#ifndef __MV_U3D_H
#define __MV_U3D_H
#define MV_U3D_EP_CONTEXT_ALIGNMENT …
#define MV_U3D_TRB_ALIGNMENT …
#define MV_U3D_DMA_BOUNDARY …
#define MV_U3D_EP0_MAX_PKT_SIZE …
#define MV_U3D_WAIT_FOR_SETUP …
#define MV_U3D_DATA_STATE_XMIT …
#define MV_U3D_DATA_STATE_NEED_ZLP …
#define MV_U3D_WAIT_FOR_OUT_STATUS …
#define MV_U3D_DATA_STATE_RECV …
#define MV_U3D_STATUS_STAGE …
#define MV_U3D_EP_MAX_LENGTH_TRANSFER …
#define MV_U3D_USBINT_SETUP …
#define MV_U3D_USBINT_RX_COMPLETE …
#define MV_U3D_USBINT_TX_COMPLETE …
#define MV_U3D_USBINT_UNDER_RUN …
#define MV_U3D_USBINT_RXDESC_ERR …
#define MV_U3D_USBINT_TXDESC_ERR …
#define MV_U3D_USBINT_RX_TRB_COMPLETE …
#define MV_U3D_USBINT_TX_TRB_COMPLETE …
#define MV_U3D_USBINT_VBUS_VALID …
#define MV_U3D_USBINT_STORAGE_CMD_FULL …
#define MV_U3D_USBINT_LINK_CHG …
#define MV_U3D_INTR_ENABLE_SETUP …
#define MV_U3D_INTR_ENABLE_RX_COMPLETE …
#define MV_U3D_INTR_ENABLE_TX_COMPLETE …
#define MV_U3D_INTR_ENABLE_UNDER_RUN …
#define MV_U3D_INTR_ENABLE_RXDESC_ERR …
#define MV_U3D_INTR_ENABLE_TXDESC_ERR …
#define MV_U3D_INTR_ENABLE_RX_TRB_COMPLETE …
#define MV_U3D_INTR_ENABLE_TX_TRB_COMPLETE …
#define MV_U3D_INTR_ENABLE_RX_BUFFER_ERR …
#define MV_U3D_INTR_ENABLE_VBUS_VALID …
#define MV_U3D_INTR_ENABLE_STORAGE_CMD_FULL …
#define MV_U3D_INTR_ENABLE_LINK_CHG …
#define MV_U3D_INTR_ENABLE_PRIME_STATUS …
#define MV_U3D_LINK_CHANGE_LINK_UP …
#define MV_U3D_LINK_CHANGE_SUSPEND …
#define MV_U3D_LINK_CHANGE_RESUME …
#define MV_U3D_LINK_CHANGE_WRESET …
#define MV_U3D_LINK_CHANGE_HRESET …
#define MV_U3D_LINK_CHANGE_VBUS_INVALID …
#define MV_U3D_LINK_CHANGE_INACT …
#define MV_U3D_LINK_CHANGE_DISABLE_AFTER_U0 …
#define MV_U3D_LINK_CHANGE_U1 …
#define MV_U3D_LINK_CHANGE_U2 …
#define MV_U3D_LINK_CHANGE_U3 …
#define MV_U3D_BRIDGE_SETTING_VBUS_VALID …
#define MV_U3D_CMD_RUN_STOP …
#define MV_U3D_CMD_CTRL_RESET …
#define MV_U3D_EPXCR_EP_TYPE_CONTROL …
#define MV_U3D_EPXCR_EP_TYPE_ISOC …
#define MV_U3D_EPXCR_EP_TYPE_BULK …
#define MV_U3D_EPXCR_EP_TYPE_INT …
#define MV_U3D_EPXCR_EP_ENABLE_SHIFT …
#define MV_U3D_EPXCR_MAX_BURST_SIZE_SHIFT …
#define MV_U3D_EPXCR_MAX_PACKET_SIZE_SHIFT …
#define MV_U3D_USB_BULK_BURST_OUT …
#define MV_U3D_USB_BULK_BURST_IN …
#define MV_U3D_EPXCR_EP_FLUSH …
#define MV_U3D_EPXCR_EP_HALT …
#define MV_U3D_EPXCR_EP_INIT …
#define MV_U3D_XFERSTATUS_COMPLETE_SHIFT …
#define MV_U3D_COMPLETE_INVALID …
#define MV_U3D_COMPLETE_SUCCESS …
#define MV_U3D_COMPLETE_BUFF_ERR …
#define MV_U3D_COMPLETE_SHORT_PACKET …
#define MV_U3D_COMPLETE_TRB_ERR …
#define MV_U3D_XFERSTATUS_TRB_LENGTH_MASK …
#define MV_U3D_USB_LINK_BYPASS_VBUS …
#define MV_U3D_LTSSM_PHY_INIT_DONE …
#define MV_U3D_LTSSM_NEVER_GO_COMPLIANCE …
#define MV_U3D_USB3_OP_REGS_OFFSET …
#define MV_U3D_USB3_PHY_OFFSET …
#define DCS_ENABLE …
#define MV_U3D_RESET_TIMEOUT …
#define MV_U3D_FLUSH_TIMEOUT …
#define MV_U3D_OWN_TIMEOUT …
#define LOOPS_USEC_SHIFT …
#define LOOPS_USEC …
#define LOOPS(timeout) …
#define MV_U3D_EP_DIR_IN …
#define MV_U3D_EP_DIR_OUT …
#define mv_u3d_ep_dir(ep) …
struct mv_u3d_cap_regs { … };
struct mv_u3d_op_regs { … };
struct epxcr { … };
struct xferstatus { … };
struct mv_u3d_vuc_regs { … };
struct mv_u3d_ep_context { … };
struct mv_u3d_trb_ctrl { … };
struct mv_u3d_trb_hw { … };
struct mv_u3d_trb { … };
struct mv_u3d { … };
struct mv_u3d_ep { … };
struct mv_u3d_req { … };
#endif