#include <linux/device.h>
#include "ipu3.h"
#include "ipu3-css-pool.h"
#include "ipu3-dmamap.h"
int imgu_css_dma_buffer_resize(struct imgu_device *imgu,
struct imgu_css_map *map, size_t size)
{ … }
void imgu_css_pool_cleanup(struct imgu_device *imgu, struct imgu_css_pool *pool)
{ … }
int imgu_css_pool_init(struct imgu_device *imgu, struct imgu_css_pool *pool,
size_t size)
{ … }
void imgu_css_pool_get(struct imgu_css_pool *pool)
{ … }
void imgu_css_pool_put(struct imgu_css_pool *pool)
{ … }
const struct imgu_css_map *
imgu_css_pool_last(struct imgu_css_pool *pool, unsigned int n)
{ … }