#include <linux/backlight.h>
#include <linux/fb.h>
#include <linux/pci.h>
#ifdef CONFIG_PMAC_BACKLIGHT
#include <asm/backlight.h>
#endif
#include "nv_local.h"
#include "nv_type.h"
#include "nv_proto.h"
#define MIN_LEVEL …
#define MAX_LEVEL …
#define LEVEL_STEP …
static int nvidia_bl_get_level_brightness(struct nvidia_par *par,
int level)
{ … }
static int nvidia_bl_update_status(struct backlight_device *bd)
{ … }
static const struct backlight_ops nvidia_bl_ops = …;
void nvidia_bl_init(struct nvidia_par *par)
{ … }
void nvidia_bl_exit(struct nvidia_par *par)
{ … }