linux/mm/percpu.c

// SPDX-License-Identifier: GPL-2.0-only
/*
 * mm/percpu.c - percpu memory allocator
 *
 * Copyright (C) 2009		SUSE Linux Products GmbH
 * Copyright (C) 2009		Tejun Heo <[email protected]>
 *
 * Copyright (C) 2017		Facebook Inc.
 * Copyright (C) 2017		Dennis Zhou <[email protected]>
 *
 * The percpu allocator handles both static and dynamic areas.  Percpu
 * areas are allocated in chunks which are divided into units.  There is
 * a 1-to-1 mapping for units to possible cpus.  These units are grouped
 * based on NUMA properties of the machine.
 *
 *  c0                           c1                         c2
 *  -------------------          -------------------        ------------
 * | u0 | u1 | u2 | u3 |        | u0 | u1 | u2 | u3 |      | u0 | u1 | u
 *  -------------------  ......  -------------------  ....  ------------
 *
 * Allocation is done by offsets into a unit's address space.  Ie., an
 * area of 512 bytes at 6k in c1 occupies 512 bytes at 6k in c1:u0,
 * c1:u1, c1:u2, etc.  On NUMA machines, the mapping may be non-linear
 * and even sparse.  Access is handled by configuring percpu base
 * registers according to the cpu to unit mappings and offsetting the
 * base address using pcpu_unit_size.
 *
 * There is special consideration for the first chunk which must handle
 * the static percpu variables in the kernel image as allocation services
 * are not online yet.  In short, the first chunk is structured like so:
 *
 *                  <Static | [Reserved] | Dynamic>
 *
 * The static data is copied from the original section managed by the
 * linker.  The reserved section, if non-zero, primarily manages static
 * percpu variables from kernel modules.  Finally, the dynamic section
 * takes care of normal allocations.
 *
 * The allocator organizes chunks into lists according to free size and
 * memcg-awareness.  To make a percpu allocation memcg-aware the __GFP_ACCOUNT
 * flag should be passed.  All memcg-aware allocations are sharing one set
 * of chunks and all unaccounted allocations and allocations performed
 * by processes belonging to the root memory cgroup are using the second set.
 *
 * The allocator tries to allocate from the fullest chunk first. Each chunk
 * is managed by a bitmap with metadata blocks.  The allocation map is updated
 * on every allocation and free to reflect the current state while the boundary
 * map is only updated on allocation.  Each metadata block contains
 * information to help mitigate the need to iterate over large portions
 * of the bitmap.  The reverse mapping from page to chunk is stored in
 * the page's index.  Lastly, units are lazily backed and grow in unison.
 *
 * There is a unique conversion that goes on here between bytes and bits.
 * Each bit represents a fragment of size PCPU_MIN_ALLOC_SIZE.  The chunk
 * tracks the number of pages it is responsible for in nr_pages.  Helper
 * functions are used to convert from between the bytes, bits, and blocks.
 * All hints are managed in bits unless explicitly stated.
 *
 * To use this allocator, arch code should do the following:
 *
 * - define __addr_to_pcpu_ptr() and __pcpu_ptr_to_addr() to translate
 *   regular address to percpu pointer and back if they need to be
 *   different from the default
 *
 * - use pcpu_setup_first_chunk() during percpu area initialization to
 *   setup the first chunk containing the kernel static percpu area
 */

#define pr_fmt(fmt)

#include <linux/bitmap.h>
#include <linux/cpumask.h>
#include <linux/memblock.h>
#include <linux/err.h>
#include <linux/list.h>
#include <linux/log2.h>
#include <linux/mm.h>
#include <linux/module.h>
#include <linux/mutex.h>
#include <linux/percpu.h>
#include <linux/pfn.h>
#include <linux/slab.h>
#include <linux/spinlock.h>
#include <linux/vmalloc.h>
#include <linux/workqueue.h>
#include <linux/kmemleak.h>
#include <linux/sched.h>
#include <linux/sched/mm.h>
#include <linux/memcontrol.h>

#include <asm/cacheflush.h>
#include <asm/sections.h>
#include <asm/tlbflush.h>
#include <asm/io.h>

#define CREATE_TRACE_POINTS
#include <trace/events/percpu.h>

#include "percpu-internal.h"

/*
 * The slots are sorted by the size of the biggest continuous free area.
 * 1-31 bytes share the same slot.
 */
#define PCPU_SLOT_BASE_SHIFT
/* chunks in slots below this are subject to being sidelined on failed alloc */
#define PCPU_SLOT_FAIL_THRESHOLD

#define PCPU_EMPTY_POP_PAGES_LOW
#define PCPU_EMPTY_POP_PAGES_HIGH

#ifdef CONFIG_SMP
/* default addr <-> pcpu_ptr mapping, override in asm/percpu.h if necessary */
#ifndef __addr_to_pcpu_ptr
#define __addr_to_pcpu_ptr(addr)
#endif
#ifndef __pcpu_ptr_to_addr
#define __pcpu_ptr_to_addr(ptr)
#endif
#else	/* CONFIG_SMP */
/* on UP, it's always identity mapped */
#define __addr_to_pcpu_ptr
#define __pcpu_ptr_to_addr
#endif	/* CONFIG_SMP */

static int pcpu_unit_pages __ro_after_init;
static int pcpu_unit_size __ro_after_init;
static int pcpu_nr_units __ro_after_init;
static int pcpu_atom_size __ro_after_init;
int pcpu_nr_slots __ro_after_init;
static int pcpu_free_slot __ro_after_init;
int pcpu_sidelined_slot __ro_after_init;
int pcpu_to_depopulate_slot __ro_after_init;
static size_t pcpu_chunk_struct_size __ro_after_init;

/* cpus with the lowest and highest unit addresses */
static unsigned int pcpu_low_unit_cpu __ro_after_init;
static unsigned int pcpu_high_unit_cpu __ro_after_init;

/* the address of the first chunk which starts with the kernel static area */
void *pcpu_base_addr __ro_after_init;

static const int *pcpu_unit_map __ro_after_init;		/* cpu -> unit */
const unsigned long *pcpu_unit_offsets __ro_after_init;	/* cpu -> unit offset */

/* group information, used for vm allocation */
static int pcpu_nr_groups __ro_after_init;
static const unsigned long *pcpu_group_offsets __ro_after_init;
static const size_t *pcpu_group_sizes __ro_after_init;

/*
 * The first chunk which always exists.  Note that unlike other
 * chunks, this one can be allocated and mapped in several different
 * ways and thus often doesn't live in the vmalloc area.
 */
struct pcpu_chunk *pcpu_first_chunk __ro_after_init;

/*
 * Optional reserved chunk.  This chunk reserves part of the first
 * chunk and serves it for reserved allocations.  When the reserved
 * region doesn't exist, the following variable is NULL.
 */
struct pcpu_chunk *pcpu_reserved_chunk __ro_after_init;

DEFINE_SPINLOCK();	/* all internal data structures */
static DEFINE_MUTEX(pcpu_alloc_mutex);	/* chunk create/destroy, [de]pop, map ext */

struct list_head *pcpu_chunk_lists __ro_after_init; /* chunk list slots */

/*
 * The number of empty populated pages, protected by pcpu_lock.
 * The reserved chunk doesn't contribute to the count.
 */
int pcpu_nr_empty_pop_pages;

/*
 * The number of populated pages in use by the allocator, protected by
 * pcpu_lock.  This number is kept per a unit per chunk (i.e. when a page gets
 * allocated/deallocated, it is allocated/deallocated in all units of a chunk
 * and increments/decrements this count by 1).
 */
static unsigned long pcpu_nr_populated;

/*
 * Balance work is used to populate or destroy chunks asynchronously.  We
 * try to keep the number of populated free pages between
 * PCPU_EMPTY_POP_PAGES_LOW and HIGH for atomic allocations and at most one
 * empty chunk.
 */
static void pcpu_balance_workfn(struct work_struct *work);
static DECLARE_WORK(pcpu_balance_work, pcpu_balance_workfn);
static bool pcpu_async_enabled __read_mostly;
static bool pcpu_atomic_alloc_failed;

static void pcpu_schedule_balance_work(void)
{}

/**
 * pcpu_addr_in_chunk - check if the address is served from this chunk
 * @chunk: chunk of interest
 * @addr: percpu address
 *
 * RETURNS:
 * True if the address is served from this chunk.
 */
static bool pcpu_addr_in_chunk(struct pcpu_chunk *chunk, void *addr)
{}

static int __pcpu_size_to_slot(int size)
{}

static int pcpu_size_to_slot(int size)
{}

static int pcpu_chunk_slot(const struct pcpu_chunk *chunk)
{}

/* set the pointer to a chunk in a page struct */
static void pcpu_set_page_chunk(struct page *page, struct pcpu_chunk *pcpu)
{}

/* obtain pointer to a chunk from a page struct */
static struct pcpu_chunk *pcpu_get_page_chunk(struct page *page)
{}

static int __maybe_unused pcpu_page_idx(unsigned int cpu, int page_idx)
{}

static unsigned long pcpu_unit_page_offset(unsigned int cpu, int page_idx)
{}

static unsigned long pcpu_chunk_addr(struct pcpu_chunk *chunk,
				     unsigned int cpu, int page_idx)
{}

/*
 * The following are helper functions to help access bitmaps and convert
 * between bitmap offsets to address offsets.
 */
static unsigned long *pcpu_index_alloc_map(struct pcpu_chunk *chunk, int index)
{}

static unsigned long pcpu_off_to_block_index(int off)
{}

static unsigned long pcpu_off_to_block_off(int off)
{}

static unsigned long pcpu_block_off_to_off(int index, int off)
{}

/**
 * pcpu_check_block_hint - check against the contig hint
 * @block: block of interest
 * @bits: size of allocation
 * @align: alignment of area (max PAGE_SIZE)
 *
 * Check to see if the allocation can fit in the block's contig hint.
 * Note, a chunk uses the same hints as a block so this can also check against
 * the chunk's contig hint.
 */
static bool pcpu_check_block_hint(struct pcpu_block_md *block, int bits,
				  size_t align)
{}

/*
 * pcpu_next_hint - determine which hint to use
 * @block: block of interest
 * @alloc_bits: size of allocation
 *
 * This determines if we should scan based on the scan_hint or first_free.
 * In general, we want to scan from first_free to fulfill allocations by
 * first fit.  However, if we know a scan_hint at position scan_hint_start
 * cannot fulfill an allocation, we can begin scanning from there knowing
 * the contig_hint will be our fallback.
 */
static int pcpu_next_hint(struct pcpu_block_md *block, int alloc_bits)
{}

/**
 * pcpu_next_md_free_region - finds the next hint free area
 * @chunk: chunk of interest
 * @bit_off: chunk offset
 * @bits: size of free area
 *
 * Helper function for pcpu_for_each_md_free_region.  It checks
 * block->contig_hint and performs aggregation across blocks to find the
 * next hint.  It modifies bit_off and bits in-place to be consumed in the
 * loop.
 */
static void pcpu_next_md_free_region(struct pcpu_chunk *chunk, int *bit_off,
				     int *bits)
{}

/**
 * pcpu_next_fit_region - finds fit areas for a given allocation request
 * @chunk: chunk of interest
 * @alloc_bits: size of allocation
 * @align: alignment of area (max PAGE_SIZE)
 * @bit_off: chunk offset
 * @bits: size of free area
 *
 * Finds the next free region that is viable for use with a given size and
 * alignment.  This only returns if there is a valid area to be used for this
 * allocation.  block->first_free is returned if the allocation request fits
 * within the block to see if the request can be fulfilled prior to the contig
 * hint.
 */
static void pcpu_next_fit_region(struct pcpu_chunk *chunk, int alloc_bits,
				 int align, int *bit_off, int *bits)
{}

/*
 * Metadata free area iterators.  These perform aggregation of free areas
 * based on the metadata blocks and return the offset @bit_off and size in
 * bits of the free area @bits.  pcpu_for_each_fit_region only returns when
 * a fit is found for the allocation request.
 */
#define pcpu_for_each_md_free_region(chunk, bit_off, bits)

#define pcpu_for_each_fit_region(chunk, alloc_bits, align, bit_off, bits)

/**
 * pcpu_mem_zalloc - allocate memory
 * @size: bytes to allocate
 * @gfp: allocation flags
 *
 * Allocate @size bytes.  If @size is smaller than PAGE_SIZE,
 * kzalloc() is used; otherwise, the equivalent of vzalloc() is used.
 * This is to facilitate passing through whitelisted flags.  The
 * returned memory is always zeroed.
 *
 * RETURNS:
 * Pointer to the allocated area on success, NULL on failure.
 */
static void *pcpu_mem_zalloc(size_t size, gfp_t gfp)
{}

/**
 * pcpu_mem_free - free memory
 * @ptr: memory to free
 *
 * Free @ptr.  @ptr should have been allocated using pcpu_mem_zalloc().
 */
static void pcpu_mem_free(void *ptr)
{}

static void __pcpu_chunk_move(struct pcpu_chunk *chunk, int slot,
			      bool move_front)
{}

static void pcpu_chunk_move(struct pcpu_chunk *chunk, int slot)
{}

/**
 * pcpu_chunk_relocate - put chunk in the appropriate chunk slot
 * @chunk: chunk of interest
 * @oslot: the previous slot it was on
 *
 * This function is called after an allocation or free changed @chunk.
 * New slot according to the changed state is determined and @chunk is
 * moved to the slot.  Note that the reserved chunk is never put on
 * chunk slots.
 *
 * CONTEXT:
 * pcpu_lock.
 */
static void pcpu_chunk_relocate(struct pcpu_chunk *chunk, int oslot)
{}

static void pcpu_isolate_chunk(struct pcpu_chunk *chunk)
{}

static void pcpu_reintegrate_chunk(struct pcpu_chunk *chunk)
{}

/*
 * pcpu_update_empty_pages - update empty page counters
 * @chunk: chunk of interest
 * @nr: nr of empty pages
 *
 * This is used to keep track of the empty pages now based on the premise
 * a md_block covers a page.  The hint update functions recognize if a block
 * is made full or broken to calculate deltas for keeping track of free pages.
 */
static inline void pcpu_update_empty_pages(struct pcpu_chunk *chunk, int nr)
{}

/*
 * pcpu_region_overlap - determines if two regions overlap
 * @a: start of first region, inclusive
 * @b: end of first region, exclusive
 * @x: start of second region, inclusive
 * @y: end of second region, exclusive
 *
 * This is used to determine if the hint region [a, b) overlaps with the
 * allocated region [x, y).
 */
static inline bool pcpu_region_overlap(int a, int b, int x, int y)
{}

/**
 * pcpu_block_update - updates a block given a free area
 * @block: block of interest
 * @start: start offset in block
 * @end: end offset in block
 *
 * Updates a block given a known free area.  The region [start, end) is
 * expected to be the entirety of the free area within a block.  Chooses
 * the best starting offset if the contig hints are equal.
 */
static void pcpu_block_update(struct pcpu_block_md *block, int start, int end)
{}

/*
 * pcpu_block_update_scan - update a block given a free area from a scan
 * @chunk: chunk of interest
 * @bit_off: chunk offset
 * @bits: size of free area
 *
 * Finding the final allocation spot first goes through pcpu_find_block_fit()
 * to find a block that can hold the allocation and then pcpu_alloc_area()
 * where a scan is used.  When allocations require specific alignments,
 * we can inadvertently create holes which will not be seen in the alloc
 * or free paths.
 *
 * This takes a given free area hole and updates a block as it may change the
 * scan_hint.  We need to scan backwards to ensure we don't miss free bits
 * from alignment.
 */
static void pcpu_block_update_scan(struct pcpu_chunk *chunk, int bit_off,
				   int bits)
{}

/**
 * pcpu_chunk_refresh_hint - updates metadata about a chunk
 * @chunk: chunk of interest
 * @full_scan: if we should scan from the beginning
 *
 * Iterates over the metadata blocks to find the largest contig area.
 * A full scan can be avoided on the allocation path as this is triggered
 * if we broke the contig_hint.  In doing so, the scan_hint will be before
 * the contig_hint or after if the scan_hint == contig_hint.  This cannot
 * be prevented on freeing as we want to find the largest area possibly
 * spanning blocks.
 */
static void pcpu_chunk_refresh_hint(struct pcpu_chunk *chunk, bool full_scan)
{}

/**
 * pcpu_block_refresh_hint
 * @chunk: chunk of interest
 * @index: index of the metadata block
 *
 * Scans over the block beginning at first_free and updates the block
 * metadata accordingly.
 */
static void pcpu_block_refresh_hint(struct pcpu_chunk *chunk, int index)
{}

/**
 * pcpu_block_update_hint_alloc - update hint on allocation path
 * @chunk: chunk of interest
 * @bit_off: chunk offset
 * @bits: size of request
 *
 * Updates metadata for the allocation path.  The metadata only has to be
 * refreshed by a full scan iff the chunk's contig hint is broken.  Block level
 * scans are required if the block's contig hint is broken.
 */
static void pcpu_block_update_hint_alloc(struct pcpu_chunk *chunk, int bit_off,
					 int bits)
{}

/**
 * pcpu_block_update_hint_free - updates the block hints on the free path
 * @chunk: chunk of interest
 * @bit_off: chunk offset
 * @bits: size of request
 *
 * Updates metadata for the allocation path.  This avoids a blind block
 * refresh by making use of the block contig hints.  If this fails, it scans
 * forward and backward to determine the extent of the free area.  This is
 * capped at the boundary of blocks.
 *
 * A chunk update is triggered if a page becomes free, a block becomes free,
 * or the free spans across blocks.  This tradeoff is to minimize iterating
 * over the block metadata to update chunk_md->contig_hint.
 * chunk_md->contig_hint may be off by up to a page, but it will never be more
 * than the available space.  If the contig hint is contained in one block, it
 * will be accurate.
 */
static void pcpu_block_update_hint_free(struct pcpu_chunk *chunk, int bit_off,
					int bits)
{}

/**
 * pcpu_is_populated - determines if the region is populated
 * @chunk: chunk of interest
 * @bit_off: chunk offset
 * @bits: size of area
 * @next_off: return value for the next offset to start searching
 *
 * For atomic allocations, check if the backing pages are populated.
 *
 * RETURNS:
 * Bool if the backing pages are populated.
 * next_index is to skip over unpopulated blocks in pcpu_find_block_fit.
 */
static bool pcpu_is_populated(struct pcpu_chunk *chunk, int bit_off, int bits,
			      int *next_off)
{}

/**
 * pcpu_find_block_fit - finds the block index to start searching
 * @chunk: chunk of interest
 * @alloc_bits: size of request in allocation units
 * @align: alignment of area (max PAGE_SIZE bytes)
 * @pop_only: use populated regions only
 *
 * Given a chunk and an allocation spec, find the offset to begin searching
 * for a free region.  This iterates over the bitmap metadata blocks to
 * find an offset that will be guaranteed to fit the requirements.  It is
 * not quite first fit as if the allocation does not fit in the contig hint
 * of a block or chunk, it is skipped.  This errs on the side of caution
 * to prevent excess iteration.  Poor alignment can cause the allocator to
 * skip over blocks and chunks that have valid free areas.
 *
 * RETURNS:
 * The offset in the bitmap to begin searching.
 * -1 if no offset is found.
 */
static int pcpu_find_block_fit(struct pcpu_chunk *chunk, int alloc_bits,
			       size_t align, bool pop_only)
{}

/*
 * pcpu_find_zero_area - modified from bitmap_find_next_zero_area_off()
 * @map: the address to base the search on
 * @size: the bitmap size in bits
 * @start: the bitnumber to start searching at
 * @nr: the number of zeroed bits we're looking for
 * @align_mask: alignment mask for zero area
 * @largest_off: offset of the largest area skipped
 * @largest_bits: size of the largest area skipped
 *
 * The @align_mask should be one less than a power of 2.
 *
 * This is a modified version of bitmap_find_next_zero_area_off() to remember
 * the largest area that was skipped.  This is imperfect, but in general is
 * good enough.  The largest remembered region is the largest failed region
 * seen.  This does not include anything we possibly skipped due to alignment.
 * pcpu_block_update_scan() does scan backwards to try and recover what was
 * lost to alignment.  While this can cause scanning to miss earlier possible
 * free areas, smaller allocations will eventually fill those holes.
 */
static unsigned long pcpu_find_zero_area(unsigned long *map,
					 unsigned long size,
					 unsigned long start,
					 unsigned long nr,
					 unsigned long align_mask,
					 unsigned long *largest_off,
					 unsigned long *largest_bits)
{}

/**
 * pcpu_alloc_area - allocates an area from a pcpu_chunk
 * @chunk: chunk of interest
 * @alloc_bits: size of request in allocation units
 * @align: alignment of area (max PAGE_SIZE)
 * @start: bit_off to start searching
 *
 * This function takes in a @start offset to begin searching to fit an
 * allocation of @alloc_bits with alignment @align.  It needs to scan
 * the allocation map because if it fits within the block's contig hint,
 * @start will be block->first_free. This is an attempt to fill the
 * allocation prior to breaking the contig hint.  The allocation and
 * boundary maps are updated accordingly if it confirms a valid
 * free area.
 *
 * RETURNS:
 * Allocated addr offset in @chunk on success.
 * -1 if no matching area is found.
 */
static int pcpu_alloc_area(struct pcpu_chunk *chunk, int alloc_bits,
			   size_t align, int start)
{}

/**
 * pcpu_free_area - frees the corresponding offset
 * @chunk: chunk of interest
 * @off: addr offset into chunk
 *
 * This function determines the size of an allocation to free using
 * the boundary bitmap and clears the allocation map.
 *
 * RETURNS:
 * Number of freed bytes.
 */
static int pcpu_free_area(struct pcpu_chunk *chunk, int off)
{}

static void pcpu_init_md_block(struct pcpu_block_md *block, int nr_bits)
{}

static void pcpu_init_md_blocks(struct pcpu_chunk *chunk)
{}

/**
 * pcpu_alloc_first_chunk - creates chunks that serve the first chunk
 * @tmp_addr: the start of the region served
 * @map_size: size of the region served
 *
 * This is responsible for creating the chunks that serve the first chunk.  The
 * base_addr is page aligned down of @tmp_addr while the region end is page
 * aligned up.  Offsets are kept track of to determine the region served. All
 * this is done to appease the bitmap allocator in avoiding partial blocks.
 *
 * RETURNS:
 * Chunk serving the region at @tmp_addr of @map_size.
 */
static struct pcpu_chunk * __init pcpu_alloc_first_chunk(unsigned long tmp_addr,
							 int map_size)
{}

static struct pcpu_chunk *pcpu_alloc_chunk(gfp_t gfp)
{}

static void pcpu_free_chunk(struct pcpu_chunk *chunk)
{}

/**
 * pcpu_chunk_populated - post-population bookkeeping
 * @chunk: pcpu_chunk which got populated
 * @page_start: the start page
 * @page_end: the end page
 *
 * Pages in [@page_start,@page_end) have been populated to @chunk.  Update
 * the bookkeeping information accordingly.  Must be called after each
 * successful population.
 */
static void pcpu_chunk_populated(struct pcpu_chunk *chunk, int page_start,
				 int page_end)
{}

/**
 * pcpu_chunk_depopulated - post-depopulation bookkeeping
 * @chunk: pcpu_chunk which got depopulated
 * @page_start: the start page
 * @page_end: the end page
 *
 * Pages in [@page_start,@page_end) have been depopulated from @chunk.
 * Update the bookkeeping information accordingly.  Must be called after
 * each successful depopulation.
 */
static void pcpu_chunk_depopulated(struct pcpu_chunk *chunk,
				   int page_start, int page_end)
{}

/*
 * Chunk management implementation.
 *
 * To allow different implementations, chunk alloc/free and
 * [de]population are implemented in a separate file which is pulled
 * into this file and compiled together.  The following functions
 * should be implemented.
 *
 * pcpu_populate_chunk		- populate the specified range of a chunk
 * pcpu_depopulate_chunk	- depopulate the specified range of a chunk
 * pcpu_post_unmap_tlb_flush	- flush tlb for the specified range of a chunk
 * pcpu_create_chunk		- create a new chunk
 * pcpu_destroy_chunk		- destroy a chunk, always preceded by full depop
 * pcpu_addr_to_page		- translate address to physical address
 * pcpu_verify_alloc_info	- check alloc_info is acceptable during init
 */
static int pcpu_populate_chunk(struct pcpu_chunk *chunk,
			       int page_start, int page_end, gfp_t gfp);
static void pcpu_depopulate_chunk(struct pcpu_chunk *chunk,
				  int page_start, int page_end);
static void pcpu_post_unmap_tlb_flush(struct pcpu_chunk *chunk,
				      int page_start, int page_end);
static struct pcpu_chunk *pcpu_create_chunk(gfp_t gfp);
static void pcpu_destroy_chunk(struct pcpu_chunk *chunk);
static struct page *pcpu_addr_to_page(void *addr);
static int __init pcpu_verify_alloc_info(const struct pcpu_alloc_info *ai);

#ifdef CONFIG_NEED_PER_CPU_KM
#include "percpu-km.c"
#else
#include "percpu-vm.c"
#endif

/**
 * pcpu_chunk_addr_search - determine chunk containing specified address
 * @addr: address for which the chunk needs to be determined.
 *
 * This is an internal function that handles all but static allocations.
 * Static percpu address values should never be passed into the allocator.
 *
 * RETURNS:
 * The address of the found chunk.
 */
static struct pcpu_chunk *pcpu_chunk_addr_search(void *addr)
{}

#ifdef CONFIG_MEMCG
static bool pcpu_memcg_pre_alloc_hook(size_t size, gfp_t gfp,
				      struct obj_cgroup **objcgp)
{}

static void pcpu_memcg_post_alloc_hook(struct obj_cgroup *objcg,
				       struct pcpu_chunk *chunk, int off,
				       size_t size)
{}

static void pcpu_memcg_free_hook(struct pcpu_chunk *chunk, int off, size_t size)
{}

#else /* CONFIG_MEMCG */
static bool
pcpu_memcg_pre_alloc_hook(size_t size, gfp_t gfp, struct obj_cgroup **objcgp)
{
	return true;
}

static void pcpu_memcg_post_alloc_hook(struct obj_cgroup *objcg,
				       struct pcpu_chunk *chunk, int off,
				       size_t size)
{
}

static void pcpu_memcg_free_hook(struct pcpu_chunk *chunk, int off, size_t size)
{
}
#endif /* CONFIG_MEMCG */

#ifdef CONFIG_MEM_ALLOC_PROFILING
static void pcpu_alloc_tag_alloc_hook(struct pcpu_chunk *chunk, int off,
				      size_t size)
{
	if (mem_alloc_profiling_enabled() && likely(chunk->obj_exts)) {
		alloc_tag_add(&chunk->obj_exts[off >> PCPU_MIN_ALLOC_SHIFT].tag,
			      current->alloc_tag, size);
	}
}

static void pcpu_alloc_tag_free_hook(struct pcpu_chunk *chunk, int off, size_t size)
{
	if (mem_alloc_profiling_enabled() && likely(chunk->obj_exts))
		alloc_tag_sub(&chunk->obj_exts[off >> PCPU_MIN_ALLOC_SHIFT].tag, size);
}
#else
static void pcpu_alloc_tag_alloc_hook(struct pcpu_chunk *chunk, int off,
				      size_t size)
{}

static void pcpu_alloc_tag_free_hook(struct pcpu_chunk *chunk, int off, size_t size)
{}
#endif

/**
 * pcpu_alloc - the percpu allocator
 * @size: size of area to allocate in bytes
 * @align: alignment of area (max PAGE_SIZE)
 * @reserved: allocate from the reserved chunk if available
 * @gfp: allocation flags
 *
 * Allocate percpu area of @size bytes aligned at @align.  If @gfp doesn't
 * contain %GFP_KERNEL, the allocation is atomic. If @gfp has __GFP_NOWARN
 * then no warning will be triggered on invalid or failed allocation
 * requests.
 *
 * RETURNS:
 * Percpu pointer to the allocated area on success, NULL on failure.
 */
void __percpu *pcpu_alloc_noprof(size_t size, size_t align, bool reserved,
				 gfp_t gfp)
{}
EXPORT_SYMBOL_GPL();

/**
 * pcpu_balance_free - manage the amount of free chunks
 * @empty_only: free chunks only if there are no populated pages
 *
 * If empty_only is %false, reclaim all fully free chunks regardless of the
 * number of populated pages.  Otherwise, only reclaim chunks that have no
 * populated pages.
 *
 * CONTEXT:
 * pcpu_lock (can be dropped temporarily)
 */
static void pcpu_balance_free(bool empty_only)
{}

/**
 * pcpu_balance_populated - manage the amount of populated pages
 *
 * Maintain a certain amount of populated pages to satisfy atomic allocations.
 * It is possible that this is called when physical memory is scarce causing
 * OOM killer to be triggered.  We should avoid doing so until an actual
 * allocation causes the failure as it is possible that requests can be
 * serviced from already backed regions.
 *
 * CONTEXT:
 * pcpu_lock (can be dropped temporarily)
 */
static void pcpu_balance_populated(void)
{}

/**
 * pcpu_reclaim_populated - scan over to_depopulate chunks and free empty pages
 *
 * Scan over chunks in the depopulate list and try to release unused populated
 * pages back to the system.  Depopulated chunks are sidelined to prevent
 * repopulating these pages unless required.  Fully free chunks are reintegrated
 * and freed accordingly (1 is kept around).  If we drop below the empty
 * populated pages threshold, reintegrate the chunk if it has empty free pages.
 * Each chunk is scanned in the reverse order to keep populated pages close to
 * the beginning of the chunk.
 *
 * CONTEXT:
 * pcpu_lock (can be dropped temporarily)
 *
 */
static void pcpu_reclaim_populated(void)
{}

/**
 * pcpu_balance_workfn - manage the amount of free chunks and populated pages
 * @work: unused
 *
 * For each chunk type, manage the number of fully free chunks and the number of
 * populated pages.  An important thing to consider is when pages are freed and
 * how they contribute to the global counts.
 */
static void pcpu_balance_workfn(struct work_struct *work)
{}

/**
 * pcpu_alloc_size - the size of the dynamic percpu area
 * @ptr: pointer to the dynamic percpu area
 *
 * Returns the size of the @ptr allocation.  This is undefined for statically
 * defined percpu variables as there is no corresponding chunk->bound_map.
 *
 * RETURNS:
 * The size of the dynamic percpu area.
 *
 * CONTEXT:
 * Can be called from atomic context.
 */
size_t pcpu_alloc_size(void __percpu *ptr)
{}

/**
 * free_percpu - free percpu area
 * @ptr: pointer to area to free
 *
 * Free percpu area @ptr.
 *
 * CONTEXT:
 * Can be called from atomic context.
 */
void free_percpu(void __percpu *ptr)
{}
EXPORT_SYMBOL_GPL();

bool __is_kernel_percpu_address(unsigned long addr, unsigned long *can_addr)
{}

/**
 * is_kernel_percpu_address - test whether address is from static percpu area
 * @addr: address to test
 *
 * Test whether @addr belongs to in-kernel static percpu area.  Module
 * static percpu areas are not considered.  For those, use
 * is_module_percpu_address().
 *
 * RETURNS:
 * %true if @addr is from in-kernel static percpu area, %false otherwise.
 */
bool is_kernel_percpu_address(unsigned long addr)
{}

/**
 * per_cpu_ptr_to_phys - convert translated percpu address to physical address
 * @addr: the address to be converted to physical address
 *
 * Given @addr which is dereferenceable address obtained via one of
 * percpu access macros, this function translates it into its physical
 * address.  The caller is responsible for ensuring @addr stays valid
 * until this function finishes.
 *
 * percpu allocator has special setup for the first chunk, which currently
 * supports either embedding in linear address space or vmalloc mapping,
 * and, from the second one, the backing allocator (currently either vm or
 * km) provides translation.
 *
 * The addr can be translated simply without checking if it falls into the
 * first chunk. But the current code reflects better how percpu allocator
 * actually works, and the verification can discover both bugs in percpu
 * allocator itself and per_cpu_ptr_to_phys() callers. So we keep current
 * code.
 *
 * RETURNS:
 * The physical address for @addr.
 */
phys_addr_t per_cpu_ptr_to_phys(void *addr)
{}

/**
 * pcpu_alloc_alloc_info - allocate percpu allocation info
 * @nr_groups: the number of groups
 * @nr_units: the number of units
 *
 * Allocate ai which is large enough for @nr_groups groups containing
 * @nr_units units.  The returned ai's groups[0].cpu_map points to the
 * cpu_map array which is long enough for @nr_units and filled with
 * NR_CPUS.  It's the caller's responsibility to initialize cpu_map
 * pointer of other groups.
 *
 * RETURNS:
 * Pointer to the allocated pcpu_alloc_info on success, NULL on
 * failure.
 */
struct pcpu_alloc_info * __init pcpu_alloc_alloc_info(int nr_groups,
						      int nr_units)
{}

/**
 * pcpu_free_alloc_info - free percpu allocation info
 * @ai: pcpu_alloc_info to free
 *
 * Free @ai which was allocated by pcpu_alloc_alloc_info().
 */
void __init pcpu_free_alloc_info(struct pcpu_alloc_info *ai)
{}

/**
 * pcpu_dump_alloc_info - print out information about pcpu_alloc_info
 * @lvl: loglevel
 * @ai: allocation info to dump
 *
 * Print out information about @ai using loglevel @lvl.
 */
static void pcpu_dump_alloc_info(const char *lvl,
				 const struct pcpu_alloc_info *ai)
{}

/**
 * pcpu_setup_first_chunk - initialize the first percpu chunk
 * @ai: pcpu_alloc_info describing how to percpu area is shaped
 * @base_addr: mapped address
 *
 * Initialize the first percpu chunk which contains the kernel static
 * percpu area.  This function is to be called from arch percpu area
 * setup path.
 *
 * @ai contains all information necessary to initialize the first
 * chunk and prime the dynamic percpu allocator.
 *
 * @ai->static_size is the size of static percpu area.
 *
 * @ai->reserved_size, if non-zero, specifies the amount of bytes to
 * reserve after the static area in the first chunk.  This reserves
 * the first chunk such that it's available only through reserved
 * percpu allocation.  This is primarily used to serve module percpu
 * static areas on architectures where the addressing model has
 * limited offset range for symbol relocations to guarantee module
 * percpu symbols fall inside the relocatable range.
 *
 * @ai->dyn_size determines the number of bytes available for dynamic
 * allocation in the first chunk.  The area between @ai->static_size +
 * @ai->reserved_size + @ai->dyn_size and @ai->unit_size is unused.
 *
 * @ai->unit_size specifies unit size and must be aligned to PAGE_SIZE
 * and equal to or larger than @ai->static_size + @ai->reserved_size +
 * @ai->dyn_size.
 *
 * @ai->atom_size is the allocation atom size and used as alignment
 * for vm areas.
 *
 * @ai->alloc_size is the allocation size and always multiple of
 * @ai->atom_size.  This is larger than @ai->atom_size if
 * @ai->unit_size is larger than @ai->atom_size.
 *
 * @ai->nr_groups and @ai->groups describe virtual memory layout of
 * percpu areas.  Units which should be colocated are put into the
 * same group.  Dynamic VM areas will be allocated according to these
 * groupings.  If @ai->nr_groups is zero, a single group containing
 * all units is assumed.
 *
 * The caller should have mapped the first chunk at @base_addr and
 * copied static data to each unit.
 *
 * The first chunk will always contain a static and a dynamic region.
 * However, the static region is not managed by any chunk.  If the first
 * chunk also contains a reserved region, it is served by two chunks -
 * one for the reserved region and one for the dynamic region.  They
 * share the same vm, but use offset regions in the area allocation map.
 * The chunk serving the dynamic region is circulated in the chunk slots
 * and available for dynamic allocation like any other chunk.
 */
void __init pcpu_setup_first_chunk(const struct pcpu_alloc_info *ai,
				   void *base_addr)
{}

#ifdef CONFIG_SMP

const char * const pcpu_fc_names[PCPU_FC_NR] __initconst =;

enum pcpu_fc pcpu_chosen_fc __initdata =;

static int __init percpu_alloc_setup(char *str)
{}
early_param();

/*
 * pcpu_embed_first_chunk() is used by the generic percpu setup.
 * Build it if needed by the arch config or the generic setup is going
 * to be used.
 */
#if defined(CONFIG_NEED_PER_CPU_EMBED_FIRST_CHUNK) || \
	!defined(CONFIG_HAVE_SETUP_PER_CPU_AREA)
#define BUILD_EMBED_FIRST_CHUNK
#endif

/* build pcpu_page_first_chunk() iff needed by the arch config */
#if defined(CONFIG_NEED_PER_CPU_PAGE_FIRST_CHUNK)
#define BUILD_PAGE_FIRST_CHUNK
#endif

/* pcpu_build_alloc_info() is used by both embed and page first chunk */
#if defined(BUILD_EMBED_FIRST_CHUNK) || defined(BUILD_PAGE_FIRST_CHUNK)
/**
 * pcpu_build_alloc_info - build alloc_info considering distances between CPUs
 * @reserved_size: the size of reserved percpu area in bytes
 * @dyn_size: minimum free size for dynamic allocation in bytes
 * @atom_size: allocation atom size
 * @cpu_distance_fn: callback to determine distance between cpus, optional
 *
 * This function determines grouping of units, their mappings to cpus
 * and other parameters considering needed percpu size, allocation
 * atom size and distances between CPUs.
 *
 * Groups are always multiples of atom size and CPUs which are of
 * LOCAL_DISTANCE both ways are grouped together and share space for
 * units in the same group.  The returned configuration is guaranteed
 * to have CPUs on different nodes on different groups and >=75% usage
 * of allocated virtual address space.
 *
 * RETURNS:
 * On success, pointer to the new allocation_info is returned.  On
 * failure, ERR_PTR value is returned.
 */
static struct pcpu_alloc_info * __init __flatten pcpu_build_alloc_info(
				size_t reserved_size, size_t dyn_size,
				size_t atom_size,
				pcpu_fc_cpu_distance_fn_t cpu_distance_fn)
{}

static void * __init pcpu_fc_alloc(unsigned int cpu, size_t size, size_t align,
				   pcpu_fc_cpu_to_node_fn_t cpu_to_nd_fn)
{}

static void __init pcpu_fc_free(void *ptr, size_t size)
{}
#endif /* BUILD_EMBED_FIRST_CHUNK || BUILD_PAGE_FIRST_CHUNK */

#if defined(BUILD_EMBED_FIRST_CHUNK)
/**
 * pcpu_embed_first_chunk - embed the first percpu chunk into bootmem
 * @reserved_size: the size of reserved percpu area in bytes
 * @dyn_size: minimum free size for dynamic allocation in bytes
 * @atom_size: allocation atom size
 * @cpu_distance_fn: callback to determine distance between cpus, optional
 * @cpu_to_nd_fn: callback to convert cpu to it's node, optional
 *
 * This is a helper to ease setting up embedded first percpu chunk and
 * can be called where pcpu_setup_first_chunk() is expected.
 *
 * If this function is used to setup the first chunk, it is allocated
 * by calling pcpu_fc_alloc and used as-is without being mapped into
 * vmalloc area.  Allocations are always whole multiples of @atom_size
 * aligned to @atom_size.
 *
 * This enables the first chunk to piggy back on the linear physical
 * mapping which often uses larger page size.  Please note that this
 * can result in very sparse cpu->unit mapping on NUMA machines thus
 * requiring large vmalloc address space.  Don't use this allocator if
 * vmalloc space is not orders of magnitude larger than distances
 * between node memory addresses (ie. 32bit NUMA machines).
 *
 * @dyn_size specifies the minimum dynamic area size.
 *
 * If the needed size is smaller than the minimum or specified unit
 * size, the leftover is returned using pcpu_fc_free.
 *
 * RETURNS:
 * 0 on success, -errno on failure.
 */
int __init pcpu_embed_first_chunk(size_t reserved_size, size_t dyn_size,
				  size_t atom_size,
				  pcpu_fc_cpu_distance_fn_t cpu_distance_fn,
				  pcpu_fc_cpu_to_node_fn_t cpu_to_nd_fn)
{}
#endif /* BUILD_EMBED_FIRST_CHUNK */

#ifdef BUILD_PAGE_FIRST_CHUNK
#include <asm/pgalloc.h>

#ifndef P4D_TABLE_SIZE
#define P4D_TABLE_SIZE
#endif

#ifndef PUD_TABLE_SIZE
#define PUD_TABLE_SIZE
#endif

#ifndef PMD_TABLE_SIZE
#define PMD_TABLE_SIZE
#endif

#ifndef PTE_TABLE_SIZE
#define PTE_TABLE_SIZE
#endif
void __init __weak pcpu_populate_pte(unsigned long addr)
{}

/**
 * pcpu_page_first_chunk - map the first chunk using PAGE_SIZE pages
 * @reserved_size: the size of reserved percpu area in bytes
 * @cpu_to_nd_fn: callback to convert cpu to it's node, optional
 *
 * This is a helper to ease setting up page-remapped first percpu
 * chunk and can be called where pcpu_setup_first_chunk() is expected.
 *
 * This is the basic allocator.  Static percpu area is allocated
 * page-by-page into vmalloc area.
 *
 * RETURNS:
 * 0 on success, -errno on failure.
 */
int __init pcpu_page_first_chunk(size_t reserved_size, pcpu_fc_cpu_to_node_fn_t cpu_to_nd_fn)
{}
#endif /* BUILD_PAGE_FIRST_CHUNK */

#ifndef	CONFIG_HAVE_SETUP_PER_CPU_AREA
/*
 * Generic SMP percpu area setup.
 *
 * The embedding helper is used because its behavior closely resembles
 * the original non-dynamic generic percpu area setup.  This is
 * important because many archs have addressing restrictions and might
 * fail if the percpu area is located far away from the previous
 * location.  As an added bonus, in non-NUMA cases, embedding is
 * generally a good idea TLB-wise because percpu area can piggy back
 * on the physical linear memory mapping which uses large page
 * mappings on applicable archs.
 */
unsigned long __per_cpu_offset[NR_CPUS] __read_mostly;
EXPORT_SYMBOL(__per_cpu_offset);

void __init setup_per_cpu_areas(void)
{
	unsigned long delta;
	unsigned int cpu;
	int rc;

	/*
	 * Always reserve area for module percpu variables.  That's
	 * what the legacy allocator did.
	 */
	rc = pcpu_embed_first_chunk(PERCPU_MODULE_RESERVE, PERCPU_DYNAMIC_RESERVE,
				    PAGE_SIZE, NULL, NULL);
	if (rc < 0)
		panic("Failed to initialize percpu areas.");

	delta = (unsigned long)pcpu_base_addr - (unsigned long)__per_cpu_start;
	for_each_possible_cpu(cpu)
		__per_cpu_offset[cpu] = delta + pcpu_unit_offsets[cpu];
}
#endif	/* CONFIG_HAVE_SETUP_PER_CPU_AREA */

#else	/* CONFIG_SMP */

/*
 * UP percpu area setup.
 *
 * UP always uses km-based percpu allocator with identity mapping.
 * Static percpu variables are indistinguishable from the usual static
 * variables and don't require any special preparation.
 */
void __init setup_per_cpu_areas(void)
{
	const size_t unit_size =
		roundup_pow_of_two(max_t(size_t, PCPU_MIN_UNIT_SIZE,
					 PERCPU_DYNAMIC_RESERVE));
	struct pcpu_alloc_info *ai;
	void *fc;

	ai = pcpu_alloc_alloc_info(1, 1);
	fc = memblock_alloc_from(unit_size, PAGE_SIZE, __pa(MAX_DMA_ADDRESS));
	if (!ai || !fc)
		panic("Failed to allocate memory for percpu areas.");
	/* kmemleak tracks the percpu allocations separately */
	kmemleak_ignore_phys(__pa(fc));

	ai->dyn_size = unit_size;
	ai->unit_size = unit_size;
	ai->atom_size = unit_size;
	ai->alloc_size = unit_size;
	ai->groups[0].nr_units = 1;
	ai->groups[0].cpu_map[0] = 0;

	pcpu_setup_first_chunk(ai, fc);
	pcpu_free_alloc_info(ai);
}

#endif	/* CONFIG_SMP */

/*
 * pcpu_nr_pages - calculate total number of populated backing pages
 *
 * This reflects the number of pages populated to back chunks.  Metadata is
 * excluded in the number exposed in meminfo as the number of backing pages
 * scales with the number of cpus and can quickly outweigh the memory used for
 * metadata.  It also keeps this calculation nice and simple.
 *
 * RETURNS:
 * Total number of populated backing pages in use by the allocator.
 */
unsigned long pcpu_nr_pages(void)
{}

/*
 * Percpu allocator is initialized early during boot when neither slab or
 * workqueue is available.  Plug async management until everything is up
 * and running.
 */
static int __init percpu_enable_async(void)
{}
subsys_initcall(percpu_enable_async);