linux/kernel/time/timer.c

// SPDX-License-Identifier: GPL-2.0
/*
 *  Kernel internal timers
 *
 *  Copyright (C) 1991, 1992  Linus Torvalds
 *
 *  1997-01-28  Modified by Finn Arne Gangstad to make timers scale better.
 *
 *  1997-09-10  Updated NTP code according to technical memorandum Jan '96
 *              "A Kernel Model for Precision Timekeeping" by Dave Mills
 *  1998-12-24  Fixed a xtime SMP race (we need the xtime_lock rw spinlock to
 *              serialize accesses to xtime/lost_ticks).
 *                              Copyright (C) 1998  Andrea Arcangeli
 *  1999-03-10  Improved NTP compatibility by Ulrich Windl
 *  2002-05-31	Move sys_sysinfo here and make its locking sane, Robert Love
 *  2000-10-05  Implemented scalable SMP per-CPU timer handling.
 *                              Copyright (C) 2000, 2001, 2002  Ingo Molnar
 *              Designed by David S. Miller, Alexey Kuznetsov and Ingo Molnar
 */

#include <linux/kernel_stat.h>
#include <linux/export.h>
#include <linux/interrupt.h>
#include <linux/percpu.h>
#include <linux/init.h>
#include <linux/mm.h>
#include <linux/swap.h>
#include <linux/pid_namespace.h>
#include <linux/notifier.h>
#include <linux/thread_info.h>
#include <linux/time.h>
#include <linux/jiffies.h>
#include <linux/posix-timers.h>
#include <linux/cpu.h>
#include <linux/syscalls.h>
#include <linux/delay.h>
#include <linux/tick.h>
#include <linux/kallsyms.h>
#include <linux/irq_work.h>
#include <linux/sched/signal.h>
#include <linux/sched/sysctl.h>
#include <linux/sched/nohz.h>
#include <linux/sched/debug.h>
#include <linux/slab.h>
#include <linux/compat.h>
#include <linux/random.h>
#include <linux/sysctl.h>

#include <linux/uaccess.h>
#include <asm/unistd.h>
#include <asm/div64.h>
#include <asm/timex.h>
#include <asm/io.h>

#include "tick-internal.h"
#include "timer_migration.h"

#define CREATE_TRACE_POINTS
#include <trace/events/timer.h>

__visible u64 jiffies_64 __cacheline_aligned_in_smp =;

EXPORT_SYMBOL();

/*
 * The timer wheel has LVL_DEPTH array levels. Each level provides an array of
 * LVL_SIZE buckets. Each level is driven by its own clock and therefore each
 * level has a different granularity.
 *
 * The level granularity is:		LVL_CLK_DIV ^ level
 * The level clock frequency is:	HZ / (LVL_CLK_DIV ^ level)
 *
 * The array level of a newly armed timer depends on the relative expiry
 * time. The farther the expiry time is away the higher the array level and
 * therefore the granularity becomes.
 *
 * Contrary to the original timer wheel implementation, which aims for 'exact'
 * expiry of the timers, this implementation removes the need for recascading
 * the timers into the lower array levels. The previous 'classic' timer wheel
 * implementation of the kernel already violated the 'exact' expiry by adding
 * slack to the expiry time to provide batched expiration. The granularity
 * levels provide implicit batching.
 *
 * This is an optimization of the original timer wheel implementation for the
 * majority of the timer wheel use cases: timeouts. The vast majority of
 * timeout timers (networking, disk I/O ...) are canceled before expiry. If
 * the timeout expires it indicates that normal operation is disturbed, so it
 * does not matter much whether the timeout comes with a slight delay.
 *
 * The only exception to this are networking timers with a small expiry
 * time. They rely on the granularity. Those fit into the first wheel level,
 * which has HZ granularity.
 *
 * We don't have cascading anymore. timers with a expiry time above the
 * capacity of the last wheel level are force expired at the maximum timeout
 * value of the last wheel level. From data sampling we know that the maximum
 * value observed is 5 days (network connection tracking), so this should not
 * be an issue.
 *
 * The currently chosen array constants values are a good compromise between
 * array size and granularity.
 *
 * This results in the following granularity and range levels:
 *
 * HZ 1000 steps
 * Level Offset  Granularity            Range
 *  0      0         1 ms                0 ms -         63 ms
 *  1     64         8 ms               64 ms -        511 ms
 *  2    128        64 ms              512 ms -       4095 ms (512ms - ~4s)
 *  3    192       512 ms             4096 ms -      32767 ms (~4s - ~32s)
 *  4    256      4096 ms (~4s)      32768 ms -     262143 ms (~32s - ~4m)
 *  5    320     32768 ms (~32s)    262144 ms -    2097151 ms (~4m - ~34m)
 *  6    384    262144 ms (~4m)    2097152 ms -   16777215 ms (~34m - ~4h)
 *  7    448   2097152 ms (~34m)  16777216 ms -  134217727 ms (~4h - ~1d)
 *  8    512  16777216 ms (~4h)  134217728 ms - 1073741822 ms (~1d - ~12d)
 *
 * HZ  300
 * Level Offset  Granularity            Range
 *  0	   0         3 ms                0 ms -        210 ms
 *  1	  64        26 ms              213 ms -       1703 ms (213ms - ~1s)
 *  2	 128       213 ms             1706 ms -      13650 ms (~1s - ~13s)
 *  3	 192      1706 ms (~1s)      13653 ms -     109223 ms (~13s - ~1m)
 *  4	 256     13653 ms (~13s)    109226 ms -     873810 ms (~1m - ~14m)
 *  5	 320    109226 ms (~1m)     873813 ms -    6990503 ms (~14m - ~1h)
 *  6	 384    873813 ms (~14m)   6990506 ms -   55924050 ms (~1h - ~15h)
 *  7	 448   6990506 ms (~1h)   55924053 ms -  447392423 ms (~15h - ~5d)
 *  8    512  55924053 ms (~15h) 447392426 ms - 3579139406 ms (~5d - ~41d)
 *
 * HZ  250
 * Level Offset  Granularity            Range
 *  0	   0         4 ms                0 ms -        255 ms
 *  1	  64        32 ms              256 ms -       2047 ms (256ms - ~2s)
 *  2	 128       256 ms             2048 ms -      16383 ms (~2s - ~16s)
 *  3	 192      2048 ms (~2s)      16384 ms -     131071 ms (~16s - ~2m)
 *  4	 256     16384 ms (~16s)    131072 ms -    1048575 ms (~2m - ~17m)
 *  5	 320    131072 ms (~2m)    1048576 ms -    8388607 ms (~17m - ~2h)
 *  6	 384   1048576 ms (~17m)   8388608 ms -   67108863 ms (~2h - ~18h)
 *  7	 448   8388608 ms (~2h)   67108864 ms -  536870911 ms (~18h - ~6d)
 *  8    512  67108864 ms (~18h) 536870912 ms - 4294967288 ms (~6d - ~49d)
 *
 * HZ  100
 * Level Offset  Granularity            Range
 *  0	   0         10 ms               0 ms -        630 ms
 *  1	  64         80 ms             640 ms -       5110 ms (640ms - ~5s)
 *  2	 128        640 ms            5120 ms -      40950 ms (~5s - ~40s)
 *  3	 192       5120 ms (~5s)     40960 ms -     327670 ms (~40s - ~5m)
 *  4	 256      40960 ms (~40s)   327680 ms -    2621430 ms (~5m - ~43m)
 *  5	 320     327680 ms (~5m)   2621440 ms -   20971510 ms (~43m - ~5h)
 *  6	 384    2621440 ms (~43m) 20971520 ms -  167772150 ms (~5h - ~1d)
 *  7	 448   20971520 ms (~5h) 167772160 ms - 1342177270 ms (~1d - ~15d)
 */

/* Clock divisor for the next level */
#define LVL_CLK_SHIFT
#define LVL_CLK_DIV
#define LVL_CLK_MASK
#define LVL_SHIFT(n)
#define LVL_GRAN(n)

/*
 * The time start value for each level to select the bucket at enqueue
 * time. We start from the last possible delta of the previous level
 * so that we can later add an extra LVL_GRAN(n) to n (see calc_index()).
 */
#define LVL_START(n)

/* Size of each clock level */
#define LVL_BITS
#define LVL_SIZE
#define LVL_MASK
#define LVL_OFFS(n)

/* Level depth */
#if HZ > 100
#define LVL_DEPTH
# else
#define LVL_DEPTH
#endif

/* The cutoff (max. capacity of the wheel) */
#define WHEEL_TIMEOUT_CUTOFF
#define WHEEL_TIMEOUT_MAX

/*
 * The resulting wheel size. If NOHZ is configured we allocate two
 * wheels so we have a separate storage for the deferrable timers.
 */
#define WHEEL_SIZE

#ifdef CONFIG_NO_HZ_COMMON
/*
 * If multiple bases need to be locked, use the base ordering for lock
 * nesting, i.e. lowest number first.
 */
#define NR_BASES
#define BASE_LOCAL
#define BASE_GLOBAL
#define BASE_DEF
#else
#define NR_BASES
#define BASE_LOCAL
#define BASE_GLOBAL
#define BASE_DEF
#endif

/**
 * struct timer_base - Per CPU timer base (number of base depends on config)
 * @lock:		Lock protecting the timer_base
 * @running_timer:	When expiring timers, the lock is dropped. To make
 *			sure not to race against deleting/modifying a
 *			currently running timer, the pointer is set to the
 *			timer, which expires at the moment. If no timer is
 *			running, the pointer is NULL.
 * @expiry_lock:	PREEMPT_RT only: Lock is taken in softirq around
 *			timer expiry callback execution and when trying to
 *			delete a running timer and it wasn't successful in
 *			the first glance. It prevents priority inversion
 *			when callback was preempted on a remote CPU and a
 *			caller tries to delete the running timer. It also
 *			prevents a life lock, when the task which tries to
 *			delete a timer preempted the softirq thread which
 *			is running the timer callback function.
 * @timer_waiters:	PREEMPT_RT only: Tells, if there is a waiter
 *			waiting for the end of the timer callback function
 *			execution.
 * @clk:		clock of the timer base; is updated before enqueue
 *			of a timer; during expiry, it is 1 offset ahead of
 *			jiffies to avoid endless requeuing to current
 *			jiffies
 * @next_expiry:	expiry value of the first timer; it is updated when
 *			finding the next timer and during enqueue; the
 *			value is not valid, when next_expiry_recalc is set
 * @cpu:		Number of CPU the timer base belongs to
 * @next_expiry_recalc: States, whether a recalculation of next_expiry is
 *			required. Value is set true, when a timer was
 *			deleted.
 * @is_idle:		Is set, when timer_base is idle. It is triggered by NOHZ
 *			code. This state is only used in standard
 *			base. Deferrable timers, which are enqueued remotely
 *			never wake up an idle CPU. So no matter of supporting it
 *			for this base.
 * @timers_pending:	Is set, when a timer is pending in the base. It is only
 *			reliable when next_expiry_recalc is not set.
 * @pending_map:	bitmap of the timer wheel; each bit reflects a
 *			bucket of the wheel. When a bit is set, at least a
 *			single timer is enqueued in the related bucket.
 * @vectors:		Array of lists; Each array member reflects a bucket
 *			of the timer wheel. The list contains all timers
 *			which are enqueued into a specific bucket.
 */
struct timer_base {} ____cacheline_aligned;

static DEFINE_PER_CPU(struct timer_base, timer_bases[NR_BASES]);

#ifdef CONFIG_NO_HZ_COMMON

static DEFINE_STATIC_KEY_FALSE(timers_nohz_active);
static DEFINE_MUTEX(timer_keys_mutex);

static void timer_update_keys(struct work_struct *work);
static DECLARE_WORK(timer_update_work, timer_update_keys);

#ifdef CONFIG_SMP
static unsigned int sysctl_timer_migration =;

DEFINE_STATIC_KEY_FALSE(timers_migration_enabled);

static void timers_update_migration(void)
{}

#ifdef CONFIG_SYSCTL
static int timer_migration_handler(const struct ctl_table *table, int write,
			    void *buffer, size_t *lenp, loff_t *ppos)
{}

static struct ctl_table timer_sysctl[] =;

static int __init timer_sysctl_init(void)
{}
device_initcall(timer_sysctl_init);
#endif /* CONFIG_SYSCTL */
#else /* CONFIG_SMP */
static inline void timers_update_migration(void) { }
#endif /* !CONFIG_SMP */

static void timer_update_keys(struct work_struct *work)
{}

void timers_update_nohz(void)
{}

static inline bool is_timers_nohz_active(void)
{}
#else
static inline bool is_timers_nohz_active(void) { return false; }
#endif /* NO_HZ_COMMON */

static unsigned long round_jiffies_common(unsigned long j, int cpu,
		bool force_up)
{}

/**
 * __round_jiffies - function to round jiffies to a full second
 * @j: the time in (absolute) jiffies that should be rounded
 * @cpu: the processor number on which the timeout will happen
 *
 * __round_jiffies() rounds an absolute time in the future (in jiffies)
 * up or down to (approximately) full seconds. This is useful for timers
 * for which the exact time they fire does not matter too much, as long as
 * they fire approximately every X seconds.
 *
 * By rounding these timers to whole seconds, all such timers will fire
 * at the same time, rather than at various times spread out. The goal
 * of this is to have the CPU wake up less, which saves power.
 *
 * The exact rounding is skewed for each processor to avoid all
 * processors firing at the exact same time, which could lead
 * to lock contention or spurious cache line bouncing.
 *
 * The return value is the rounded version of the @j parameter.
 */
unsigned long __round_jiffies(unsigned long j, int cpu)
{}
EXPORT_SYMBOL_GPL();

/**
 * __round_jiffies_relative - function to round jiffies to a full second
 * @j: the time in (relative) jiffies that should be rounded
 * @cpu: the processor number on which the timeout will happen
 *
 * __round_jiffies_relative() rounds a time delta  in the future (in jiffies)
 * up or down to (approximately) full seconds. This is useful for timers
 * for which the exact time they fire does not matter too much, as long as
 * they fire approximately every X seconds.
 *
 * By rounding these timers to whole seconds, all such timers will fire
 * at the same time, rather than at various times spread out. The goal
 * of this is to have the CPU wake up less, which saves power.
 *
 * The exact rounding is skewed for each processor to avoid all
 * processors firing at the exact same time, which could lead
 * to lock contention or spurious cache line bouncing.
 *
 * The return value is the rounded version of the @j parameter.
 */
unsigned long __round_jiffies_relative(unsigned long j, int cpu)
{}
EXPORT_SYMBOL_GPL();

/**
 * round_jiffies - function to round jiffies to a full second
 * @j: the time in (absolute) jiffies that should be rounded
 *
 * round_jiffies() rounds an absolute time in the future (in jiffies)
 * up or down to (approximately) full seconds. This is useful for timers
 * for which the exact time they fire does not matter too much, as long as
 * they fire approximately every X seconds.
 *
 * By rounding these timers to whole seconds, all such timers will fire
 * at the same time, rather than at various times spread out. The goal
 * of this is to have the CPU wake up less, which saves power.
 *
 * The return value is the rounded version of the @j parameter.
 */
unsigned long round_jiffies(unsigned long j)
{}
EXPORT_SYMBOL_GPL();

/**
 * round_jiffies_relative - function to round jiffies to a full second
 * @j: the time in (relative) jiffies that should be rounded
 *
 * round_jiffies_relative() rounds a time delta  in the future (in jiffies)
 * up or down to (approximately) full seconds. This is useful for timers
 * for which the exact time they fire does not matter too much, as long as
 * they fire approximately every X seconds.
 *
 * By rounding these timers to whole seconds, all such timers will fire
 * at the same time, rather than at various times spread out. The goal
 * of this is to have the CPU wake up less, which saves power.
 *
 * The return value is the rounded version of the @j parameter.
 */
unsigned long round_jiffies_relative(unsigned long j)
{}
EXPORT_SYMBOL_GPL();

/**
 * __round_jiffies_up - function to round jiffies up to a full second
 * @j: the time in (absolute) jiffies that should be rounded
 * @cpu: the processor number on which the timeout will happen
 *
 * This is the same as __round_jiffies() except that it will never
 * round down.  This is useful for timeouts for which the exact time
 * of firing does not matter too much, as long as they don't fire too
 * early.
 */
unsigned long __round_jiffies_up(unsigned long j, int cpu)
{}
EXPORT_SYMBOL_GPL();

/**
 * __round_jiffies_up_relative - function to round jiffies up to a full second
 * @j: the time in (relative) jiffies that should be rounded
 * @cpu: the processor number on which the timeout will happen
 *
 * This is the same as __round_jiffies_relative() except that it will never
 * round down.  This is useful for timeouts for which the exact time
 * of firing does not matter too much, as long as they don't fire too
 * early.
 */
unsigned long __round_jiffies_up_relative(unsigned long j, int cpu)
{}
EXPORT_SYMBOL_GPL();

/**
 * round_jiffies_up - function to round jiffies up to a full second
 * @j: the time in (absolute) jiffies that should be rounded
 *
 * This is the same as round_jiffies() except that it will never
 * round down.  This is useful for timeouts for which the exact time
 * of firing does not matter too much, as long as they don't fire too
 * early.
 */
unsigned long round_jiffies_up(unsigned long j)
{}
EXPORT_SYMBOL_GPL();

/**
 * round_jiffies_up_relative - function to round jiffies up to a full second
 * @j: the time in (relative) jiffies that should be rounded
 *
 * This is the same as round_jiffies_relative() except that it will never
 * round down.  This is useful for timeouts for which the exact time
 * of firing does not matter too much, as long as they don't fire too
 * early.
 */
unsigned long round_jiffies_up_relative(unsigned long j)
{}
EXPORT_SYMBOL_GPL();


static inline unsigned int timer_get_idx(struct timer_list *timer)
{}

static inline void timer_set_idx(struct timer_list *timer, unsigned int idx)
{}

/*
 * Helper function to calculate the array index for a given expiry
 * time.
 */
static inline unsigned calc_index(unsigned long expires, unsigned lvl,
				  unsigned long *bucket_expiry)
{}

static int calc_wheel_index(unsigned long expires, unsigned long clk,
			    unsigned long *bucket_expiry)
{}

static void
trigger_dyntick_cpu(struct timer_base *base, struct timer_list *timer)
{}

/*
 * Enqueue the timer into the hash bucket, mark it pending in
 * the bitmap, store the index in the timer flags then wake up
 * the target CPU if needed.
 */
static void enqueue_timer(struct timer_base *base, struct timer_list *timer,
			  unsigned int idx, unsigned long bucket_expiry)
{}

static void internal_add_timer(struct timer_base *base, struct timer_list *timer)
{}

#ifdef CONFIG_DEBUG_OBJECTS_TIMERS

static const struct debug_obj_descr timer_debug_descr;

struct timer_hint {};

#define TIMER_HINT(fn, container, timr, hintfn)

static const struct timer_hint timer_hints[] =;

static void *timer_debug_hint(void *addr)
{}

static bool timer_is_static_object(void *addr)
{}

/*
 * timer_fixup_init is called when:
 * - an active object is initialized
 */
static bool timer_fixup_init(void *addr, enum debug_obj_state state)
{}

/* Stub timer callback for improperly used timers. */
static void stub_timer(struct timer_list *unused)
{}

/*
 * timer_fixup_activate is called when:
 * - an active object is activated
 * - an unknown non-static object is activated
 */
static bool timer_fixup_activate(void *addr, enum debug_obj_state state)
{}

/*
 * timer_fixup_free is called when:
 * - an active object is freed
 */
static bool timer_fixup_free(void *addr, enum debug_obj_state state)
{}

/*
 * timer_fixup_assert_init is called when:
 * - an untracked/uninit-ed object is found
 */
static bool timer_fixup_assert_init(void *addr, enum debug_obj_state state)
{}

static const struct debug_obj_descr timer_debug_descr =;

static inline void debug_timer_init(struct timer_list *timer)
{}

static inline void debug_timer_activate(struct timer_list *timer)
{}

static inline void debug_timer_deactivate(struct timer_list *timer)
{}

static inline void debug_timer_assert_init(struct timer_list *timer)
{}

static void do_init_timer(struct timer_list *timer,
			  void (*func)(struct timer_list *),
			  unsigned int flags,
			  const char *name, struct lock_class_key *key);

void init_timer_on_stack_key(struct timer_list *timer,
			     void (*func)(struct timer_list *),
			     unsigned int flags,
			     const char *name, struct lock_class_key *key)
{}
EXPORT_SYMBOL_GPL();

void destroy_timer_on_stack(struct timer_list *timer)
{}
EXPORT_SYMBOL_GPL();

#else
static inline void debug_timer_init(struct timer_list *timer) { }
static inline void debug_timer_activate(struct timer_list *timer) { }
static inline void debug_timer_deactivate(struct timer_list *timer) { }
static inline void debug_timer_assert_init(struct timer_list *timer) { }
#endif

static inline void debug_init(struct timer_list *timer)
{}

static inline void debug_deactivate(struct timer_list *timer)
{}

static inline void debug_assert_init(struct timer_list *timer)
{}

static void do_init_timer(struct timer_list *timer,
			  void (*func)(struct timer_list *),
			  unsigned int flags,
			  const char *name, struct lock_class_key *key)
{}

/**
 * init_timer_key - initialize a timer
 * @timer: the timer to be initialized
 * @func: timer callback function
 * @flags: timer flags
 * @name: name of the timer
 * @key: lockdep class key of the fake lock used for tracking timer
 *       sync lock dependencies
 *
 * init_timer_key() must be done to a timer prior to calling *any* of the
 * other timer functions.
 */
void init_timer_key(struct timer_list *timer,
		    void (*func)(struct timer_list *), unsigned int flags,
		    const char *name, struct lock_class_key *key)
{}
EXPORT_SYMBOL();

static inline void detach_timer(struct timer_list *timer, bool clear_pending)
{}

static int detach_if_pending(struct timer_list *timer, struct timer_base *base,
			     bool clear_pending)
{}

static inline struct timer_base *get_timer_cpu_base(u32 tflags, u32 cpu)
{}

static inline struct timer_base *get_timer_this_cpu_base(u32 tflags)
{}

static inline struct timer_base *get_timer_base(u32 tflags)
{}

static inline void __forward_timer_base(struct timer_base *base,
					unsigned long basej)
{}

static inline void forward_timer_base(struct timer_base *base)
{}

/*
 * We are using hashed locking: Holding per_cpu(timer_bases[x]).lock means
 * that all timers which are tied to this base are locked, and the base itself
 * is locked too.
 *
 * So __run_timers/migrate_timers can safely modify all timers which could
 * be found in the base->vectors array.
 *
 * When a timer is migrating then the TIMER_MIGRATING flag is set and we need
 * to wait until the migration is done.
 */
static struct timer_base *lock_timer_base(struct timer_list *timer,
					  unsigned long *flags)
	__acquires(timer->base->lock)
{}

#define MOD_TIMER_PENDING_ONLY
#define MOD_TIMER_REDUCE
#define MOD_TIMER_NOTPENDING

static inline int
__mod_timer(struct timer_list *timer, unsigned long expires, unsigned int options)
{}

/**
 * mod_timer_pending - Modify a pending timer's timeout
 * @timer:	The pending timer to be modified
 * @expires:	New absolute timeout in jiffies
 *
 * mod_timer_pending() is the same for pending timers as mod_timer(), but
 * will not activate inactive timers.
 *
 * If @timer->function == NULL then the start operation is silently
 * discarded.
 *
 * Return:
 * * %0 - The timer was inactive and not modified or was in
 *	  shutdown state and the operation was discarded
 * * %1 - The timer was active and requeued to expire at @expires
 */
int mod_timer_pending(struct timer_list *timer, unsigned long expires)
{}
EXPORT_SYMBOL();

/**
 * mod_timer - Modify a timer's timeout
 * @timer:	The timer to be modified
 * @expires:	New absolute timeout in jiffies
 *
 * mod_timer(timer, expires) is equivalent to:
 *
 *     del_timer(timer); timer->expires = expires; add_timer(timer);
 *
 * mod_timer() is more efficient than the above open coded sequence. In
 * case that the timer is inactive, the del_timer() part is a NOP. The
 * timer is in any case activated with the new expiry time @expires.
 *
 * Note that if there are multiple unserialized concurrent users of the
 * same timer, then mod_timer() is the only safe way to modify the timeout,
 * since add_timer() cannot modify an already running timer.
 *
 * If @timer->function == NULL then the start operation is silently
 * discarded. In this case the return value is 0 and meaningless.
 *
 * Return:
 * * %0 - The timer was inactive and started or was in shutdown
 *	  state and the operation was discarded
 * * %1 - The timer was active and requeued to expire at @expires or
 *	  the timer was active and not modified because @expires did
 *	  not change the effective expiry time
 */
int mod_timer(struct timer_list *timer, unsigned long expires)
{}
EXPORT_SYMBOL();

/**
 * timer_reduce - Modify a timer's timeout if it would reduce the timeout
 * @timer:	The timer to be modified
 * @expires:	New absolute timeout in jiffies
 *
 * timer_reduce() is very similar to mod_timer(), except that it will only
 * modify an enqueued timer if that would reduce the expiration time. If
 * @timer is not enqueued it starts the timer.
 *
 * If @timer->function == NULL then the start operation is silently
 * discarded.
 *
 * Return:
 * * %0 - The timer was inactive and started or was in shutdown
 *	  state and the operation was discarded
 * * %1 - The timer was active and requeued to expire at @expires or
 *	  the timer was active and not modified because @expires
 *	  did not change the effective expiry time such that the
 *	  timer would expire earlier than already scheduled
 */
int timer_reduce(struct timer_list *timer, unsigned long expires)
{}
EXPORT_SYMBOL();

/**
 * add_timer - Start a timer
 * @timer:	The timer to be started
 *
 * Start @timer to expire at @timer->expires in the future. @timer->expires
 * is the absolute expiry time measured in 'jiffies'. When the timer expires
 * timer->function(timer) will be invoked from soft interrupt context.
 *
 * The @timer->expires and @timer->function fields must be set prior
 * to calling this function.
 *
 * If @timer->function == NULL then the start operation is silently
 * discarded.
 *
 * If @timer->expires is already in the past @timer will be queued to
 * expire at the next timer tick.
 *
 * This can only operate on an inactive timer. Attempts to invoke this on
 * an active timer are rejected with a warning.
 */
void add_timer(struct timer_list *timer)
{}
EXPORT_SYMBOL();

/**
 * add_timer_local() - Start a timer on the local CPU
 * @timer:	The timer to be started
 *
 * Same as add_timer() except that the timer flag TIMER_PINNED is set.
 *
 * See add_timer() for further details.
 */
void add_timer_local(struct timer_list *timer)
{}
EXPORT_SYMBOL();

/**
 * add_timer_global() - Start a timer without TIMER_PINNED flag set
 * @timer:	The timer to be started
 *
 * Same as add_timer() except that the timer flag TIMER_PINNED is unset.
 *
 * See add_timer() for further details.
 */
void add_timer_global(struct timer_list *timer)
{}
EXPORT_SYMBOL();

/**
 * add_timer_on - Start a timer on a particular CPU
 * @timer:	The timer to be started
 * @cpu:	The CPU to start it on
 *
 * Same as add_timer() except that it starts the timer on the given CPU and
 * the TIMER_PINNED flag is set. When timer shouldn't be a pinned timer in
 * the next round, add_timer_global() should be used instead as it unsets
 * the TIMER_PINNED flag.
 *
 * See add_timer() for further details.
 */
void add_timer_on(struct timer_list *timer, int cpu)
{}
EXPORT_SYMBOL_GPL();

/**
 * __timer_delete - Internal function: Deactivate a timer
 * @timer:	The timer to be deactivated
 * @shutdown:	If true, this indicates that the timer is about to be
 *		shutdown permanently.
 *
 * If @shutdown is true then @timer->function is set to NULL under the
 * timer base lock which prevents further rearming of the time. In that
 * case any attempt to rearm @timer after this function returns will be
 * silently ignored.
 *
 * Return:
 * * %0 - The timer was not pending
 * * %1 - The timer was pending and deactivated
 */
static int __timer_delete(struct timer_list *timer, bool shutdown)
{}

/**
 * timer_delete - Deactivate a timer
 * @timer:	The timer to be deactivated
 *
 * The function only deactivates a pending timer, but contrary to
 * timer_delete_sync() it does not take into account whether the timer's
 * callback function is concurrently executed on a different CPU or not.
 * It neither prevents rearming of the timer.  If @timer can be rearmed
 * concurrently then the return value of this function is meaningless.
 *
 * Return:
 * * %0 - The timer was not pending
 * * %1 - The timer was pending and deactivated
 */
int timer_delete(struct timer_list *timer)
{}
EXPORT_SYMBOL();

/**
 * timer_shutdown - Deactivate a timer and prevent rearming
 * @timer:	The timer to be deactivated
 *
 * The function does not wait for an eventually running timer callback on a
 * different CPU but it prevents rearming of the timer. Any attempt to arm
 * @timer after this function returns will be silently ignored.
 *
 * This function is useful for teardown code and should only be used when
 * timer_shutdown_sync() cannot be invoked due to locking or context constraints.
 *
 * Return:
 * * %0 - The timer was not pending
 * * %1 - The timer was pending
 */
int timer_shutdown(struct timer_list *timer)
{}
EXPORT_SYMBOL_GPL();

/**
 * __try_to_del_timer_sync - Internal function: Try to deactivate a timer
 * @timer:	Timer to deactivate
 * @shutdown:	If true, this indicates that the timer is about to be
 *		shutdown permanently.
 *
 * If @shutdown is true then @timer->function is set to NULL under the
 * timer base lock which prevents further rearming of the timer. Any
 * attempt to rearm @timer after this function returns will be silently
 * ignored.
 *
 * This function cannot guarantee that the timer cannot be rearmed
 * right after dropping the base lock if @shutdown is false. That
 * needs to be prevented by the calling code if necessary.
 *
 * Return:
 * * %0  - The timer was not pending
 * * %1  - The timer was pending and deactivated
 * * %-1 - The timer callback function is running on a different CPU
 */
static int __try_to_del_timer_sync(struct timer_list *timer, bool shutdown)
{}

/**
 * try_to_del_timer_sync - Try to deactivate a timer
 * @timer:	Timer to deactivate
 *
 * This function tries to deactivate a timer. On success the timer is not
 * queued and the timer callback function is not running on any CPU.
 *
 * This function does not guarantee that the timer cannot be rearmed right
 * after dropping the base lock. That needs to be prevented by the calling
 * code if necessary.
 *
 * Return:
 * * %0  - The timer was not pending
 * * %1  - The timer was pending and deactivated
 * * %-1 - The timer callback function is running on a different CPU
 */
int try_to_del_timer_sync(struct timer_list *timer)
{}
EXPORT_SYMBOL();

#ifdef CONFIG_PREEMPT_RT
static __init void timer_base_init_expiry_lock(struct timer_base *base)
{
	spin_lock_init(&base->expiry_lock);
}

static inline void timer_base_lock_expiry(struct timer_base *base)
{
	spin_lock(&base->expiry_lock);
}

static inline void timer_base_unlock_expiry(struct timer_base *base)
{
	spin_unlock(&base->expiry_lock);
}

/*
 * The counterpart to del_timer_wait_running().
 *
 * If there is a waiter for base->expiry_lock, then it was waiting for the
 * timer callback to finish. Drop expiry_lock and reacquire it. That allows
 * the waiter to acquire the lock and make progress.
 */
static void timer_sync_wait_running(struct timer_base *base)
{
	if (atomic_read(&base->timer_waiters)) {
		raw_spin_unlock_irq(&base->lock);
		spin_unlock(&base->expiry_lock);
		spin_lock(&base->expiry_lock);
		raw_spin_lock_irq(&base->lock);
	}
}

/*
 * This function is called on PREEMPT_RT kernels when the fast path
 * deletion of a timer failed because the timer callback function was
 * running.
 *
 * This prevents priority inversion, if the softirq thread on a remote CPU
 * got preempted, and it prevents a life lock when the task which tries to
 * delete a timer preempted the softirq thread running the timer callback
 * function.
 */
static void del_timer_wait_running(struct timer_list *timer)
{
	u32 tf;

	tf = READ_ONCE(timer->flags);
	if (!(tf & (TIMER_MIGRATING | TIMER_IRQSAFE))) {
		struct timer_base *base = get_timer_base(tf);

		/*
		 * Mark the base as contended and grab the expiry lock,
		 * which is held by the softirq across the timer
		 * callback. Drop the lock immediately so the softirq can
		 * expire the next timer. In theory the timer could already
		 * be running again, but that's more than unlikely and just
		 * causes another wait loop.
		 */
		atomic_inc(&base->timer_waiters);
		spin_lock_bh(&base->expiry_lock);
		atomic_dec(&base->timer_waiters);
		spin_unlock_bh(&base->expiry_lock);
	}
}
#else
static inline void timer_base_init_expiry_lock(struct timer_base *base) {}
static inline void timer_base_lock_expiry(struct timer_base *base) {}
static inline void timer_base_unlock_expiry(struct timer_base *base) {}
static inline void timer_sync_wait_running(struct timer_base *base) {}
static inline void del_timer_wait_running(struct timer_list *timer) {}
#endif

/**
 * __timer_delete_sync - Internal function: Deactivate a timer and wait
 *			 for the handler to finish.
 * @timer:	The timer to be deactivated
 * @shutdown:	If true, @timer->function will be set to NULL under the
 *		timer base lock which prevents rearming of @timer
 *
 * If @shutdown is not set the timer can be rearmed later. If the timer can
 * be rearmed concurrently, i.e. after dropping the base lock then the
 * return value is meaningless.
 *
 * If @shutdown is set then @timer->function is set to NULL under timer
 * base lock which prevents rearming of the timer. Any attempt to rearm
 * a shutdown timer is silently ignored.
 *
 * If the timer should be reused after shutdown it has to be initialized
 * again.
 *
 * Return:
 * * %0	- The timer was not pending
 * * %1	- The timer was pending and deactivated
 */
static int __timer_delete_sync(struct timer_list *timer, bool shutdown)
{}

/**
 * timer_delete_sync - Deactivate a timer and wait for the handler to finish.
 * @timer:	The timer to be deactivated
 *
 * Synchronization rules: Callers must prevent restarting of the timer,
 * otherwise this function is meaningless. It must not be called from
 * interrupt contexts unless the timer is an irqsafe one. The caller must
 * not hold locks which would prevent completion of the timer's callback
 * function. The timer's handler must not call add_timer_on(). Upon exit
 * the timer is not queued and the handler is not running on any CPU.
 *
 * For !irqsafe timers, the caller must not hold locks that are held in
 * interrupt context. Even if the lock has nothing to do with the timer in
 * question.  Here's why::
 *
 *    CPU0                             CPU1
 *    ----                             ----
 *                                     <SOFTIRQ>
 *                                       call_timer_fn();
 *                                       base->running_timer = mytimer;
 *    spin_lock_irq(somelock);
 *                                     <IRQ>
 *                                        spin_lock(somelock);
 *    timer_delete_sync(mytimer);
 *    while (base->running_timer == mytimer);
 *
 * Now timer_delete_sync() will never return and never release somelock.
 * The interrupt on the other CPU is waiting to grab somelock but it has
 * interrupted the softirq that CPU0 is waiting to finish.
 *
 * This function cannot guarantee that the timer is not rearmed again by
 * some concurrent or preempting code, right after it dropped the base
 * lock. If there is the possibility of a concurrent rearm then the return
 * value of the function is meaningless.
 *
 * If such a guarantee is needed, e.g. for teardown situations then use
 * timer_shutdown_sync() instead.
 *
 * Return:
 * * %0	- The timer was not pending
 * * %1	- The timer was pending and deactivated
 */
int timer_delete_sync(struct timer_list *timer)
{}
EXPORT_SYMBOL();

/**
 * timer_shutdown_sync - Shutdown a timer and prevent rearming
 * @timer: The timer to be shutdown
 *
 * When the function returns it is guaranteed that:
 *   - @timer is not queued
 *   - The callback function of @timer is not running
 *   - @timer cannot be enqueued again. Any attempt to rearm
 *     @timer is silently ignored.
 *
 * See timer_delete_sync() for synchronization rules.
 *
 * This function is useful for final teardown of an infrastructure where
 * the timer is subject to a circular dependency problem.
 *
 * A common pattern for this is a timer and a workqueue where the timer can
 * schedule work and work can arm the timer. On shutdown the workqueue must
 * be destroyed and the timer must be prevented from rearming. Unless the
 * code has conditionals like 'if (mything->in_shutdown)' to prevent that
 * there is no way to get this correct with timer_delete_sync().
 *
 * timer_shutdown_sync() is solving the problem. The correct ordering of
 * calls in this case is:
 *
 *	timer_shutdown_sync(&mything->timer);
 *	workqueue_destroy(&mything->workqueue);
 *
 * After this 'mything' can be safely freed.
 *
 * This obviously implies that the timer is not required to be functional
 * for the rest of the shutdown operation.
 *
 * Return:
 * * %0 - The timer was not pending
 * * %1 - The timer was pending
 */
int timer_shutdown_sync(struct timer_list *timer)
{}
EXPORT_SYMBOL_GPL();

static void call_timer_fn(struct timer_list *timer,
			  void (*fn)(struct timer_list *),
			  unsigned long baseclk)
{}

static void expire_timers(struct timer_base *base, struct hlist_head *head)
{}

static int collect_expired_timers(struct timer_base *base,
				  struct hlist_head *heads)
{}

/*
 * Find the next pending bucket of a level. Search from level start (@offset)
 * + @clk upwards and if nothing there, search from start of the level
 * (@offset) up to @offset + clk.
 */
static int next_pending_bucket(struct timer_base *base, unsigned offset,
			       unsigned clk)
{}

/*
 * Search the first expiring timer in the various clock levels. Caller must
 * hold base->lock.
 *
 * Store next expiry time in base->next_expiry.
 */
static void next_expiry_recalc(struct timer_base *base)
{}

#ifdef CONFIG_NO_HZ_COMMON
/*
 * Check, if the next hrtimer event is before the next timer wheel
 * event:
 */
static u64 cmp_next_hrtimer_event(u64 basem, u64 expires)
{}

static unsigned long next_timer_interrupt(struct timer_base *base,
					  unsigned long basej)
{}

static unsigned long fetch_next_timer_interrupt(unsigned long basej, u64 basem,
						struct timer_base *base_local,
						struct timer_base *base_global,
						struct timer_events *tevt)
{}

# ifdef CONFIG_SMP
/**
 * fetch_next_timer_interrupt_remote() - Store next timers into @tevt
 * @basej:	base time jiffies
 * @basem:	base time clock monotonic
 * @tevt:	Pointer to the storage for the expiry values
 * @cpu:	Remote CPU
 *
 * Stores the next pending local and global timer expiry values in the
 * struct pointed to by @tevt. If a queue is empty the corresponding
 * field is set to KTIME_MAX. If local event expires before global
 * event, global event is set to KTIME_MAX as well.
 *
 * Caller needs to make sure timer base locks are held (use
 * timer_lock_remote_bases() for this purpose).
 */
void fetch_next_timer_interrupt_remote(unsigned long basej, u64 basem,
				       struct timer_events *tevt,
				       unsigned int cpu)
{}

/**
 * timer_unlock_remote_bases - unlock timer bases of cpu
 * @cpu:	Remote CPU
 *
 * Unlocks the remote timer bases.
 */
void timer_unlock_remote_bases(unsigned int cpu)
	__releases(timer_bases[BASE_LOCAL]->lock)
	__releases(timer_bases[BASE_GLOBAL]->lock)
{}

/**
 * timer_lock_remote_bases - lock timer bases of cpu
 * @cpu:	Remote CPU
 *
 * Locks the remote timer bases.
 */
void timer_lock_remote_bases(unsigned int cpu)
	__acquires(timer_bases[BASE_LOCAL]->lock)
	__acquires(timer_bases[BASE_GLOBAL]->lock)
{}

/**
 * timer_base_is_idle() - Return whether timer base is set idle
 *
 * Returns value of local timer base is_idle value.
 */
bool timer_base_is_idle(void)
{}

static void __run_timer_base(struct timer_base *base);

/**
 * timer_expire_remote() - expire global timers of cpu
 * @cpu:	Remote CPU
 *
 * Expire timers of global base of remote CPU.
 */
void timer_expire_remote(unsigned int cpu)
{}

static void timer_use_tmigr(unsigned long basej, u64 basem,
			    unsigned long *nextevt, bool *tick_stop_path,
			    bool timer_base_idle, struct timer_events *tevt)
{}
# else
static void timer_use_tmigr(unsigned long basej, u64 basem,
			    unsigned long *nextevt, bool *tick_stop_path,
			    bool timer_base_idle, struct timer_events *tevt)
{
	/*
	 * Make sure first event is written into tevt->local to not miss a
	 * timer on !SMP systems.
	 */
	tevt->local = min_t(u64, tevt->local, tevt->global);
}
# endif /* CONFIG_SMP */

static inline u64 __get_next_timer_interrupt(unsigned long basej, u64 basem,
					     bool *idle)
{}

/**
 * get_next_timer_interrupt() - return the time (clock mono) of the next timer
 * @basej:	base time jiffies
 * @basem:	base time clock monotonic
 *
 * Returns the tick aligned clock monotonic time of the next pending timer or
 * KTIME_MAX if no timer is pending. If timer of global base was queued into
 * timer migration hierarchy, first global timer is not taken into account. If
 * it was the last CPU of timer migration hierarchy going idle, first global
 * event is taken into account.
 */
u64 get_next_timer_interrupt(unsigned long basej, u64 basem)
{}

/**
 * timer_base_try_to_set_idle() - Try to set the idle state of the timer bases
 * @basej:	base time jiffies
 * @basem:	base time clock monotonic
 * @idle:	pointer to store the value of timer_base->is_idle on return;
 *		*idle contains the information whether tick was already stopped
 *
 * Returns the tick aligned clock monotonic time of the next pending timer or
 * KTIME_MAX if no timer is pending. When tick was already stopped KTIME_MAX is
 * returned as well.
 */
u64 timer_base_try_to_set_idle(unsigned long basej, u64 basem, bool *idle)
{}

/**
 * timer_clear_idle - Clear the idle state of the timer base
 *
 * Called with interrupts disabled
 */
void timer_clear_idle(void)
{}
#endif

/**
 * __run_timers - run all expired timers (if any) on this CPU.
 * @base: the timer vector to be processed.
 */
static inline void __run_timers(struct timer_base *base)
{}

static void __run_timer_base(struct timer_base *base)
{}

static void run_timer_base(int index)
{}

/*
 * This function runs timers and the timer-tq in bottom half context.
 */
static __latent_entropy void run_timer_softirq(struct softirq_action *h)
{}

/*
 * Called by the local, per-CPU timer interrupt on SMP.
 */
static void run_local_timers(void)
{}

/*
 * Called from the timer interrupt handler to charge one tick to the current
 * process.  user_tick is 1 if the tick is user time, 0 for system.
 */
void update_process_times(int user_tick)
{}

/*
 * Since schedule_timeout()'s timer is defined on the stack, it must store
 * the target task on the stack as well.
 */
struct process_timer {};

static void process_timeout(struct timer_list *t)
{}

/**
 * schedule_timeout - sleep until timeout
 * @timeout: timeout value in jiffies
 *
 * Make the current task sleep until @timeout jiffies have elapsed.
 * The function behavior depends on the current task state
 * (see also set_current_state() description):
 *
 * %TASK_RUNNING - the scheduler is called, but the task does not sleep
 * at all. That happens because sched_submit_work() does nothing for
 * tasks in %TASK_RUNNING state.
 *
 * %TASK_UNINTERRUPTIBLE - at least @timeout jiffies are guaranteed to
 * pass before the routine returns unless the current task is explicitly
 * woken up, (e.g. by wake_up_process()).
 *
 * %TASK_INTERRUPTIBLE - the routine may return early if a signal is
 * delivered to the current task or the current task is explicitly woken
 * up.
 *
 * The current task state is guaranteed to be %TASK_RUNNING when this
 * routine returns.
 *
 * Specifying a @timeout value of %MAX_SCHEDULE_TIMEOUT will schedule
 * the CPU away without a bound on the timeout. In this case the return
 * value will be %MAX_SCHEDULE_TIMEOUT.
 *
 * Returns 0 when the timer has expired otherwise the remaining time in
 * jiffies will be returned. In all cases the return value is guaranteed
 * to be non-negative.
 */
signed long __sched schedule_timeout(signed long timeout)
{}
EXPORT_SYMBOL();

/*
 * We can use __set_current_state() here because schedule_timeout() calls
 * schedule() unconditionally.
 */
signed long __sched schedule_timeout_interruptible(signed long timeout)
{}
EXPORT_SYMBOL();

signed long __sched schedule_timeout_killable(signed long timeout)
{}
EXPORT_SYMBOL();

signed long __sched schedule_timeout_uninterruptible(signed long timeout)
{}
EXPORT_SYMBOL();

/*
 * Like schedule_timeout_uninterruptible(), except this task will not contribute
 * to load average.
 */
signed long __sched schedule_timeout_idle(signed long timeout)
{}
EXPORT_SYMBOL();

#ifdef CONFIG_HOTPLUG_CPU
static void migrate_timer_list(struct timer_base *new_base, struct hlist_head *head)
{}

int timers_prepare_cpu(unsigned int cpu)
{}

int timers_dead_cpu(unsigned int cpu)
{}

#endif /* CONFIG_HOTPLUG_CPU */

static void __init init_timer_cpu(int cpu)
{}

static void __init init_timer_cpus(void)
{}

void __init init_timers(void)
{}

/**
 * msleep - sleep safely even with waitqueue interruptions
 * @msecs: Time in milliseconds to sleep for
 */
void msleep(unsigned int msecs)
{}

EXPORT_SYMBOL();

/**
 * msleep_interruptible - sleep waiting for signals
 * @msecs: Time in milliseconds to sleep for
 */
unsigned long msleep_interruptible(unsigned int msecs)
{}

EXPORT_SYMBOL();

/**
 * usleep_range_state - Sleep for an approximate time in a given state
 * @min:	Minimum time in usecs to sleep
 * @max:	Maximum time in usecs to sleep
 * @state:	State of the current task that will be while sleeping
 *
 * In non-atomic context where the exact wakeup time is flexible, use
 * usleep_range_state() instead of udelay().  The sleep improves responsiveness
 * by avoiding the CPU-hogging busy-wait of udelay(), and the range reduces
 * power usage by allowing hrtimers to take advantage of an already-
 * scheduled interrupt instead of scheduling a new one just for this sleep.
 */
void __sched usleep_range_state(unsigned long min, unsigned long max,
				unsigned int state)
{}
EXPORT_SYMBOL();