// SPDX-License-Identifier: GPL-2.0-only #include <linux/bitmap.h> #include <linux/bug.h> #include <linux/export.h> #include <linux/idr.h> #include <linux/slab.h> #include <linux/spinlock.h> #include <linux/xarray.h> /** * idr_alloc_u32() - Allocate an ID. * @idr: IDR handle. * @ptr: Pointer to be associated with the new ID. * @nextid: Pointer to an ID. * @max: The maximum ID to allocate (inclusive). * @gfp: Memory allocation flags. * * Allocates an unused ID in the range specified by @nextid and @max. * Note that @max is inclusive whereas the @end parameter to idr_alloc() * is exclusive. The new ID is assigned to @nextid before the pointer * is inserted into the IDR, so if @nextid points into the object pointed * to by @ptr, a concurrent lookup will not find an uninitialised ID. * * The caller should provide their own locking to ensure that two * concurrent modifications to the IDR are not possible. Read-only * accesses to the IDR may be done under the RCU read lock or may * exclude simultaneous writers. * * Return: 0 if an ID was allocated, -ENOMEM if memory allocation failed, * or -ENOSPC if no free IDs could be found. If an error occurred, * @nextid is unchanged. */ int idr_alloc_u32(struct idr *idr, void *ptr, u32 *nextid, unsigned long max, gfp_t gfp) { … } EXPORT_SYMBOL_GPL(…); /** * idr_alloc() - Allocate an ID. * @idr: IDR handle. * @ptr: Pointer to be associated with the new ID. * @start: The minimum ID (inclusive). * @end: The maximum ID (exclusive). * @gfp: Memory allocation flags. * * Allocates an unused ID in the range specified by @start and @end. If * @end is <= 0, it is treated as one larger than %INT_MAX. This allows * callers to use @start + N as @end as long as N is within integer range. * * The caller should provide their own locking to ensure that two * concurrent modifications to the IDR are not possible. Read-only * accesses to the IDR may be done under the RCU read lock or may * exclude simultaneous writers. * * Return: The newly allocated ID, -ENOMEM if memory allocation failed, * or -ENOSPC if no free IDs could be found. */ int idr_alloc(struct idr *idr, void *ptr, int start, int end, gfp_t gfp) { … } EXPORT_SYMBOL_GPL(…); /** * idr_alloc_cyclic() - Allocate an ID cyclically. * @idr: IDR handle. * @ptr: Pointer to be associated with the new ID. * @start: The minimum ID (inclusive). * @end: The maximum ID (exclusive). * @gfp: Memory allocation flags. * * Allocates an unused ID in the range specified by @start and @end. If * @end is <= 0, it is treated as one larger than %INT_MAX. This allows * callers to use @start + N as @end as long as N is within integer range. * The search for an unused ID will start at the last ID allocated and will * wrap around to @start if no free IDs are found before reaching @end. * * The caller should provide their own locking to ensure that two * concurrent modifications to the IDR are not possible. Read-only * accesses to the IDR may be done under the RCU read lock or may * exclude simultaneous writers. * * Return: The newly allocated ID, -ENOMEM if memory allocation failed, * or -ENOSPC if no free IDs could be found. */ int idr_alloc_cyclic(struct idr *idr, void *ptr, int start, int end, gfp_t gfp) { … } EXPORT_SYMBOL(…); /** * idr_remove() - Remove an ID from the IDR. * @idr: IDR handle. * @id: Pointer ID. * * Removes this ID from the IDR. If the ID was not previously in the IDR, * this function returns %NULL. * * Since this function modifies the IDR, the caller should provide their * own locking to ensure that concurrent modification of the same IDR is * not possible. * * Return: The pointer formerly associated with this ID. */ void *idr_remove(struct idr *idr, unsigned long id) { … } EXPORT_SYMBOL_GPL(…); /** * idr_find() - Return pointer for given ID. * @idr: IDR handle. * @id: Pointer ID. * * Looks up the pointer associated with this ID. A %NULL pointer may * indicate that @id is not allocated or that the %NULL pointer was * associated with this ID. * * This function can be called under rcu_read_lock(), given that the leaf * pointers lifetimes are correctly managed. * * Return: The pointer associated with this ID. */ void *idr_find(const struct idr *idr, unsigned long id) { … } EXPORT_SYMBOL_GPL(…); /** * idr_for_each() - Iterate through all stored pointers. * @idr: IDR handle. * @fn: Function to be called for each pointer. * @data: Data passed to callback function. * * The callback function will be called for each entry in @idr, passing * the ID, the entry and @data. * * If @fn returns anything other than %0, the iteration stops and that * value is returned from this function. * * idr_for_each() can be called concurrently with idr_alloc() and * idr_remove() if protected by RCU. Newly added entries may not be * seen and deleted entries may be seen, but adding and removing entries * will not cause other entries to be skipped, nor spurious ones to be seen. */ int idr_for_each(const struct idr *idr, int (*fn)(int id, void *p, void *data), void *data) { … } EXPORT_SYMBOL(…); /** * idr_get_next_ul() - Find next populated entry. * @idr: IDR handle. * @nextid: Pointer to an ID. * * Returns the next populated entry in the tree with an ID greater than * or equal to the value pointed to by @nextid. On exit, @nextid is updated * to the ID of the found value. To use in a loop, the value pointed to by * nextid must be incremented by the user. */ void *idr_get_next_ul(struct idr *idr, unsigned long *nextid) { … } EXPORT_SYMBOL(…); /** * idr_get_next() - Find next populated entry. * @idr: IDR handle. * @nextid: Pointer to an ID. * * Returns the next populated entry in the tree with an ID greater than * or equal to the value pointed to by @nextid. On exit, @nextid is updated * to the ID of the found value. To use in a loop, the value pointed to by * nextid must be incremented by the user. */ void *idr_get_next(struct idr *idr, int *nextid) { … } EXPORT_SYMBOL(…); /** * idr_replace() - replace pointer for given ID. * @idr: IDR handle. * @ptr: New pointer to associate with the ID. * @id: ID to change. * * Replace the pointer registered with an ID and return the old value. * This function can be called under the RCU read lock concurrently with * idr_alloc() and idr_remove() (as long as the ID being removed is not * the one being replaced!). * * Returns: the old value on success. %-ENOENT indicates that @id was not * found. %-EINVAL indicates that @ptr was not valid. */ void *idr_replace(struct idr *idr, void *ptr, unsigned long id) { … } EXPORT_SYMBOL(…); /** * DOC: IDA description * * The IDA is an ID allocator which does not provide the ability to * associate an ID with a pointer. As such, it only needs to store one * bit per ID, and so is more space efficient than an IDR. To use an IDA, * define it using DEFINE_IDA() (or embed a &struct ida in a data structure, * then initialise it using ida_init()). To allocate a new ID, call * ida_alloc(), ida_alloc_min(), ida_alloc_max() or ida_alloc_range(). * To free an ID, call ida_free(). * * ida_destroy() can be used to dispose of an IDA without needing to * free the individual IDs in it. You can use ida_is_empty() to find * out whether the IDA has any IDs currently allocated. * * The IDA handles its own locking. It is safe to call any of the IDA * functions without synchronisation in your code. * * IDs are currently limited to the range [0-INT_MAX]. If this is an awkward * limitation, it should be quite straightforward to raise the maximum. */ /* * Developer's notes: * * The IDA uses the functionality provided by the XArray to store bitmaps in * each entry. The XA_FREE_MARK is only cleared when all bits in the bitmap * have been set. * * I considered telling the XArray that each slot is an order-10 node * and indexing by bit number, but the XArray can't allow a single multi-index * entry in the head, which would significantly increase memory consumption * for the IDA. So instead we divide the index by the number of bits in the * leaf bitmap before doing a radix tree lookup. * * As an optimisation, if there are only a few low bits set in any given * leaf, instead of allocating a 128-byte bitmap, we store the bits * as a value entry. Value entries never have the XA_FREE_MARK cleared * because we can always convert them into a bitmap entry. * * It would be possible to optimise further; once we've run out of a * single 128-byte bitmap, we currently switch to a 576-byte node, put * the 128-byte bitmap in the first entry and then start allocating extra * 128-byte entries. We could instead use the 512 bytes of the node's * data as a bitmap before moving to that scheme. I do not believe this * is a worthwhile optimisation; Rasmus Villemoes surveyed the current * users of the IDA and almost none of them use more than 1024 entries. * Those that do use more than the 8192 IDs that the 512 bytes would * provide. * * The IDA always uses a lock to alloc/free. If we add a 'test_bit' * equivalent, it will still need locking. Going to RCU lookup would require * using RCU to free bitmaps, and that's not trivial without embedding an * RCU head in the bitmap, which adds a 2-pointer overhead to each 128-byte * bitmap, which is excessive. */ /** * ida_alloc_range() - Allocate an unused ID. * @ida: IDA handle. * @min: Lowest ID to allocate. * @max: Highest ID to allocate. * @gfp: Memory allocation flags. * * Allocate an ID between @min and @max, inclusive. The allocated ID will * not exceed %INT_MAX, even if @max is larger. * * Context: Any context. It is safe to call this function without * locking in your code. * Return: The allocated ID, or %-ENOMEM if memory could not be allocated, * or %-ENOSPC if there are no free IDs. */ int ida_alloc_range(struct ida *ida, unsigned int min, unsigned int max, gfp_t gfp) { … } EXPORT_SYMBOL(…); /** * ida_free() - Release an allocated ID. * @ida: IDA handle. * @id: Previously allocated ID. * * Context: Any context. It is safe to call this function without * locking in your code. */ void ida_free(struct ida *ida, unsigned int id) { … } EXPORT_SYMBOL(…); /** * ida_destroy() - Free all IDs. * @ida: IDA handle. * * Calling this function frees all IDs and releases all resources used * by an IDA. When this call returns, the IDA is empty and can be reused * or freed. If the IDA is already empty, there is no need to call this * function. * * Context: Any context. It is safe to call this function without * locking in your code. */ void ida_destroy(struct ida *ida) { … } EXPORT_SYMBOL(…); #ifndef __KERNEL__ extern void xa_dump_index(unsigned long index, unsigned int shift); #define IDA_CHUNK_SHIFT … static void ida_dump_entry(void *entry, unsigned long index) { unsigned long i; if (!entry) return; if (xa_is_node(entry)) { struct xa_node *node = xa_to_node(entry); unsigned int shift = node->shift + IDA_CHUNK_SHIFT + XA_CHUNK_SHIFT; xa_dump_index(index * IDA_BITMAP_BITS, shift); xa_dump_node(node); for (i = 0; i < XA_CHUNK_SIZE; i++) ida_dump_entry(node->slots[i], index | (i << node->shift)); } else if (xa_is_value(entry)) { xa_dump_index(index * IDA_BITMAP_BITS, ilog2(BITS_PER_LONG)); pr_cont("value: data %lx [%px]\n", xa_to_value(entry), entry); } else { struct ida_bitmap *bitmap = entry; xa_dump_index(index * IDA_BITMAP_BITS, IDA_CHUNK_SHIFT); pr_cont("bitmap: %p data", bitmap); for (i = 0; i < IDA_BITMAP_LONGS; i++) pr_cont(" %lx", bitmap->bitmap[i]); pr_cont("\n"); } } static void ida_dump(struct ida *ida) { struct xarray *xa = &ida->xa; pr_debug("ida: %p node %p free %d\n", ida, xa->xa_head, xa->xa_flags >> ROOT_TAG_SHIFT); ida_dump_entry(xa->xa_head, 0); } #endif