// SPDX-License-Identifier: GPL-2.0-only /* * Generic waiting primitives. * * (C) 2004 Nadia Yvette Chambers, Oracle */ void __init_waitqueue_head(struct wait_queue_head *wq_head, const char *name, struct lock_class_key *key) { … } EXPORT_SYMBOL(…); void add_wait_queue(struct wait_queue_head *wq_head, struct wait_queue_entry *wq_entry) { … } EXPORT_SYMBOL(…); void add_wait_queue_exclusive(struct wait_queue_head *wq_head, struct wait_queue_entry *wq_entry) { … } EXPORT_SYMBOL(…); void add_wait_queue_priority(struct wait_queue_head *wq_head, struct wait_queue_entry *wq_entry) { … } EXPORT_SYMBOL_GPL(…); void remove_wait_queue(struct wait_queue_head *wq_head, struct wait_queue_entry *wq_entry) { … } EXPORT_SYMBOL(…); /* * The core wakeup function. Non-exclusive wakeups (nr_exclusive == 0) just * wake everything up. If it's an exclusive wakeup (nr_exclusive == small +ve * number) then we wake that number of exclusive tasks, and potentially all * the non-exclusive tasks. Normally, exclusive tasks will be at the end of * the list and any non-exclusive tasks will be woken first. A priority task * may be at the head of the list, and can consume the event without any other * tasks being woken. * * There are circumstances in which we can try to wake a task which has already * started to run but is not in state TASK_RUNNING. try_to_wake_up() returns * zero in this (rare) case, and we handle it by continuing to scan the queue. */ static int __wake_up_common(struct wait_queue_head *wq_head, unsigned int mode, int nr_exclusive, int wake_flags, void *key) { … } static int __wake_up_common_lock(struct wait_queue_head *wq_head, unsigned int mode, int nr_exclusive, int wake_flags, void *key) { … } /** * __wake_up - wake up threads blocked on a waitqueue. * @wq_head: the waitqueue * @mode: which threads * @nr_exclusive: how many wake-one or wake-many threads to wake up * @key: is directly passed to the wakeup function * * If this function wakes up a task, it executes a full memory barrier * before accessing the task state. Returns the number of exclusive * tasks that were awaken. */ int __wake_up(struct wait_queue_head *wq_head, unsigned int mode, int nr_exclusive, void *key) { … } EXPORT_SYMBOL(…); void __wake_up_on_current_cpu(struct wait_queue_head *wq_head, unsigned int mode, void *key) { … } /* * Same as __wake_up but called with the spinlock in wait_queue_head_t held. */ void __wake_up_locked(struct wait_queue_head *wq_head, unsigned int mode, int nr) { … } EXPORT_SYMBOL_GPL(…); void __wake_up_locked_key(struct wait_queue_head *wq_head, unsigned int mode, void *key) { … } EXPORT_SYMBOL_GPL(…); /** * __wake_up_sync_key - wake up threads blocked on a waitqueue. * @wq_head: the waitqueue * @mode: which threads * @key: opaque value to be passed to wakeup targets * * The sync wakeup differs that the waker knows that it will schedule * away soon, so while the target thread will be woken up, it will not * be migrated to another CPU - ie. the two threads are 'synchronized' * with each other. This can prevent needless bouncing between CPUs. * * On UP it can prevent extra preemption. * * If this function wakes up a task, it executes a full memory barrier before * accessing the task state. */ void __wake_up_sync_key(struct wait_queue_head *wq_head, unsigned int mode, void *key) { … } EXPORT_SYMBOL_GPL(…); /** * __wake_up_locked_sync_key - wake up a thread blocked on a locked waitqueue. * @wq_head: the waitqueue * @mode: which threads * @key: opaque value to be passed to wakeup targets * * The sync wakeup differs in that the waker knows that it will schedule * away soon, so while the target thread will be woken up, it will not * be migrated to another CPU - ie. the two threads are 'synchronized' * with each other. This can prevent needless bouncing between CPUs. * * On UP it can prevent extra preemption. * * If this function wakes up a task, it executes a full memory barrier before * accessing the task state. */ void __wake_up_locked_sync_key(struct wait_queue_head *wq_head, unsigned int mode, void *key) { … } EXPORT_SYMBOL_GPL(…); /* * __wake_up_sync - see __wake_up_sync_key() */ void __wake_up_sync(struct wait_queue_head *wq_head, unsigned int mode) { … } EXPORT_SYMBOL_GPL(…); /* For internal use only */ void __wake_up_pollfree(struct wait_queue_head *wq_head) { … } /* * Note: we use "set_current_state()" _after_ the wait-queue add, * because we need a memory barrier there on SMP, so that any * wake-function that tests for the wait-queue being active * will be guaranteed to see waitqueue addition _or_ subsequent * tests in this thread will see the wakeup having taken place. * * The spin_unlock() itself is semi-permeable and only protects * one way (it only protects stuff inside the critical region and * stops them from bleeding out - it would still allow subsequent * loads to move into the critical region). */ void prepare_to_wait(struct wait_queue_head *wq_head, struct wait_queue_entry *wq_entry, int state) { … } EXPORT_SYMBOL(…); /* Returns true if we are the first waiter in the queue, false otherwise. */ bool prepare_to_wait_exclusive(struct wait_queue_head *wq_head, struct wait_queue_entry *wq_entry, int state) { … } EXPORT_SYMBOL(…); void init_wait_entry(struct wait_queue_entry *wq_entry, int flags) { … } EXPORT_SYMBOL(…); long prepare_to_wait_event(struct wait_queue_head *wq_head, struct wait_queue_entry *wq_entry, int state) { … } EXPORT_SYMBOL(…); /* * Note! These two wait functions are entered with the * wait-queue lock held (and interrupts off in the _irq * case), so there is no race with testing the wakeup * condition in the caller before they add the wait * entry to the wake queue. */ int do_wait_intr(wait_queue_head_t *wq, wait_queue_entry_t *wait) { … } EXPORT_SYMBOL(…); int do_wait_intr_irq(wait_queue_head_t *wq, wait_queue_entry_t *wait) { … } EXPORT_SYMBOL(…); /** * finish_wait - clean up after waiting in a queue * @wq_head: waitqueue waited on * @wq_entry: wait descriptor * * Sets current thread back to running state and removes * the wait descriptor from the given waitqueue if still * queued. */ void finish_wait(struct wait_queue_head *wq_head, struct wait_queue_entry *wq_entry) { … } EXPORT_SYMBOL(…); int autoremove_wake_function(struct wait_queue_entry *wq_entry, unsigned mode, int sync, void *key) { … } EXPORT_SYMBOL(…); /* * DEFINE_WAIT_FUNC(wait, woken_wake_func); * * add_wait_queue(&wq_head, &wait); * for (;;) { * if (condition) * break; * * // in wait_woken() // in woken_wake_function() * * p->state = mode; wq_entry->flags |= WQ_FLAG_WOKEN; * smp_mb(); // A try_to_wake_up(): * if (!(wq_entry->flags & WQ_FLAG_WOKEN)) <full barrier> * schedule() if (p->state & mode) * p->state = TASK_RUNNING; p->state = TASK_RUNNING; * wq_entry->flags &= ~WQ_FLAG_WOKEN; ~~~~~~~~~~~~~~~~~~ * smp_mb(); // B condition = true; * } smp_mb(); // C * remove_wait_queue(&wq_head, &wait); wq_entry->flags |= WQ_FLAG_WOKEN; */ long wait_woken(struct wait_queue_entry *wq_entry, unsigned mode, long timeout) { … } EXPORT_SYMBOL(…); int woken_wake_function(struct wait_queue_entry *wq_entry, unsigned mode, int sync, void *key) { … } EXPORT_SYMBOL(…);