// SPDX-License-Identifier: GPL-2.0-only /* * kernel/locking/mutex.c * * Mutexes: blocking mutual exclusion locks * * Started by Ingo Molnar: * * Copyright (C) 2004, 2005, 2006 Red Hat, Inc., Ingo Molnar <[email protected]> * * Many thanks to Arjan van de Ven, Thomas Gleixner, Steven Rostedt and * David Howells for suggestions and improvements. * * - Adaptive spinning for mutexes by Peter Zijlstra. (Ported to mainline * from the -rt tree, where it was originally implemented for rtmutexes * by Steven Rostedt, based on work by Gregory Haskins, Peter Morreale * and Sven Dietrich. * * Also see Documentation/locking/mutex-design.rst. */ #include <linux/mutex.h> #include <linux/ww_mutex.h> #include <linux/sched/signal.h> #include <linux/sched/rt.h> #include <linux/sched/wake_q.h> #include <linux/sched/debug.h> #include <linux/export.h> #include <linux/spinlock.h> #include <linux/interrupt.h> #include <linux/debug_locks.h> #include <linux/osq_lock.h> #define CREATE_TRACE_POINTS #include <trace/events/lock.h> #ifndef CONFIG_PREEMPT_RT #include "mutex.h" #ifdef CONFIG_DEBUG_MUTEXES #define MUTEX_WARN_ON(cond) … #else #define MUTEX_WARN_ON … #endif void __mutex_init(struct mutex *lock, const char *name, struct lock_class_key *key) { … } EXPORT_SYMBOL(…); /* * @owner: contains: 'struct task_struct *' to the current lock owner, * NULL means not owned. Since task_struct pointers are aligned at * at least L1_CACHE_BYTES, we have low bits to store extra state. * * Bit0 indicates a non-empty waiter list; unlock must issue a wakeup. * Bit1 indicates unlock needs to hand the lock to the top-waiter * Bit2 indicates handoff has been done and we're waiting for pickup. */ #define MUTEX_FLAG_WAITERS … #define MUTEX_FLAG_HANDOFF … #define MUTEX_FLAG_PICKUP … #define MUTEX_FLAGS … /* * Internal helper function; C doesn't allow us to hide it :/ * * DO NOT USE (outside of mutex code). */ static inline struct task_struct *__mutex_owner(struct mutex *lock) { … } static inline struct task_struct *__owner_task(unsigned long owner) { … } bool mutex_is_locked(struct mutex *lock) { … } EXPORT_SYMBOL(…); static inline unsigned long __owner_flags(unsigned long owner) { … } /* * Returns: __mutex_owner(lock) on failure or NULL on success. */ static inline struct task_struct *__mutex_trylock_common(struct mutex *lock, bool handoff) { … } /* * Trylock or set HANDOFF */ static inline bool __mutex_trylock_or_handoff(struct mutex *lock, bool handoff) { … } /* * Actual trylock that will work on any unlocked state. */ static inline bool __mutex_trylock(struct mutex *lock) { … } #ifndef CONFIG_DEBUG_LOCK_ALLOC /* * Lockdep annotations are contained to the slow paths for simplicity. * There is nothing that would stop spreading the lockdep annotations outwards * except more code. */ /* * Optimistic trylock that only works in the uncontended case. Make sure to * follow with a __mutex_trylock() before failing. */ static __always_inline bool __mutex_trylock_fast(struct mutex *lock) { unsigned long curr = (unsigned long)current; unsigned long zero = 0UL; if (atomic_long_try_cmpxchg_acquire(&lock->owner, &zero, curr)) return true; return false; } static __always_inline bool __mutex_unlock_fast(struct mutex *lock) { unsigned long curr = (unsigned long)current; return atomic_long_try_cmpxchg_release(&lock->owner, &curr, 0UL); } #endif static inline void __mutex_set_flag(struct mutex *lock, unsigned long flag) { … } static inline void __mutex_clear_flag(struct mutex *lock, unsigned long flag) { … } static inline bool __mutex_waiter_is_first(struct mutex *lock, struct mutex_waiter *waiter) { … } /* * Add @waiter to a given location in the lock wait_list and set the * FLAG_WAITERS flag if it's the first waiter. */ static void __mutex_add_waiter(struct mutex *lock, struct mutex_waiter *waiter, struct list_head *list) { … } static void __mutex_remove_waiter(struct mutex *lock, struct mutex_waiter *waiter) { … } /* * Give up ownership to a specific task, when @task = NULL, this is equivalent * to a regular unlock. Sets PICKUP on a handoff, clears HANDOFF, preserves * WAITERS. Provides RELEASE semantics like a regular unlock, the * __mutex_trylock() provides a matching ACQUIRE semantics for the handoff. */ static void __mutex_handoff(struct mutex *lock, struct task_struct *task) { … } #ifndef CONFIG_DEBUG_LOCK_ALLOC /* * We split the mutex lock/unlock logic into separate fastpath and * slowpath functions, to reduce the register pressure on the fastpath. * We also put the fastpath first in the kernel image, to make sure the * branch is predicted by the CPU as default-untaken. */ static void __sched __mutex_lock_slowpath(struct mutex *lock); /** * mutex_lock - acquire the mutex * @lock: the mutex to be acquired * * Lock the mutex exclusively for this task. If the mutex is not * available right now, it will sleep until it can get it. * * The mutex must later on be released by the same task that * acquired it. Recursive locking is not allowed. The task * may not exit without first unlocking the mutex. Also, kernel * memory where the mutex resides must not be freed with * the mutex still locked. The mutex must first be initialized * (or statically defined) before it can be locked. memset()-ing * the mutex to 0 is not allowed. * * (The CONFIG_DEBUG_MUTEXES .config option turns on debugging * checks that will enforce the restrictions and will also do * deadlock debugging) * * This function is similar to (but not equivalent to) down(). */ void __sched mutex_lock(struct mutex *lock) { might_sleep(); if (!__mutex_trylock_fast(lock)) __mutex_lock_slowpath(lock); } EXPORT_SYMBOL(mutex_lock); #endif #include "ww_mutex.h" #ifdef CONFIG_MUTEX_SPIN_ON_OWNER /* * Trylock variant that returns the owning task on failure. */ static inline struct task_struct *__mutex_trylock_or_owner(struct mutex *lock) { … } static inline bool ww_mutex_spin_on_owner(struct mutex *lock, struct ww_acquire_ctx *ww_ctx, struct mutex_waiter *waiter) { … } /* * Look out! "owner" is an entirely speculative pointer access and not * reliable. * * "noinline" so that this function shows up on perf profiles. */ static noinline bool mutex_spin_on_owner(struct mutex *lock, struct task_struct *owner, struct ww_acquire_ctx *ww_ctx, struct mutex_waiter *waiter) { … } /* * Initial check for entering the mutex spinning loop */ static inline int mutex_can_spin_on_owner(struct mutex *lock) { … } /* * Optimistic spinning. * * We try to spin for acquisition when we find that the lock owner * is currently running on a (different) CPU and while we don't * need to reschedule. The rationale is that if the lock owner is * running, it is likely to release the lock soon. * * The mutex spinners are queued up using MCS lock so that only one * spinner can compete for the mutex. However, if mutex spinning isn't * going to happen, there is no point in going through the lock/unlock * overhead. * * Returns true when the lock was taken, otherwise false, indicating * that we need to jump to the slowpath and sleep. * * The waiter flag is set to true if the spinner is a waiter in the wait * queue. The waiter-spinner will spin on the lock directly and concurrently * with the spinner at the head of the OSQ, if present, until the owner is * changed to itself. */ static __always_inline bool mutex_optimistic_spin(struct mutex *lock, struct ww_acquire_ctx *ww_ctx, struct mutex_waiter *waiter) { … } #else static __always_inline bool mutex_optimistic_spin(struct mutex *lock, struct ww_acquire_ctx *ww_ctx, struct mutex_waiter *waiter) { return false; } #endif static noinline void __sched __mutex_unlock_slowpath(struct mutex *lock, unsigned long ip); /** * mutex_unlock - release the mutex * @lock: the mutex to be released * * Unlock a mutex that has been locked by this task previously. * * This function must not be used in interrupt context. Unlocking * of a not locked mutex is not allowed. * * The caller must ensure that the mutex stays alive until this function has * returned - mutex_unlock() can NOT directly be used to release an object such * that another concurrent task can free it. * Mutexes are different from spinlocks & refcounts in this aspect. * * This function is similar to (but not equivalent to) up(). */ void __sched mutex_unlock(struct mutex *lock) { … } EXPORT_SYMBOL(…); /** * ww_mutex_unlock - release the w/w mutex * @lock: the mutex to be released * * Unlock a mutex that has been locked by this task previously with any of the * ww_mutex_lock* functions (with or without an acquire context). It is * forbidden to release the locks after releasing the acquire context. * * This function must not be used in interrupt context. Unlocking * of a unlocked mutex is not allowed. */ void __sched ww_mutex_unlock(struct ww_mutex *lock) { … } EXPORT_SYMBOL(…); /* * Lock a mutex (possibly interruptible), slowpath: */ static __always_inline int __sched __mutex_lock_common(struct mutex *lock, unsigned int state, unsigned int subclass, struct lockdep_map *nest_lock, unsigned long ip, struct ww_acquire_ctx *ww_ctx, const bool use_ww_ctx) { … } static int __sched __mutex_lock(struct mutex *lock, unsigned int state, unsigned int subclass, struct lockdep_map *nest_lock, unsigned long ip) { … } static int __sched __ww_mutex_lock(struct mutex *lock, unsigned int state, unsigned int subclass, unsigned long ip, struct ww_acquire_ctx *ww_ctx) { … } /** * ww_mutex_trylock - tries to acquire the w/w mutex with optional acquire context * @ww: mutex to lock * @ww_ctx: optional w/w acquire context * * Trylocks a mutex with the optional acquire context; no deadlock detection is * possible. Returns 1 if the mutex has been acquired successfully, 0 otherwise. * * Unlike ww_mutex_lock, no deadlock handling is performed. However, if a @ctx is * specified, -EALREADY handling may happen in calls to ww_mutex_trylock. * * A mutex acquired with this function must be released with ww_mutex_unlock. */ int ww_mutex_trylock(struct ww_mutex *ww, struct ww_acquire_ctx *ww_ctx) { … } EXPORT_SYMBOL(…); #ifdef CONFIG_DEBUG_LOCK_ALLOC void __sched mutex_lock_nested(struct mutex *lock, unsigned int subclass) { … } EXPORT_SYMBOL_GPL(…); void __sched _mutex_lock_nest_lock(struct mutex *lock, struct lockdep_map *nest) { … } EXPORT_SYMBOL_GPL(…); int __sched mutex_lock_killable_nested(struct mutex *lock, unsigned int subclass) { … } EXPORT_SYMBOL_GPL(…); int __sched mutex_lock_interruptible_nested(struct mutex *lock, unsigned int subclass) { … } EXPORT_SYMBOL_GPL(…); void __sched mutex_lock_io_nested(struct mutex *lock, unsigned int subclass) { … } EXPORT_SYMBOL_GPL(…); static inline int ww_mutex_deadlock_injection(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) { … } int __sched ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) { … } EXPORT_SYMBOL_GPL(…); int __sched ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) { … } EXPORT_SYMBOL_GPL(…); #endif /* * Release the lock, slowpath: */ static noinline void __sched __mutex_unlock_slowpath(struct mutex *lock, unsigned long ip) { … } #ifndef CONFIG_DEBUG_LOCK_ALLOC /* * Here come the less common (and hence less performance-critical) APIs: * mutex_lock_interruptible() and mutex_trylock(). */ static noinline int __sched __mutex_lock_killable_slowpath(struct mutex *lock); static noinline int __sched __mutex_lock_interruptible_slowpath(struct mutex *lock); /** * mutex_lock_interruptible() - Acquire the mutex, interruptible by signals. * @lock: The mutex to be acquired. * * Lock the mutex like mutex_lock(). If a signal is delivered while the * process is sleeping, this function will return without acquiring the * mutex. * * Context: Process context. * Return: 0 if the lock was successfully acquired or %-EINTR if a * signal arrived. */ int __sched mutex_lock_interruptible(struct mutex *lock) { might_sleep(); if (__mutex_trylock_fast(lock)) return 0; return __mutex_lock_interruptible_slowpath(lock); } EXPORT_SYMBOL(mutex_lock_interruptible); /** * mutex_lock_killable() - Acquire the mutex, interruptible by fatal signals. * @lock: The mutex to be acquired. * * Lock the mutex like mutex_lock(). If a signal which will be fatal to * the current process is delivered while the process is sleeping, this * function will return without acquiring the mutex. * * Context: Process context. * Return: 0 if the lock was successfully acquired or %-EINTR if a * fatal signal arrived. */ int __sched mutex_lock_killable(struct mutex *lock) { might_sleep(); if (__mutex_trylock_fast(lock)) return 0; return __mutex_lock_killable_slowpath(lock); } EXPORT_SYMBOL(mutex_lock_killable); /** * mutex_lock_io() - Acquire the mutex and mark the process as waiting for I/O * @lock: The mutex to be acquired. * * Lock the mutex like mutex_lock(). While the task is waiting for this * mutex, it will be accounted as being in the IO wait state by the * scheduler. * * Context: Process context. */ void __sched mutex_lock_io(struct mutex *lock) { int token; token = io_schedule_prepare(); mutex_lock(lock); io_schedule_finish(token); } EXPORT_SYMBOL_GPL(mutex_lock_io); static noinline void __sched __mutex_lock_slowpath(struct mutex *lock) { __mutex_lock(lock, TASK_UNINTERRUPTIBLE, 0, NULL, _RET_IP_); } static noinline int __sched __mutex_lock_killable_slowpath(struct mutex *lock) { return __mutex_lock(lock, TASK_KILLABLE, 0, NULL, _RET_IP_); } static noinline int __sched __mutex_lock_interruptible_slowpath(struct mutex *lock) { return __mutex_lock(lock, TASK_INTERRUPTIBLE, 0, NULL, _RET_IP_); } static noinline int __sched __ww_mutex_lock_slowpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) { return __ww_mutex_lock(&lock->base, TASK_UNINTERRUPTIBLE, 0, _RET_IP_, ctx); } static noinline int __sched __ww_mutex_lock_interruptible_slowpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) { return __ww_mutex_lock(&lock->base, TASK_INTERRUPTIBLE, 0, _RET_IP_, ctx); } #endif /** * mutex_trylock - try to acquire the mutex, without waiting * @lock: the mutex to be acquired * * Try to acquire the mutex atomically. Returns 1 if the mutex * has been acquired successfully, and 0 on contention. * * NOTE: this function follows the spin_trylock() convention, so * it is negated from the down_trylock() return values! Be careful * about this when converting semaphore users to mutexes. * * This function must not be used in interrupt context. The * mutex must be released by the same task that acquired it. */ int __sched mutex_trylock(struct mutex *lock) { … } EXPORT_SYMBOL(…); #ifndef CONFIG_DEBUG_LOCK_ALLOC int __sched ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) { might_sleep(); if (__mutex_trylock_fast(&lock->base)) { if (ctx) ww_mutex_set_context_fastpath(lock, ctx); return 0; } return __ww_mutex_lock_slowpath(lock, ctx); } EXPORT_SYMBOL(ww_mutex_lock); int __sched ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) { might_sleep(); if (__mutex_trylock_fast(&lock->base)) { if (ctx) ww_mutex_set_context_fastpath(lock, ctx); return 0; } return __ww_mutex_lock_interruptible_slowpath(lock, ctx); } EXPORT_SYMBOL(ww_mutex_lock_interruptible); #endif /* !CONFIG_DEBUG_LOCK_ALLOC */ #endif /* !CONFIG_PREEMPT_RT */ EXPORT_TRACEPOINT_SYMBOL_GPL(…); EXPORT_TRACEPOINT_SYMBOL_GPL(…); /** * atomic_dec_and_mutex_lock - return holding mutex if we dec to 0 * @cnt: the atomic which we are to dec * @lock: the mutex to return holding if we dec to 0 * * return true and hold lock if we dec to 0, return false otherwise */ int atomic_dec_and_mutex_lock(atomic_t *cnt, struct mutex *lock) { … } EXPORT_SYMBOL(…);