/* * Copyright 2023 Advanced Micro Devices, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * * Authors: AMD * */ #include "amdgpu_dm_replay.h" #include "dc_dmub_srv.h" #include "dc.h" #include "dm_helpers.h" #include "amdgpu_dm.h" #include "modules/power/power_helpers.h" #include "dmub/inc/dmub_cmd.h" #include "dc/inc/link.h" /* * amdgpu_dm_link_supports_replay() - check if the link supports replay * @link: link * @aconnector: aconnector * */ bool amdgpu_dm_link_supports_replay(struct dc_link *link, struct amdgpu_dm_connector *aconnector) { … } /* * amdgpu_dm_set_replay_caps() - setup Replay capabilities * @link: link * @aconnector: aconnector * */ bool amdgpu_dm_set_replay_caps(struct dc_link *link, struct amdgpu_dm_connector *aconnector) { … } /* * amdgpu_dm_link_setup_replay() - configure replay link * @link: link * @aconnector: aconnector * */ bool amdgpu_dm_link_setup_replay(struct dc_link *link, struct amdgpu_dm_connector *aconnector) { … } /* * amdgpu_dm_replay_enable() - enable replay f/w * @stream: stream state * * Return: true if success */ bool amdgpu_dm_replay_enable(struct dc_stream_state *stream, bool wait) { … } /* * amdgpu_dm_replay_disable() - disable replay f/w * @stream: stream state * * Return: true if success */ bool amdgpu_dm_replay_disable(struct dc_stream_state *stream) { … } /* * amdgpu_dm_replay_disable_all() - disable replay f/w * if replay is enabled on any stream * * Return: true if success */ bool amdgpu_dm_replay_disable_all(struct amdgpu_display_manager *dm) { … }