/***************************************************************************\ |* *| |* Copyright 1993-1999 NVIDIA, Corporation. All rights reserved. *| |* *| |* NOTICE TO USER: The source code is copyrighted under U.S. and *| |* international laws. Users and possessors of this source code are *| |* hereby granted a nonexclusive, royalty-free copyright license to *| |* use this code in individual and commercial software. *| |* *| |* Any use of this source code must include, in the user documenta- *| |* tion and internal comments to the code, notices to the end user *| |* as follows: *| |* *| |* Copyright 1993-1999 NVIDIA, Corporation. All rights reserved. *| |* *| |* NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY *| |* OF THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" *| |* WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPOR- *| |* ATION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE, *| |* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE- *| |* MENT, AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL *| |* NVIDIA, CORPORATION BE LIABLE FOR ANY SPECIAL, INDIRECT, INCI- *| |* DENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RE- *| |* SULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION *| |* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF *| |* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *| |* *| |* U.S. Government End Users. This source code is a "commercial *| |* item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *| |* consisting of "commercial computer software" and "commercial *| |* computer software documentation," as such terms are used in *| |* 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Govern- *| |* ment only as a commercial end item. Consistent with 48 C.F.R. *| |* 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *| |* all U.S. Government End Users acquire the source code with only *| |* those rights set forth herein. *| |* *| \***************************************************************************/ /* * GPL licensing note -- nVidia is allowing a liberal interpretation of * the documentation restriction above, to merely say that this nVidia's * copyright and disclaimer should be included with all code derived * from this source. -- Jeff Garzik <[email protected]>, 01/Nov/99 */ /* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/nv/riva_tbl.h,v 1.9 2002/01/30 01:35:03 mvojkovi Exp $ */ /* * RIVA Fixed Functionality Init Tables. */ static unsigned RivaTablePMC[][2] = …; static unsigned RivaTablePTIMER[][2] = …; static unsigned RivaTableFIFO[][2] = …; static unsigned nv3TablePFIFO[][2] = …; static unsigned nv3TablePGRAPH[][2] = …; static unsigned nv3TablePGRAPH_8BPP[][2] = …; static unsigned nv3TablePGRAPH_15BPP[][2] = …; static unsigned nv3TablePGRAPH_32BPP[][2] = …; static unsigned nv3TablePRAMIN[][2] = …; static unsigned nv3TablePRAMIN_8BPP[][2] = …; static unsigned nv3TablePRAMIN_15BPP[][2] = …; static unsigned nv3TablePRAMIN_32BPP[][2] = …; static unsigned nv4TableFIFO[][2] = …; static unsigned nv4TablePFIFO[][2] = …; static unsigned nv4TablePGRAPH[][2] = …; static unsigned nv4TablePGRAPH_8BPP[][2] = …; static unsigned nv4TablePGRAPH_15BPP[][2] = …; static unsigned nv4TablePGRAPH_16BPP[][2] = …; static unsigned nv4TablePGRAPH_32BPP[][2] = …; static unsigned nv4TablePRAMIN[][2] = …; static unsigned nv4TablePRAMIN_8BPP[][2] = …; static unsigned nv4TablePRAMIN_15BPP[][2] = …; static unsigned nv4TablePRAMIN_16BPP[][2] = …; static unsigned nv4TablePRAMIN_32BPP[][2] = …; static unsigned nv10TableFIFO[][2] = …; static unsigned nv10TablePFIFO[][2] = …; static unsigned nv10TablePGRAPH[][2] = …; static unsigned nv10TablePGRAPH_8BPP[][2] = …; static unsigned nv10TablePGRAPH_15BPP[][2] = …; static unsigned nv10TablePGRAPH_16BPP[][2] = …; static unsigned nv10TablePGRAPH_32BPP[][2] = …; static unsigned nv10tri05TablePGRAPH[][2] = …; static unsigned nv10TablePRAMIN[][2] = …; static unsigned nv10TablePRAMIN_8BPP[][2] = …; static unsigned nv10TablePRAMIN_15BPP[][2] = …; static unsigned nv10TablePRAMIN_16BPP[][2] = …; static unsigned nv10TablePRAMIN_32BPP[][2] = …;