)
{}
EXPORT_SYMBOL();

/**
 * vga_switcheroo_client_fb_set() - set framebuffer of a given client
 * @pdev: client pci device
 * @info: framebuffer
 *
 * Set framebuffer of a given client. The console will be remapped to this
 * on switching.
 */
void vga_switcheroo_client_fb_set(struct pci_dev *pdev,
				 struct fb_info *info)
{}
EXPORT_SYMBOL();

/**
 * vga_switcheroo_lock_ddc() - temporarily switch DDC lines to a given client
 * @pdev: client pci device
 *
 * Temporarily switch DDC lines to the client identified by @pdev
 * (but leave the outputs otherwise switched to where they are).
 * This allows the inactive client to probe EDID. The DDC lines must
 * afterwards be switched back by calling vga_switcheroo_unlock_ddc(),
 * even if this function returns an error.
 *
 * Return: Previous DDC owner on success or a negative int on error.
 * Specifically, %-ENODEV if no handler has registered or if the handler
 * does not support switching the DDC lines. Also, a negative value
 * returned by the handler is propagated back to the caller.
 * The return value has merely an informational purpose for any caller
 * which might be interested in it. It is acceptable to ignore the return
 * value and simply rely on the result of the subsequent EDID probe,
 * which will be %NULL if DDC switching failed.
 */
int vga_switcheroo_lock_ddc(struct pci_dev *pdev)
{}
EXPORT_SYMBOL();

/**
 * vga_switcheroo_unlock_ddc() - switch DDC lines back to previous owner
 * @pdev: client pci device
 *
 * Switch DDC lines back to the previous owner after calling
 * vga_switcheroo_lock_ddc(). This must be called even if
 * vga_switcheroo_lock_ddc() returned an error.
 *
 * Return: Previous DDC owner on success (i.e. the client identifier of @pdev)
 * or a negative int on error.
 * Specifically, %-ENODEV if no handler has registered or if the handler
 * does not support switching the DDC lines. Also, a negative value
 * returned by the handler is propagated back to the caller.
 * Finally, invoking this function without calling vga_switcheroo_lock_ddc()
 * first is not allowed and will result in %-EINVAL.
 */
int vga_switcheroo_unlock_ddc(struct pci_dev *pdev)
{}
EXPORT_SYMBOL();

/**
 * DOC: Manual switching and manual power control
 *
 * In this mode of use, the file /sys/kernel/debug/vgaswitcheroo/switch
 * can be read to retrieve the current vga_switcheroo state and commands
 * can be written to it to change the state. The file appears as soon as
 * two GPU drivers and one handler have registered with vga_switcheroo.
 * The following commands are understood:
 *
 * * OFF: Power off the device not in use.
 * * ON: Power on the device not in use.
 * * IGD: Switch to the integrated graphics device.
 *   Power on the integrated GPU if necessary, power off the discrete GPU.
 *   Prerequisite is that no user space processes (e.g. Xorg, alsactl)
 *   have opened device files of the GPUs or the audio client. If the
 *   switch fails, the user may invoke lsof(8) or fuser(1) on /dev/dri/
 *   and /dev/snd/controlC1 to identify processes blocking the switch.
 * * DIS: Switch to the discrete graphics device.
 * * DIGD: Delayed switch to the integrated graphics device.
 *   This will perform the switch once the last user space process has
 *   closed the device files of the GPUs and the audio client.
 * * DDIS: Delayed switch to the discrete graphics device.
 * * MIGD: Mux-only switch to the integrated graphics device.
 *   Does not remap console or change the power state of either gpu.
 *   If the integrated GPU is currently off, the screen will turn black.
 *   If it is on, the screen will show whatever happens to be in VRAM.
 *   Either way, the user has to blindly enter the command to switch back.
 * * MDIS: Mux-only switch to the discrete graphics device.
 *
 * For GPUs whose power state is controlled by the driver's runtime pm,
 * the ON and OFF commands are a no-op (see next section).
 *
 * For muxless machines, the IGD/DIS, DIGD/DDIS and MIGD/MDIS commands
 * should not be used.
 */

static int vga_switcheroo_show(struct seq_file *m, void *v)
{}

static int vga_switcheroo_debugfs_open(struct inode *inode, struct file *file)
{}

static int vga_switchon(struct vga_switcheroo_client *client)
{}

static int vga_switchoff(struct vga_switcheroo_client *client)
{}

static void set_audio_state(enum vga_switcheroo_client_id id,
			    enum vga_switcheroo_state state)
{}

/* stage one happens before delay */
static int vga_switchto_stage1(struct vga_switcheroo_client *new_client)
{}

/* post delay */
static int vga_switchto_stage2(struct vga_switcheroo_client *new_client)
{}

static bool check_can_switch(void)
{}

static ssize_t
vga_switcheroo_debugfs_write(struct file *filp, const char __user *ubuf,
			     size_t cnt, loff_t *ppos)
{}

static const struct file_operations vga_switcheroo_debugfs_fops =;

static void vga_switcheroo_debugfs_fini(struct vgasr_priv *priv)
{}

static void vga_switcheroo_debugfs_init(struct vgasr_priv *priv)
{}

/**
 * vga_switcheroo_process_delayed_switch() - helper for delayed switching
 *
 * Process a delayed switch if one is pending.
 *
 * Return: 0 on success. -EINVAL if no delayed switch is pending, if the client
 * has unregistered in the meantime or if there are other clients blocking the
 * switch. If the actual switch fails, an error is reported and 0 is returned.
 */
int vga_switcheroo_process_delayed_switch(void)
{}
EXPORT_SYMBOL();

/**
 * DOC: Driver power control
 *
 * In this mode of use, the discrete GPU automatically powers up and down at
 * the discretion of the driver's runtime pm. On muxed machines, the user may
 * still influence the muxer state by way of the debugfs interface, however
 * the ON and OFF commands become a no-op for the discrete GPU.
 *
 * This mode is the default on Nvidia HybridPower/Optimus and ATI PowerXpress.
 * Specifying nouveau.runpm=0, radeon.runpm=0 or amdgpu.runpm=0 on the kernel
 * command line disables it.
 *
 * After the GPU has been suspended, the handler needs to be called to cut
 * power to the GPU. Likewise it needs to reinstate power before the GPU
 * can resume. This is achieved by vga_switcheroo_init_domain_pm_ops(),
 * which augments the GPU's suspend/resume functions by the requisite
 * calls to the handler.
 *
 * When the audio device resumes, the GPU needs to be woken. This is achieved
 * by a PCI quirk which calls device_link_add() to declare a dependency on the
 * GPU. That way, the GPU is kept awake whenever and as long as the audio
 * device is in use.
 *
 * On muxed machines, if the mux is initially switched to the discrete GPU,
 * the user ends up with a black screen when the GPU powers down after boot.
 * As a workaround, the mux is forced to the integrated GPU on runtime suspend,
 * cf. https://bugs.freedesktop.org/show_bug.cgi?id=75917
 */

static void vga_switcheroo_power_switch(struct pci_dev *pdev,
					enum vga_switcheroo_state state)
{}

/* switcheroo power domain */
static int vga_switcheroo_runtime_suspend(struct device *dev)
{}

static int vga_switcheroo_runtime_resume(struct device *dev)
{}

/**
 * vga_switcheroo_init_domain_pm_ops() - helper for driver power control
 * @dev: vga client device
 * @domain: power domain
 *
 * Helper for GPUs whose power state is controlled by the driver's runtime pm.
 * After the GPU has been suspended, the handler needs to be called to cut
 * power to the GPU. Likewise it needs to reinstate power before the GPU
 * can resume. To this end, this helper augments the suspend/resume functions
 * by the requisite calls to the handler. It needs only be called on platforms
 * where the power switch is separate to the device being powered down.
 */
int vga_switcheroo_init_domain_pm_ops(struct device *dev,
				      struct dev_pm_domain *domain)
{}
EXPORT_SYMBOL();

void vga_switcheroo_fini_domain_pm_ops(struct device *dev)
{}
EXPORT_SYMBOL();