linux/include/linux/workqueue.h

/* SPDX-License-Identifier: GPL-2.0 */
/*
 * workqueue.h --- work queue handling for Linux.
 */

#ifndef _LINUX_WORKQUEUE_H
#define _LINUX_WORKQUEUE_H

#include <linux/timer.h>
#include <linux/linkage.h>
#include <linux/bitops.h>
#include <linux/lockdep.h>
#include <linux/threads.h>
#include <linux/atomic.h>
#include <linux/cpumask_types.h>
#include <linux/rcupdate.h>
#include <linux/workqueue_types.h>

/*
 * The first word is the work queue pointer and the flags rolled into
 * one
 */
#define work_data_bits(work)

enum work_bits {};

enum work_flags {};

enum wq_misc_consts {};

/* Convenience constants - of type 'unsigned long', not 'enum'! */
#define WORK_OFFQ_BH
#define WORK_OFFQ_FLAG_MASK
#define WORK_OFFQ_DISABLE_MASK
#define WORK_OFFQ_POOL_NONE
#define WORK_STRUCT_NO_POOL
#define WORK_STRUCT_PWQ_MASK

#define WORK_DATA_INIT()
#define WORK_DATA_STATIC_INIT()

struct delayed_work {};

struct rcu_work {};

enum wq_affn_scope {};

/**
 * struct workqueue_attrs - A struct for workqueue attributes.
 *
 * This can be used to change attributes of an unbound workqueue.
 */
struct workqueue_attrs {};

static inline struct delayed_work *to_delayed_work(struct work_struct *work)
{}

static inline struct rcu_work *to_rcu_work(struct work_struct *work)
{}

struct execute_work {};

#ifdef CONFIG_LOCKDEP
/*
 * NB: because we have to copy the lockdep_map, setting _key
 * here is required, otherwise it could get initialised to the
 * copy of the lockdep_map!
 */
#define __WORK_INIT_LOCKDEP_MAP(n, k)
#else
#define __WORK_INIT_LOCKDEP_MAP
#endif

#define __WORK_INITIALIZER(n, f)

#define __DELAYED_WORK_INITIALIZER(n, f, tflags)

#define DECLARE_WORK(n, f)

#define DECLARE_DELAYED_WORK(n, f)

#define DECLARE_DEFERRABLE_WORK(n, f)

#ifdef CONFIG_DEBUG_OBJECTS_WORK
extern void __init_work(struct work_struct *work, int onstack);
extern void destroy_work_on_stack(struct work_struct *work);
extern void destroy_delayed_work_on_stack(struct delayed_work *work);
static inline unsigned int work_static(struct work_struct *work)
{}
#else
static inline void __init_work(struct work_struct *work, int onstack) { }
static inline void destroy_work_on_stack(struct work_struct *work) { }
static inline void destroy_delayed_work_on_stack(struct delayed_work *work) { }
static inline unsigned int work_static(struct work_struct *work) { return 0; }
#endif

/*
 * initialize all of a work item in one go
 *
 * NOTE! No point in using "atomic_long_set()": using a direct
 * assignment of the work data initializer allows the compiler
 * to generate better code.
 */
#ifdef CONFIG_LOCKDEP
#define __INIT_WORK_KEY(_work, _func, _onstack, _key)
#else
#define __INIT_WORK_KEY
#endif

#define __INIT_WORK(_work, _func, _onstack)

#define INIT_WORK(_work, _func)

#define INIT_WORK_ONSTACK(_work, _func)

#define INIT_WORK_ONSTACK_KEY(_work, _func, _key)

#define __INIT_DELAYED_WORK(_work, _func, _tflags)

#define __INIT_DELAYED_WORK_ONSTACK(_work, _func, _tflags)

#define INIT_DELAYED_WORK(_work, _func)

#define INIT_DELAYED_WORK_ONSTACK(_work, _func)

#define INIT_DEFERRABLE_WORK(_work, _func)

#define INIT_DEFERRABLE_WORK_ONSTACK(_work, _func)

#define INIT_RCU_WORK(_work, _func)

#define INIT_RCU_WORK_ONSTACK(_work, _func)

/**
 * work_pending - Find out whether a work item is currently pending
 * @work: The work item in question
 */
#define work_pending(work)

/**
 * delayed_work_pending - Find out whether a delayable work item is currently
 * pending
 * @w: The work item in question
 */
#define delayed_work_pending(w)

/*
 * Workqueue flags and constants.  For details, please refer to
 * Documentation/core-api/workqueue.rst.
 */
enum wq_flags {};

enum wq_consts {};

/*
 * System-wide workqueues which are always present.
 *
 * system_wq is the one used by schedule[_delayed]_work[_on]().
 * Multi-CPU multi-threaded.  There are users which expect relatively
 * short queue flush time.  Don't queue works which can run for too
 * long.
 *
 * system_highpri_wq is similar to system_wq but for work items which
 * require WQ_HIGHPRI.
 *
 * system_long_wq is similar to system_wq but may host long running
 * works.  Queue flushing might take relatively long.
 *
 * system_unbound_wq is unbound workqueue.  Workers are not bound to
 * any specific CPU, not concurrency managed, and all queued works are
 * executed immediately as long as max_active limit is not reached and
 * resources are available.
 *
 * system_freezable_wq is equivalent to system_wq except that it's
 * freezable.
 *
 * *_power_efficient_wq are inclined towards saving power and converted
 * into WQ_UNBOUND variants if 'wq_power_efficient' is enabled; otherwise,
 * they are same as their non-power-efficient counterparts - e.g.
 * system_power_efficient_wq is identical to system_wq if
 * 'wq_power_efficient' is disabled.  See WQ_POWER_EFFICIENT for more info.
 *
 * system_bh[_highpri]_wq are convenience interface to softirq. BH work items
 * are executed in the queueing CPU's BH context in the queueing order.
 */
extern struct workqueue_struct *system_wq;
extern struct workqueue_struct *system_highpri_wq;
extern struct workqueue_struct *system_long_wq;
extern struct workqueue_struct *system_unbound_wq;
extern struct workqueue_struct *system_freezable_wq;
extern struct workqueue_struct *system_power_efficient_wq;
extern struct workqueue_struct *system_freezable_power_efficient_wq;
extern struct workqueue_struct *system_bh_wq;
extern struct workqueue_struct *system_bh_highpri_wq;

void workqueue_softirq_action(bool highpri);
void workqueue_softirq_dead(unsigned int cpu);

/**
 * alloc_workqueue - allocate a workqueue
 * @fmt: printf format for the name of the workqueue
 * @flags: WQ_* flags
 * @max_active: max in-flight work items, 0 for default
 * @...: args for @fmt
 *
 * For a per-cpu workqueue, @max_active limits the number of in-flight work
 * items for each CPU. e.g. @max_active of 1 indicates that each CPU can be
 * executing at most one work item for the workqueue.
 *
 * For unbound workqueues, @max_active limits the number of in-flight work items
 * for the whole system. e.g. @max_active of 16 indicates that that there can be
 * at most 16 work items executing for the workqueue in the whole system.
 *
 * As sharing the same active counter for an unbound workqueue across multiple
 * NUMA nodes can be expensive, @max_active is distributed to each NUMA node
 * according to the proportion of the number of online CPUs and enforced
 * independently.
 *
 * Depending on online CPU distribution, a node may end up with per-node
 * max_active which is significantly lower than @max_active, which can lead to
 * deadlocks if the per-node concurrency limit is lower than the maximum number
 * of interdependent work items for the workqueue.
 *
 * To guarantee forward progress regardless of online CPU distribution, the
 * concurrency limit on every node is guaranteed to be equal to or greater than
 * min_active which is set to min(@max_active, %WQ_DFL_MIN_ACTIVE). This means
 * that the sum of per-node max_active's may be larger than @max_active.
 *
 * For detailed information on %WQ_* flags, please refer to
 * Documentation/core-api/workqueue.rst.
 *
 * RETURNS:
 * Pointer to the allocated workqueue on success, %NULL on failure.
 */
__printf(1, 4) struct workqueue_struct *
alloc_workqueue(const char *fmt, unsigned int flags, int max_active, ...);

#ifdef CONFIG_LOCKDEP
/**
 * alloc_workqueue_lockdep_map - allocate a workqueue with user-defined lockdep_map
 * @fmt: printf format for the name of the workqueue
 * @flags: WQ_* flags
 * @max_active: max in-flight work items, 0 for default
 * @lockdep_map: user-defined lockdep_map
 * @...: args for @fmt
 *
 * Same as alloc_workqueue but with the a user-define lockdep_map. Useful for
 * workqueues created with the same purpose and to avoid leaking a lockdep_map
 * on each workqueue creation.
 *
 * RETURNS:
 * Pointer to the allocated workqueue on success, %NULL on failure.
 */
__printf(1, 5) struct workqueue_struct *
alloc_workqueue_lockdep_map(const char *fmt, unsigned int flags, int max_active,
			    struct lockdep_map *lockdep_map, ...);

/**
 * alloc_ordered_workqueue_lockdep_map - allocate an ordered workqueue with
 * user-defined lockdep_map
 *
 * @fmt: printf format for the name of the workqueue
 * @flags: WQ_* flags (only WQ_FREEZABLE and WQ_MEM_RECLAIM are meaningful)
 * @lockdep_map: user-defined lockdep_map
 * @args: args for @fmt
 *
 * Same as alloc_ordered_workqueue but with the a user-define lockdep_map.
 * Useful for workqueues created with the same purpose and to avoid leaking a
 * lockdep_map on each workqueue creation.
 *
 * RETURNS:
 * Pointer to the allocated workqueue on success, %NULL on failure.
 */
#define alloc_ordered_workqueue_lockdep_map(fmt, flags, lockdep_map, args...)
#endif

/**
 * alloc_ordered_workqueue - allocate an ordered workqueue
 * @fmt: printf format for the name of the workqueue
 * @flags: WQ_* flags (only WQ_FREEZABLE and WQ_MEM_RECLAIM are meaningful)
 * @args: args for @fmt
 *
 * Allocate an ordered workqueue.  An ordered workqueue executes at
 * most one work item at any given time in the queued order.  They are
 * implemented as unbound workqueues with @max_active of one.
 *
 * RETURNS:
 * Pointer to the allocated workqueue on success, %NULL on failure.
 */
#define alloc_ordered_workqueue(fmt, flags, args...)

#define create_workqueue(name)
#define create_freezable_workqueue(name)
#define create_singlethread_workqueue(name)

#define from_work(var, callback_work, work_fieldname)

extern void destroy_workqueue(struct workqueue_struct *wq);

struct workqueue_attrs *alloc_workqueue_attrs(void);
void free_workqueue_attrs(struct workqueue_attrs *attrs);
int apply_workqueue_attrs(struct workqueue_struct *wq,
			  const struct workqueue_attrs *attrs);
extern int workqueue_unbound_exclude_cpumask(cpumask_var_t cpumask);

extern bool queue_work_on(int cpu, struct workqueue_struct *wq,
			struct work_struct *work);
extern bool queue_work_node(int node, struct workqueue_struct *wq,
			    struct work_struct *work);
extern bool queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
			struct delayed_work *work, unsigned long delay);
extern bool mod_delayed_work_on(int cpu, struct workqueue_struct *wq,
			struct delayed_work *dwork, unsigned long delay);
extern bool queue_rcu_work(struct workqueue_struct *wq, struct rcu_work *rwork);

extern void __flush_workqueue(struct workqueue_struct *wq);
extern void drain_workqueue(struct workqueue_struct *wq);

extern int schedule_on_each_cpu(work_func_t func);

int execute_in_process_context(work_func_t fn, struct execute_work *);

extern bool flush_work(struct work_struct *work);
extern bool cancel_work(struct work_struct *work);
extern bool cancel_work_sync(struct work_struct *work);

extern bool flush_delayed_work(struct delayed_work *dwork);
extern bool cancel_delayed_work(struct delayed_work *dwork);
extern bool cancel_delayed_work_sync(struct delayed_work *dwork);

extern bool disable_work(struct work_struct *work);
extern bool disable_work_sync(struct work_struct *work);
extern bool enable_work(struct work_struct *work);

extern bool disable_delayed_work(struct delayed_work *dwork);
extern bool disable_delayed_work_sync(struct delayed_work *dwork);
extern bool enable_delayed_work(struct delayed_work *dwork);

extern bool flush_rcu_work(struct rcu_work *rwork);

extern void workqueue_set_max_active(struct workqueue_struct *wq,
				     int max_active);
extern void workqueue_set_min_active(struct workqueue_struct *wq,
				     int min_active);
extern struct work_struct *current_work(void);
extern bool current_is_workqueue_rescuer(void);
extern bool workqueue_congested(int cpu, struct workqueue_struct *wq);
extern unsigned int work_busy(struct work_struct *work);
extern __printf(1, 2) void set_worker_desc(const char *fmt, ...);
extern void print_worker_info(const char *log_lvl, struct task_struct *task);
extern void show_all_workqueues(void);
extern void show_freezable_workqueues(void);
extern void show_one_workqueue(struct workqueue_struct *wq);
extern void wq_worker_comm(char *buf, size_t size, struct task_struct *task);

/**
 * queue_work - queue work on a workqueue
 * @wq: workqueue to use
 * @work: work to queue
 *
 * Returns %false if @work was already on a queue, %true otherwise.
 *
 * We queue the work to the CPU on which it was submitted, but if the CPU dies
 * it can be processed by another CPU.
 *
 * Memory-ordering properties:  If it returns %true, guarantees that all stores
 * preceding the call to queue_work() in the program order will be visible from
 * the CPU which will execute @work by the time such work executes, e.g.,
 *
 * { x is initially 0 }
 *
 *   CPU0				CPU1
 *
 *   WRITE_ONCE(x, 1);			[ @work is being executed ]
 *   r0 = queue_work(wq, work);		  r1 = READ_ONCE(x);
 *
 * Forbids: r0 == true && r1 == 0
 */
static inline bool queue_work(struct workqueue_struct *wq,
			      struct work_struct *work)
{}

/**
 * queue_delayed_work - queue work on a workqueue after delay
 * @wq: workqueue to use
 * @dwork: delayable work to queue
 * @delay: number of jiffies to wait before queueing
 *
 * Equivalent to queue_delayed_work_on() but tries to use the local CPU.
 */
static inline bool queue_delayed_work(struct workqueue_struct *wq,
				      struct delayed_work *dwork,
				      unsigned long delay)
{}

/**
 * mod_delayed_work - modify delay of or queue a delayed work
 * @wq: workqueue to use
 * @dwork: work to queue
 * @delay: number of jiffies to wait before queueing
 *
 * mod_delayed_work_on() on local CPU.
 */
static inline bool mod_delayed_work(struct workqueue_struct *wq,
				    struct delayed_work *dwork,
				    unsigned long delay)
{}

/**
 * schedule_work_on - put work task on a specific cpu
 * @cpu: cpu to put the work task on
 * @work: job to be done
 *
 * This puts a job on a specific cpu
 */
static inline bool schedule_work_on(int cpu, struct work_struct *work)
{}

/**
 * schedule_work - put work task in global workqueue
 * @work: job to be done
 *
 * Returns %false if @work was already on the kernel-global workqueue and
 * %true otherwise.
 *
 * This puts a job in the kernel-global workqueue if it was not already
 * queued and leaves it in the same position on the kernel-global
 * workqueue otherwise.
 *
 * Shares the same memory-ordering properties of queue_work(), cf. the
 * DocBook header of queue_work().
 */
static inline bool schedule_work(struct work_struct *work)
{}

/**
 * enable_and_queue_work - Enable and queue a work item on a specific workqueue
 * @wq: The target workqueue
 * @work: The work item to be enabled and queued
 *
 * This function combines the operations of enable_work() and queue_work(),
 * providing a convenient way to enable and queue a work item in a single call.
 * It invokes enable_work() on @work and then queues it if the disable depth
 * reached 0. Returns %true if the disable depth reached 0 and @work is queued,
 * and %false otherwise.
 *
 * Note that @work is always queued when disable depth reaches zero. If the
 * desired behavior is queueing only if certain events took place while @work is
 * disabled, the user should implement the necessary state tracking and perform
 * explicit conditional queueing after enable_work().
 */
static inline bool enable_and_queue_work(struct workqueue_struct *wq,
					 struct work_struct *work)
{}

/*
 * Detect attempt to flush system-wide workqueues at compile time when possible.
 * Warn attempt to flush system-wide workqueues at runtime.
 *
 * See https://lkml.kernel.org/r/[email protected]
 * for reasons and steps for converting system-wide workqueues into local workqueues.
 */
extern void __warn_flushing_systemwide_wq(void)
	__compiletime_warning("Please avoid flushing system-wide workqueues.");

/* Please stop using this function, for this function will be removed in near future. */
#define flush_scheduled_work()

#define flush_workqueue(wq)

/**
 * schedule_delayed_work_on - queue work in global workqueue on CPU after delay
 * @cpu: cpu to use
 * @dwork: job to be done
 * @delay: number of jiffies to wait
 *
 * After waiting for a given time this puts a job in the kernel-global
 * workqueue on the specified CPU.
 */
static inline bool schedule_delayed_work_on(int cpu, struct delayed_work *dwork,
					    unsigned long delay)
{}

/**
 * schedule_delayed_work - put work task in global workqueue after delay
 * @dwork: job to be done
 * @delay: number of jiffies to wait or 0 for immediate execution
 *
 * After waiting for a given time this puts a job in the kernel-global
 * workqueue.
 */
static inline bool schedule_delayed_work(struct delayed_work *dwork,
					 unsigned long delay)
{}

#ifndef CONFIG_SMP
static inline long work_on_cpu(int cpu, long (*fn)(void *), void *arg)
{
	return fn(arg);
}
static inline long work_on_cpu_safe(int cpu, long (*fn)(void *), void *arg)
{
	return fn(arg);
}
#else
long work_on_cpu_key(int cpu, long (*fn)(void *),
		     void *arg, struct lock_class_key *key);
/*
 * A new key is defined for each caller to make sure the work
 * associated with the function doesn't share its locking class.
 */
#define work_on_cpu(_cpu, _fn, _arg)

long work_on_cpu_safe_key(int cpu, long (*fn)(void *),
			  void *arg, struct lock_class_key *key);

/*
 * A new key is defined for each caller to make sure the work
 * associated with the function doesn't share its locking class.
 */
#define work_on_cpu_safe(_cpu, _fn, _arg)
#endif /* CONFIG_SMP */

#ifdef CONFIG_FREEZER
extern void freeze_workqueues_begin(void);
extern bool freeze_workqueues_busy(void);
extern void thaw_workqueues(void);
#endif /* CONFIG_FREEZER */

#ifdef CONFIG_SYSFS
int workqueue_sysfs_register(struct workqueue_struct *wq);
#else	/* CONFIG_SYSFS */
static inline int workqueue_sysfs_register(struct workqueue_struct *wq)
{ return 0; }
#endif	/* CONFIG_SYSFS */

#ifdef CONFIG_WQ_WATCHDOG
void wq_watchdog_touch(int cpu);
#else	/* CONFIG_WQ_WATCHDOG */
static inline void wq_watchdog_touch(int cpu) { }
#endif	/* CONFIG_WQ_WATCHDOG */

#ifdef CONFIG_SMP
int workqueue_prepare_cpu(unsigned int cpu);
int workqueue_online_cpu(unsigned int cpu);
int workqueue_offline_cpu(unsigned int cpu);
#endif

void __init workqueue_init_early(void);
void __init workqueue_init(void);
void __init workqueue_init_topology(void);

#endif