#ifndef __RADEON_DRM_H__
#define __RADEON_DRM_H__
#include "drm.h"
#if defined(__cplusplus)
extern "C" {
#endif
#ifndef __RADEON_SAREA_DEFINES__
#define __RADEON_SAREA_DEFINES__
#define RADEON_UPLOAD_CONTEXT …
#define RADEON_UPLOAD_VERTFMT …
#define RADEON_UPLOAD_LINE …
#define RADEON_UPLOAD_BUMPMAP …
#define RADEON_UPLOAD_MASKS …
#define RADEON_UPLOAD_VIEWPORT …
#define RADEON_UPLOAD_SETUP …
#define RADEON_UPLOAD_TCL …
#define RADEON_UPLOAD_MISC …
#define RADEON_UPLOAD_TEX0 …
#define RADEON_UPLOAD_TEX1 …
#define RADEON_UPLOAD_TEX2 …
#define RADEON_UPLOAD_TEX0IMAGES …
#define RADEON_UPLOAD_TEX1IMAGES …
#define RADEON_UPLOAD_TEX2IMAGES …
#define RADEON_UPLOAD_CLIPRECTS …
#define RADEON_REQUIRE_QUIESCENCE …
#define RADEON_UPLOAD_ZBIAS …
#define RADEON_UPLOAD_ALL …
#define RADEON_UPLOAD_CONTEXT_ALL …
#define RADEON_EMIT_PP_MISC …
#define RADEON_EMIT_PP_CNTL …
#define RADEON_EMIT_RB3D_COLORPITCH …
#define RADEON_EMIT_RE_LINE_PATTERN …
#define RADEON_EMIT_SE_LINE_WIDTH …
#define RADEON_EMIT_PP_LUM_MATRIX …
#define RADEON_EMIT_PP_ROT_MATRIX_0 …
#define RADEON_EMIT_RB3D_STENCILREFMASK …
#define RADEON_EMIT_SE_VPORT_XSCALE …
#define RADEON_EMIT_SE_CNTL …
#define RADEON_EMIT_SE_CNTL_STATUS …
#define RADEON_EMIT_RE_MISC …
#define RADEON_EMIT_PP_TXFILTER_0 …
#define RADEON_EMIT_PP_BORDER_COLOR_0 …
#define RADEON_EMIT_PP_TXFILTER_1 …
#define RADEON_EMIT_PP_BORDER_COLOR_1 …
#define RADEON_EMIT_PP_TXFILTER_2 …
#define RADEON_EMIT_PP_BORDER_COLOR_2 …
#define RADEON_EMIT_SE_ZBIAS_FACTOR …
#define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT …
#define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED …
#define R200_EMIT_PP_TXCBLEND_0 …
#define R200_EMIT_PP_TXCBLEND_1 …
#define R200_EMIT_PP_TXCBLEND_2 …
#define R200_EMIT_PP_TXCBLEND_3 …
#define R200_EMIT_PP_TXCBLEND_4 …
#define R200_EMIT_PP_TXCBLEND_5 …
#define R200_EMIT_PP_TXCBLEND_6 …
#define R200_EMIT_PP_TXCBLEND_7 …
#define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 …
#define R200_EMIT_TFACTOR_0 …
#define R200_EMIT_VTX_FMT_0 …
#define R200_EMIT_VAP_CTL …
#define R200_EMIT_MATRIX_SELECT_0 …
#define R200_EMIT_TEX_PROC_CTL_2 …
#define R200_EMIT_TCL_UCP_VERT_BLEND_CTL …
#define R200_EMIT_PP_TXFILTER_0 …
#define R200_EMIT_PP_TXFILTER_1 …
#define R200_EMIT_PP_TXFILTER_2 …
#define R200_EMIT_PP_TXFILTER_3 …
#define R200_EMIT_PP_TXFILTER_4 …
#define R200_EMIT_PP_TXFILTER_5 …
#define R200_EMIT_PP_TXOFFSET_0 …
#define R200_EMIT_PP_TXOFFSET_1 …
#define R200_EMIT_PP_TXOFFSET_2 …
#define R200_EMIT_PP_TXOFFSET_3 …
#define R200_EMIT_PP_TXOFFSET_4 …
#define R200_EMIT_PP_TXOFFSET_5 …
#define R200_EMIT_VTE_CNTL …
#define R200_EMIT_OUTPUT_VTX_COMP_SEL …
#define R200_EMIT_PP_TAM_DEBUG3 …
#define R200_EMIT_PP_CNTL_X …
#define R200_EMIT_RB3D_DEPTHXY_OFFSET …
#define R200_EMIT_RE_AUX_SCISSOR_CNTL …
#define R200_EMIT_RE_SCISSOR_TL_0 …
#define R200_EMIT_RE_SCISSOR_TL_1 …
#define R200_EMIT_RE_SCISSOR_TL_2 …
#define R200_EMIT_SE_VAP_CNTL_STATUS …
#define R200_EMIT_SE_VTX_STATE_CNTL …
#define R200_EMIT_RE_POINTSIZE …
#define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 …
#define R200_EMIT_PP_CUBIC_FACES_0 …
#define R200_EMIT_PP_CUBIC_OFFSETS_0 …
#define R200_EMIT_PP_CUBIC_FACES_1 …
#define R200_EMIT_PP_CUBIC_OFFSETS_1 …
#define R200_EMIT_PP_CUBIC_FACES_2 …
#define R200_EMIT_PP_CUBIC_OFFSETS_2 …
#define R200_EMIT_PP_CUBIC_FACES_3 …
#define R200_EMIT_PP_CUBIC_OFFSETS_3 …
#define R200_EMIT_PP_CUBIC_FACES_4 …
#define R200_EMIT_PP_CUBIC_OFFSETS_4 …
#define R200_EMIT_PP_CUBIC_FACES_5 …
#define R200_EMIT_PP_CUBIC_OFFSETS_5 …
#define RADEON_EMIT_PP_TEX_SIZE_0 …
#define RADEON_EMIT_PP_TEX_SIZE_1 …
#define RADEON_EMIT_PP_TEX_SIZE_2 …
#define R200_EMIT_RB3D_BLENDCOLOR …
#define R200_EMIT_TCL_POINT_SPRITE_CNTL …
#define RADEON_EMIT_PP_CUBIC_FACES_0 …
#define RADEON_EMIT_PP_CUBIC_OFFSETS_T0 …
#define RADEON_EMIT_PP_CUBIC_FACES_1 …
#define RADEON_EMIT_PP_CUBIC_OFFSETS_T1 …
#define RADEON_EMIT_PP_CUBIC_FACES_2 …
#define RADEON_EMIT_PP_CUBIC_OFFSETS_T2 …
#define R200_EMIT_PP_TRI_PERF_CNTL …
#define R200_EMIT_PP_AFS_0 …
#define R200_EMIT_PP_AFS_1 …
#define R200_EMIT_ATF_TFACTOR …
#define R200_EMIT_PP_TXCTLALL_0 …
#define R200_EMIT_PP_TXCTLALL_1 …
#define R200_EMIT_PP_TXCTLALL_2 …
#define R200_EMIT_PP_TXCTLALL_3 …
#define R200_EMIT_PP_TXCTLALL_4 …
#define R200_EMIT_PP_TXCTLALL_5 …
#define R200_EMIT_VAP_PVS_CNTL …
#define RADEON_MAX_STATE_PACKETS …
#define RADEON_CMD_PACKET …
#define RADEON_CMD_SCALARS …
#define RADEON_CMD_VECTORS …
#define RADEON_CMD_DMA_DISCARD …
#define RADEON_CMD_PACKET3 …
#define RADEON_CMD_PACKET3_CLIP …
#define RADEON_CMD_SCALARS2 …
#define RADEON_CMD_WAIT …
#define RADEON_CMD_VECLINEAR …
drm_radeon_cmd_header_t;
#define RADEON_WAIT_2D …
#define RADEON_WAIT_3D …
#define R300_CMD_PACKET3_CLEAR …
#define R300_CMD_PACKET3_RAW …
#define R300_CMD_PACKET0 …
#define R300_CMD_VPU …
#define R300_CMD_PACKET3 …
#define R300_CMD_END3D …
#define R300_CMD_CP_DELAY …
#define R300_CMD_DMA_DISCARD …
#define R300_CMD_WAIT …
#define R300_WAIT_2D …
#define R300_WAIT_3D …
#define R300_WAIT_2D_CLEAN …
#define R300_WAIT_3D_CLEAN …
#define R300_NEW_WAIT_2D_3D …
#define R300_NEW_WAIT_2D_2D_CLEAN …
#define R300_NEW_WAIT_3D_3D_CLEAN …
#define R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN …
#define R300_CMD_SCRATCH …
#define R300_CMD_R500FP …
drm_r300_cmd_header_t;
#define RADEON_FRONT …
#define RADEON_BACK …
#define RADEON_DEPTH …
#define RADEON_STENCIL …
#define RADEON_CLEAR_FASTZ …
#define RADEON_USE_HIERZ …
#define RADEON_USE_COMP_ZBUF …
#define R500FP_CONSTANT_TYPE …
#define R500FP_CONSTANT_CLAMP …
#define RADEON_POINTS …
#define RADEON_LINES …
#define RADEON_LINE_STRIP …
#define RADEON_TRIANGLES …
#define RADEON_TRIANGLE_FAN …
#define RADEON_TRIANGLE_STRIP …
#define RADEON_BUFFER_SIZE …
#define RADEON_INDEX_PRIM_OFFSET …
#define RADEON_SCRATCH_REG_OFFSET …
#define R600_SCRATCH_REG_OFFSET …
#define RADEON_NR_SAREA_CLIPRECTS …
#define RADEON_LOCAL_TEX_HEAP …
#define RADEON_GART_TEX_HEAP …
#define RADEON_NR_TEX_HEAPS …
#define RADEON_NR_TEX_REGIONS …
#define RADEON_LOG_TEX_GRANULARITY …
#define RADEON_MAX_TEXTURE_LEVELS …
#define RADEON_MAX_TEXTURE_UNITS …
#define RADEON_MAX_SURFACES …
#define RADEON_OFFSET_SHIFT …
#define RADEON_OFFSET_ALIGN …
#define RADEON_OFFSET_MASK …
#endif
radeon_color_regs_t;
drm_radeon_context_regs_t;
drm_radeon_context2_regs_t;
drm_radeon_texture_regs_t;
drm_radeon_prim_t;
drm_radeon_state_t;
drm_radeon_sarea_t;
#define DRM_RADEON_CP_INIT …
#define DRM_RADEON_CP_START …
#define DRM_RADEON_CP_STOP …
#define DRM_RADEON_CP_RESET …
#define DRM_RADEON_CP_IDLE …
#define DRM_RADEON_RESET …
#define DRM_RADEON_FULLSCREEN …
#define DRM_RADEON_SWAP …
#define DRM_RADEON_CLEAR …
#define DRM_RADEON_VERTEX …
#define DRM_RADEON_INDICES …
#define DRM_RADEON_NOT_USED
#define DRM_RADEON_STIPPLE …
#define DRM_RADEON_INDIRECT …
#define DRM_RADEON_TEXTURE …
#define DRM_RADEON_VERTEX2 …
#define DRM_RADEON_CMDBUF …
#define DRM_RADEON_GETPARAM …
#define DRM_RADEON_FLIP …
#define DRM_RADEON_ALLOC …
#define DRM_RADEON_FREE …
#define DRM_RADEON_INIT_HEAP …
#define DRM_RADEON_IRQ_EMIT …
#define DRM_RADEON_IRQ_WAIT …
#define DRM_RADEON_CP_RESUME …
#define DRM_RADEON_SETPARAM …
#define DRM_RADEON_SURF_ALLOC …
#define DRM_RADEON_SURF_FREE …
#define DRM_RADEON_GEM_INFO …
#define DRM_RADEON_GEM_CREATE …
#define DRM_RADEON_GEM_MMAP …
#define DRM_RADEON_GEM_PREAD …
#define DRM_RADEON_GEM_PWRITE …
#define DRM_RADEON_GEM_SET_DOMAIN …
#define DRM_RADEON_GEM_WAIT_IDLE …
#define DRM_RADEON_CS …
#define DRM_RADEON_INFO …
#define DRM_RADEON_GEM_SET_TILING …
#define DRM_RADEON_GEM_GET_TILING …
#define DRM_RADEON_GEM_BUSY …
#define DRM_RADEON_GEM_VA …
#define DRM_RADEON_GEM_OP …
#define DRM_RADEON_GEM_USERPTR …
#define DRM_IOCTL_RADEON_CP_INIT …
#define DRM_IOCTL_RADEON_CP_START …
#define DRM_IOCTL_RADEON_CP_STOP …
#define DRM_IOCTL_RADEON_CP_RESET …
#define DRM_IOCTL_RADEON_CP_IDLE …
#define DRM_IOCTL_RADEON_RESET …
#define DRM_IOCTL_RADEON_FULLSCREEN …
#define DRM_IOCTL_RADEON_SWAP …
#define DRM_IOCTL_RADEON_CLEAR …
#define DRM_IOCTL_RADEON_VERTEX …
#define DRM_IOCTL_RADEON_INDICES …
#define DRM_IOCTL_RADEON_STIPPLE …
#define DRM_IOCTL_RADEON_INDIRECT …
#define DRM_IOCTL_RADEON_TEXTURE …
#define DRM_IOCTL_RADEON_VERTEX2 …
#define DRM_IOCTL_RADEON_CMDBUF …
#define DRM_IOCTL_RADEON_GETPARAM …
#define DRM_IOCTL_RADEON_FLIP …
#define DRM_IOCTL_RADEON_ALLOC …
#define DRM_IOCTL_RADEON_FREE …
#define DRM_IOCTL_RADEON_INIT_HEAP …
#define DRM_IOCTL_RADEON_IRQ_EMIT …
#define DRM_IOCTL_RADEON_IRQ_WAIT …
#define DRM_IOCTL_RADEON_CP_RESUME …
#define DRM_IOCTL_RADEON_SETPARAM …
#define DRM_IOCTL_RADEON_SURF_ALLOC …
#define DRM_IOCTL_RADEON_SURF_FREE …
#define DRM_IOCTL_RADEON_GEM_INFO …
#define DRM_IOCTL_RADEON_GEM_CREATE …
#define DRM_IOCTL_RADEON_GEM_MMAP …
#define DRM_IOCTL_RADEON_GEM_PREAD …
#define DRM_IOCTL_RADEON_GEM_PWRITE …
#define DRM_IOCTL_RADEON_GEM_SET_DOMAIN …
#define DRM_IOCTL_RADEON_GEM_WAIT_IDLE …
#define DRM_IOCTL_RADEON_CS …
#define DRM_IOCTL_RADEON_INFO …
#define DRM_IOCTL_RADEON_GEM_SET_TILING …
#define DRM_IOCTL_RADEON_GEM_GET_TILING …
#define DRM_IOCTL_RADEON_GEM_BUSY …
#define DRM_IOCTL_RADEON_GEM_VA …
#define DRM_IOCTL_RADEON_GEM_OP …
#define DRM_IOCTL_RADEON_GEM_USERPTR …
drm_radeon_init_t;
drm_radeon_cp_stop_t;
drm_radeon_fullscreen_t;
#define CLEAR_X1 …
#define CLEAR_Y1 …
#define CLEAR_X2 …
#define CLEAR_Y2 …
#define CLEAR_DEPTH …
drm_radeon_clear_rect_t;
drm_radeon_clear_t;
drm_radeon_vertex_t;
drm_radeon_indices_t;
drm_radeon_vertex2_t;
drm_radeon_cmd_buffer_t;
drm_radeon_tex_image_t;
drm_radeon_texture_t;
drm_radeon_stipple_t;
drm_radeon_indirect_t;
#define RADEON_CARD_PCI …
#define RADEON_CARD_AGP …
#define RADEON_CARD_PCIE …
#define RADEON_PARAM_GART_BUFFER_OFFSET …
#define RADEON_PARAM_LAST_FRAME …
#define RADEON_PARAM_LAST_DISPATCH …
#define RADEON_PARAM_LAST_CLEAR …
#define RADEON_PARAM_IRQ_NR …
#define RADEON_PARAM_GART_BASE …
#define RADEON_PARAM_REGISTER_HANDLE …
#define RADEON_PARAM_STATUS_HANDLE …
#define RADEON_PARAM_SAREA_HANDLE …
#define RADEON_PARAM_GART_TEX_HANDLE …
#define RADEON_PARAM_SCRATCH_OFFSET …
#define RADEON_PARAM_CARD_TYPE …
#define RADEON_PARAM_VBLANK_CRTC …
#define RADEON_PARAM_FB_LOCATION …
#define RADEON_PARAM_NUM_GB_PIPES …
#define RADEON_PARAM_DEVICE_ID …
#define RADEON_PARAM_NUM_Z_PIPES …
drm_radeon_getparam_t;
#define RADEON_MEM_REGION_GART …
#define RADEON_MEM_REGION_FB …
drm_radeon_mem_alloc_t;
drm_radeon_mem_free_t;
drm_radeon_mem_init_heap_t;
drm_radeon_irq_emit_t;
drm_radeon_irq_wait_t;
drm_radeon_setparam_t;
#define RADEON_SETPARAM_FB_LOCATION …
#define RADEON_SETPARAM_SWITCH_TILING …
#define RADEON_SETPARAM_PCIGART_LOCATION …
#define RADEON_SETPARAM_NEW_MEMMAP …
#define RADEON_SETPARAM_PCIGART_TABLE_SIZE …
#define RADEON_SETPARAM_VBLANK_CRTC …
drm_radeon_surface_alloc_t;
drm_radeon_surface_free_t;
#define DRM_RADEON_VBLANK_CRTC1 …
#define DRM_RADEON_VBLANK_CRTC2 …
#define RADEON_GEM_DOMAIN_CPU …
#define RADEON_GEM_DOMAIN_GTT …
#define RADEON_GEM_DOMAIN_VRAM …
struct drm_radeon_gem_info { … };
#define RADEON_GEM_NO_BACKING_STORE …
#define RADEON_GEM_GTT_UC …
#define RADEON_GEM_GTT_WC …
#define RADEON_GEM_CPU_ACCESS …
#define RADEON_GEM_NO_CPU_ACCESS …
struct drm_radeon_gem_create { … };
#define RADEON_GEM_USERPTR_READONLY …
#define RADEON_GEM_USERPTR_ANONONLY …
#define RADEON_GEM_USERPTR_VALIDATE …
#define RADEON_GEM_USERPTR_REGISTER …
struct drm_radeon_gem_userptr { … };
#define RADEON_TILING_MACRO …
#define RADEON_TILING_MICRO …
#define RADEON_TILING_SWAP_16BIT …
#define RADEON_TILING_SWAP_32BIT …
#define RADEON_TILING_SURFACE …
#define RADEON_TILING_MICRO_SQUARE …
#define RADEON_TILING_EG_BANKW_SHIFT …
#define RADEON_TILING_EG_BANKW_MASK …
#define RADEON_TILING_EG_BANKH_SHIFT …
#define RADEON_TILING_EG_BANKH_MASK …
#define RADEON_TILING_EG_MACRO_TILE_ASPECT_SHIFT …
#define RADEON_TILING_EG_MACRO_TILE_ASPECT_MASK …
#define RADEON_TILING_EG_TILE_SPLIT_SHIFT …
#define RADEON_TILING_EG_TILE_SPLIT_MASK …
#define RADEON_TILING_EG_STENCIL_TILE_SPLIT_SHIFT …
#define RADEON_TILING_EG_STENCIL_TILE_SPLIT_MASK …
struct drm_radeon_gem_set_tiling { … };
struct drm_radeon_gem_get_tiling { … };
struct drm_radeon_gem_mmap { … };
struct drm_radeon_gem_set_domain { … };
struct drm_radeon_gem_wait_idle { … };
struct drm_radeon_gem_busy { … };
struct drm_radeon_gem_pread { … };
struct drm_radeon_gem_pwrite { … };
struct drm_radeon_gem_op { … };
#define RADEON_GEM_OP_GET_INITIAL_DOMAIN …
#define RADEON_GEM_OP_SET_INITIAL_DOMAIN …
#define RADEON_VA_MAP …
#define RADEON_VA_UNMAP …
#define RADEON_VA_RESULT_OK …
#define RADEON_VA_RESULT_ERROR …
#define RADEON_VA_RESULT_VA_EXIST …
#define RADEON_VM_PAGE_VALID …
#define RADEON_VM_PAGE_READABLE …
#define RADEON_VM_PAGE_WRITEABLE …
#define RADEON_VM_PAGE_SYSTEM …
#define RADEON_VM_PAGE_SNOOPED …
struct drm_radeon_gem_va { … };
#define RADEON_CHUNK_ID_RELOCS …
#define RADEON_CHUNK_ID_IB …
#define RADEON_CHUNK_ID_FLAGS …
#define RADEON_CHUNK_ID_CONST_IB …
#define RADEON_CS_KEEP_TILING_FLAGS …
#define RADEON_CS_USE_VM …
#define RADEON_CS_END_OF_FRAME …
#define RADEON_CS_RING_GFX …
#define RADEON_CS_RING_COMPUTE …
#define RADEON_CS_RING_DMA …
#define RADEON_CS_RING_UVD …
#define RADEON_CS_RING_VCE …
struct drm_radeon_cs_chunk { … };
#define RADEON_RELOC_PRIO_MASK …
struct drm_radeon_cs_reloc { … };
struct drm_radeon_cs { … };
#define RADEON_INFO_DEVICE_ID …
#define RADEON_INFO_NUM_GB_PIPES …
#define RADEON_INFO_NUM_Z_PIPES …
#define RADEON_INFO_ACCEL_WORKING …
#define RADEON_INFO_CRTC_FROM_ID …
#define RADEON_INFO_ACCEL_WORKING2 …
#define RADEON_INFO_TILING_CONFIG …
#define RADEON_INFO_WANT_HYPERZ …
#define RADEON_INFO_WANT_CMASK …
#define RADEON_INFO_CLOCK_CRYSTAL_FREQ …
#define RADEON_INFO_NUM_BACKENDS …
#define RADEON_INFO_NUM_TILE_PIPES …
#define RADEON_INFO_FUSION_GART_WORKING …
#define RADEON_INFO_BACKEND_MAP …
#define RADEON_INFO_VA_START …
#define RADEON_INFO_IB_VM_MAX_SIZE …
#define RADEON_INFO_MAX_PIPES …
#define RADEON_INFO_TIMESTAMP …
#define RADEON_INFO_MAX_SE …
#define RADEON_INFO_MAX_SH_PER_SE …
#define RADEON_INFO_FASTFB_WORKING …
#define RADEON_INFO_RING_WORKING …
#define RADEON_INFO_SI_TILE_MODE_ARRAY …
#define RADEON_INFO_SI_CP_DMA_COMPUTE …
#define RADEON_INFO_CIK_MACROTILE_MODE_ARRAY …
#define RADEON_INFO_SI_BACKEND_ENABLED_MASK …
#define RADEON_INFO_MAX_SCLK …
#define RADEON_INFO_VCE_FW_VERSION …
#define RADEON_INFO_VCE_FB_VERSION …
#define RADEON_INFO_NUM_BYTES_MOVED …
#define RADEON_INFO_VRAM_USAGE …
#define RADEON_INFO_GTT_USAGE …
#define RADEON_INFO_ACTIVE_CU_COUNT …
#define RADEON_INFO_CURRENT_GPU_TEMP …
#define RADEON_INFO_CURRENT_GPU_SCLK …
#define RADEON_INFO_CURRENT_GPU_MCLK …
#define RADEON_INFO_READ_REG …
#define RADEON_INFO_VA_UNMAP_WORKING …
#define RADEON_INFO_GPU_RESET_COUNTER …
struct drm_radeon_info { … };
#define SI_TILE_MODE_COLOR_LINEAR_ALIGNED …
#define SI_TILE_MODE_COLOR_1D …
#define SI_TILE_MODE_COLOR_1D_SCANOUT …
#define SI_TILE_MODE_COLOR_2D_8BPP …
#define SI_TILE_MODE_COLOR_2D_16BPP …
#define SI_TILE_MODE_COLOR_2D_32BPP …
#define SI_TILE_MODE_COLOR_2D_64BPP …
#define SI_TILE_MODE_COLOR_2D_SCANOUT_16BPP …
#define SI_TILE_MODE_COLOR_2D_SCANOUT_32BPP …
#define SI_TILE_MODE_DEPTH_STENCIL_1D …
#define SI_TILE_MODE_DEPTH_STENCIL_2D …
#define SI_TILE_MODE_DEPTH_STENCIL_2D_2AA …
#define SI_TILE_MODE_DEPTH_STENCIL_2D_4AA …
#define SI_TILE_MODE_DEPTH_STENCIL_2D_8AA …
#define CIK_TILE_MODE_DEPTH_STENCIL_1D …
#if defined(__cplusplus)
}
#endif
#endif