linux/block/badblocks.c

// SPDX-License-Identifier: GPL-2.0
/*
 * Bad block management
 *
 * - Heavily based on MD badblocks code from Neil Brown
 *
 * Copyright (c) 2015, Intel Corporation.
 */

#include <linux/badblocks.h>
#include <linux/seqlock.h>
#include <linux/device.h>
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/stddef.h>
#include <linux/types.h>
#include <linux/slab.h>

/*
 * The purpose of badblocks set/clear is to manage bad blocks ranges which are
 * identified by LBA addresses.
 *
 * When the caller of badblocks_set() wants to set a range of bad blocks, the
 * setting range can be acked or unacked. And the setting range may merge,
 * overwrite, skip the overlapped already set range, depends on who they are
 * overlapped or adjacent, and the acknowledgment type of the ranges. It can be
 * more complicated when the setting range covers multiple already set bad block
 * ranges, with restrictions of maximum length of each bad range and the bad
 * table space limitation.
 *
 * It is difficult and unnecessary to take care of all the possible situations,
 * for setting a large range of bad blocks, we can handle it by dividing the
 * large range into smaller ones when encounter overlap, max range length or
 * bad table full conditions. Every time only a smaller piece of the bad range
 * is handled with a limited number of conditions how it is interacted with
 * possible overlapped or adjacent already set bad block ranges. Then the hard
 * complicated problem can be much simpler to handle in proper way.
 *
 * When setting a range of bad blocks to the bad table, the simplified situations
 * to be considered are, (The already set bad blocks ranges are naming with
 *  prefix E, and the setting bad blocks range is naming with prefix S)
 *
 * 1) A setting range is not overlapped or adjacent to any other already set bad
 *    block range.
 *                         +--------+
 *                         |    S   |
 *                         +--------+
 *        +-------------+               +-------------+
 *        |      E1     |               |      E2     |
 *        +-------------+               +-------------+
 *    For this situation if the bad blocks table is not full, just allocate a
 *    free slot from the bad blocks table to mark the setting range S. The
 *    result is,
 *        +-------------+  +--------+   +-------------+
 *        |      E1     |  |    S   |   |      E2     |
 *        +-------------+  +--------+   +-------------+
 * 2) A setting range starts exactly at a start LBA of an already set bad blocks
 *    range.
 * 2.1) The setting range size < already set range size
 *        +--------+
 *        |    S   |
 *        +--------+
 *        +-------------+
 *        |      E      |
 *        +-------------+
 * 2.1.1) If S and E are both acked or unacked range, the setting range S can
 *    be merged into existing bad range E. The result is,
 *        +-------------+
 *        |      S      |
 *        +-------------+
 * 2.1.2) If S is unacked setting and E is acked, the setting will be denied, and
 *    the result is,
 *        +-------------+
 *        |      E      |
 *        +-------------+
 * 2.1.3) If S is acked setting and E is unacked, range S can overwrite on E.
 *    An extra slot from the bad blocks table will be allocated for S, and head
 *    of E will move to end of the inserted range S. The result is,
 *        +--------+----+
 *        |    S   | E  |
 *        +--------+----+
 * 2.2) The setting range size == already set range size
 * 2.2.1) If S and E are both acked or unacked range, the setting range S can
 *    be merged into existing bad range E. The result is,
 *        +-------------+
 *        |      S      |
 *        +-------------+
 * 2.2.2) If S is unacked setting and E is acked, the setting will be denied, and
 *    the result is,
 *        +-------------+
 *        |      E      |
 *        +-------------+
 * 2.2.3) If S is acked setting and E is unacked, range S can overwrite all of
      bad blocks range E. The result is,
 *        +-------------+
 *        |      S      |
 *        +-------------+
 * 2.3) The setting range size > already set range size
 *        +-------------------+
 *        |          S        |
 *        +-------------------+
 *        +-------------+
 *        |      E      |
 *        +-------------+
 *    For such situation, the setting range S can be treated as two parts, the
 *    first part (S1) is as same size as the already set range E, the second
 *    part (S2) is the rest of setting range.
 *        +-------------+-----+        +-------------+       +-----+
 *        |    S1       | S2  |        |     S1      |       | S2  |
 *        +-------------+-----+  ===>  +-------------+       +-----+
 *        +-------------+              +-------------+
 *        |      E      |              |      E      |
 *        +-------------+              +-------------+
 *    Now we only focus on how to handle the setting range S1 and already set
 *    range E, which are already explained in 2.2), for the rest S2 it will be
 *    handled later in next loop.
 * 3) A setting range starts before the start LBA of an already set bad blocks
 *    range.
 *        +-------------+
 *        |      S      |
 *        +-------------+
 *             +-------------+
 *             |      E      |
 *             +-------------+
 *    For this situation, the setting range S can be divided into two parts, the
 *    first (S1) ends at the start LBA of already set range E, the second part
 *    (S2) starts exactly at a start LBA of the already set range E.
 *        +----+---------+             +----+      +---------+
 *        | S1 |    S2   |             | S1 |      |    S2   |
 *        +----+---------+      ===>   +----+      +---------+
 *             +-------------+                     +-------------+
 *             |      E      |                     |      E      |
 *             +-------------+                     +-------------+
 *    Now only the first part S1 should be handled in this loop, which is in
 *    similar condition as 1). The rest part S2 has exact same start LBA address
 *    of the already set range E, they will be handled in next loop in one of
 *    situations in 2).
 * 4) A setting range starts after the start LBA of an already set bad blocks
 *    range.
 * 4.1) If the setting range S exactly matches the tail part of already set bad
 *    blocks range E, like the following chart shows,
 *            +---------+
 *            |   S     |
 *            +---------+
 *        +-------------+
 *        |      E      |
 *        +-------------+
 * 4.1.1) If range S and E have same acknowledge value (both acked or unacked),
 *    they will be merged into one, the result is,
 *        +-------------+
 *        |      S      |
 *        +-------------+
 * 4.1.2) If range E is acked and the setting range S is unacked, the setting
 *    request of S will be rejected, the result is,
 *        +-------------+
 *        |      E      |
 *        +-------------+
 * 4.1.3) If range E is unacked, and the setting range S is acked, then S may
 *    overwrite the overlapped range of E, the result is,
 *        +---+---------+
 *        | E |    S    |
 *        +---+---------+
 * 4.2) If the setting range S stays in middle of an already set range E, like
 *    the following chart shows,
 *             +----+
 *             | S  |
 *             +----+
 *        +--------------+
 *        |       E      |
 *        +--------------+
 * 4.2.1) If range S and E have same acknowledge value (both acked or unacked),
 *    they will be merged into one, the result is,
 *        +--------------+
 *        |       S      |
 *        +--------------+
 * 4.2.2) If range E is acked and the setting range S is unacked, the setting
 *    request of S will be rejected, the result is also,
 *        +--------------+
 *        |       E      |
 *        +--------------+
 * 4.2.3) If range E is unacked, and the setting range S is acked, then S will
 *    inserted into middle of E and split previous range E into two parts (E1
 *    and E2), the result is,
 *        +----+----+----+
 *        | E1 |  S | E2 |
 *        +----+----+----+
 * 4.3) If the setting bad blocks range S is overlapped with an already set bad
 *    blocks range E. The range S starts after the start LBA of range E, and
 *    ends after the end LBA of range E, as the following chart shows,
 *            +-------------------+
 *            |          S        |
 *            +-------------------+
 *        +-------------+
 *        |      E      |
 *        +-------------+
 *    For this situation the range S can be divided into two parts, the first
 *    part (S1) ends at end range E, and the second part (S2) has rest range of
 *    origin S.
 *            +---------+---------+            +---------+      +---------+
 *            |    S1   |    S2   |            |    S1   |      |    S2   |
 *            +---------+---------+  ===>      +---------+      +---------+
 *        +-------------+                  +-------------+
 *        |      E      |                  |      E      |
 *        +-------------+                  +-------------+
 *     Now in this loop the setting range S1 and already set range E can be
 *     handled as the situations 4.1), the rest range S2 will be handled in next
 *     loop and ignored in this loop.
 * 5) A setting bad blocks range S is adjacent to one or more already set bad
 *    blocks range(s), and they are all acked or unacked range.
 * 5.1) Front merge: If the already set bad blocks range E is before setting
 *    range S and they are adjacent,
 *                +------+
 *                |  S   |
 *                +------+
 *        +-------+
 *        |   E   |
 *        +-------+
 * 5.1.1) When total size of range S and E <= BB_MAX_LEN, and their acknowledge
 *    values are same, the setting range S can front merges into range E. The
 *    result is,
 *        +--------------+
 *        |       S      |
 *        +--------------+
 * 5.1.2) Otherwise these two ranges cannot merge, just insert the setting
 *    range S right after already set range E into the bad blocks table. The
 *    result is,
 *        +--------+------+
 *        |   E    |   S  |
 *        +--------+------+
 * 6) Special cases which above conditions cannot handle
 * 6.1) Multiple already set ranges may merge into less ones in a full bad table
 *        +-------------------------------------------------------+
 *        |                           S                           |
 *        +-------------------------------------------------------+
 *        |<----- BB_MAX_LEN ----->|
 *                                 +-----+     +-----+   +-----+
 *                                 | E1  |     | E2  |   | E3  |
 *                                 +-----+     +-----+   +-----+
 *     In the above example, when the bad blocks table is full, inserting the
 *     first part of setting range S will fail because no more available slot
 *     can be allocated from bad blocks table. In this situation a proper
 *     setting method should be go though all the setting bad blocks range and
 *     look for chance to merge already set ranges into less ones. When there
 *     is available slot from bad blocks table, re-try again to handle more
 *     setting bad blocks ranges as many as possible.
 *        +------------------------+
 *        |          S3            |
 *        +------------------------+
 *        |<----- BB_MAX_LEN ----->|
 *                                 +-----+-----+-----+---+-----+--+
 *                                 |       S1        |     S2     |
 *                                 +-----+-----+-----+---+-----+--+
 *     The above chart shows although the first part (S3) cannot be inserted due
 *     to no-space in bad blocks table, but the following E1, E2 and E3 ranges
 *     can be merged with rest part of S into less range S1 and S2. Now there is
 *     1 free slot in bad blocks table.
 *        +------------------------+-----+-----+-----+---+-----+--+
 *        |           S3           |       S1        |     S2     |
 *        +------------------------+-----+-----+-----+---+-----+--+
 *     Since the bad blocks table is not full anymore, re-try again for the
 *     origin setting range S. Now the setting range S3 can be inserted into the
 *     bad blocks table with previous freed slot from multiple ranges merge.
 * 6.2) Front merge after overwrite
 *    In the following example, in bad blocks table, E1 is an acked bad blocks
 *    range and E2 is an unacked bad blocks range, therefore they are not able
 *    to merge into a larger range. The setting bad blocks range S is acked,
 *    therefore part of E2 can be overwritten by S.
 *                      +--------+
 *                      |    S   |                             acknowledged
 *                      +--------+                         S:       1
 *              +-------+-------------+                   E1:       1
 *              |   E1  |    E2       |                   E2:       0
 *              +-------+-------------+
 *     With previous simplified routines, after overwriting part of E2 with S,
 *     the bad blocks table should be (E3 is remaining part of E2 which is not
 *     overwritten by S),
 *                                                             acknowledged
 *              +-------+--------+----+                    S:       1
 *              |   E1  |    S   | E3 |                   E1:       1
 *              +-------+--------+----+                   E3:       0
 *     The above result is correct but not perfect. Range E1 and S in the bad
 *     blocks table are all acked, merging them into a larger one range may
 *     occupy less bad blocks table space and make badblocks_check() faster.
 *     Therefore in such situation, after overwriting range S, the previous range
 *     E1 should be checked for possible front combination. Then the ideal
 *     result can be,
 *              +----------------+----+                        acknowledged
 *              |       E1       | E3 |                   E1:       1
 *              +----------------+----+                   E3:       0
 * 6.3) Behind merge: If the already set bad blocks range E is behind the setting
 *    range S and they are adjacent. Normally we don't need to care about this
 *    because front merge handles this while going though range S from head to
 *    tail, except for the tail part of range S. When the setting range S are
 *    fully handled, all the above simplified routine doesn't check whether the
 *    tail LBA of range S is adjacent to the next already set range and not
 *    merge them even it is possible.
 *        +------+
 *        |  S   |
 *        +------+
 *               +-------+
 *               |   E   |
 *               +-------+
 *    For the above special situation, when the setting range S are all handled
 *    and the loop ends, an extra check is necessary for whether next already
 *    set range E is right after S and mergeable.
 * 6.3.1) When total size of range E and S <= BB_MAX_LEN, and their acknowledge
 *    values are same, the setting range S can behind merges into range E. The
 *    result is,
 *        +--------------+
 *        |       S      |
 *        +--------------+
 * 6.3.2) Otherwise these two ranges cannot merge, just insert the setting range
 *     S in front of the already set range E in the bad blocks table. The result
 *     is,
 *        +------+-------+
 *        |  S   |   E   |
 *        +------+-------+
 *
 * All the above 5 simplified situations and 3 special cases may cover 99%+ of
 * the bad block range setting conditions. Maybe there is some rare corner case
 * is not considered and optimized, it won't hurt if badblocks_set() fails due
 * to no space, or some ranges are not merged to save bad blocks table space.
 *
 * Inside badblocks_set() each loop starts by jumping to re_insert label, every
 * time for the new loop prev_badblocks() is called to find an already set range
 * which starts before or at current setting range. Since the setting bad blocks
 * range is handled from head to tail, most of the cases it is unnecessary to do
 * the binary search inside prev_badblocks(), it is possible to provide a hint
 * to prev_badblocks() for a fast path, then the expensive binary search can be
 * avoided. In my test with the hint to prev_badblocks(), except for the first
 * loop, all rested calls to prev_badblocks() can go into the fast path and
 * return correct bad blocks table index immediately.
 *
 *
 * Clearing a bad blocks range from the bad block table has similar idea as
 * setting does, but much more simpler. The only thing needs to be noticed is
 * when the clearing range hits middle of a bad block range, the existing bad
 * block range will split into two, and one more item should be added into the
 * bad block table. The simplified situations to be considered are, (The already
 * set bad blocks ranges in bad block table are naming with prefix E, and the
 * clearing bad blocks range is naming with prefix C)
 *
 * 1) A clearing range is not overlapped to any already set ranges in bad block
 *    table.
 *    +-----+         |          +-----+         |          +-----+
 *    |  C  |         |          |  C  |         |          |  C  |
 *    +-----+         or         +-----+         or         +-----+
 *            +---+   |   +----+         +----+  |  +---+
 *            | E |   |   | E1 |         | E2 |  |  | E |
 *            +---+   |   +----+         +----+  |  +---+
 *    For the above situations, no bad block to be cleared and no failure
 *    happens, simply returns 0.
 * 2) The clearing range hits middle of an already setting bad blocks range in
 *    the bad block table.
 *            +---+
 *            | C |
 *            +---+
 *     +-----------------+
 *     |         E       |
 *     +-----------------+
 *    In this situation if the bad block table is not full, the range E will be
 *    split into two ranges E1 and E2. The result is,
 *     +------+   +------+
 *     |  E1  |   |  E2  |
 *     +------+   +------+
 * 3) The clearing range starts exactly at same LBA as an already set bad block range
 *    from the bad block table.
 * 3.1) Partially covered at head part
 *         +------------+
 *         |     C      |
 *         +------------+
 *         +-----------------+
 *         |         E       |
 *         +-----------------+
 *    For this situation, the overlapped already set range will update the
 *    start LBA to end of C and shrink the range to BB_LEN(E) - BB_LEN(C). No
 *    item deleted from bad block table. The result is,
 *                      +----+
 *                      | E1 |
 *                      +----+
 * 3.2) Exact fully covered
 *         +-----------------+
 *         |         C       |
 *         +-----------------+
 *         +-----------------+
 *         |         E       |
 *         +-----------------+
 *    For this situation the whole bad blocks range E will be cleared and its
 *    corresponded item is deleted from the bad block table.
 * 4) The clearing range exactly ends at same LBA as an already set bad block
 *    range.
 *                   +-------+
 *                   |   C   |
 *                   +-------+
 *         +-----------------+
 *         |         E       |
 *         +-----------------+
 *    For the above situation, the already set range E is updated to shrink its
 *    end to the start of C, and reduce its length to BB_LEN(E) - BB_LEN(C).
 *    The result is,
 *         +---------+
 *         |    E    |
 *         +---------+
 * 5) The clearing range is partially overlapped with an already set bad block
 *    range from the bad block table.
 * 5.1) The already set bad block range is front overlapped with the clearing
 *    range.
 *         +----------+
 *         |     C    |
 *         +----------+
 *              +------------+
 *              |      E     |
 *              +------------+
 *   For such situation, the clearing range C can be treated as two parts. The
 *   first part ends at the start LBA of range E, and the second part starts at
 *   same LBA of range E.
 *         +----+-----+               +----+   +-----+
 *         | C1 | C2  |               | C1 |   | C2  |
 *         +----+-----+         ===>  +----+   +-----+
 *              +------------+                 +------------+
 *              |      E     |                 |      E     |
 *              +------------+                 +------------+
 *   Now the first part C1 can be handled as condition 1), and the second part C2 can be
 *   handled as condition 3.1) in next loop.
 * 5.2) The already set bad block range is behind overlaopped with the clearing
 *   range.
 *                 +----------+
 *                 |     C    |
 *                 +----------+
 *         +------------+
 *         |      E     |
 *         +------------+
 *   For such situation, the clearing range C can be treated as two parts. The
 *   first part C1 ends at same end LBA of range E, and the second part starts
 *   at end LBA of range E.
 *                 +----+-----+                 +----+    +-----+
 *                 | C1 | C2  |                 | C1 |    | C2  |
 *                 +----+-----+  ===>           +----+    +-----+
 *         +------------+               +------------+
 *         |      E     |               |      E     |
 *         +------------+               +------------+
 *   Now the first part clearing range C1 can be handled as condition 4), and
 *   the second part clearing range C2 can be handled as condition 1) in next
 *   loop.
 *
 *   All bad blocks range clearing can be simplified into the above 5 situations
 *   by only handling the head part of the clearing range in each run of the
 *   while-loop. The idea is similar to bad blocks range setting but much
 *   simpler.
 */

/*
 * Find the range starts at-or-before 's' from bad table. The search
 * starts from index 'hint' and stops at index 'hint_end' from the bad
 * table.
 */
static int prev_by_hint(struct badblocks *bb, sector_t s, int hint)
{}

/*
 * Find the range starts at-or-before bad->start. If 'hint' is provided
 * (hint >= 0) then search in the bad table from hint firstly. It is
 * very probably the wanted bad range can be found from the hint index,
 * then the unnecessary while-loop iteration can be avoided.
 */
static int prev_badblocks(struct badblocks *bb, struct badblocks_context *bad,
			  int hint)
{}

/*
 * Return 'true' if the range indicated by 'bad' can be backward merged
 * with the bad range (from the bad table) index by 'behind'.
 */
static bool can_merge_behind(struct badblocks *bb,
			     struct badblocks_context *bad, int behind)
{}

/*
 * Do backward merge for range indicated by 'bad' and the bad range
 * (from the bad table) indexed by 'behind'. The return value is merged
 * sectors from bad->len.
 */
static int behind_merge(struct badblocks *bb, struct badblocks_context *bad,
			int behind)
{}

/*
 * Return 'true' if the range indicated by 'bad' can be forward
 * merged with the bad range (from the bad table) indexed by 'prev'.
 */
static bool can_merge_front(struct badblocks *bb, int prev,
			    struct badblocks_context *bad)
{}

/*
 * Do forward merge for range indicated by 'bad' and the bad range
 * (from bad table) indexed by 'prev'. The return value is sectors
 * merged from bad->len.
 */
static int front_merge(struct badblocks *bb, int prev, struct badblocks_context *bad)
{}

/*
 * 'Combine' is a special case which can_merge_front() is not able to
 * handle: If a bad range (indexed by 'prev' from bad table) exactly
 * starts as bad->start, and the bad range ahead of 'prev' (indexed by
 * 'prev - 1' from bad table) exactly ends at where 'prev' starts, and
 * the sum of their lengths does not exceed BB_MAX_LEN limitation, then
 * these two bad range (from bad table) can be combined.
 *
 * Return 'true' if bad ranges indexed by 'prev' and 'prev - 1' from bad
 * table can be combined.
 */
static bool can_combine_front(struct badblocks *bb, int prev,
			      struct badblocks_context *bad)
{}

/*
 * Combine the bad ranges indexed by 'prev' and 'prev - 1' (from bad
 * table) into one larger bad range, and the new range is indexed by
 * 'prev - 1'.
 * The caller of front_combine() will decrease bb->count, therefore
 * it is unnecessary to clear p[perv] after front merge.
 */
static void front_combine(struct badblocks *bb, int prev)
{}

/*
 * Return 'true' if the range indicated by 'bad' is exactly forward
 * overlapped with the bad range (from bad table) indexed by 'front'.
 * Exactly forward overlap means the bad range (from bad table) indexed
 * by 'prev' does not cover the whole range indicated by 'bad'.
 */
static bool overlap_front(struct badblocks *bb, int front,
			  struct badblocks_context *bad)
{}

/*
 * Return 'true' if the range indicated by 'bad' is exactly backward
 * overlapped with the bad range (from bad table) indexed by 'behind'.
 */
static bool overlap_behind(struct badblocks *bb, struct badblocks_context *bad,
			   int behind)
{}

/*
 * Return 'true' if the range indicated by 'bad' can overwrite the bad
 * range (from bad table) indexed by 'prev'.
 *
 * The range indicated by 'bad' can overwrite the bad range indexed by
 * 'prev' when,
 * 1) The whole range indicated by 'bad' can cover partial or whole bad
 *    range (from bad table) indexed by 'prev'.
 * 2) The ack value of 'bad' is larger or equal to the ack value of bad
 *    range 'prev'.
 *
 * If the overwriting doesn't cover the whole bad range (from bad table)
 * indexed by 'prev', new range might be split from existing bad range,
 * 1) The overwrite covers head or tail part of existing bad range, 1
 *    extra bad range will be split and added into the bad table.
 * 2) The overwrite covers middle of existing bad range, 2 extra bad
 *    ranges will be split (ahead and after the overwritten range) and
 *    added into the bad table.
 * The number of extra split ranges of the overwriting is stored in
 * 'extra' and returned for the caller.
 */
static bool can_front_overwrite(struct badblocks *bb, int prev,
				struct badblocks_context *bad, int *extra)
{}

/*
 * Do the overwrite from the range indicated by 'bad' to the bad range
 * (from bad table) indexed by 'prev'.
 * The previously called can_front_overwrite() will provide how many
 * extra bad range(s) might be split and added into the bad table. All
 * the splitting cases in the bad table will be handled here.
 */
static int front_overwrite(struct badblocks *bb, int prev,
			   struct badblocks_context *bad, int extra)
{}

/*
 * Explicitly insert a range indicated by 'bad' to the bad table, where
 * the location is indexed by 'at'.
 */
static int insert_at(struct badblocks *bb, int at, struct badblocks_context *bad)
{}

static void badblocks_update_acked(struct badblocks *bb)
{}

/* Do exact work to set bad block range into the bad block table */
static int _badblocks_set(struct badblocks *bb, sector_t s, int sectors,
			  int acknowledged)
{}

/*
 * Clear the bad block range from bad block table which is front overlapped
 * with the clearing range. The return value is how many sectors from an
 * already set bad block range are cleared. If the whole bad block range is
 * covered by the clearing range and fully cleared, 'delete' is set as 1 for
 * the caller to reduce bb->count.
 */
static int front_clear(struct badblocks *bb, int prev,
		       struct badblocks_context *bad, int *deleted)
{}

/*
 * Handle the condition that the clearing range hits middle of an already set
 * bad block range from bad block table. In this condition the existing bad
 * block range is split into two after the middle part is cleared.
 */
static int front_splitting_clear(struct badblocks *bb, int prev,
				  struct badblocks_context *bad)
{}

/* Do the exact work to clear bad block range from the bad block table */
static int _badblocks_clear(struct badblocks *bb, sector_t s, int sectors)
{}

/* Do the exact work to check bad blocks range from the bad block table */
static int _badblocks_check(struct badblocks *bb, sector_t s, int sectors,
			    sector_t *first_bad, int *bad_sectors)
{}

/**
 * badblocks_check() - check a given range for bad sectors
 * @bb:		the badblocks structure that holds all badblock information
 * @s:		sector (start) at which to check for badblocks
 * @sectors:	number of sectors to check for badblocks
 * @first_bad:	pointer to store location of the first badblock
 * @bad_sectors: pointer to store number of badblocks after @first_bad
 *
 * We can record which blocks on each device are 'bad' and so just
 * fail those blocks, or that stripe, rather than the whole device.
 * Entries in the bad-block table are 64bits wide.  This comprises:
 * Length of bad-range, in sectors: 0-511 for lengths 1-512
 * Start of bad-range, sector offset, 54 bits (allows 8 exbibytes)
 *  A 'shift' can be set so that larger blocks are tracked and
 *  consequently larger devices can be covered.
 * 'Acknowledged' flag - 1 bit. - the most significant bit.
 *
 * Locking of the bad-block table uses a seqlock so badblocks_check
 * might need to retry if it is very unlucky.
 * We will sometimes want to check for bad blocks in a bi_end_io function,
 * so we use the write_seqlock_irq variant.
 *
 * When looking for a bad block we specify a range and want to
 * know if any block in the range is bad.  So we binary-search
 * to the last range that starts at-or-before the given endpoint,
 * (or "before the sector after the target range")
 * then see if it ends after the given start.
 *
 * Return:
 *  0: there are no known bad blocks in the range
 *  1: there are known bad block which are all acknowledged
 * -1: there are bad blocks which have not yet been acknowledged in metadata.
 * plus the start/length of the first bad section we overlap.
 */
int badblocks_check(struct badblocks *bb, sector_t s, int sectors,
			sector_t *first_bad, int *bad_sectors)
{}
EXPORT_SYMBOL_GPL();

/**
 * badblocks_set() - Add a range of bad blocks to the table.
 * @bb:		the badblocks structure that holds all badblock information
 * @s:		first sector to mark as bad
 * @sectors:	number of sectors to mark as bad
 * @acknowledged: weather to mark the bad sectors as acknowledged
 *
 * This might extend the table, or might contract it if two adjacent ranges
 * can be merged. We binary-search to find the 'insertion' point, then
 * decide how best to handle it.
 *
 * Return:
 *  0: success
 *  1: failed to set badblocks (out of space)
 */
int badblocks_set(struct badblocks *bb, sector_t s, int sectors,
			int acknowledged)
{}
EXPORT_SYMBOL_GPL();

/**
 * badblocks_clear() - Remove a range of bad blocks to the table.
 * @bb:		the badblocks structure that holds all badblock information
 * @s:		first sector to mark as bad
 * @sectors:	number of sectors to mark as bad
 *
 * This may involve extending the table if we spilt a region,
 * but it must not fail.  So if the table becomes full, we just
 * drop the remove request.
 *
 * Return:
 *  0: success
 *  1: failed to clear badblocks
 */
int badblocks_clear(struct badblocks *bb, sector_t s, int sectors)
{}
EXPORT_SYMBOL_GPL();

/**
 * ack_all_badblocks() - Acknowledge all bad blocks in a list.
 * @bb:		the badblocks structure that holds all badblock information
 *
 * This only succeeds if ->changed is clear.  It is used by
 * in-kernel metadata updates
 */
void ack_all_badblocks(struct badblocks *bb)
{}
EXPORT_SYMBOL_GPL();

/**
 * badblocks_show() - sysfs access to bad-blocks list
 * @bb:		the badblocks structure that holds all badblock information
 * @page:	buffer received from sysfs
 * @unack:	weather to show unacknowledged badblocks
 *
 * Return:
 *  Length of returned data
 */
ssize_t badblocks_show(struct badblocks *bb, char *page, int unack)
{}
EXPORT_SYMBOL_GPL();

/**
 * badblocks_store() - sysfs access to bad-blocks list
 * @bb:		the badblocks structure that holds all badblock information
 * @page:	buffer received from sysfs
 * @len:	length of data received from sysfs
 * @unack:	weather to show unacknowledged badblocks
 *
 * Return:
 *  Length of the buffer processed or -ve error.
 */
ssize_t badblocks_store(struct badblocks *bb, const char *page, size_t len,
			int unack)
{}
EXPORT_SYMBOL_GPL();

static int __badblocks_init(struct device *dev, struct badblocks *bb,
		int enable)
{}

/**
 * badblocks_init() - initialize the badblocks structure
 * @bb:		the badblocks structure that holds all badblock information
 * @enable:	weather to enable badblocks accounting
 *
 * Return:
 *  0: success
 *  -ve errno: on error
 */
int badblocks_init(struct badblocks *bb, int enable)
{}
EXPORT_SYMBOL_GPL();

int devm_init_badblocks(struct device *dev, struct badblocks *bb)
{}
EXPORT_SYMBOL_GPL();

/**
 * badblocks_exit() - free the badblocks structure
 * @bb:		the badblocks structure that holds all badblock information
 */
void badblocks_exit(struct badblocks *bb)
{}
EXPORT_SYMBOL_GPL();