#ifndef _vcn_1_0_SH_MASK_HEADER
#define _vcn_1_0_SH_MASK_HEADER
#define UVD_PGFSM_CONFIG__UVDM_PWR_CONFIG__SHIFT …
#define UVD_PGFSM_CONFIG__UVDU_PWR_CONFIG__SHIFT …
#define UVD_PGFSM_CONFIG__UVDF_PWR_CONFIG__SHIFT …
#define UVD_PGFSM_CONFIG__UVDC_PWR_CONFIG__SHIFT …
#define UVD_PGFSM_CONFIG__UVDB_PWR_CONFIG__SHIFT …
#define UVD_PGFSM_CONFIG__UVDIL_PWR_CONFIG__SHIFT …
#define UVD_PGFSM_CONFIG__UVDIR_PWR_CONFIG__SHIFT …
#define UVD_PGFSM_CONFIG__UVDTD_PWR_CONFIG__SHIFT …
#define UVD_PGFSM_CONFIG__UVDTE_PWR_CONFIG__SHIFT …
#define UVD_PGFSM_CONFIG__UVDE_PWR_CONFIG__SHIFT …
#define UVD_PGFSM_CONFIG__UVDW_PWR_CONFIG__SHIFT …
#define UVD_PGFSM_CONFIG__UVDM_PWR_CONFIG_MASK …
#define UVD_PGFSM_CONFIG__UVDU_PWR_CONFIG_MASK …
#define UVD_PGFSM_CONFIG__UVDF_PWR_CONFIG_MASK …
#define UVD_PGFSM_CONFIG__UVDC_PWR_CONFIG_MASK …
#define UVD_PGFSM_CONFIG__UVDB_PWR_CONFIG_MASK …
#define UVD_PGFSM_CONFIG__UVDIL_PWR_CONFIG_MASK …
#define UVD_PGFSM_CONFIG__UVDIR_PWR_CONFIG_MASK …
#define UVD_PGFSM_CONFIG__UVDTD_PWR_CONFIG_MASK …
#define UVD_PGFSM_CONFIG__UVDTE_PWR_CONFIG_MASK …
#define UVD_PGFSM_CONFIG__UVDE_PWR_CONFIG_MASK …
#define UVD_PGFSM_CONFIG__UVDW_PWR_CONFIG_MASK …
#define UVD_PGFSM_STATUS__UVDM_PWR_STATUS__SHIFT …
#define UVD_PGFSM_STATUS__UVDU_PWR_STATUS__SHIFT …
#define UVD_PGFSM_STATUS__UVDF_PWR_STATUS__SHIFT …
#define UVD_PGFSM_STATUS__UVDC_PWR_STATUS__SHIFT …
#define UVD_PGFSM_STATUS__UVDB_PWR_STATUS__SHIFT …
#define UVD_PGFSM_STATUS__UVDIL_PWR_STATUS__SHIFT …
#define UVD_PGFSM_STATUS__UVDIR_PWR_STATUS__SHIFT …
#define UVD_PGFSM_STATUS__UVDTD_PWR_STATUS__SHIFT …
#define UVD_PGFSM_STATUS__UVDTE_PWR_STATUS__SHIFT …
#define UVD_PGFSM_STATUS__UVDE_PWR_STATUS__SHIFT …
#define UVD_PGFSM_STATUS__UVDW_PWR_STATUS__SHIFT …
#define UVD_PGFSM_STATUS__UVDM_PWR_STATUS_MASK …
#define UVD_PGFSM_STATUS__UVDU_PWR_STATUS_MASK …
#define UVD_PGFSM_STATUS__UVDF_PWR_STATUS_MASK …
#define UVD_PGFSM_STATUS__UVDC_PWR_STATUS_MASK …
#define UVD_PGFSM_STATUS__UVDB_PWR_STATUS_MASK …
#define UVD_PGFSM_STATUS__UVDIL_PWR_STATUS_MASK …
#define UVD_PGFSM_STATUS__UVDIR_PWR_STATUS_MASK …
#define UVD_PGFSM_STATUS__UVDTD_PWR_STATUS_MASK …
#define UVD_PGFSM_STATUS__UVDTE_PWR_STATUS_MASK …
#define UVD_PGFSM_STATUS__UVDE_PWR_STATUS_MASK …
#define UVD_PGFSM_STATUS__UVDW_PWR_STATUS_MASK …
#define UVD_POWER_STATUS__UVD_POWER_STATUS__SHIFT …
#define UVD_POWER_STATUS__UVD_PG_MODE__SHIFT …
#define UVD_POWER_STATUS__UVD_CG_MODE__SHIFT …
#define UVD_POWER_STATUS__UVD_PG_EN__SHIFT …
#define UVD_POWER_STATUS__RBC_SNOOP_DIS__SHIFT …
#define UVD_POWER_STATUS__JRBC_SNOOP_DIS__SHIFT …
#define UVD_POWER_STATUS__SW_RB_SNOOP_DIS__SHIFT …
#define UVD_POWER_STATUS__UVD_POWER_STATUS_MASK …
#define UVD_POWER_STATUS__UVD_PG_MODE_MASK …
#define UVD_POWER_STATUS__UVD_CG_MODE_MASK …
#define UVD_POWER_STATUS__UVD_PG_EN_MASK …
#define UVD_POWER_STATUS__RBC_SNOOP_DIS_MASK …
#define UVD_POWER_STATUS__JRBC_SNOOP_DIS_MASK …
#define UVD_POWER_STATUS__SW_RB_SNOOP_DIS_MASK …
#define CC_UVD_HARVESTING__UVD_DISABLE__SHIFT …
#define CC_UVD_HARVESTING__UVD_DISABLE_MASK …
#define UVD_DPG_LMA_CTL__READ_WRITE__SHIFT …
#define UVD_DPG_LMA_CTL__MASK_EN__SHIFT …
#define UVD_DPG_LMA_CTL__ADDR_AUTO_INCREMENT__SHIFT …
#define UVD_DPG_LMA_CTL__SRAM_SEL__SHIFT …
#define UVD_DPG_LMA_CTL__READ_WRITE_ADDR__SHIFT …
#define UVD_DPG_LMA_CTL__READ_WRITE_MASK …
#define UVD_DPG_LMA_CTL__MASK_EN_MASK …
#define UVD_DPG_LMA_CTL__ADDR_AUTO_INCREMENT_MASK …
#define UVD_DPG_LMA_CTL__SRAM_SEL_MASK …
#define UVD_DPG_LMA_CTL__READ_WRITE_ADDR_MASK …
#define UVD_DPG_PAUSE__JPEG_PAUSE_DPG_REQ__SHIFT …
#define UVD_DPG_PAUSE__JPEG_PAUSE_DPG_ACK__SHIFT …
#define UVD_DPG_PAUSE__NJ_PAUSE_DPG_REQ__SHIFT …
#define UVD_DPG_PAUSE__NJ_PAUSE_DPG_ACK__SHIFT …
#define UVD_DPG_PAUSE__JPEG_PAUSE_DPG_REQ_MASK …
#define UVD_DPG_PAUSE__JPEG_PAUSE_DPG_ACK_MASK …
#define UVD_DPG_PAUSE__NJ_PAUSE_DPG_REQ_MASK …
#define UVD_DPG_PAUSE__NJ_PAUSE_DPG_ACK_MASK …
#define UVD_SCRATCH1__SCRATCH1_DATA__SHIFT …
#define UVD_SCRATCH1__SCRATCH1_DATA_MASK …
#define UVD_SCRATCH2__SCRATCH2_DATA__SHIFT …
#define UVD_SCRATCH2__SCRATCH2_DATA_MASK …
#define UVD_SCRATCH3__SCRATCH3_DATA__SHIFT …
#define UVD_SCRATCH3__SCRATCH3_DATA_MASK …
#define UVD_SCRATCH4__SCRATCH4_DATA__SHIFT …
#define UVD_SCRATCH4__SCRATCH4_DATA_MASK …
#define UVD_SCRATCH5__SCRATCH5_DATA__SHIFT …
#define UVD_SCRATCH5__SCRATCH5_DATA_MASK …
#define UVD_SCRATCH6__SCRATCH6_DATA__SHIFT …
#define UVD_SCRATCH6__SCRATCH6_DATA_MASK …
#define UVD_SCRATCH7__SCRATCH7_DATA__SHIFT …
#define UVD_SCRATCH7__SCRATCH7_DATA_MASK …
#define UVD_SCRATCH8__SCRATCH8_DATA__SHIFT …
#define UVD_SCRATCH8__SCRATCH8_DATA_MASK …
#define UVD_SCRATCH9__SCRATCH9_DATA__SHIFT …
#define UVD_SCRATCH9__SCRATCH9_DATA_MASK …
#define UVD_SCRATCH10__SCRATCH10_DATA__SHIFT …
#define UVD_SCRATCH10__SCRATCH10_DATA_MASK …
#define UVD_SCRATCH11__SCRATCH11_DATA__SHIFT …
#define UVD_SCRATCH11__SCRATCH11_DATA_MASK …
#define UVD_SCRATCH12__SCRATCH12_DATA__SHIFT …
#define UVD_SCRATCH12__SCRATCH12_DATA_MASK …
#define UVD_SCRATCH13__SCRATCH13_DATA__SHIFT …
#define UVD_SCRATCH13__SCRATCH13_DATA_MASK …
#define UVD_SCRATCH14__SCRATCH14_DATA__SHIFT …
#define UVD_SCRATCH14__SCRATCH14_DATA_MASK …
#define UVD_DPG_LMI_VCPU_CACHE_64BIT_BAR_LOW__BITS_31_0__SHIFT …
#define UVD_DPG_LMI_VCPU_CACHE_64BIT_BAR_LOW__BITS_31_0_MASK …
#define UVD_DPG_LMI_VCPU_CACHE_64BIT_BAR_HIGH__BITS_63_32__SHIFT …
#define UVD_DPG_LMI_VCPU_CACHE_64BIT_BAR_HIGH__BITS_63_32_MASK …
#define UVD_DPG_VCPU_CACHE_OFFSET0__CACHE_OFFSET0__SHIFT …
#define UVD_DPG_VCPU_CACHE_OFFSET0__CACHE_OFFSET0_MASK …
#define UVD_LCM_CGC_CNTRL__FORCE_OFF__SHIFT …
#define UVD_LCM_CGC_CNTRL__FORCE_ON__SHIFT …
#define UVD_LCM_CGC_CNTRL__OFF_DELAY__SHIFT …
#define UVD_LCM_CGC_CNTRL__ON_DELAY__SHIFT …
#define UVD_LCM_CGC_CNTRL__FORCE_OFF_MASK …
#define UVD_LCM_CGC_CNTRL__FORCE_ON_MASK …
#define UVD_LCM_CGC_CNTRL__OFF_DELAY_MASK …
#define UVD_LCM_CGC_CNTRL__ON_DELAY_MASK …
#define UVD_JPEG_CNTL__SOFT_RESET__SHIFT …
#define UVD_JPEG_CNTL__REQUEST_EN__SHIFT …
#define UVD_JPEG_CNTL__ERR_RST_EN__SHIFT …
#define UVD_JPEG_CNTL__HUFF_SPEED_EN__SHIFT …
#define UVD_JPEG_CNTL__HUFF_SPEED_STATUS__SHIFT …
#define UVD_JPEG_CNTL__DBG_MUX_SEL__SHIFT …
#define UVD_JPEG_CNTL__SOFT_RESET_MASK …
#define UVD_JPEG_CNTL__REQUEST_EN_MASK …
#define UVD_JPEG_CNTL__ERR_RST_EN_MASK …
#define UVD_JPEG_CNTL__HUFF_SPEED_EN_MASK …
#define UVD_JPEG_CNTL__HUFF_SPEED_STATUS_MASK …
#define UVD_JPEG_CNTL__DBG_MUX_SEL_MASK …
#define UVD_JPEG_RB_BASE__RB_BYTE_OFF__SHIFT …
#define UVD_JPEG_RB_BASE__RB_BASE__SHIFT …
#define UVD_JPEG_RB_BASE__RB_BYTE_OFF_MASK …
#define UVD_JPEG_RB_BASE__RB_BASE_MASK …
#define UVD_JPEG_RB_WPTR__RB_WPTR__SHIFT …
#define UVD_JPEG_RB_WPTR__RB_WPTR_MASK …
#define UVD_JPEG_RB_RPTR__RB_RPTR__SHIFT …
#define UVD_JPEG_RB_RPTR__RB_RPTR_MASK …
#define UVD_JPEG_RB_SIZE__RB_SIZE__SHIFT …
#define UVD_JPEG_RB_SIZE__RB_SIZE_MASK …
#define UVD_JPEG_ADDR_CONFIG__NUM_PIPES__SHIFT …
#define UVD_JPEG_ADDR_CONFIG__PIPE_INTERLEAVE_SIZE__SHIFT …
#define UVD_JPEG_ADDR_CONFIG__MAX_COMPRESSED_FRAGS__SHIFT …
#define UVD_JPEG_ADDR_CONFIG__BANK_INTERLEAVE_SIZE__SHIFT …
#define UVD_JPEG_ADDR_CONFIG__NUM_BANKS__SHIFT …
#define UVD_JPEG_ADDR_CONFIG__SHADER_ENGINE_TILE_SIZE__SHIFT …
#define UVD_JPEG_ADDR_CONFIG__NUM_SHADER_ENGINES__SHIFT …
#define UVD_JPEG_ADDR_CONFIG__NUM_GPUS__SHIFT …
#define UVD_JPEG_ADDR_CONFIG__MULTI_GPU_TILE_SIZE__SHIFT …
#define UVD_JPEG_ADDR_CONFIG__NUM_RB_PER_SE__SHIFT …
#define UVD_JPEG_ADDR_CONFIG__ROW_SIZE__SHIFT …
#define UVD_JPEG_ADDR_CONFIG__NUM_LOWER_PIPES__SHIFT …
#define UVD_JPEG_ADDR_CONFIG__SE_ENABLE__SHIFT …
#define UVD_JPEG_ADDR_CONFIG__NUM_PIPES_MASK …
#define UVD_JPEG_ADDR_CONFIG__PIPE_INTERLEAVE_SIZE_MASK …
#define UVD_JPEG_ADDR_CONFIG__MAX_COMPRESSED_FRAGS_MASK …
#define UVD_JPEG_ADDR_CONFIG__BANK_INTERLEAVE_SIZE_MASK …
#define UVD_JPEG_ADDR_CONFIG__NUM_BANKS_MASK …
#define UVD_JPEG_ADDR_CONFIG__SHADER_ENGINE_TILE_SIZE_MASK …
#define UVD_JPEG_ADDR_CONFIG__NUM_SHADER_ENGINES_MASK …
#define UVD_JPEG_ADDR_CONFIG__NUM_GPUS_MASK …
#define UVD_JPEG_ADDR_CONFIG__MULTI_GPU_TILE_SIZE_MASK …
#define UVD_JPEG_ADDR_CONFIG__NUM_RB_PER_SE_MASK …
#define UVD_JPEG_ADDR_CONFIG__ROW_SIZE_MASK …
#define UVD_JPEG_ADDR_CONFIG__NUM_LOWER_PIPES_MASK …
#define UVD_JPEG_ADDR_CONFIG__SE_ENABLE_MASK …
#define UVD_JPEG_GPCOM_CMD__CMD_SEND__SHIFT …
#define UVD_JPEG_GPCOM_CMD__CMD__SHIFT …
#define UVD_JPEG_GPCOM_CMD__CMD_SOURCE__SHIFT …
#define UVD_JPEG_GPCOM_CMD__CMD_SEND_MASK …
#define UVD_JPEG_GPCOM_CMD__CMD_MASK …
#define UVD_JPEG_GPCOM_CMD__CMD_SOURCE_MASK …
#define UVD_JPEG_GPCOM_DATA0__DATA0__SHIFT …
#define UVD_JPEG_GPCOM_DATA0__DATA0_MASK …
#define UVD_JPEG_GPCOM_DATA1__DATA1__SHIFT …
#define UVD_JPEG_GPCOM_DATA1__DATA1_MASK …
#define UVD_JPEG_JRB_BASE_LO__JRB_BASE_LO__SHIFT …
#define UVD_JPEG_JRB_BASE_LO__JRB_BASE_LO_MASK …
#define UVD_JPEG_JRB_BASE_HI__JRB_BASE_HI__SHIFT …
#define UVD_JPEG_JRB_BASE_HI__JRB_BASE_HI_MASK …
#define UVD_JPEG_JRB_SIZE__JRB_SIZE__SHIFT …
#define UVD_JPEG_JRB_SIZE__JRB_SIZE_MASK …
#define UVD_JPEG_JRB_RPTR__JRB_RPTR__SHIFT …
#define UVD_JPEG_JRB_RPTR__JRB_RPTR_MASK …
#define UVD_JPEG_JRB_WPTR__JRB_WPTR__SHIFT …
#define UVD_JPEG_JRB_WPTR__JRB_WPTR_MASK …
#define UVD_JPEG_UV_ADDR_CONFIG__NUM_PIPES__SHIFT …
#define UVD_JPEG_UV_ADDR_CONFIG__PIPE_INTERLEAVE_SIZE__SHIFT …
#define UVD_JPEG_UV_ADDR_CONFIG__MAX_COMPRESSED_FRAGS__SHIFT …
#define UVD_JPEG_UV_ADDR_CONFIG__BANK_INTERLEAVE_SIZE__SHIFT …
#define UVD_JPEG_UV_ADDR_CONFIG__NUM_BANKS__SHIFT …
#define UVD_JPEG_UV_ADDR_CONFIG__SHADER_ENGINE_TILE_SIZE__SHIFT …
#define UVD_JPEG_UV_ADDR_CONFIG__NUM_SHADER_ENGINES__SHIFT …
#define UVD_JPEG_UV_ADDR_CONFIG__NUM_GPUS__SHIFT …
#define UVD_JPEG_UV_ADDR_CONFIG__MULTI_GPU_TILE_SIZE__SHIFT …
#define UVD_JPEG_UV_ADDR_CONFIG__NUM_RB_PER_SE__SHIFT …
#define UVD_JPEG_UV_ADDR_CONFIG__ROW_SIZE__SHIFT …
#define UVD_JPEG_UV_ADDR_CONFIG__NUM_LOWER_PIPES__SHIFT …
#define UVD_JPEG_UV_ADDR_CONFIG__SE_ENABLE__SHIFT …
#define UVD_JPEG_UV_ADDR_CONFIG__NUM_PIPES_MASK …
#define UVD_JPEG_UV_ADDR_CONFIG__PIPE_INTERLEAVE_SIZE_MASK …
#define UVD_JPEG_UV_ADDR_CONFIG__MAX_COMPRESSED_FRAGS_MASK …
#define UVD_JPEG_UV_ADDR_CONFIG__BANK_INTERLEAVE_SIZE_MASK …
#define UVD_JPEG_UV_ADDR_CONFIG__NUM_BANKS_MASK …
#define UVD_JPEG_UV_ADDR_CONFIG__SHADER_ENGINE_TILE_SIZE_MASK …
#define UVD_JPEG_UV_ADDR_CONFIG__NUM_SHADER_ENGINES_MASK …
#define UVD_JPEG_UV_ADDR_CONFIG__NUM_GPUS_MASK …
#define UVD_JPEG_UV_ADDR_CONFIG__MULTI_GPU_TILE_SIZE_MASK …
#define UVD_JPEG_UV_ADDR_CONFIG__NUM_RB_PER_SE_MASK …
#define UVD_JPEG_UV_ADDR_CONFIG__ROW_SIZE_MASK …
#define UVD_JPEG_UV_ADDR_CONFIG__NUM_LOWER_PIPES_MASK …
#define UVD_JPEG_UV_ADDR_CONFIG__SE_ENABLE_MASK …
#define UVD_SEMA_ADDR_LOW__ADDR_26_3__SHIFT …
#define UVD_SEMA_ADDR_LOW__ADDR_26_3_MASK …
#define UVD_SEMA_ADDR_HIGH__ADDR_47_27__SHIFT …
#define UVD_SEMA_ADDR_HIGH__ADDR_47_27_MASK …
#define UVD_SEMA_CMD__REQ_CMD__SHIFT …
#define UVD_SEMA_CMD__WR_PHASE__SHIFT …
#define UVD_SEMA_CMD__MODE__SHIFT …
#define UVD_SEMA_CMD__VMID_EN__SHIFT …
#define UVD_SEMA_CMD__VMID__SHIFT …
#define UVD_SEMA_CMD__REQ_CMD_MASK …
#define UVD_SEMA_CMD__WR_PHASE_MASK …
#define UVD_SEMA_CMD__MODE_MASK …
#define UVD_SEMA_CMD__VMID_EN_MASK …
#define UVD_SEMA_CMD__VMID_MASK …
#define UVD_GPCOM_VCPU_CMD__CMD_SEND__SHIFT …
#define UVD_GPCOM_VCPU_CMD__CMD__SHIFT …
#define UVD_GPCOM_VCPU_CMD__CMD_SOURCE__SHIFT …
#define UVD_GPCOM_VCPU_CMD__CMD_SEND_MASK …
#define UVD_GPCOM_VCPU_CMD__CMD_MASK …
#define UVD_GPCOM_VCPU_CMD__CMD_SOURCE_MASK …
#define UVD_GPCOM_VCPU_DATA0__DATA0__SHIFT …
#define UVD_GPCOM_VCPU_DATA0__DATA0_MASK …
#define UVD_GPCOM_VCPU_DATA1__DATA1__SHIFT …
#define UVD_GPCOM_VCPU_DATA1__DATA1_MASK …
#define UVD_ENGINE_CNTL__ENGINE_START_MASK …
#define UVD_ENGINE_CNTL__ENGINE_START__SHIFT …
#define UVD_ENGINE_CNTL__ENGINE_START_MODE_MASK …
#define UVD_ENGINE_CNTL__ENGINE_START_MODE__SHIFT …
#define UVD_UDEC_DBW_UV_ADDR_CONFIG__NUM_PIPES__SHIFT …
#define UVD_UDEC_DBW_UV_ADDR_CONFIG__PIPE_INTERLEAVE_SIZE__SHIFT …
#define UVD_UDEC_DBW_UV_ADDR_CONFIG__MAX_COMPRESSED_FRAGS__SHIFT …
#define UVD_UDEC_DBW_UV_ADDR_CONFIG__BANK_INTERLEAVE_SIZE__SHIFT …
#define UVD_UDEC_DBW_UV_ADDR_CONFIG__NUM_BANKS__SHIFT …
#define UVD_UDEC_DBW_UV_ADDR_CONFIG__SHADER_ENGINE_TILE_SIZE__SHIFT …
#define UVD_UDEC_DBW_UV_ADDR_CONFIG__NUM_SHADER_ENGINES__SHIFT …
#define UVD_UDEC_DBW_UV_ADDR_CONFIG__NUM_GPUS__SHIFT …
#define UVD_UDEC_DBW_UV_ADDR_CONFIG__MULTI_GPU_TILE_SIZE__SHIFT …
#define UVD_UDEC_DBW_UV_ADDR_CONFIG__NUM_RB_PER_SE__SHIFT …
#define UVD_UDEC_DBW_UV_ADDR_CONFIG__ROW_SIZE__SHIFT …
#define UVD_UDEC_DBW_UV_ADDR_CONFIG__NUM_LOWER_PIPES__SHIFT …
#define UVD_UDEC_DBW_UV_ADDR_CONFIG__SE_ENABLE__SHIFT …
#define UVD_UDEC_DBW_UV_ADDR_CONFIG__NUM_PIPES_MASK …
#define UVD_UDEC_DBW_UV_ADDR_CONFIG__PIPE_INTERLEAVE_SIZE_MASK …
#define UVD_UDEC_DBW_UV_ADDR_CONFIG__MAX_COMPRESSED_FRAGS_MASK …
#define UVD_UDEC_DBW_UV_ADDR_CONFIG__BANK_INTERLEAVE_SIZE_MASK …
#define UVD_UDEC_DBW_UV_ADDR_CONFIG__NUM_BANKS_MASK …
#define UVD_UDEC_DBW_UV_ADDR_CONFIG__SHADER_ENGINE_TILE_SIZE_MASK …
#define UVD_UDEC_DBW_UV_ADDR_CONFIG__NUM_SHADER_ENGINES_MASK …
#define UVD_UDEC_DBW_UV_ADDR_CONFIG__NUM_GPUS_MASK …
#define UVD_UDEC_DBW_UV_ADDR_CONFIG__MULTI_GPU_TILE_SIZE_MASK …
#define UVD_UDEC_DBW_UV_ADDR_CONFIG__NUM_RB_PER_SE_MASK …
#define UVD_UDEC_DBW_UV_ADDR_CONFIG__ROW_SIZE_MASK …
#define UVD_UDEC_DBW_UV_ADDR_CONFIG__NUM_LOWER_PIPES_MASK …
#define UVD_UDEC_DBW_UV_ADDR_CONFIG__SE_ENABLE_MASK …
#define UVD_UDEC_ADDR_CONFIG__NUM_PIPES__SHIFT …
#define UVD_UDEC_ADDR_CONFIG__PIPE_INTERLEAVE_SIZE__SHIFT …
#define UVD_UDEC_ADDR_CONFIG__MAX_COMPRESSED_FRAGS__SHIFT …
#define UVD_UDEC_ADDR_CONFIG__BANK_INTERLEAVE_SIZE__SHIFT …
#define UVD_UDEC_ADDR_CONFIG__NUM_BANKS__SHIFT …
#define UVD_UDEC_ADDR_CONFIG__SHADER_ENGINE_TILE_SIZE__SHIFT …
#define UVD_UDEC_ADDR_CONFIG__NUM_SHADER_ENGINES__SHIFT …
#define UVD_UDEC_ADDR_CONFIG__NUM_GPUS__SHIFT …
#define UVD_UDEC_ADDR_CONFIG__MULTI_GPU_TILE_SIZE__SHIFT …
#define UVD_UDEC_ADDR_CONFIG__NUM_RB_PER_SE__SHIFT …
#define UVD_UDEC_ADDR_CONFIG__ROW_SIZE__SHIFT …
#define UVD_UDEC_ADDR_CONFIG__NUM_LOWER_PIPES__SHIFT …
#define UVD_UDEC_ADDR_CONFIG__SE_ENABLE__SHIFT …
#define UVD_UDEC_ADDR_CONFIG__NUM_PIPES_MASK …
#define UVD_UDEC_ADDR_CONFIG__PIPE_INTERLEAVE_SIZE_MASK …
#define UVD_UDEC_ADDR_CONFIG__MAX_COMPRESSED_FRAGS_MASK …
#define UVD_UDEC_ADDR_CONFIG__BANK_INTERLEAVE_SIZE_MASK …
#define UVD_UDEC_ADDR_CONFIG__NUM_BANKS_MASK …
#define UVD_UDEC_ADDR_CONFIG__SHADER_ENGINE_TILE_SIZE_MASK …
#define UVD_UDEC_ADDR_CONFIG__NUM_SHADER_ENGINES_MASK …
#define UVD_UDEC_ADDR_CONFIG__NUM_GPUS_MASK …
#define UVD_UDEC_ADDR_CONFIG__MULTI_GPU_TILE_SIZE_MASK …
#define UVD_UDEC_ADDR_CONFIG__NUM_RB_PER_SE_MASK …
#define UVD_UDEC_ADDR_CONFIG__ROW_SIZE_MASK …
#define UVD_UDEC_ADDR_CONFIG__NUM_LOWER_PIPES_MASK …
#define UVD_UDEC_ADDR_CONFIG__SE_ENABLE_MASK …
#define UVD_UDEC_DB_ADDR_CONFIG__NUM_PIPES__SHIFT …
#define UVD_UDEC_DB_ADDR_CONFIG__PIPE_INTERLEAVE_SIZE__SHIFT …
#define UVD_UDEC_DB_ADDR_CONFIG__MAX_COMPRESSED_FRAGS__SHIFT …
#define UVD_UDEC_DB_ADDR_CONFIG__BANK_INTERLEAVE_SIZE__SHIFT …
#define UVD_UDEC_DB_ADDR_CONFIG__NUM_BANKS__SHIFT …
#define UVD_UDEC_DB_ADDR_CONFIG__SHADER_ENGINE_TILE_SIZE__SHIFT …
#define UVD_UDEC_DB_ADDR_CONFIG__NUM_SHADER_ENGINES__SHIFT …
#define UVD_UDEC_DB_ADDR_CONFIG__NUM_GPUS__SHIFT …
#define UVD_UDEC_DB_ADDR_CONFIG__MULTI_GPU_TILE_SIZE__SHIFT …
#define UVD_UDEC_DB_ADDR_CONFIG__NUM_RB_PER_SE__SHIFT …
#define UVD_UDEC_DB_ADDR_CONFIG__ROW_SIZE__SHIFT …
#define UVD_UDEC_DB_ADDR_CONFIG__NUM_LOWER_PIPES__SHIFT …
#define UVD_UDEC_DB_ADDR_CONFIG__SE_ENABLE__SHIFT …
#define UVD_UDEC_DB_ADDR_CONFIG__NUM_PIPES_MASK …
#define UVD_UDEC_DB_ADDR_CONFIG__PIPE_INTERLEAVE_SIZE_MASK …
#define UVD_UDEC_DB_ADDR_CONFIG__MAX_COMPRESSED_FRAGS_MASK …
#define UVD_UDEC_DB_ADDR_CONFIG__BANK_INTERLEAVE_SIZE_MASK …
#define UVD_UDEC_DB_ADDR_CONFIG__NUM_BANKS_MASK …
#define UVD_UDEC_DB_ADDR_CONFIG__SHADER_ENGINE_TILE_SIZE_MASK …
#define UVD_UDEC_DB_ADDR_CONFIG__NUM_SHADER_ENGINES_MASK …
#define UVD_UDEC_DB_ADDR_CONFIG__NUM_GPUS_MASK …
#define UVD_UDEC_DB_ADDR_CONFIG__MULTI_GPU_TILE_SIZE_MASK …
#define UVD_UDEC_DB_ADDR_CONFIG__NUM_RB_PER_SE_MASK …
#define UVD_UDEC_DB_ADDR_CONFIG__ROW_SIZE_MASK …
#define UVD_UDEC_DB_ADDR_CONFIG__NUM_LOWER_PIPES_MASK …
#define UVD_UDEC_DB_ADDR_CONFIG__SE_ENABLE_MASK …
#define UVD_UDEC_DBW_ADDR_CONFIG__NUM_PIPES__SHIFT …
#define UVD_UDEC_DBW_ADDR_CONFIG__PIPE_INTERLEAVE_SIZE__SHIFT …
#define UVD_UDEC_DBW_ADDR_CONFIG__MAX_COMPRESSED_FRAGS__SHIFT …
#define UVD_UDEC_DBW_ADDR_CONFIG__BANK_INTERLEAVE_SIZE__SHIFT …
#define UVD_UDEC_DBW_ADDR_CONFIG__NUM_BANKS__SHIFT …
#define UVD_UDEC_DBW_ADDR_CONFIG__SHADER_ENGINE_TILE_SIZE__SHIFT …
#define UVD_UDEC_DBW_ADDR_CONFIG__NUM_SHADER_ENGINES__SHIFT …
#define UVD_UDEC_DBW_ADDR_CONFIG__NUM_GPUS__SHIFT …
#define UVD_UDEC_DBW_ADDR_CONFIG__MULTI_GPU_TILE_SIZE__SHIFT …
#define UVD_UDEC_DBW_ADDR_CONFIG__NUM_RB_PER_SE__SHIFT …
#define UVD_UDEC_DBW_ADDR_CONFIG__ROW_SIZE__SHIFT …
#define UVD_UDEC_DBW_ADDR_CONFIG__NUM_LOWER_PIPES__SHIFT …
#define UVD_UDEC_DBW_ADDR_CONFIG__SE_ENABLE__SHIFT …
#define UVD_UDEC_DBW_ADDR_CONFIG__NUM_PIPES_MASK …
#define UVD_UDEC_DBW_ADDR_CONFIG__PIPE_INTERLEAVE_SIZE_MASK …
#define UVD_UDEC_DBW_ADDR_CONFIG__MAX_COMPRESSED_FRAGS_MASK …
#define UVD_UDEC_DBW_ADDR_CONFIG__BANK_INTERLEAVE_SIZE_MASK …
#define UVD_UDEC_DBW_ADDR_CONFIG__NUM_BANKS_MASK …
#define UVD_UDEC_DBW_ADDR_CONFIG__SHADER_ENGINE_TILE_SIZE_MASK …
#define UVD_UDEC_DBW_ADDR_CONFIG__NUM_SHADER_ENGINES_MASK …
#define UVD_UDEC_DBW_ADDR_CONFIG__NUM_GPUS_MASK …
#define UVD_UDEC_DBW_ADDR_CONFIG__MULTI_GPU_TILE_SIZE_MASK …
#define UVD_UDEC_DBW_ADDR_CONFIG__NUM_RB_PER_SE_MASK …
#define UVD_UDEC_DBW_ADDR_CONFIG__ROW_SIZE_MASK …
#define UVD_UDEC_DBW_ADDR_CONFIG__NUM_LOWER_PIPES_MASK …
#define UVD_UDEC_DBW_ADDR_CONFIG__SE_ENABLE_MASK …
#define UVD_SUVD_CGC_GATE__SRE__SHIFT …
#define UVD_SUVD_CGC_GATE__SIT__SHIFT …
#define UVD_SUVD_CGC_GATE__SMP__SHIFT …
#define UVD_SUVD_CGC_GATE__SCM__SHIFT …
#define UVD_SUVD_CGC_GATE__SDB__SHIFT …
#define UVD_SUVD_CGC_GATE__SRE_H264__SHIFT …
#define UVD_SUVD_CGC_GATE__SRE_HEVC__SHIFT …
#define UVD_SUVD_CGC_GATE__SIT_H264__SHIFT …
#define UVD_SUVD_CGC_GATE__SIT_HEVC__SHIFT …
#define UVD_SUVD_CGC_GATE__SCM_H264__SHIFT …
#define UVD_SUVD_CGC_GATE__SCM_HEVC__SHIFT …
#define UVD_SUVD_CGC_GATE__SDB_H264__SHIFT …
#define UVD_SUVD_CGC_GATE__SDB_HEVC__SHIFT …
#define UVD_SUVD_CGC_GATE__SCLR__SHIFT …
#define UVD_SUVD_CGC_GATE__UVD_SC__SHIFT …
#define UVD_SUVD_CGC_GATE__ENT__SHIFT …
#define UVD_SUVD_CGC_GATE__IME__SHIFT …
#define UVD_SUVD_CGC_GATE__SIT_HEVC_DEC__SHIFT …
#define UVD_SUVD_CGC_GATE__SIT_HEVC_ENC__SHIFT …
#define UVD_SUVD_CGC_GATE__SITE__SHIFT …
#define UVD_SUVD_CGC_GATE__SRE_VP9__SHIFT …
#define UVD_SUVD_CGC_GATE__SCM_VP9__SHIFT …
#define UVD_SUVD_CGC_GATE__SIT_VP9_DEC__SHIFT …
#define UVD_SUVD_CGC_GATE__SDB_VP9__SHIFT …
#define UVD_SUVD_CGC_GATE__IME_HEVC__SHIFT …
#define UVD_SUVD_CGC_GATE__SRE_MASK …
#define UVD_SUVD_CGC_GATE__SIT_MASK …
#define UVD_SUVD_CGC_GATE__SMP_MASK …
#define UVD_SUVD_CGC_GATE__SCM_MASK …
#define UVD_SUVD_CGC_GATE__SDB_MASK …
#define UVD_SUVD_CGC_GATE__SRE_H264_MASK …
#define UVD_SUVD_CGC_GATE__SRE_HEVC_MASK …
#define UVD_SUVD_CGC_GATE__SIT_H264_MASK …
#define UVD_SUVD_CGC_GATE__SIT_HEVC_MASK …
#define UVD_SUVD_CGC_GATE__SCM_H264_MASK …
#define UVD_SUVD_CGC_GATE__SCM_HEVC_MASK …
#define UVD_SUVD_CGC_GATE__SDB_H264_MASK …
#define UVD_SUVD_CGC_GATE__SDB_HEVC_MASK …
#define UVD_SUVD_CGC_GATE__SCLR_MASK …
#define UVD_SUVD_CGC_GATE__UVD_SC_MASK …
#define UVD_SUVD_CGC_GATE__ENT_MASK …
#define UVD_SUVD_CGC_GATE__IME_MASK …
#define UVD_SUVD_CGC_GATE__SIT_HEVC_DEC_MASK …
#define UVD_SUVD_CGC_GATE__SIT_HEVC_ENC_MASK …
#define UVD_SUVD_CGC_GATE__SITE_MASK …
#define UVD_SUVD_CGC_GATE__SRE_VP9_MASK …
#define UVD_SUVD_CGC_GATE__SCM_VP9_MASK …
#define UVD_SUVD_CGC_GATE__SIT_VP9_DEC_MASK …
#define UVD_SUVD_CGC_GATE__SDB_VP9_MASK …
#define UVD_SUVD_CGC_GATE__IME_HEVC_MASK …
#define UVD_SUVD_CGC_STATUS__SRE_VCLK__SHIFT …
#define UVD_SUVD_CGC_STATUS__SRE_DCLK__SHIFT …
#define UVD_SUVD_CGC_STATUS__SIT_DCLK__SHIFT …
#define UVD_SUVD_CGC_STATUS__SMP_DCLK__SHIFT …
#define UVD_SUVD_CGC_STATUS__SCM_DCLK__SHIFT …
#define UVD_SUVD_CGC_STATUS__SDB_DCLK__SHIFT …
#define UVD_SUVD_CGC_STATUS__SRE_H264_VCLK__SHIFT …
#define UVD_SUVD_CGC_STATUS__SRE_HEVC_VCLK__SHIFT …
#define UVD_SUVD_CGC_STATUS__SIT_H264_DCLK__SHIFT …
#define UVD_SUVD_CGC_STATUS__SIT_HEVC_DCLK__SHIFT …
#define UVD_SUVD_CGC_STATUS__SCM_H264_DCLK__SHIFT …
#define UVD_SUVD_CGC_STATUS__SCM_HEVC_DCLK__SHIFT …
#define UVD_SUVD_CGC_STATUS__SDB_H264_DCLK__SHIFT …
#define UVD_SUVD_CGC_STATUS__SDB_HEVC_DCLK__SHIFT …
#define UVD_SUVD_CGC_STATUS__SCLR_DCLK__SHIFT …
#define UVD_SUVD_CGC_STATUS__UVD_SC__SHIFT …
#define UVD_SUVD_CGC_STATUS__ENT_DCLK__SHIFT …
#define UVD_SUVD_CGC_STATUS__IME_DCLK__SHIFT …
#define UVD_SUVD_CGC_STATUS__SIT_HEVC_DEC_DCLK__SHIFT …
#define UVD_SUVD_CGC_STATUS__SIT_HEVC_ENC_DCLK__SHIFT …
#define UVD_SUVD_CGC_STATUS__SITE_DCLK__SHIFT …
#define UVD_SUVD_CGC_STATUS__SITE_HEVC_DCLK__SHIFT …
#define UVD_SUVD_CGC_STATUS__SITE_HEVC_ENC_DCLK__SHIFT …
#define UVD_SUVD_CGC_STATUS__SRE_VP9_VCLK__SHIFT …
#define UVD_SUVD_CGC_STATUS__SCM_VP9_VCLK__SHIFT …
#define UVD_SUVD_CGC_STATUS__SIT_VP9_DEC_DCLK__SHIFT …
#define UVD_SUVD_CGC_STATUS__SDB_VP9_DCLK__SHIFT …
#define UVD_SUVD_CGC_STATUS__IME_HEVC_DCLK__SHIFT …
#define UVD_SUVD_CGC_STATUS__SRE_VCLK_MASK …
#define UVD_SUVD_CGC_STATUS__SRE_DCLK_MASK …
#define UVD_SUVD_CGC_STATUS__SIT_DCLK_MASK …
#define UVD_SUVD_CGC_STATUS__SMP_DCLK_MASK …
#define UVD_SUVD_CGC_STATUS__SCM_DCLK_MASK …
#define UVD_SUVD_CGC_STATUS__SDB_DCLK_MASK …
#define UVD_SUVD_CGC_STATUS__SRE_H264_VCLK_MASK …
#define UVD_SUVD_CGC_STATUS__SRE_HEVC_VCLK_MASK …
#define UVD_SUVD_CGC_STATUS__SIT_H264_DCLK_MASK …
#define UVD_SUVD_CGC_STATUS__SIT_HEVC_DCLK_MASK …
#define UVD_SUVD_CGC_STATUS__SCM_H264_DCLK_MASK …
#define UVD_SUVD_CGC_STATUS__SCM_HEVC_DCLK_MASK …
#define UVD_SUVD_CGC_STATUS__SDB_H264_DCLK_MASK …
#define UVD_SUVD_CGC_STATUS__SDB_HEVC_DCLK_MASK …
#define UVD_SUVD_CGC_STATUS__SCLR_DCLK_MASK …
#define UVD_SUVD_CGC_STATUS__UVD_SC_MASK …
#define UVD_SUVD_CGC_STATUS__ENT_DCLK_MASK …
#define UVD_SUVD_CGC_STATUS__IME_DCLK_MASK …
#define UVD_SUVD_CGC_STATUS__SIT_HEVC_DEC_DCLK_MASK …
#define UVD_SUVD_CGC_STATUS__SIT_HEVC_ENC_DCLK_MASK …
#define UVD_SUVD_CGC_STATUS__SITE_DCLK_MASK …
#define UVD_SUVD_CGC_STATUS__SITE_HEVC_DCLK_MASK …
#define UVD_SUVD_CGC_STATUS__SITE_HEVC_ENC_DCLK_MASK …
#define UVD_SUVD_CGC_STATUS__SRE_VP9_VCLK_MASK …
#define UVD_SUVD_CGC_STATUS__SCM_VP9_VCLK_MASK …
#define UVD_SUVD_CGC_STATUS__SIT_VP9_DEC_DCLK_MASK …
#define UVD_SUVD_CGC_STATUS__SDB_VP9_DCLK_MASK …
#define UVD_SUVD_CGC_STATUS__IME_HEVC_DCLK_MASK …
#define UVD_SUVD_CGC_CTRL__SRE_MODE__SHIFT …
#define UVD_SUVD_CGC_CTRL__SIT_MODE__SHIFT …
#define UVD_SUVD_CGC_CTRL__SMP_MODE__SHIFT …
#define UVD_SUVD_CGC_CTRL__SCM_MODE__SHIFT …
#define UVD_SUVD_CGC_CTRL__SDB_MODE__SHIFT …
#define UVD_SUVD_CGC_CTRL__SCLR_MODE__SHIFT …
#define UVD_SUVD_CGC_CTRL__UVD_SC_MODE__SHIFT …
#define UVD_SUVD_CGC_CTRL__ENT_MODE__SHIFT …
#define UVD_SUVD_CGC_CTRL__IME_MODE__SHIFT …
#define UVD_SUVD_CGC_CTRL__SITE_MODE__SHIFT …
#define UVD_SUVD_CGC_CTRL__SRE_MODE_MASK …
#define UVD_SUVD_CGC_CTRL__SIT_MODE_MASK …
#define UVD_SUVD_CGC_CTRL__SMP_MODE_MASK …
#define UVD_SUVD_CGC_CTRL__SCM_MODE_MASK …
#define UVD_SUVD_CGC_CTRL__SDB_MODE_MASK …
#define UVD_SUVD_CGC_CTRL__SCLR_MODE_MASK …
#define UVD_SUVD_CGC_CTRL__UVD_SC_MODE_MASK …
#define UVD_SUVD_CGC_CTRL__ENT_MODE_MASK …
#define UVD_SUVD_CGC_CTRL__IME_MODE_MASK …
#define UVD_SUVD_CGC_CTRL__SITE_MODE_MASK …
#define UVD_LMI_VCPU_CACHE1_64BIT_BAR_LOW__BITS_31_0__SHIFT …
#define UVD_LMI_VCPU_CACHE1_64BIT_BAR_LOW__BITS_31_0_MASK …
#define UVD_LMI_VCPU_CACHE1_64BIT_BAR_HIGH__BITS_63_32__SHIFT …
#define UVD_LMI_VCPU_CACHE1_64BIT_BAR_HIGH__BITS_63_32_MASK …
#define UVD_LMI_VCPU_CACHE2_64BIT_BAR_LOW__BITS_31_0__SHIFT …
#define UVD_LMI_VCPU_CACHE2_64BIT_BAR_LOW__BITS_31_0_MASK …
#define UVD_LMI_VCPU_CACHE2_64BIT_BAR_HIGH__BITS_63_32__SHIFT …
#define UVD_LMI_VCPU_CACHE2_64BIT_BAR_HIGH__BITS_63_32_MASK …
#define UVD_NO_OP__NO_OP__SHIFT …
#define UVD_NO_OP__NO_OP_MASK …
#define UVD_VERSION__MINOR_VERSION__SHIFT …
#define UVD_VERSION__MAJOR_VERSION__SHIFT …
#define UVD_VERSION__MINOR_VERSION_MASK …
#define UVD_VERSION__MAJOR_VERSION_MASK …
#define UVD_GP_SCRATCH8__DATA__SHIFT …
#define UVD_GP_SCRATCH8__DATA_MASK …
#define UVD_GP_SCRATCH9__DATA__SHIFT …
#define UVD_GP_SCRATCH9__DATA_MASK …
#define UVD_GP_SCRATCH10__DATA__SHIFT …
#define UVD_GP_SCRATCH10__DATA_MASK …
#define UVD_GP_SCRATCH11__DATA__SHIFT …
#define UVD_GP_SCRATCH11__DATA_MASK …
#define UVD_GP_SCRATCH12__DATA__SHIFT …
#define UVD_GP_SCRATCH12__DATA_MASK …
#define UVD_GP_SCRATCH13__DATA__SHIFT …
#define UVD_GP_SCRATCH13__DATA_MASK …
#define UVD_GP_SCRATCH14__DATA__SHIFT …
#define UVD_GP_SCRATCH14__DATA_MASK …
#define UVD_GP_SCRATCH15__DATA__SHIFT …
#define UVD_GP_SCRATCH15__DATA_MASK …
#define UVD_GP_SCRATCH16__DATA__SHIFT …
#define UVD_GP_SCRATCH16__DATA_MASK …
#define UVD_GP_SCRATCH17__DATA__SHIFT …
#define UVD_GP_SCRATCH17__DATA_MASK …
#define UVD_GP_SCRATCH18__DATA__SHIFT …
#define UVD_GP_SCRATCH18__DATA_MASK …
#define UVD_GP_SCRATCH19__DATA__SHIFT …
#define UVD_GP_SCRATCH19__DATA_MASK …
#define UVD_GP_SCRATCH20__DATA__SHIFT …
#define UVD_GP_SCRATCH20__DATA_MASK …
#define UVD_GP_SCRATCH21__DATA__SHIFT …
#define UVD_GP_SCRATCH21__DATA_MASK …
#define UVD_GP_SCRATCH22__DATA__SHIFT …
#define UVD_GP_SCRATCH22__DATA_MASK …
#define UVD_GP_SCRATCH23__DATA__SHIFT …
#define UVD_GP_SCRATCH23__DATA_MASK …
#define UVD_RB_BASE_LO2__RB_BASE_LO__SHIFT …
#define UVD_RB_BASE_LO2__RB_BASE_LO_MASK …
#define UVD_RB_BASE_HI2__RB_BASE_HI__SHIFT …
#define UVD_RB_BASE_HI2__RB_BASE_HI_MASK …
#define UVD_RB_SIZE2__RB_SIZE__SHIFT …
#define UVD_RB_SIZE2__RB_SIZE_MASK …
#define UVD_RB_RPTR2__RB_RPTR__SHIFT …
#define UVD_RB_RPTR2__RB_RPTR_MASK …
#define UVD_RB_WPTR2__RB_WPTR__SHIFT …
#define UVD_RB_WPTR2__RB_WPTR_MASK …
#define UVD_RB_BASE_LO__RB_BASE_LO__SHIFT …
#define UVD_RB_BASE_LO__RB_BASE_LO_MASK …
#define UVD_RB_BASE_HI__RB_BASE_HI__SHIFT …
#define UVD_RB_BASE_HI__RB_BASE_HI_MASK …
#define UVD_RB_SIZE__RB_SIZE__SHIFT …
#define UVD_RB_SIZE__RB_SIZE_MASK …
#define UVD_RB_RPTR__RB_RPTR__SHIFT …
#define UVD_RB_RPTR__RB_RPTR_MASK …
#define UVD_RB_WPTR__RB_WPTR__SHIFT …
#define UVD_RB_WPTR__RB_WPTR_MASK …
#define UVD_RB_WPTR4__RB_WPTR__SHIFT …
#define UVD_RB_WPTR4__RB_WPTR_MASK …
#define UVD_JRBC_RB_RPTR__RB_RPTR__SHIFT …
#define UVD_JRBC_RB_RPTR__RB_RPTR_MASK …
#define UVD_LMI_VCPU_CACHE_64BIT_BAR_HIGH__BITS_63_32__SHIFT …
#define UVD_LMI_VCPU_CACHE_64BIT_BAR_HIGH__BITS_63_32_MASK …
#define UVD_LMI_VCPU_CACHE_64BIT_BAR_LOW__BITS_31_0__SHIFT …
#define UVD_LMI_VCPU_CACHE_64BIT_BAR_LOW__BITS_31_0_MASK …
#define UVD_LMI_VCPU_NC1_64BIT_BAR_HIGH__BITS_63_32__SHIFT …
#define UVD_LMI_VCPU_NC1_64BIT_BAR_HIGH__BITS_63_32_MASK …
#define UVD_LMI_VCPU_NC1_64BIT_BAR_LOW__BITS_31_0__SHIFT …
#define UVD_LMI_VCPU_NC1_64BIT_BAR_LOW__BITS_31_0_MASK …
#define UVD_LMI_VCPU_NC0_64BIT_BAR_HIGH__BITS_63_32__SHIFT …
#define UVD_LMI_VCPU_NC0_64BIT_BAR_HIGH__BITS_63_32_MASK …
#define UVD_LMI_VCPU_NC0_64BIT_BAR_LOW__BITS_31_0__SHIFT …
#define UVD_LMI_VCPU_NC0_64BIT_BAR_LOW__BITS_31_0_MASK …
#define UVD_LMI_LBSI_64BIT_BAR_HIGH__BITS_63_32__SHIFT …
#define UVD_LMI_LBSI_64BIT_BAR_HIGH__BITS_63_32_MASK …
#define UVD_LMI_LBSI_64BIT_BAR_LOW__BITS_31_0__SHIFT …
#define UVD_LMI_LBSI_64BIT_BAR_LOW__BITS_31_0_MASK …
#define UVD_LMI_RBC_IB_64BIT_BAR_HIGH__BITS_63_32__SHIFT …
#define UVD_LMI_RBC_IB_64BIT_BAR_HIGH__BITS_63_32_MASK …
#define UVD_LMI_RBC_IB_64BIT_BAR_LOW__BITS_31_0__SHIFT …
#define UVD_LMI_RBC_IB_64BIT_BAR_LOW__BITS_31_0_MASK …
#define UVD_LMI_RBC_RB_64BIT_BAR_HIGH__BITS_63_32__SHIFT …
#define UVD_LMI_RBC_RB_64BIT_BAR_HIGH__BITS_63_32_MASK …
#define UVD_LMI_RBC_RB_64BIT_BAR_LOW__BITS_31_0__SHIFT …
#define UVD_LMI_RBC_RB_64BIT_BAR_LOW__BITS_31_0_MASK …
#define UVD_SEMA_CNTL__SEMAPHORE_EN__SHIFT …
#define UVD_SEMA_CNTL__ADVANCED_MODE_DIS__SHIFT …
#define UVD_SEMA_CNTL__SEMAPHORE_EN_MASK …
#define UVD_SEMA_CNTL__ADVANCED_MODE_DIS_MASK …
#define UVD_LMI_JRBC_RB_64BIT_BAR_LOW__BITS_31_0__SHIFT …
#define UVD_LMI_JRBC_RB_64BIT_BAR_LOW__BITS_31_0_MASK …
#define UVD_LMI_JRBC_RB_64BIT_BAR_HIGH__BITS_63_32__SHIFT …
#define UVD_LMI_JRBC_RB_64BIT_BAR_HIGH__BITS_63_32_MASK …
#define UVD_LMI_JRBC_IB_64BIT_BAR_LOW__BITS_31_0__SHIFT …
#define UVD_LMI_JRBC_IB_64BIT_BAR_LOW__BITS_31_0_MASK …
#define UVD_LMI_JRBC_IB_64BIT_BAR_HIGH__BITS_63_32__SHIFT …
#define UVD_LMI_JRBC_IB_64BIT_BAR_HIGH__BITS_63_32_MASK …
#define UVD_LMI_JRBC_IB_VMID__IB_WR_VMID__SHIFT …
#define UVD_LMI_JRBC_IB_VMID__IB_RD_VMID__SHIFT …
#define UVD_LMI_JRBC_IB_VMID__IB_WR_VMID_MASK …
#define UVD_LMI_JRBC_IB_VMID__IB_RD_VMID_MASK …
#define UVD_JRBC_RB_WPTR__RB_WPTR__SHIFT …
#define UVD_JRBC_RB_WPTR__RB_WPTR_MASK …
#define UVD_JRBC_RB_CNTL__RB_NO_FETCH__SHIFT …
#define UVD_JRBC_RB_CNTL__RB_RPTR_WR_EN__SHIFT …
#define UVD_JRBC_RB_CNTL__RB_PRE_WRITE_TIMER__SHIFT …
#define UVD_JRBC_RB_CNTL__RB_NO_FETCH_MASK …
#define UVD_JRBC_RB_CNTL__RB_RPTR_WR_EN_MASK …
#define UVD_JRBC_RB_CNTL__RB_PRE_WRITE_TIMER_MASK …
#define UVD_JRBC_IB_SIZE__IB_SIZE__SHIFT …
#define UVD_JRBC_IB_SIZE__IB_SIZE_MASK …
#define UVD_JRBC_LMI_SWAP_CNTL__RB_MC_SWAP__SHIFT …
#define UVD_JRBC_LMI_SWAP_CNTL__IB_MC_SWAP__SHIFT …
#define UVD_JRBC_LMI_SWAP_CNTL__RB_MC_SWAP_MASK …
#define UVD_JRBC_LMI_SWAP_CNTL__IB_MC_SWAP_MASK …
#define UVD_JRBC_SOFT_RESET__RESET__SHIFT …
#define UVD_JRBC_SOFT_RESET__VCLK_RESET_STATUS__SHIFT …
#define UVD_JRBC_SOFT_RESET__SCLK_RESET_STATUS__SHIFT …
#define UVD_JRBC_SOFT_RESET__RESET_MASK …
#define UVD_JRBC_SOFT_RESET__VCLK_RESET_STATUS_MASK …
#define UVD_JRBC_SOFT_RESET__SCLK_RESET_STATUS_MASK …
#define UVD_JRBC_STATUS__RB_JOB_DONE__SHIFT …
#define UVD_JRBC_STATUS__IB_JOB_DONE__SHIFT …
#define UVD_JRBC_STATUS__RB_ILLEGAL_CMD__SHIFT …
#define UVD_JRBC_STATUS__RB_COND_REG_RD_TIMEOUT__SHIFT …
#define UVD_JRBC_STATUS__RB_MEM_WR_TIMEOUT__SHIFT …
#define UVD_JRBC_STATUS__RB_MEM_RD_TIMEOUT__SHIFT …
#define UVD_JRBC_STATUS__IB_ILLEGAL_CMD__SHIFT …
#define UVD_JRBC_STATUS__IB_COND_REG_RD_TIMEOUT__SHIFT …
#define UVD_JRBC_STATUS__IB_MEM_WR_TIMEOUT__SHIFT …
#define UVD_JRBC_STATUS__IB_MEM_RD_TIMEOUT__SHIFT …
#define UVD_JRBC_STATUS__RB_TRAP_STATUS__SHIFT …
#define UVD_JRBC_STATUS__PREEMPT_STATUS__SHIFT …
#define UVD_JRBC_STATUS__IB_TRAP_STATUS__SHIFT …
#define UVD_JRBC_STATUS__INT_EN__SHIFT …
#define UVD_JRBC_STATUS__INT_ACK__SHIFT …
#define UVD_JRBC_STATUS__RB_JOB_DONE_MASK …
#define UVD_JRBC_STATUS__IB_JOB_DONE_MASK …
#define UVD_JRBC_STATUS__RB_ILLEGAL_CMD_MASK …
#define UVD_JRBC_STATUS__RB_COND_REG_RD_TIMEOUT_MASK …
#define UVD_JRBC_STATUS__RB_MEM_WR_TIMEOUT_MASK …
#define UVD_JRBC_STATUS__RB_MEM_RD_TIMEOUT_MASK …
#define UVD_JRBC_STATUS__IB_ILLEGAL_CMD_MASK …
#define UVD_JRBC_STATUS__IB_COND_REG_RD_TIMEOUT_MASK …
#define UVD_JRBC_STATUS__IB_MEM_WR_TIMEOUT_MASK …
#define UVD_JRBC_STATUS__IB_MEM_RD_TIMEOUT_MASK …
#define UVD_JRBC_STATUS__RB_TRAP_STATUS_MASK …
#define UVD_JRBC_STATUS__PREEMPT_STATUS_MASK …
#define UVD_JRBC_STATUS__IB_TRAP_STATUS_MASK …
#define UVD_JRBC_STATUS__INT_EN_MASK …
#define UVD_JRBC_STATUS__INT_ACK_MASK …
#define UVD_RB_RPTR3__RB_RPTR__SHIFT …
#define UVD_RB_RPTR3__RB_RPTR_MASK …
#define UVD_RB_WPTR3__RB_WPTR__SHIFT …
#define UVD_RB_WPTR3__RB_WPTR_MASK …
#define UVD_RB_BASE_LO3__RB_BASE_LO__SHIFT …
#define UVD_RB_BASE_LO3__RB_BASE_LO_MASK …
#define UVD_RB_BASE_HI3__RB_BASE_HI__SHIFT …
#define UVD_RB_BASE_HI3__RB_BASE_HI_MASK …
#define UVD_RB_SIZE3__RB_SIZE__SHIFT …
#define UVD_RB_SIZE3__RB_SIZE_MASK …
#define JPEG_CGC_GATE__JPEG__SHIFT …
#define JPEG_CGC_GATE__JPEG2__SHIFT …
#define JPEG_CGC_GATE__JPEG_MASK …
#define JPEG_CGC_GATE__JPEG2_MASK …
#define UVD_CTX_INDEX__INDEX__SHIFT …
#define UVD_CTX_INDEX__INDEX_MASK …
#define UVD_CTX_DATA__DATA__SHIFT …
#define UVD_CTX_DATA__DATA_MASK …
#define UVD_CGC_GATE__SYS__SHIFT …
#define UVD_CGC_GATE__UDEC__SHIFT …
#define UVD_CGC_GATE__MPEG2__SHIFT …
#define UVD_CGC_GATE__REGS__SHIFT …
#define UVD_CGC_GATE__RBC__SHIFT …
#define UVD_CGC_GATE__LMI_MC__SHIFT …
#define UVD_CGC_GATE__LMI_UMC__SHIFT …
#define UVD_CGC_GATE__IDCT__SHIFT …
#define UVD_CGC_GATE__MPRD__SHIFT …
#define UVD_CGC_GATE__MPC__SHIFT …
#define UVD_CGC_GATE__LBSI__SHIFT …
#define UVD_CGC_GATE__LRBBM__SHIFT …
#define UVD_CGC_GATE__UDEC_RE__SHIFT …
#define UVD_CGC_GATE__UDEC_CM__SHIFT …
#define UVD_CGC_GATE__UDEC_IT__SHIFT …
#define UVD_CGC_GATE__UDEC_DB__SHIFT …
#define UVD_CGC_GATE__UDEC_MP__SHIFT …
#define UVD_CGC_GATE__WCB__SHIFT …
#define UVD_CGC_GATE__VCPU__SHIFT …
#define UVD_CGC_GATE__SCPU__SHIFT …
#define UVD_CGC_GATE__SYS_MASK …
#define UVD_CGC_GATE__UDEC_MASK …
#define UVD_CGC_GATE__MPEG2_MASK …
#define UVD_CGC_GATE__REGS_MASK …
#define UVD_CGC_GATE__RBC_MASK …
#define UVD_CGC_GATE__LMI_MC_MASK …
#define UVD_CGC_GATE__LMI_UMC_MASK …
#define UVD_CGC_GATE__IDCT_MASK …
#define UVD_CGC_GATE__MPRD_MASK …
#define UVD_CGC_GATE__MPC_MASK …
#define UVD_CGC_GATE__LBSI_MASK …
#define UVD_CGC_GATE__LRBBM_MASK …
#define UVD_CGC_GATE__UDEC_RE_MASK …
#define UVD_CGC_GATE__UDEC_CM_MASK …
#define UVD_CGC_GATE__UDEC_IT_MASK …
#define UVD_CGC_GATE__UDEC_DB_MASK …
#define UVD_CGC_GATE__UDEC_MP_MASK …
#define UVD_CGC_GATE__WCB_MASK …
#define UVD_CGC_GATE__VCPU_MASK …
#define UVD_CGC_GATE__SCPU_MASK …
#define UVD_CGC_STATUS__SYS_SCLK__SHIFT …
#define UVD_CGC_STATUS__SYS_DCLK__SHIFT …
#define UVD_CGC_STATUS__SYS_VCLK__SHIFT …
#define UVD_CGC_STATUS__UDEC_SCLK__SHIFT …
#define UVD_CGC_STATUS__UDEC_DCLK__SHIFT …
#define UVD_CGC_STATUS__UDEC_VCLK__SHIFT …
#define UVD_CGC_STATUS__MPEG2_SCLK__SHIFT …
#define UVD_CGC_STATUS__MPEG2_DCLK__SHIFT …
#define UVD_CGC_STATUS__MPEG2_VCLK__SHIFT …
#define UVD_CGC_STATUS__REGS_SCLK__SHIFT …
#define UVD_CGC_STATUS__REGS_VCLK__SHIFT …
#define UVD_CGC_STATUS__RBC_SCLK__SHIFT …
#define UVD_CGC_STATUS__LMI_MC_SCLK__SHIFT …
#define UVD_CGC_STATUS__LMI_UMC_SCLK__SHIFT …
#define UVD_CGC_STATUS__IDCT_SCLK__SHIFT …
#define UVD_CGC_STATUS__IDCT_VCLK__SHIFT …
#define UVD_CGC_STATUS__MPRD_SCLK__SHIFT …
#define UVD_CGC_STATUS__MPRD_DCLK__SHIFT …
#define UVD_CGC_STATUS__MPRD_VCLK__SHIFT …
#define UVD_CGC_STATUS__MPC_SCLK__SHIFT …
#define UVD_CGC_STATUS__MPC_DCLK__SHIFT …
#define UVD_CGC_STATUS__LBSI_SCLK__SHIFT …
#define UVD_CGC_STATUS__LBSI_VCLK__SHIFT …
#define UVD_CGC_STATUS__LRBBM_SCLK__SHIFT …
#define UVD_CGC_STATUS__WCB_SCLK__SHIFT …
#define UVD_CGC_STATUS__VCPU_SCLK__SHIFT …
#define UVD_CGC_STATUS__VCPU_VCLK__SHIFT …
#define UVD_CGC_STATUS__SCPU_SCLK__SHIFT …
#define UVD_CGC_STATUS__SCPU_VCLK__SHIFT …
#define UVD_CGC_STATUS__ALL_ENC_ACTIVE__SHIFT …
#define UVD_CGC_STATUS__JPEG_ACTIVE__SHIFT …
#define UVD_CGC_STATUS__ALL_DEC_ACTIVE__SHIFT …
#define UVD_CGC_STATUS__SYS_SCLK_MASK …
#define UVD_CGC_STATUS__SYS_DCLK_MASK …
#define UVD_CGC_STATUS__SYS_VCLK_MASK …
#define UVD_CGC_STATUS__UDEC_SCLK_MASK …
#define UVD_CGC_STATUS__UDEC_DCLK_MASK …
#define UVD_CGC_STATUS__UDEC_VCLK_MASK …
#define UVD_CGC_STATUS__MPEG2_SCLK_MASK …
#define UVD_CGC_STATUS__MPEG2_DCLK_MASK …
#define UVD_CGC_STATUS__MPEG2_VCLK_MASK …
#define UVD_CGC_STATUS__REGS_SCLK_MASK …
#define UVD_CGC_STATUS__REGS_VCLK_MASK …
#define UVD_CGC_STATUS__RBC_SCLK_MASK …
#define UVD_CGC_STATUS__LMI_MC_SCLK_MASK …
#define UVD_CGC_STATUS__LMI_UMC_SCLK_MASK …
#define UVD_CGC_STATUS__IDCT_SCLK_MASK …
#define UVD_CGC_STATUS__IDCT_VCLK_MASK …
#define UVD_CGC_STATUS__MPRD_SCLK_MASK …
#define UVD_CGC_STATUS__MPRD_DCLK_MASK …
#define UVD_CGC_STATUS__MPRD_VCLK_MASK …
#define UVD_CGC_STATUS__MPC_SCLK_MASK …
#define UVD_CGC_STATUS__MPC_DCLK_MASK …
#define UVD_CGC_STATUS__LBSI_SCLK_MASK …
#define UVD_CGC_STATUS__LBSI_VCLK_MASK …
#define UVD_CGC_STATUS__LRBBM_SCLK_MASK …
#define UVD_CGC_STATUS__WCB_SCLK_MASK …
#define UVD_CGC_STATUS__VCPU_SCLK_MASK …
#define UVD_CGC_STATUS__VCPU_VCLK_MASK …
#define UVD_CGC_STATUS__SCPU_SCLK_MASK …
#define UVD_CGC_STATUS__SCPU_VCLK_MASK …
#define UVD_CGC_STATUS__ALL_ENC_ACTIVE_MASK …
#define UVD_CGC_STATUS__JPEG_ACTIVE_MASK …
#define UVD_CGC_STATUS__ALL_DEC_ACTIVE_MASK …
#define UVD_CGC_CTRL__DYN_CLOCK_MODE__SHIFT …
#define UVD_CGC_CTRL__CLK_GATE_DLY_TIMER__SHIFT …
#define UVD_CGC_CTRL__CLK_OFF_DELAY__SHIFT …
#define UVD_CGC_CTRL__UDEC_RE_MODE__SHIFT …
#define UVD_CGC_CTRL__UDEC_CM_MODE__SHIFT …
#define UVD_CGC_CTRL__UDEC_IT_MODE__SHIFT …
#define UVD_CGC_CTRL__UDEC_DB_MODE__SHIFT …
#define UVD_CGC_CTRL__UDEC_MP_MODE__SHIFT …
#define UVD_CGC_CTRL__SYS_MODE__SHIFT …
#define UVD_CGC_CTRL__UDEC_MODE__SHIFT …
#define UVD_CGC_CTRL__MPEG2_MODE__SHIFT …
#define UVD_CGC_CTRL__REGS_MODE__SHIFT …
#define UVD_CGC_CTRL__RBC_MODE__SHIFT …
#define UVD_CGC_CTRL__LMI_MC_MODE__SHIFT …
#define UVD_CGC_CTRL__LMI_UMC_MODE__SHIFT …
#define UVD_CGC_CTRL__IDCT_MODE__SHIFT …
#define UVD_CGC_CTRL__MPRD_MODE__SHIFT …
#define UVD_CGC_CTRL__MPC_MODE__SHIFT …
#define UVD_CGC_CTRL__LBSI_MODE__SHIFT …
#define UVD_CGC_CTRL__LRBBM_MODE__SHIFT …
#define UVD_CGC_CTRL__WCB_MODE__SHIFT …
#define UVD_CGC_CTRL__VCPU_MODE__SHIFT …
#define UVD_CGC_CTRL__SCPU_MODE__SHIFT …
#define UVD_CGC_CTRL__DYN_CLOCK_MODE_MASK …
#define UVD_CGC_CTRL__CLK_GATE_DLY_TIMER_MASK …
#define UVD_CGC_CTRL__CLK_OFF_DELAY_MASK …
#define UVD_CGC_CTRL__UDEC_RE_MODE_MASK …
#define UVD_CGC_CTRL__UDEC_CM_MODE_MASK …
#define UVD_CGC_CTRL__UDEC_IT_MODE_MASK …
#define UVD_CGC_CTRL__UDEC_DB_MODE_MASK …
#define UVD_CGC_CTRL__UDEC_MP_MODE_MASK …
#define UVD_CGC_CTRL__SYS_MODE_MASK …
#define UVD_CGC_CTRL__UDEC_MODE_MASK …
#define UVD_CGC_CTRL__MPEG2_MODE_MASK …
#define UVD_CGC_CTRL__REGS_MODE_MASK …
#define UVD_CGC_CTRL__RBC_MODE_MASK …
#define UVD_CGC_CTRL__LMI_MC_MODE_MASK …
#define UVD_CGC_CTRL__LMI_UMC_MODE_MASK …
#define UVD_CGC_CTRL__IDCT_MODE_MASK …
#define UVD_CGC_CTRL__MPRD_MODE_MASK …
#define UVD_CGC_CTRL__MPC_MODE_MASK …
#define UVD_CGC_CTRL__LBSI_MODE_MASK …
#define UVD_CGC_CTRL__LRBBM_MODE_MASK …
#define UVD_CGC_CTRL__WCB_MODE_MASK …
#define UVD_CGC_CTRL__VCPU_MODE_MASK …
#define UVD_CGC_CTRL__SCPU_MODE_MASK …
#define UVD_GP_SCRATCH0__DATA__SHIFT …
#define UVD_GP_SCRATCH0__DATA_MASK …
#define UVD_GP_SCRATCH1__DATA__SHIFT …
#define UVD_GP_SCRATCH1__DATA_MASK …
#define UVD_GP_SCRATCH2__DATA__SHIFT …
#define UVD_GP_SCRATCH2__DATA_MASK …
#define UVD_GP_SCRATCH3__DATA__SHIFT …
#define UVD_GP_SCRATCH3__DATA_MASK …
#define UVD_GP_SCRATCH4__DATA__SHIFT …
#define UVD_GP_SCRATCH4__DATA_MASK …
#define UVD_GP_SCRATCH5__DATA__SHIFT …
#define UVD_GP_SCRATCH5__DATA_MASK …
#define UVD_GP_SCRATCH6__DATA__SHIFT …
#define UVD_GP_SCRATCH6__DATA_MASK …
#define UVD_GP_SCRATCH7__DATA__SHIFT …
#define UVD_GP_SCRATCH7__DATA_MASK …
#define UVD_LMI_VCPU_CACHE_VMID__VCPU_CACHE_VMID__SHIFT …
#define UVD_LMI_VCPU_CACHE_VMID__VCPU_CACHE_VMID_MASK …
#define UVD_LMI_CTRL2__SPH_DIS__SHIFT …
#define UVD_LMI_CTRL2__STALL_ARB__SHIFT …
#define UVD_LMI_CTRL2__ASSERT_UMC_URGENT__SHIFT …
#define UVD_LMI_CTRL2__MASK_UMC_URGENT__SHIFT …
#define UVD_LMI_CTRL2__DRCITF_BUBBLE_FIX_DIS__SHIFT …
#define UVD_LMI_CTRL2__STALL_ARB_UMC__SHIFT …
#define UVD_LMI_CTRL2__MC_READ_ID_SEL__SHIFT …
#define UVD_LMI_CTRL2__MC_WRITE_ID_SEL__SHIFT …
#define UVD_LMI_CTRL2__RE_OFLD_MIF_WR_REQ_NUM__SHIFT …
#define UVD_LMI_CTRL2__SPH_DIS_MASK …
#define UVD_LMI_CTRL2__STALL_ARB_MASK …
#define UVD_LMI_CTRL2__ASSERT_UMC_URGENT_MASK …
#define UVD_LMI_CTRL2__MASK_UMC_URGENT_MASK …
#define UVD_LMI_CTRL2__DRCITF_BUBBLE_FIX_DIS_MASK …
#define UVD_LMI_CTRL2__STALL_ARB_UMC_MASK …
#define UVD_LMI_CTRL2__MC_READ_ID_SEL_MASK …
#define UVD_LMI_CTRL2__MC_WRITE_ID_SEL_MASK …
#define UVD_LMI_CTRL2__RE_OFLD_MIF_WR_REQ_NUM_MASK …
#define UVD_MASTINT_EN__OVERRUN_RST__SHIFT …
#define UVD_MASTINT_EN__VCPU_EN__SHIFT …
#define UVD_MASTINT_EN__SYS_EN__SHIFT …
#define UVD_MASTINT_EN__INT_OVERRUN__SHIFT …
#define UVD_MASTINT_EN__OVERRUN_RST_MASK …
#define UVD_MASTINT_EN__VCPU_EN_MASK …
#define UVD_MASTINT_EN__SYS_EN_MASK …
#define UVD_MASTINT_EN__INT_OVERRUN_MASK …
#define UVD_SYS_INT_EN__UVD_JRBC_EN__SHIFT …
#define UVD_SYS_INT_EN__UVD_JRBC_EN_MASK …
#define JPEG_CGC_CTRL__DYN_CLOCK_MODE__SHIFT …
#define JPEG_CGC_CTRL__JPEG2_MODE__SHIFT …
#define JPEG_CGC_CTRL__CLK_GATE_DLY_TIMER__SHIFT …
#define JPEG_CGC_CTRL__CLK_OFF_DELAY__SHIFT …
#define JPEG_CGC_CTRL__JPEG_MODE__SHIFT …
#define JPEG_CGC_CTRL__DYN_CLOCK_MODE_MASK …
#define JPEG_CGC_CTRL__JPEG2_MODE_MASK …
#define JPEG_CGC_CTRL__CLK_GATE_DLY_TIMER_MASK …
#define JPEG_CGC_CTRL__CLK_OFF_DELAY_MASK …
#define JPEG_CGC_CTRL__JPEG_MODE_MASK …
#define UVD_LMI_CTRL__WRITE_CLEAN_TIMER__SHIFT …
#define UVD_LMI_CTRL__WRITE_CLEAN_TIMER_EN__SHIFT …
#define UVD_LMI_CTRL__REQ_MODE__SHIFT …
#define UVD_LMI_CTRL__ASSERT_MC_URGENT__SHIFT …
#define UVD_LMI_CTRL__MASK_MC_URGENT__SHIFT …
#define UVD_LMI_CTRL__DATA_COHERENCY_EN__SHIFT …
#define UVD_LMI_CTRL__CRC_RESET__SHIFT …
#define UVD_LMI_CTRL__CRC_SEL__SHIFT …
#define UVD_LMI_CTRL__VCPU_DATA_COHERENCY_EN__SHIFT …
#define UVD_LMI_CTRL__CM_DATA_COHERENCY_EN__SHIFT …
#define UVD_LMI_CTRL__DB_DB_DATA_COHERENCY_EN__SHIFT …
#define UVD_LMI_CTRL__DB_IT_DATA_COHERENCY_EN__SHIFT …
#define UVD_LMI_CTRL__IT_IT_DATA_COHERENCY_EN__SHIFT …
#define UVD_LMI_CTRL__RFU__SHIFT …
#define UVD_LMI_CTRL__WRITE_CLEAN_TIMER_MASK …
#define UVD_LMI_CTRL__WRITE_CLEAN_TIMER_EN_MASK …
#define UVD_LMI_CTRL__REQ_MODE_MASK …
#define UVD_LMI_CTRL__ASSERT_MC_URGENT_MASK …
#define UVD_LMI_CTRL__MASK_MC_URGENT_MASK …
#define UVD_LMI_CTRL__DATA_COHERENCY_EN_MASK …
#define UVD_LMI_CTRL__CRC_RESET_MASK …
#define UVD_LMI_CTRL__CRC_SEL_MASK …
#define UVD_LMI_CTRL__VCPU_DATA_COHERENCY_EN_MASK …
#define UVD_LMI_CTRL__CM_DATA_COHERENCY_EN_MASK …
#define UVD_LMI_CTRL__DB_DB_DATA_COHERENCY_EN_MASK …
#define UVD_LMI_CTRL__DB_IT_DATA_COHERENCY_EN_MASK …
#define UVD_LMI_CTRL__IT_IT_DATA_COHERENCY_EN_MASK …
#define UVD_LMI_CTRL__RFU_MASK …
#define UVD_LMI_STATUS__READ_CLEAN__SHIFT …
#define UVD_LMI_STATUS__WRITE_CLEAN__SHIFT …
#define UVD_LMI_STATUS__WRITE_CLEAN_RAW__SHIFT …
#define UVD_LMI_STATUS__VCPU_LMI_WRITE_CLEAN__SHIFT …
#define UVD_LMI_STATUS__UMC_WRITE_CLEAN_RAW__SHIFT …
#define UVD_LMI_STATUS__UMC_READ_CLEAN_RAW__SHIFT …
#define UVD_LMI_STATUS__READ_CLEAN_MASK …
#define UVD_LMI_STATUS__WRITE_CLEAN_MASK …
#define UVD_LMI_STATUS__WRITE_CLEAN_RAW_MASK …
#define UVD_LMI_STATUS__VCPU_LMI_WRITE_CLEAN_MASK …
#define UVD_LMI_STATUS__UMC_WRITE_CLEAN_RAW_MASK …
#define UVD_LMI_STATUS__UMC_READ_CLEAN_RAW_MASK …
#define UVD_LMI_SWAP_CNTL__RB_MC_SWAP__SHIFT …
#define UVD_LMI_SWAP_CNTL__IB_MC_SWAP__SHIFT …
#define UVD_LMI_SWAP_CNTL__RB_RPTR_MC_SWAP__SHIFT …
#define UVD_LMI_SWAP_CNTL__VCPU_R_MC_SWAP__SHIFT …
#define UVD_LMI_SWAP_CNTL__VCPU_W_MC_SWAP__SHIFT …
#define UVD_LMI_SWAP_CNTL__CM_MC_SWAP__SHIFT …
#define UVD_LMI_SWAP_CNTL__IT_MC_SWAP__SHIFT …
#define UVD_LMI_SWAP_CNTL__DB_R_MC_SWAP__SHIFT …
#define UVD_LMI_SWAP_CNTL__DB_W_MC_SWAP__SHIFT …
#define UVD_LMI_SWAP_CNTL__CSM_MC_SWAP__SHIFT …
#define UVD_LMI_SWAP_CNTL__ACAP_MC_SWAP__SHIFT …
#define UVD_LMI_SWAP_CNTL__MP_REF16_MC_SWAP__SHIFT …
#define UVD_LMI_SWAP_CNTL__DBW_MC_SWAP__SHIFT …
#define UVD_LMI_SWAP_CNTL__RB_WR_MC_SWAP__SHIFT …
#define UVD_LMI_SWAP_CNTL__RE_MC_SWAP__SHIFT …
#define UVD_LMI_SWAP_CNTL__MP_MC_SWAP__SHIFT …
#define UVD_LMI_SWAP_CNTL__RB_MC_SWAP_MASK …
#define UVD_LMI_SWAP_CNTL__IB_MC_SWAP_MASK …
#define UVD_LMI_SWAP_CNTL__RB_RPTR_MC_SWAP_MASK …
#define UVD_LMI_SWAP_CNTL__VCPU_R_MC_SWAP_MASK …
#define UVD_LMI_SWAP_CNTL__VCPU_W_MC_SWAP_MASK …
#define UVD_LMI_SWAP_CNTL__CM_MC_SWAP_MASK …
#define UVD_LMI_SWAP_CNTL__IT_MC_SWAP_MASK …
#define UVD_LMI_SWAP_CNTL__DB_R_MC_SWAP_MASK …
#define UVD_LMI_SWAP_CNTL__DB_W_MC_SWAP_MASK …
#define UVD_LMI_SWAP_CNTL__CSM_MC_SWAP_MASK …
#define UVD_LMI_SWAP_CNTL__ACAP_MC_SWAP_MASK …
#define UVD_LMI_SWAP_CNTL__MP_REF16_MC_SWAP_MASK …
#define UVD_LMI_SWAP_CNTL__DBW_MC_SWAP_MASK …
#define UVD_LMI_SWAP_CNTL__RB_WR_MC_SWAP_MASK …
#define UVD_LMI_SWAP_CNTL__RE_MC_SWAP_MASK …
#define UVD_LMI_SWAP_CNTL__MP_MC_SWAP_MASK …
#define UVD_MPC_CNTL__REPLACEMENT_MODE__SHIFT …
#define UVD_MPC_CNTL__REPLACEMENT_MODE_MASK …
#define UVD_MPC_SET_MUXA0__VARA_0__SHIFT …
#define UVD_MPC_SET_MUXA0__VARA_1__SHIFT …
#define UVD_MPC_SET_MUXA0__VARA_2__SHIFT …
#define UVD_MPC_SET_MUXA0__VARA_3__SHIFT …
#define UVD_MPC_SET_MUXA0__VARA_4__SHIFT …
#define UVD_MPC_SET_MUXA0__VARA_0_MASK …
#define UVD_MPC_SET_MUXA0__VARA_1_MASK …
#define UVD_MPC_SET_MUXA0__VARA_2_MASK …
#define UVD_MPC_SET_MUXA0__VARA_3_MASK …
#define UVD_MPC_SET_MUXA0__VARA_4_MASK …
#define UVD_MPC_SET_MUXA1__VARA_5__SHIFT …
#define UVD_MPC_SET_MUXA1__VARA_6__SHIFT …
#define UVD_MPC_SET_MUXA1__VARA_7__SHIFT …
#define UVD_MPC_SET_MUXA1__VARA_5_MASK …
#define UVD_MPC_SET_MUXA1__VARA_6_MASK …
#define UVD_MPC_SET_MUXA1__VARA_7_MASK …
#define UVD_MPC_SET_MUXB0__VARB_0__SHIFT …
#define UVD_MPC_SET_MUXB0__VARB_1__SHIFT …
#define UVD_MPC_SET_MUXB0__VARB_2__SHIFT …
#define UVD_MPC_SET_MUXB0__VARB_3__SHIFT …
#define UVD_MPC_SET_MUXB0__VARB_4__SHIFT …
#define UVD_MPC_SET_MUXB0__VARB_0_MASK …
#define UVD_MPC_SET_MUXB0__VARB_1_MASK …
#define UVD_MPC_SET_MUXB0__VARB_2_MASK …
#define UVD_MPC_SET_MUXB0__VARB_3_MASK …
#define UVD_MPC_SET_MUXB0__VARB_4_MASK …
#define UVD_MPC_SET_MUXB1__VARB_5__SHIFT …
#define UVD_MPC_SET_MUXB1__VARB_6__SHIFT …
#define UVD_MPC_SET_MUXB1__VARB_7__SHIFT …
#define UVD_MPC_SET_MUXB1__VARB_5_MASK …
#define UVD_MPC_SET_MUXB1__VARB_6_MASK …
#define UVD_MPC_SET_MUXB1__VARB_7_MASK …
#define UVD_MPC_SET_MUX__SET_0__SHIFT …
#define UVD_MPC_SET_MUX__SET_1__SHIFT …
#define UVD_MPC_SET_MUX__SET_2__SHIFT …
#define UVD_MPC_SET_MUX__SET_0_MASK …
#define UVD_MPC_SET_MUX__SET_1_MASK …
#define UVD_MPC_SET_MUX__SET_2_MASK …
#define UVD_MPC_SET_ALU__FUNCT__SHIFT …
#define UVD_MPC_SET_ALU__OPERAND__SHIFT …
#define UVD_MPC_SET_ALU__FUNCT_MASK …
#define UVD_MPC_SET_ALU__OPERAND_MASK …
#define UVD_GPCOM_SYS_CMD__CMD_SEND__SHIFT …
#define UVD_GPCOM_SYS_CMD__CMD__SHIFT …
#define UVD_GPCOM_SYS_CMD__CMD_SOURCE__SHIFT …
#define UVD_GPCOM_SYS_CMD__CMD_SEND_MASK …
#define UVD_GPCOM_SYS_CMD__CMD_MASK …
#define UVD_GPCOM_SYS_CMD__CMD_SOURCE_MASK …
#define UVD_GPCOM_SYS_DATA0__DATA0__SHIFT …
#define UVD_GPCOM_SYS_DATA0__DATA0_MASK …
#define UVD_GPCOM_SYS_DATA1__DATA1__SHIFT …
#define UVD_GPCOM_SYS_DATA1__DATA1_MASK …
#define UVD_VCPU_CACHE_OFFSET0__CACHE_OFFSET0__SHIFT …
#define UVD_VCPU_CACHE_OFFSET0__CACHE_OFFSET0_MASK …
#define UVD_VCPU_CACHE_SIZE0__CACHE_SIZE0__SHIFT …
#define UVD_VCPU_CACHE_SIZE0__CACHE_SIZE0_MASK …
#define UVD_VCPU_CACHE_OFFSET1__CACHE_OFFSET1__SHIFT …
#define UVD_VCPU_CACHE_OFFSET1__CACHE_OFFSET1_MASK …
#define UVD_VCPU_CACHE_SIZE1__CACHE_SIZE1__SHIFT …
#define UVD_VCPU_CACHE_SIZE1__CACHE_SIZE1_MASK …
#define UVD_VCPU_CACHE_OFFSET2__CACHE_OFFSET2__SHIFT …
#define UVD_VCPU_CACHE_OFFSET2__CACHE_OFFSET2_MASK …
#define UVD_VCPU_CACHE_SIZE2__CACHE_SIZE2__SHIFT …
#define UVD_VCPU_CACHE_SIZE2__CACHE_SIZE2_MASK …
#define UVD_VCPU_CNTL__CLK_EN__SHIFT …
#define UVD_VCPU_CNTL__MIF_WR_LOW_THRESHOLD_BP__SHIFT …
#define UVD_VCPU_CNTL__PRB_TIMEOUT_VAL__SHIFT …
#define UVD_VCPU_CNTL__CLK_EN_MASK …
#define UVD_VCPU_CNTL__MIF_WR_LOW_THRESHOLD_BP_MASK …
#define UVD_VCPU_CNTL__PRB_TIMEOUT_VAL_MASK …
#define UVD_SOFT_RESET__RBC_SOFT_RESET__SHIFT …
#define UVD_SOFT_RESET__LBSI_SOFT_RESET__SHIFT …
#define UVD_SOFT_RESET__LMI_SOFT_RESET__SHIFT …
#define UVD_SOFT_RESET__VCPU_SOFT_RESET__SHIFT …
#define UVD_SOFT_RESET__UDEC_SOFT_RESET__SHIFT …
#define UVD_SOFT_RESET__CSM_SOFT_RESET__SHIFT …
#define UVD_SOFT_RESET__CXW_SOFT_RESET__SHIFT …
#define UVD_SOFT_RESET__TAP_SOFT_RESET__SHIFT …
#define UVD_SOFT_RESET__MPC_SOFT_RESET__SHIFT …
#define UVD_SOFT_RESET__IH_SOFT_RESET__SHIFT …
#define UVD_SOFT_RESET__LMI_UMC_SOFT_RESET__SHIFT …
#define UVD_SOFT_RESET__SPH_SOFT_RESET__SHIFT …
#define UVD_SOFT_RESET__MIF_SOFT_RESET__SHIFT …
#define UVD_SOFT_RESET__LCM_SOFT_RESET__SHIFT …
#define UVD_SOFT_RESET__SUVD_SOFT_RESET__SHIFT …
#define UVD_SOFT_RESET__LBSI_VCLK_RESET_STATUS__SHIFT …
#define UVD_SOFT_RESET__VCPU_VCLK_RESET_STATUS__SHIFT …
#define UVD_SOFT_RESET__UDEC_VCLK_RESET_STATUS__SHIFT …
#define UVD_SOFT_RESET__UDEC_DCLK_RESET_STATUS__SHIFT …
#define UVD_SOFT_RESET__MPC_DCLK_RESET_STATUS__SHIFT …
#define UVD_SOFT_RESET__MIF_DCLK_RESET_STATUS__SHIFT …
#define UVD_SOFT_RESET__LCM_DCLK_RESET_STATUS__SHIFT …
#define UVD_SOFT_RESET__SUVD_VCLK_RESET_STATUS__SHIFT …
#define UVD_SOFT_RESET__SUVD_DCLK_RESET_STATUS__SHIFT …
#define UVD_SOFT_RESET__RE_DCLK_RESET_STATUS__SHIFT …
#define UVD_SOFT_RESET__SRE_DCLK_RESET_STATUS__SHIFT …
#define UVD_SOFT_RESET__RBC_SOFT_RESET_MASK …
#define UVD_SOFT_RESET__LBSI_SOFT_RESET_MASK …
#define UVD_SOFT_RESET__LMI_SOFT_RESET_MASK …
#define UVD_SOFT_RESET__VCPU_SOFT_RESET_MASK …
#define UVD_SOFT_RESET__UDEC_SOFT_RESET_MASK …
#define UVD_SOFT_RESET__CSM_SOFT_RESET_MASK …
#define UVD_SOFT_RESET__CXW_SOFT_RESET_MASK …
#define UVD_SOFT_RESET__TAP_SOFT_RESET_MASK …
#define UVD_SOFT_RESET__MPC_SOFT_RESET_MASK …
#define UVD_SOFT_RESET__IH_SOFT_RESET_MASK …
#define UVD_SOFT_RESET__LMI_UMC_SOFT_RESET_MASK …
#define UVD_SOFT_RESET__SPH_SOFT_RESET_MASK …
#define UVD_SOFT_RESET__MIF_SOFT_RESET_MASK …
#define UVD_SOFT_RESET__LCM_SOFT_RESET_MASK …
#define UVD_SOFT_RESET__SUVD_SOFT_RESET_MASK …
#define UVD_SOFT_RESET__LBSI_VCLK_RESET_STATUS_MASK …
#define UVD_SOFT_RESET__VCPU_VCLK_RESET_STATUS_MASK …
#define UVD_SOFT_RESET__UDEC_VCLK_RESET_STATUS_MASK …
#define UVD_SOFT_RESET__UDEC_DCLK_RESET_STATUS_MASK …
#define UVD_SOFT_RESET__MPC_DCLK_RESET_STATUS_MASK …
#define UVD_SOFT_RESET__MIF_DCLK_RESET_STATUS_MASK …
#define UVD_SOFT_RESET__LCM_DCLK_RESET_STATUS_MASK …
#define UVD_SOFT_RESET__SUVD_VCLK_RESET_STATUS_MASK …
#define UVD_SOFT_RESET__SUVD_DCLK_RESET_STATUS_MASK …
#define UVD_SOFT_RESET__RE_DCLK_RESET_STATUS_MASK …
#define UVD_SOFT_RESET__SRE_DCLK_RESET_STATUS_MASK …
#define UVD_LMI_RBC_IB_VMID__IB_VMID__SHIFT …
#define UVD_LMI_RBC_IB_VMID__IB_VMID_MASK …
#define UVD_RBC_IB_SIZE__IB_SIZE__SHIFT …
#define UVD_RBC_IB_SIZE__IB_SIZE_MASK …
#define UVD_RBC_RB_RPTR__RB_RPTR__SHIFT …
#define UVD_RBC_RB_RPTR__RB_RPTR_MASK …
#define UVD_RBC_RB_WPTR__RB_WPTR__SHIFT …
#define UVD_RBC_RB_WPTR__RB_WPTR_MASK …
#define UVD_RBC_RB_WPTR_CNTL__RB_PRE_WRITE_TIMER__SHIFT …
#define UVD_RBC_RB_WPTR_CNTL__RB_PRE_WRITE_TIMER_MASK …
#define UVD_RBC_WPTR_STATUS__RB_WPTR_IN_USE__SHIFT …
#define UVD_RBC_WPTR_STATUS__RB_WPTR_IN_USE_MASK …
#define UVD_RBC_RB_CNTL__RB_BUFSZ__SHIFT …
#define UVD_RBC_RB_CNTL__RB_BLKSZ__SHIFT …
#define UVD_RBC_RB_CNTL__RB_NO_FETCH__SHIFT …
#define UVD_RBC_RB_CNTL__RB_WPTR_POLL_EN__SHIFT …
#define UVD_RBC_RB_CNTL__RB_NO_UPDATE__SHIFT …
#define UVD_RBC_RB_CNTL__RB_RPTR_WR_EN__SHIFT …
#define UVD_RBC_RB_CNTL__RB_BUFSZ_MASK …
#define UVD_RBC_RB_CNTL__RB_BLKSZ_MASK …
#define UVD_RBC_RB_CNTL__RB_NO_FETCH_MASK …
#define UVD_RBC_RB_CNTL__RB_WPTR_POLL_EN_MASK …
#define UVD_RBC_RB_CNTL__RB_NO_UPDATE_MASK …
#define UVD_RBC_RB_CNTL__RB_RPTR_WR_EN_MASK …
#define UVD_RBC_RB_RPTR_ADDR__RB_RPTR_ADDR__SHIFT …
#define UVD_RBC_RB_RPTR_ADDR__RB_RPTR_ADDR_MASK …
#define UVD_STATUS__RBC_BUSY__SHIFT …
#define UVD_STATUS__VCPU_REPORT__SHIFT …
#define UVD_STATUS__AVP_BUSY__SHIFT …
#define UVD_STATUS__IDCT_BUSY__SHIFT …
#define UVD_STATUS__IDCT_CTL_ACK__SHIFT …
#define UVD_STATUS__UVD_CTL_ACK__SHIFT …
#define UVD_STATUS__AVP_BLOCK_ACK__SHIFT …
#define UVD_STATUS__IDCT_BLOCK_ACK__SHIFT …
#define UVD_STATUS__UVD_BLOCK_ACK__SHIFT …
#define UVD_STATUS__RBC_ACCESS_GPCOM__SHIFT …
#define UVD_STATUS__SYS_GPCOM_REQ__SHIFT …
#define UVD_STATUS__RBC_BUSY_MASK …
#define UVD_STATUS__VCPU_REPORT_MASK …
#define UVD_STATUS__AVP_BUSY_MASK …
#define UVD_STATUS__IDCT_BUSY_MASK …
#define UVD_STATUS__IDCT_CTL_ACK_MASK …
#define UVD_STATUS__UVD_CTL_ACK_MASK …
#define UVD_STATUS__AVP_BLOCK_ACK_MASK …
#define UVD_STATUS__IDCT_BLOCK_ACK_MASK …
#define UVD_STATUS__UVD_BLOCK_ACK_MASK …
#define UVD_STATUS__RBC_ACCESS_GPCOM_MASK …
#define UVD_STATUS__SYS_GPCOM_REQ_MASK …
#define UVD_SEMA_TIMEOUT_STATUS__SEMAPHORE_WAIT_INCOMPLETE_TIMEOUT_STAT__SHIFT …
#define UVD_SEMA_TIMEOUT_STATUS__SEMAPHORE_WAIT_FAULT_TIMEOUT_STAT__SHIFT …
#define UVD_SEMA_TIMEOUT_STATUS__SEMAPHORE_SIGNAL_INCOMPLETE_TIMEOUT_STAT__SHIFT …
#define UVD_SEMA_TIMEOUT_STATUS__SEMAPHORE_TIMEOUT_CLEAR__SHIFT …
#define UVD_SEMA_TIMEOUT_STATUS__SEMAPHORE_WAIT_INCOMPLETE_TIMEOUT_STAT_MASK …
#define UVD_SEMA_TIMEOUT_STATUS__SEMAPHORE_WAIT_FAULT_TIMEOUT_STAT_MASK …
#define UVD_SEMA_TIMEOUT_STATUS__SEMAPHORE_SIGNAL_INCOMPLETE_TIMEOUT_STAT_MASK …
#define UVD_SEMA_TIMEOUT_STATUS__SEMAPHORE_TIMEOUT_CLEAR_MASK …
#define UVD_SEMA_WAIT_INCOMPLETE_TIMEOUT_CNTL__WAIT_INCOMPLETE_EN__SHIFT …
#define UVD_SEMA_WAIT_INCOMPLETE_TIMEOUT_CNTL__WAIT_INCOMPLETE_COUNT__SHIFT …
#define UVD_SEMA_WAIT_INCOMPLETE_TIMEOUT_CNTL__RESEND_TIMER__SHIFT …
#define UVD_SEMA_WAIT_INCOMPLETE_TIMEOUT_CNTL__WAIT_INCOMPLETE_EN_MASK …
#define UVD_SEMA_WAIT_INCOMPLETE_TIMEOUT_CNTL__WAIT_INCOMPLETE_COUNT_MASK …
#define UVD_SEMA_WAIT_INCOMPLETE_TIMEOUT_CNTL__RESEND_TIMER_MASK …
#define UVD_SEMA_WAIT_FAULT_TIMEOUT_CNTL__WAIT_FAULT_EN__SHIFT …
#define UVD_SEMA_WAIT_FAULT_TIMEOUT_CNTL__WAIT_FAULT_COUNT__SHIFT …
#define UVD_SEMA_WAIT_FAULT_TIMEOUT_CNTL__RESEND_TIMER__SHIFT …
#define UVD_SEMA_WAIT_FAULT_TIMEOUT_CNTL__WAIT_FAULT_EN_MASK …
#define UVD_SEMA_WAIT_FAULT_TIMEOUT_CNTL__WAIT_FAULT_COUNT_MASK …
#define UVD_SEMA_WAIT_FAULT_TIMEOUT_CNTL__RESEND_TIMER_MASK …
#define UVD_SEMA_SIGNAL_INCOMPLETE_TIMEOUT_CNTL__SIGNAL_INCOMPLETE_EN__SHIFT …
#define UVD_SEMA_SIGNAL_INCOMPLETE_TIMEOUT_CNTL__SIGNAL_INCOMPLETE_COUNT__SHIFT …
#define UVD_SEMA_SIGNAL_INCOMPLETE_TIMEOUT_CNTL__RESEND_TIMER__SHIFT …
#define UVD_SEMA_SIGNAL_INCOMPLETE_TIMEOUT_CNTL__SIGNAL_INCOMPLETE_EN_MASK …
#define UVD_SEMA_SIGNAL_INCOMPLETE_TIMEOUT_CNTL__SIGNAL_INCOMPLETE_COUNT_MASK …
#define UVD_SEMA_SIGNAL_INCOMPLETE_TIMEOUT_CNTL__RESEND_TIMER_MASK …
#define UVD_CONTEXT_ID__CONTEXT_ID__SHIFT …
#define UVD_CONTEXT_ID__CONTEXT_ID_MASK …
#define UVD_CONTEXT_ID2__CONTEXT_ID2__SHIFT …
#define UVD_CONTEXT_ID2__CONTEXT_ID2_MASK …
#define UVD_RBC_WPTR_POLL_CNTL__POLL_FREQ__SHIFT …
#define UVD_RBC_WPTR_POLL_CNTL__IDLE_POLL_COUNT__SHIFT …
#define UVD_RBC_WPTR_POLL_CNTL__POLL_FREQ_MASK …
#define UVD_RBC_WPTR_POLL_CNTL__IDLE_POLL_COUNT_MASK …
#define UVD_RBC_WPTR_POLL_ADDR__POLL_ADDR__SHIFT …
#define UVD_RBC_WPTR_POLL_ADDR__POLL_ADDR_MASK …
#define UVD_RB_BASE_LO4__RB_BASE_LO__SHIFT …
#define UVD_RB_BASE_LO4__RB_BASE_LO_MASK …
#define UVD_RB_BASE_HI4__RB_BASE_HI__SHIFT …
#define UVD_RB_BASE_HI4__RB_BASE_HI_MASK …
#define UVD_RB_SIZE4__RB_SIZE__SHIFT …
#define UVD_RB_SIZE4__RB_SIZE_MASK …
#define UVD_RB_RPTR4__RB_RPTR__SHIFT …
#define UVD_RB_RPTR4__RB_RPTR_MASK …
#endif