#include "dice.h"
static int dice_proc_read_mem(struct snd_dice *dice, void *buffer,
unsigned int offset_q, unsigned int quadlets)
{ … }
static const char *str_from_array(const char *const strs[], unsigned int count,
unsigned int i)
{ … }
static void dice_proc_fixup_string(char *s, unsigned int size)
{ … }
static void dice_proc_read(struct snd_info_entry *entry,
struct snd_info_buffer *buffer)
{ … }
static void dice_proc_read_formation(struct snd_info_entry *entry,
struct snd_info_buffer *buffer)
{ … }
static void add_node(struct snd_dice *dice, struct snd_info_entry *root,
const char *name,
void (*op)(struct snd_info_entry *entry,
struct snd_info_buffer *buffer))
{ … }
void snd_dice_create_proc(struct snd_dice *dice)
{ … }