// SPDX-License-Identifier: GPL-2.0-only /* * klist.c - Routines for manipulating klists. * * Copyright (C) 2005 Patrick Mochel * * This klist interface provides a couple of structures that wrap around * struct list_head to provide explicit list "head" (struct klist) and list * "node" (struct klist_node) objects. For struct klist, a spinlock is * included that protects access to the actual list itself. struct * klist_node provides a pointer to the klist that owns it and a kref * reference count that indicates the number of current users of that node * in the list. * * The entire point is to provide an interface for iterating over a list * that is safe and allows for modification of the list during the * iteration (e.g. insertion and removal), including modification of the * current node on the list. * * It works using a 3rd object type - struct klist_iter - that is declared * and initialized before an iteration. klist_next() is used to acquire the * next element in the list. It returns NULL if there are no more items. * Internally, that routine takes the klist's lock, decrements the * reference count of the previous klist_node and increments the count of * the next klist_node. It then drops the lock and returns. * * There are primitives for adding and removing nodes to/from a klist. * When deleting, klist_del() will simply decrement the reference count. * Only when the count goes to 0 is the node removed from the list. * klist_remove() will try to delete the node from the list and block until * it is actually removed. This is useful for objects (like devices) that * have been removed from the system and must be freed (but must wait until * all accessors have finished). */ #include <linux/klist.h> #include <linux/export.h> #include <linux/sched.h> /* * Use the lowest bit of n_klist to mark deleted nodes and exclude * dead ones from iteration. */ #define KNODE_DEAD … #define KNODE_KLIST_MASK … static struct klist *knode_klist(struct klist_node *knode) { … } static bool knode_dead(struct klist_node *knode) { … } static void knode_set_klist(struct klist_node *knode, struct klist *klist) { … } static void knode_kill(struct klist_node *knode) { … } /** * klist_init - Initialize a klist structure. * @k: The klist we're initializing. * @get: The get function for the embedding object (NULL if none) * @put: The put function for the embedding object (NULL if none) * * Initialises the klist structure. If the klist_node structures are * going to be embedded in refcounted objects (necessary for safe * deletion) then the get/put arguments are used to initialise * functions that take and release references on the embedding * objects. */ void klist_init(struct klist *k, void (*get)(struct klist_node *), void (*put)(struct klist_node *)) { … } EXPORT_SYMBOL_GPL(…); static void add_head(struct klist *k, struct klist_node *n) { … } static void add_tail(struct klist *k, struct klist_node *n) { … } static void klist_node_init(struct klist *k, struct klist_node *n) { … } /** * klist_add_head - Initialize a klist_node and add it to front. * @n: node we're adding. * @k: klist it's going on. */ void klist_add_head(struct klist_node *n, struct klist *k) { … } EXPORT_SYMBOL_GPL(…); /** * klist_add_tail - Initialize a klist_node and add it to back. * @n: node we're adding. * @k: klist it's going on. */ void klist_add_tail(struct klist_node *n, struct klist *k) { … } EXPORT_SYMBOL_GPL(…); /** * klist_add_behind - Init a klist_node and add it after an existing node * @n: node we're adding. * @pos: node to put @n after */ void klist_add_behind(struct klist_node *n, struct klist_node *pos) { … } EXPORT_SYMBOL_GPL(…); /** * klist_add_before - Init a klist_node and add it before an existing node * @n: node we're adding. * @pos: node to put @n after */ void klist_add_before(struct klist_node *n, struct klist_node *pos) { … } EXPORT_SYMBOL_GPL(…); struct klist_waiter { … }; static DEFINE_SPINLOCK(klist_remove_lock); static LIST_HEAD(klist_remove_waiters); static void klist_release(struct kref *kref) { … } static int klist_dec_and_del(struct klist_node *n) { … } static void klist_put(struct klist_node *n, bool kill) { … } /** * klist_del - Decrement the reference count of node and try to remove. * @n: node we're deleting. */ void klist_del(struct klist_node *n) { … } EXPORT_SYMBOL_GPL(…); /** * klist_remove - Decrement the refcount of node and wait for it to go away. * @n: node we're removing. */ void klist_remove(struct klist_node *n) { … } EXPORT_SYMBOL_GPL(…); /** * klist_node_attached - Say whether a node is bound to a list or not. * @n: Node that we're testing. */ int klist_node_attached(struct klist_node *n) { … } EXPORT_SYMBOL_GPL(…); /** * klist_iter_init_node - Initialize a klist_iter structure. * @k: klist we're iterating. * @i: klist_iter we're filling. * @n: node to start with. * * Similar to klist_iter_init(), but starts the action off with @n, * instead of with the list head. */ void klist_iter_init_node(struct klist *k, struct klist_iter *i, struct klist_node *n) { … } EXPORT_SYMBOL_GPL(…); /** * klist_iter_init - Iniitalize a klist_iter structure. * @k: klist we're iterating. * @i: klist_iter structure we're filling. * * Similar to klist_iter_init_node(), but start with the list head. */ void klist_iter_init(struct klist *k, struct klist_iter *i) { … } EXPORT_SYMBOL_GPL(…); /** * klist_iter_exit - Finish a list iteration. * @i: Iterator structure. * * Must be called when done iterating over list, as it decrements the * refcount of the current node. Necessary in case iteration exited before * the end of the list was reached, and always good form. */ void klist_iter_exit(struct klist_iter *i) { … } EXPORT_SYMBOL_GPL(…); static struct klist_node *to_klist_node(struct list_head *n) { … } /** * klist_prev - Ante up prev node in list. * @i: Iterator structure. * * First grab list lock. Decrement the reference count of the previous * node, if there was one. Grab the prev node, increment its reference * count, drop the lock, and return that prev node. */ struct klist_node *klist_prev(struct klist_iter *i) { … } EXPORT_SYMBOL_GPL(…); /** * klist_next - Ante up next node in list. * @i: Iterator structure. * * First grab list lock. Decrement the reference count of the previous * node, if there was one. Grab the next node, increment its reference * count, drop the lock, and return that next node. */ struct klist_node *klist_next(struct klist_iter *i) { … } EXPORT_SYMBOL_GPL(…);